habitica-self-host/website/common/locales/en/limited.json

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2014-01-26 19:32:40 +00:00
{
"limitedEdition": "Limited Edition",
"seasonalEdition": "Seasonal Edition",
"winterColors": "Winter Colors",
"annoyingFriends": "Annoying Friends",
Achievement list renovation & Achievements API (#7904) * pull apart achievements into different subcategories * achievs previously hidden to others if unachieved are now always shown * achievs previously always hidden if unachieved are now always shown * pull apart ultimate gear achievs * add achiev wrapper mixin * add achiev mixin for simple counts * add achiev mixin for singular/plural achievs * add simpleAchiev mixin and support attributes * always hide potentially unearnable achievs if unearned * contributor achiev now uses string interpolation for readMore link * transition to basic achiev grid layout * fix npc achievement img bug introduced in c90f7e2 * move surveys and contributor achievs into special section so it is never empty * double size of achievs in achievs grid * achievs in grid are muted if unachieved (includes recompiled sprites) * fix streak notification strings * add counts to achievement badges for applicable achieved achievs * list achievements by api * fix achievement strings in new api * unearned achievs now use dedicated (WIP) 'unearned' badge instead of muted versions of the normal badges * fix & cleanup achievements api * extract generation of the achievements result to a class * clean up achievement counter css using existing classes * simplify exports of new achievementBuilder lib * remove class logic from achievementBuilder lib * move achievs to common, add rebirth achiev logic, misc fixes * replace achievs jade logic with results of api call * fix linting errors * achievs lib now returns achievs object subdivided by type (basic/seasonal/special * add tests for new achievs lib * fix linting errors * update controllers and views for updated achievs lib * add indices to achievements to preserve intended order * move achiev popovers to left * rename achievs lib to achievements * adjust positioning of achieve popovers now that stats and achievs pages are separate * fix: achievements api correctly decides whether to append extra string for master and triadBingo achievs * revert compiled sprites so they don't bog down the PR * pull out achievs api integration tests * parameterize ultimate gear achievements' text string * break out static achievement data from user-specific data * reorg content.achievements to add achiev data in related chunks * cleanup, respond to feedback * improve api documentation * fix merge issues * Helped Habit Grow --> Helped Habitica Grow * achievement popovers are muted if the achiev is unearned * fix singular achievement labels / achievement popover on click * update apidoc for achievements (description, param-type, successExample, error-types) * fix whitespace issues in members.js * move html to a variable * updated json example * fix syntax after merge
2016-12-13 18:48:18 +00:00
"annoyingFriendsText": "Got snowballed <%= count %> times by party members.",
"alarmingFriends": "Alarming Friends",
Achievement list renovation & Achievements API (#7904) * pull apart achievements into different subcategories * achievs previously hidden to others if unachieved are now always shown * achievs previously always hidden if unachieved are now always shown * pull apart ultimate gear achievs * add achiev wrapper mixin * add achiev mixin for simple counts * add achiev mixin for singular/plural achievs * add simpleAchiev mixin and support attributes * always hide potentially unearnable achievs if unearned * contributor achiev now uses string interpolation for readMore link * transition to basic achiev grid layout * fix npc achievement img bug introduced in c90f7e2 * move surveys and contributor achievs into special section so it is never empty * double size of achievs in achievs grid * achievs in grid are muted if unachieved (includes recompiled sprites) * fix streak notification strings * add counts to achievement badges for applicable achieved achievs * list achievements by api * fix achievement strings in new api * unearned achievs now use dedicated (WIP) 'unearned' badge instead of muted versions of the normal badges * fix & cleanup achievements api * extract generation of the achievements result to a class * clean up achievement counter css using existing classes * simplify exports of new achievementBuilder lib * remove class logic from achievementBuilder lib * move achievs to common, add rebirth achiev logic, misc fixes * replace achievs jade logic with results of api call * fix linting errors * achievs lib now returns achievs object subdivided by type (basic/seasonal/special * add tests for new achievs lib * fix linting errors * update controllers and views for updated achievs lib * add indices to achievements to preserve intended order * move achiev popovers to left * rename achievs lib to achievements * adjust positioning of achieve popovers now that stats and achievs pages are separate * fix: achievements api correctly decides whether to append extra string for master and triadBingo achievs * revert compiled sprites so they don't bog down the PR * pull out achievs api integration tests * parameterize ultimate gear achievements' text string * break out static achievement data from user-specific data * reorg content.achievements to add achiev data in related chunks * cleanup, respond to feedback * improve api documentation * fix merge issues * Helped Habit Grow --> Helped Habitica Grow * achievement popovers are muted if the achiev is unearned * fix singular achievement labels / achievement popover on click * update apidoc for achievements (description, param-type, successExample, error-types) * fix whitespace issues in members.js * move html to a variable * updated json example * fix syntax after merge
2016-12-13 18:48:18 +00:00
"alarmingFriendsText": "Got spooked <%= count %> times by party members.",
2015-04-02 03:36:07 +00:00
"agriculturalFriends": "Agricultural Friends",
Achievement list renovation & Achievements API (#7904) * pull apart achievements into different subcategories * achievs previously hidden to others if unachieved are now always shown * achievs previously always hidden if unachieved are now always shown * pull apart ultimate gear achievs * add achiev wrapper mixin * add achiev mixin for simple counts * add achiev mixin for singular/plural achievs * add simpleAchiev mixin and support attributes * always hide potentially unearnable achievs if unearned * contributor achiev now uses string interpolation for readMore link * transition to basic achiev grid layout * fix npc achievement img bug introduced in c90f7e2 * move surveys and contributor achievs into special section so it is never empty * double size of achievs in achievs grid * achievs in grid are muted if unachieved (includes recompiled sprites) * fix streak notification strings * add counts to achievement badges for applicable achieved achievs * list achievements by api * fix achievement strings in new api * unearned achievs now use dedicated (WIP) 'unearned' badge instead of muted versions of the normal badges * fix & cleanup achievements api * extract generation of the achievements result to a class * clean up achievement counter css using existing classes * simplify exports of new achievementBuilder lib * remove class logic from achievementBuilder lib * move achievs to common, add rebirth achiev logic, misc fixes * replace achievs jade logic with results of api call * fix linting errors * achievs lib now returns achievs object subdivided by type (basic/seasonal/special * add tests for new achievs lib * fix linting errors * update controllers and views for updated achievs lib * add indices to achievements to preserve intended order * move achiev popovers to left * rename achievs lib to achievements * adjust positioning of achieve popovers now that stats and achievs pages are separate * fix: achievements api correctly decides whether to append extra string for master and triadBingo achievs * revert compiled sprites so they don't bog down the PR * pull out achievs api integration tests * parameterize ultimate gear achievements' text string * break out static achievement data from user-specific data * reorg content.achievements to add achiev data in related chunks * cleanup, respond to feedback * improve api documentation * fix merge issues * Helped Habit Grow --> Helped Habitica Grow * achievement popovers are muted if the achiev is unearned * fix singular achievement labels / achievement popover on click * update apidoc for achievements (description, param-type, successExample, error-types) * fix whitespace issues in members.js * move html to a variable * updated json example * fix syntax after merge
2016-12-13 18:48:18 +00:00
"agriculturalFriendsText": "Got transformed into a flower <%= count %> times by party members.",
"aquaticFriends": "Aquatic Friends",
Achievement list renovation & Achievements API (#7904) * pull apart achievements into different subcategories * achievs previously hidden to others if unachieved are now always shown * achievs previously always hidden if unachieved are now always shown * pull apart ultimate gear achievs * add achiev wrapper mixin * add achiev mixin for simple counts * add achiev mixin for singular/plural achievs * add simpleAchiev mixin and support attributes * always hide potentially unearnable achievs if unearned * contributor achiev now uses string interpolation for readMore link * transition to basic achiev grid layout * fix npc achievement img bug introduced in c90f7e2 * move surveys and contributor achievs into special section so it is never empty * double size of achievs in achievs grid * achievs in grid are muted if unachieved (includes recompiled sprites) * fix streak notification strings * add counts to achievement badges for applicable achieved achievs * list achievements by api * fix achievement strings in new api * unearned achievs now use dedicated (WIP) 'unearned' badge instead of muted versions of the normal badges * fix & cleanup achievements api * extract generation of the achievements result to a class * clean up achievement counter css using existing classes * simplify exports of new achievementBuilder lib * remove class logic from achievementBuilder lib * move achievs to common, add rebirth achiev logic, misc fixes * replace achievs jade logic with results of api call * fix linting errors * achievs lib now returns achievs object subdivided by type (basic/seasonal/special * add tests for new achievs lib * fix linting errors * update controllers and views for updated achievs lib * add indices to achievements to preserve intended order * move achiev popovers to left * rename achievs lib to achievements * adjust positioning of achieve popovers now that stats and achievs pages are separate * fix: achievements api correctly decides whether to append extra string for master and triadBingo achievs * revert compiled sprites so they don't bog down the PR * pull out achievs api integration tests * parameterize ultimate gear achievements' text string * break out static achievement data from user-specific data * reorg content.achievements to add achiev data in related chunks * cleanup, respond to feedback * improve api documentation * fix merge issues * Helped Habit Grow --> Helped Habitica Grow * achievement popovers are muted if the achiev is unearned * fix singular achievement labels / achievement popover on click * update apidoc for achievements (description, param-type, successExample, error-types) * fix whitespace issues in members.js * move html to a variable * updated json example * fix syntax after merge
2016-12-13 18:48:18 +00:00
"aquaticFriendsText": "Got splashed <%= count %> times by party members.",
2014-02-14 00:57:10 +00:00
"valentineCard": "Valentine's Day Card",
2015-08-12 13:36:57 +00:00
"valentineCardExplanation": "For enduring such a saccharine poem, you both receive the \"Adoring Friends\" badge!",
2015-02-12 13:39:42 +00:00
"valentineCardNotes": "Send a Valentine's Day card to a party member.",
2015-08-12 01:01:45 +00:00
"valentine0": "\"Roses are red\n\nMy Dailies are blue\n\nI'm happy that I'm\n\nIn a Party with you!\"",
"valentine1": "\"Roses are red\n\nViolets are nice\n\nLet's get together\n\nAnd fight against Vice!\"",
"valentine2": "\"Roses are red\n\nThis poem style is old\n\nI hope that you like this\n\n'Cause it cost ten Gold.\"",
"valentine3": "\"Roses are red\n\nIce Drakes are blue\n\nNo treasure is better\n\nThan time spent with you!\"",
2015-08-14 03:27:14 +00:00
"valentineCardAchievementTitle": "Adoring Friends",
Achievement list renovation & Achievements API (#7904) * pull apart achievements into different subcategories * achievs previously hidden to others if unachieved are now always shown * achievs previously always hidden if unachieved are now always shown * pull apart ultimate gear achievs * add achiev wrapper mixin * add achiev mixin for simple counts * add achiev mixin for singular/plural achievs * add simpleAchiev mixin and support attributes * always hide potentially unearnable achievs if unearned * contributor achiev now uses string interpolation for readMore link * transition to basic achiev grid layout * fix npc achievement img bug introduced in c90f7e2 * move surveys and contributor achievs into special section so it is never empty * double size of achievs in achievs grid * achievs in grid are muted if unachieved (includes recompiled sprites) * fix streak notification strings * add counts to achievement badges for applicable achieved achievs * list achievements by api * fix achievement strings in new api * unearned achievs now use dedicated (WIP) 'unearned' badge instead of muted versions of the normal badges * fix & cleanup achievements api * extract generation of the achievements result to a class * clean up achievement counter css using existing classes * simplify exports of new achievementBuilder lib * remove class logic from achievementBuilder lib * move achievs to common, add rebirth achiev logic, misc fixes * replace achievs jade logic with results of api call * fix linting errors * achievs lib now returns achievs object subdivided by type (basic/seasonal/special * add tests for new achievs lib * fix linting errors * update controllers and views for updated achievs lib * add indices to achievements to preserve intended order * move achiev popovers to left * rename achievs lib to achievements * adjust positioning of achieve popovers now that stats and achievs pages are separate * fix: achievements api correctly decides whether to append extra string for master and triadBingo achievs * revert compiled sprites so they don't bog down the PR * pull out achievs api integration tests * parameterize ultimate gear achievements' text string * break out static achievement data from user-specific data * reorg content.achievements to add achiev data in related chunks * cleanup, respond to feedback * improve api documentation * fix merge issues * Helped Habit Grow --> Helped Habitica Grow * achievement popovers are muted if the achiev is unearned * fix singular achievement labels / achievement popover on click * update apidoc for achievements (description, param-type, successExample, error-types) * fix whitespace issues in members.js * move html to a variable * updated json example * fix syntax after merge
2016-12-13 18:48:18 +00:00
"valentineCardAchievementText": "Aww, you and your friend must really care about each other! Sent or received <%= count %> Valentine's Day cards.",
"polarBear": "Polar Bear",
"turkey": "Turkey",
2015-11-25 22:06:52 +00:00
"gildedTurkey": "Gilded Turkey",
2014-10-06 21:39:38 +00:00
"polarBearPup": "Polar Bear Cub",
"jackolantern": "Jack-O-Lantern",
"ghostJackolantern": "Ghost Jack-O-Lantern",
"seasonalShop": "Seasonal Shop",
2016-02-01 22:01:17 +00:00
"seasonalShopClosedTitle": "<%= linkStart %>Leslie<%= linkEnd %>",
2014-12-25 20:58:25 +00:00
"seasonalShopTitle": "<%= linkStart %>Seasonal Sorceress<%= linkEnd %>",
"seasonalShopClosedText": "The Seasonal Shop is currently closed!! Its only open during Habiticas four Grand Galas.",
"seasonalShopSummerText": "Happy Summer Splash!! Would you like to buy some rare items? Theyll only be available until July 31st!",
"seasonalShopFallText": "Happy Fall Festival!! Would you like to buy some rare items? Theyll only be available until October 31st!",
"seasonalShopWinterText": "Happy Winter Wonderland!! Would you like to buy some rare items? Theyll only be available until January 31st!",
2018-03-20 21:30:43 +00:00
"seasonalShopSpringText": "Happy Spring Fling!! Would you like to buy some rare items? Theyll only be available until April 30th!",
"seasonalShopFallTextBroken": "Oh.... Welcome to the Seasonal Shop... We're stocking autumn Seasonal Edition goodies, or something... Everything here will be available to purchase during the Fall Festival event each year, but we're only open until October 31... I guess you should to stock up now, or you'll have to wait... and wait... and wait... <strong>*sigh*</strong>",
2018-02-16 21:18:51 +00:00
"seasonalShopBrokenText": "My pavilion!!!!!!! My decorations!!!! Oh, the Dysheartener's destroyed everything :( Please help defeat it in the Tavern so I can rebuild!",
"seasonalShopRebirth": "If you bought any of this equipment in the past but don't currently own it, you can repurchase it in the Rewards Column. Initially, you'll only be able to purchase the items for your current class (Warrior by default), but fear not, the other class-specific items will become available if you switch to that class.",
2014-12-25 20:58:25 +00:00
"candycaneSet": "Candy Cane (Mage)",
"skiSet": "Ski-sassin (Rogue)",
"snowflakeSet": "Snowflake (Healer)",
2014-12-30 02:57:12 +00:00
"yetiSet": "Yeti Tamer (Warrior)",
"northMageSet": "Mage of the North (Mage)",
"icicleDrakeSet": "Icicle Drake (Rogue)",
"soothingSkaterSet": "Soothing Skater (Healer)",
"gingerbreadSet": "Gingerbread Warrior (Warrior)",
"snowDaySet": "Snow Day Warrior (Warrior)",
"snowboardingSet": "Snowboarding Sorcerer (Mage)",
"festiveFairySet": "Festive Fairy (Healer)",
"cocoaSet": "Cocoa Rogue (Rogue)",
2015-08-12 13:36:57 +00:00
"toAndFromCard": "To: <%= toName %>, From: <%= fromName %>",
2014-12-30 02:57:12 +00:00
"nyeCard": "New Year's Card",
2015-08-12 13:36:57 +00:00
"nyeCardExplanation": "For celebrating the new year together, you both receive the \"Auld Acquaintance\" badge!",
2015-02-12 13:39:42 +00:00
"nyeCardNotes": "Send a New Year's card to a party member.",
2014-12-30 02:57:12 +00:00
"seasonalItems": "Seasonal Items",
2015-08-14 03:27:14 +00:00
"nyeCardAchievementTitle": "Auld Acquaintance",
Achievement list renovation & Achievements API (#7904) * pull apart achievements into different subcategories * achievs previously hidden to others if unachieved are now always shown * achievs previously always hidden if unachieved are now always shown * pull apart ultimate gear achievs * add achiev wrapper mixin * add achiev mixin for simple counts * add achiev mixin for singular/plural achievs * add simpleAchiev mixin and support attributes * always hide potentially unearnable achievs if unearned * contributor achiev now uses string interpolation for readMore link * transition to basic achiev grid layout * fix npc achievement img bug introduced in c90f7e2 * move surveys and contributor achievs into special section so it is never empty * double size of achievs in achievs grid * achievs in grid are muted if unachieved (includes recompiled sprites) * fix streak notification strings * add counts to achievement badges for applicable achieved achievs * list achievements by api * fix achievement strings in new api * unearned achievs now use dedicated (WIP) 'unearned' badge instead of muted versions of the normal badges * fix & cleanup achievements api * extract generation of the achievements result to a class * clean up achievement counter css using existing classes * simplify exports of new achievementBuilder lib * remove class logic from achievementBuilder lib * move achievs to common, add rebirth achiev logic, misc fixes * replace achievs jade logic with results of api call * fix linting errors * achievs lib now returns achievs object subdivided by type (basic/seasonal/special * add tests for new achievs lib * fix linting errors * update controllers and views for updated achievs lib * add indices to achievements to preserve intended order * move achiev popovers to left * rename achievs lib to achievements * adjust positioning of achieve popovers now that stats and achievs pages are separate * fix: achievements api correctly decides whether to append extra string for master and triadBingo achievs * revert compiled sprites so they don't bog down the PR * pull out achievs api integration tests * parameterize ultimate gear achievements' text string * break out static achievement data from user-specific data * reorg content.achievements to add achiev data in related chunks * cleanup, respond to feedback * improve api documentation * fix merge issues * Helped Habit Grow --> Helped Habitica Grow * achievement popovers are muted if the achiev is unearned * fix singular achievement labels / achievement popover on click * update apidoc for achievements (description, param-type, successExample, error-types) * fix whitespace issues in members.js * move html to a variable * updated json example * fix syntax after merge
2016-12-13 18:48:18 +00:00
"nyeCardAchievementText": "Happy New Year! Sent or received <%= count %> New Year's cards.",
2015-08-14 13:13:25 +00:00
"nye0": "Happy New Year! May you slay many a bad Habit.",
"nye1": "Happy New Year! May you reap many Rewards.",
"nye2": "Happy New Year! May you earn many a Perfect Day.",
"nye3": "Happy New Year! May your To-Do list stay short and sweet.",
"nye4": "Happy New Year! May you not get attacked by a raging Hippogriff.",
2015-03-20 19:56:00 +00:00
"holidayCard": "Received a holiday card!",
"mightyBunnySet": "Mighty Bunny (Warrior)",
"magicMouseSet": "Magic Mouse (Mage)",
"lovingPupSet": "Loving Pup (Healer)",
2015-06-19 15:21:32 +00:00
"stealthyKittySet": "Stealthy Kitty (Rogue)",
"daringSwashbucklerSet": "Daring Swashbuckler (Warrior)",
"emeraldMermageSet": "Emerald Mermage (Mage)",
"reefSeahealerSet": "Reef Seahealer (Healer)",
2015-09-18 19:19:59 +00:00
"roguishPirateSet": "Roguish Pirate (Rogue)",
"monsterOfScienceSet": "Monster of Science (Warrior)",
"witchyWizardSet": "Witchy Wizard (Mage)",
"mummyMedicSet": "Mummy Medic (Healer)",
2015-09-28 18:58:46 +00:00
"vampireSmiterSet": "Vampire Smiter (Rogue)",
2016-03-17 03:58:44 +00:00
"bewareDogSet": "Beware Dog (Warrior)",
"magicianBunnySet": "Magician's Bunny (Mage)",
"comfortingKittySet": "Comforting Kitty (Healer)",
"sneakySqueakerSet": "Sneaky Squeaker (Rogue)",
"sunfishWarriorSet": "Sunfish Warrior (Warrior)",
"shipSoothsayerSet": "Ship Soothsayer (Mage)",
"strappingSailorSet": "Strapping Sailor (Healer)",
"reefRenegadeSet": "Reef Renegade (Rogue)",
"scarecrowWarriorSet": "Scarecrow Warrior (Warrior)",
"stitchWitchSet": "Stitch Witch (Mage)",
"potionerSet": "Potioner (Healer)",
"battleRogueSet": "Bat-tle Rogue (Rogue)",
"springingBunnySet": "Springing Bunny (Healer)",
"grandMalkinSet": "Grand Malkin (Mage)",
"cleverDogSet": "Clever Dog (Rogue)",
"braveMouseSet": "Brave Mouse (Warrior)",
2017-06-20 22:08:38 +00:00
"summer2016SharkWarriorSet": "Shark Warrior (Warrior)",
"summer2016DolphinMageSet": "Dolphin Mage (Mage)",
"summer2016SeahorseHealerSet": "Seahorse Healer (Healer)",
"summer2016EelSet": "Eel Rogue (Rogue)",
"fall2016SwampThingSet": "Swamp Thing (Warrior)",
"fall2016WickedSorcererSet": "Wicked Sorcerer (Mage)",
"fall2016GorgonHealerSet": "Gorgon Healer (Healer)",
"fall2016BlackWidowSet": "Black Widow Rogue (Rogue)",
"winter2017IceHockeySet": "Ice Hockey (Warrior)",
"winter2017WinterWolfSet": "Winter Wolf (Mage)",
"winter2017SugarPlumSet": "Sugar Plum Healer (Healer)",
"winter2017FrostyRogueSet": "Frosty Rogue (Rogue)",
"spring2017FelineWarriorSet": "Feline Warrior (Warrior)",
"spring2017CanineConjurorSet": "Canine Conjuror (Mage)",
"spring2017FloralMouseSet": "Floral Mouse (Healer)",
"spring2017SneakyBunnySet": "Sneaky Bunny (Rogue)",
2017-06-20 22:08:38 +00:00
"summer2017SandcastleWarriorSet": "Sandcastle Warrior (Warrior)",
"summer2017WhirlpoolMageSet": "Whirlpool Mage (Mage)",
"summer2017SeashellSeahealerSet": "Seashell Seahealer (Healer)",
"summer2017SeaDragonSet": "Sea Dragon (Rogue)",
[WIP] new client - seasonal-shop (#9018) * extract seasonal-shop config - use summer season items (to work on) * add suggested border to shopItems * refactor getOfficialPinnedItems (now includes the seasonal gear) * refactor shops.getSeasonalShop - add featured items to result - add the set to special equipment items * feat(content): Fall 2017 seasonal gear Also adds set keys for all prior seasonal gear. * show item limited time (buyModal & shopItem) * select seasonal fall sets * WIP(seasonal-shop): placeholder Fall 2017 items * fix lint * sprites * styling + fix purchase of seasonal spells * compile sprites * fixes: check isPinned with officialItems * enable purchase of seasonal items for testing * fix shop apis * add featuredItems to market * quest shop: add featuredItems to api * tiem travelers shop: add featuredItems to api * fix gear types filter * feat(content): Fall 2017 compleat * chore(sprites): compile * show opened shop state (npc+background) * add opened seasonal npc * current seasonal users class set = purchase by gold - lock other sets of the current season * hide event badge in seasonal shop - dot only for suggested items - cursor: pointer on shopItems * refresh rewards column list (seasonal gear won't refresh it on purchase) * fix duplicate seasonal gear -> remove special items from the old reward gear (which is used to reset the pinned gears) * every current season gear is purchased by gold - prevent buyModal on locked items * use the current event date range * list seasonal sets by event date * use custom method instead of updateStore to list the pinnable gear * change daterange to 10-31 * fix start quest modal from items - disable invite quest button if a quest is already active * toggle pin in buy-dialogs * check if the item is not undefined/null - renamed the watch function
2017-09-21 00:28:11 +00:00
"fall2017HabitoweenSet": "Habitoween Warrior (Warrior)",
"fall2017MasqueradeSet": "Masquerade Mage (Mage)",
"fall2017HauntedHouseSet": "Haunted House Healer (Healer)",
"fall2017TrickOrTreatSet": "Trick or Treat Rogue (Rogue)",
"winter2018ConfettiSet": "Confetti Mage (Mage)",
"winter2018GiftWrappedSet": "Gift-Wrapped Warrior (Warrior)",
"winter2018MistletoeSet": "Mistletoe Healer (Healer)",
"winter2018ReindeerSet": "Reindeer Rogue (Rogue)",
2018-03-20 21:30:43 +00:00
"spring2018SunriseWarriorSet": "Sunrise Warrior (Warrior)",
"spring2018TulipMageSet": "Tulip Mage (Mage)",
"spring2018GarnetHealerSet": "Garnet Healer (Healer)",
"spring2018DucklingRogueSet": "Duckling Rogue (Rogue)",
"summer2018BettaFishWarriorSet": "Betta Fish Warrior (Warrior)",
"summer2018LionfishMageSet": "Lionfish Mage (Mage)",
"summer2018MerfolkMonarchSet": "Merfolk Monarch (Healer)",
"summer2018FisherRogueSet": "Fisher-Rogue (Rogue)",
2018-09-20 21:19:29 +00:00
"fall2018MinotaurWarriorSet": "Minotaur (Warrior)",
"fall2018CandymancerMageSet": "Candymancer (Mage)",
"fall2018CarnivorousPlantSet": "Carnivorous Plant (Healer)",
"fall2018AlterEgoSet": "Alter Ego (Rogue)",
"eventAvailability": "Available for purchase until <%= date(locale) %>.",
2018-03-30 01:12:38 +00:00
"dateEndMarch": "April 30",
"dateEndApril": "April 19",
2018-05-18 18:40:04 +00:00
"dateEndMay": "May 31",
"dateEndJune": "June 14",
"dateEndJuly": "July 31",
2017-08-08 20:48:59 +00:00
"dateEndAugust": "August 31",
"dateEndSeptember": "September 21",
"dateEndOctober": "October 31",
2017-11-09 11:58:16 +00:00
"dateEndNovember": "November 30",
"dateEndJanuary": "January 31",
2018-02-09 00:35:51 +00:00
"dateEndFebruary": "February 28",
"winterPromoGiftHeader": "GIFT A SUBSCRIPTION AND GET ONE FREE!",
"winterPromoGiftDetails1": "Until January 12th only, when you gift somebody a subscription, you get the same subscription for yourself for free!",
"winterPromoGiftDetails2": "Please note that if you or your gift recipient already have a recurring subscription, the gifted subscription will only start after that subscription is cancelled or has expired. Thanks so much for your support! <3",
"discountBundle": "bundle"
2014-12-25 20:58:25 +00:00
}