Merge pull request #1847 from HabitRPG/sabe_tweak_3

Work on standardizing terminology
This commit is contained in:
Tyler Renelle 2013-11-17 12:22:40 -08:00
commit a262828e09
5 changed files with 23 additions and 23 deletions

View file

@ -353,7 +353,7 @@
"_commentdeathstuff" : "DEATH",
"deathTitle" : "You Died!",
"deathText" : "You've lost your GP, 1 level and 1 gear piece. Be sure to complete your dailies to prevent this from happening again!",
"deathText" : "You've lost your Gold, 1 Level, and 1 piece of Equipment. Be sure to complete your Dailies to prevent this from happening again!",
"_commentgems" : "GEMS",
"gems" : "Gems",
@ -375,7 +375,7 @@
"legalTerms" : "Terms",
"footerCommunity" : "Community",
"communityBugs" : "Submit Bugs",
"communityFeatures" : "Request Feautres",
"communityFeatures" : "Request Features",
"communityExtensions" : "Add-ons / Extensions",
"communityForum" : "Community Forum",
"footerSocial" : "Social",

View file

@ -6,7 +6,7 @@ habitrpg.controller("TasksCtrl", ['$scope', '$rootScope', '$location', 'User', '
$scope.score = function(task, direction) {
if (task.type === "reward" && User.user.stats.gp < task.value){
return Notification.text('Not enough GP.');
return Notification.text('Not enough Gold!');
}
Algos.score(User.user, task, direction);
User.log({op: "score",data: task, dir: direction});
@ -123,7 +123,7 @@ habitrpg.controller("TasksCtrl", ['$scope', '$rootScope', '$location', 'User', '
Notification.text("Item purchased.");
updateStore();
} else {
Notification.text("Not enough GP.");
Notification.text("Not enough Gold!");
}
};

View file

@ -47,11 +47,11 @@ script(type='text/ng-template', id='partials/options.inventory.inventory.html')
| Welcome to the Market. Dying to get that particular pet you're after, but don't want to wait for it to drop? Buy it here! If you have unwanted drops, sell them to me.
p
button.btn.btn-primary(ng-show='selectedEgg', ng-click='sellInventory()')
| Sell {{selectedEgg.name}} for {{selectedEgg.value}} GP
| Sell {{selectedEgg.name}} for {{selectedEgg.value}} Gold
button.btn.btn-primary(ng-show='selectedPotion', ng-click='sellInventory()')
| Sell {{selectedPotion.name}} for {{selectedPotion.value}} GP
| Sell {{selectedPotion.name}} for {{selectedPotion.value}} Gold
button.btn.btn-primary(ng-show='selectedFood', ng-click='sellInventory()')
| Sell {{selectedFood.name}} for {{selectedFood.value}} GP
| Sell {{selectedFood.name}} for {{selectedFood.value}} Gold
menu.inventory-list(type='list')
li.customize-menu

View file

@ -12,4 +12,4 @@ div(modal='user.stats.hp <= 0', options='{backdrop:true, keyboard:false, backdro
a.btn.btn-danger.btn-large.notification-action(ng-click='User.revive()') Continue
.span8
p
| You've lost a level, all your gold, and a random piece of equipment. Arise, Habiteer, and try again! Curb those negative Habits, be vigilant in completion of Dailies, and hold death at arm's length with a Potion if you falter!
| You've lost a Level, all your Gold, and a random piece of Equipment. Arise, Habiteer, and try again! Curb those negative Habits, be vigilant in completion of Dailies, and hold death at arm's length with a Health Potion if you falter!

View file

@ -1,42 +1,42 @@
h4 Items
h4 Equipment
p
strong {{itemText('weapon',profile.items.weapon)}}
| : {{itemStat('weapon',profile.items.weapon)}}% Exp gain
| : {{itemStat('weapon',profile.items.weapon)}} Attack
p
strong {{itemText('armor',profile.items.armor)}}
| : {{itemStat('armor',profile.items.armor)}}% Defense
| : {{itemStat('armor',profile.items.armor)}} Protection
p
strong {{itemText('head',profile.items.head)}}
| : {{itemStat('head',profile.items.head)}}% Defense
| : {{itemStat('head',profile.items.head)}} Protection
p
strong {{itemText('shield',profile.items.shield)}}
| : {{itemStat('shield',profile.items.shield)}}% Defense
| : {{itemStat('shield',profile.items.shield)}} Protection
h4 Stats
p
strong HP
strong Health
| : {{profile.stats.hp | number:0}} / 50
p
strong GP
strong Gold
| : {{profile.stats.gp | number:0}}
p
strong Lvl
strong Level
| : {{profile.stats.lvl}}
p
strong Exp
strong Experience
| : {{profile.stats.exp | number:0}} / {{tnl(profile.stats.lvl)}}
p
strong Strength
| : {{userStr(profile.stats.lvl)}}
| (Level-1)/2: {{userStr(profile.stats.lvl)}}
p
strong Defense
| : {{userDef(profile.stats.lvl)}}
| (Level-1)/2: {{userDef(profile.stats.lvl)}}
p
strong Pets Found
| : {{countExists(profile.items.pets)}}
hr
p
strong Total Strength
| : {{totalStr(profile.stats.lvl, profile.items.weapon)}} %
strong Total Experience Boost
| (Attack + Strength): {{totalStr(profile.stats.lvl, profile.items.weapon)}} %
p
strong Total Defense
| : {{totalDef(profile.stats.lvl, profile.items.armor, profile.items.head, profile.items.shield)}} %
strong Total Damage Reduction
| (Defense + Protection): {{totalDef(profile.stats.lvl, profile.items.armor, profile.items.head, profile.items.shield)}} %