Commit graph

77 commits

Author SHA1 Message Date
Tyler Renelle
2d23803207 classes: use predictable randomness. This allows us to run an op on both
client and server, and if randomness is involved (eg, item drops,
critical hits, losing gear/stats on death) - then it will be equivalent
on both client and server, while still seeming "random". This is
required for the new death mechanic. Kudos to @snicker for providing the
predictableRandom() function. @paglias we can probably stop using _.tmp
now, and simply flag on the client when user drops an item / streak
bonus. @SabreCat this will be used for crits, I'll keep you posted
2013-12-14 12:49:37 -07:00
Tyler Renelle
8a5c46da2b classes: fix item & stat loss on death bugs 2013-12-14 11:33:11 -07:00
Tyler Renelle
adc7b7f6a6 [https://github.com/HabitRPG/habitrpg/pull/1969] move armor_base_0_* to
shirt_*, special handling under user.preferences.shirt. Removed
stray pixels to bottom left.
2013-12-14 00:27:19 -07:00
Tyler Renelle
31fec0c173 fixes: unlock, task.history, customizations 2013-12-13 22:58:48 -07:00
Tyler Renelle
9142bba779 classes: add level-up stat point & auto-allocation handling 2013-12-13 17:50:09 -07:00
Tyler Renelle
2f8b4c552b classes: refactor score function. Merge all separate functions into the
score function (I'll do something for unit tests, they were just too
scattered). Factor in the new passive-stats (STR, PER, INT,
CON). They're not formalized, just starters. @SabreCat :)
2013-12-13 17:07:57 -07:00
Tyler Renelle
15826f3722 start moving scoring functions from module.exports to user.fns. Will want to clean this up & optimize 2013-12-13 15:12:41 -07:00
Tyler Renelle
cb20776858 classes: migrate priority from !,!!,!!! to Number (prep for passive stats) 2013-12-12 20:40:20 -07:00
Tyler Renelle
5fd7ff9bbf migrate flags.rest => preferences.sleep 2013-12-12 20:23:32 -07:00
Tyler Renelle
6d0a2ad5b3 fix(classes) misc class fixes 2013-12-12 19:29:27 -07:00
Tyler Renelle
98be57a82c [#1977] misc fixes 2013-12-12 17:38:19 -07:00
Tyler Renelle
2956ae0462 move sortTask to user.ops
[https://github.com/HabitRPG/habitrpg/issues/1977] [https://github.com/HabitRPG/habitrpg/issues/1616]
2013-12-12 17:32:02 -07:00
Tyler Renelle
a5bf3440c8 [https://github.com/HabitRPG/habitrpg/issues/1977] move sleep &
clear-completed to user.ops
2013-12-12 17:00:42 -07:00
Tyler Renelle
ab5bd6d5af [https://github.com/HabitRPG/habitrpg/issues/1977] port pet-feeding to
user.ops, so that it's now available in the API. Also add handling of
200 errors to simply notify and continue on up to server (friendly messages)
2013-12-12 15:57:01 -07:00
Tyler Renelle
954cdf7f29 [https://github.com/HabitRPG/habitrpg/issues/1977] APIv2 WIP - start of a framework where operations are shared between client & server. If the op is called on the client, it updates the user & then POSTs to the server with op of the same name. If called on server, it updates the user and user.save()s 2013-12-11 21:42:05 -07:00
Tyler Renelle
9bee4b9f9e Merge branch 'master' into develop 2013-12-08 22:57:18 -07:00
Tyler Renelle
1144752f52 remove reroll from items.coffee 2013-12-08 19:02:50 -07:00
Tyler Renelle
6d2e67fab6 Merge branch 'master' into classes
Conflicts:
	dist/habitrpg-shared.js
	dist/spritesheets.css
	img/sprites/Egg_Sprite_Sheet.png
2013-12-07 19:50:34 -07:00
Tyler Renelle
1ec0dc12b3 Revert "mounts: remove food temporarily. merging to master so we can run schema"
This reverts commit bf8c0dd9dc.

Conflicts:
	dist/habitrpg-shared.js
	script/algos.coffee
2013-12-07 20:09:45 -05:00
Tyler Renelle
d7407506bc Revert "mounts: remove food temporarily. merging to master so we can run schema"
This reverts commit bf8c0dd9dc.

Conflicts:
	dist/habitrpg-shared.js
	script/algos.coffee
2013-12-07 11:37:01 -07:00
Tyler Renelle
deb7e83394 cleanup death handling 2013-12-07 11:30:24 -07:00
Tyler Renelle
86dae794b1 classes: death WIP (handling lose 1 gear piece, 1 stat point). This will
need revisiting and testing
2013-12-06 17:45:07 -07:00
Tyler Renelle
acae9c36fe classes spritesmith #37 move from using *_warrior_0 for all "blank"
items, to *_base_0. Any left-over {type}_{class}_0 now are
significant (eg, weapon_*_0, as well as shield_rogue_0). This is
necessary for proper traversing up/down class shop, and allows for
completely random item deletions on death.
2013-12-06 15:41:11 -07:00
Tyler Renelle
41da82ff57 classes: add twoHanded attr on weapons (@sabrecat easy-peasy) 2013-12-06 11:45:30 -07:00
Tyler Renelle
47524726ea spritesmith #37 shield_warrior_0 (aka, no shield) 2013-12-06 09:25:24 -07:00
Tyler Renelle
665166507e classes: move item-store sorting from web to shard (so we can share with
mobile)
2013-12-05 18:19:39 -07:00
Tyler Renelle
ba6e416e4d 300-tier: support buying 300 tier (see http://goo.gl/qDCmX6) (FYI @danielthebard @SabreCat) 2013-12-05 16:13:56 -07:00
Tyler Renelle
617d29b3fb classes: support buying special gear (backer, contrib, etc) from item store 2013-12-05 15:48:13 -07:00
Tyler Renelle
ee4777d5e8 classes spritesmith #37 remove chin outlines from helms so they won't
cover beards. move head_warrior_0 to head_0 so it doesn't add
extra chin outline. We'll need to figure out how to handle class_0 for
each class
2013-12-05 10:46:27 -07:00
Tyler Renelle
4818c0a830 classes: temporarily switch rogues to knives instead of bows, revisit
this commit - incomplete
2013-12-05 03:46:11 -07:00
Tyler Renelle
2a417cd201 classes: add level requirements for spells, remove derby cleanup, unlock
classes properly
2013-12-04 23:53:15 -07:00
Tyler Renelle
a0ea8dbca2 costumes: add costume support (supporting habitrpg#5fea978) 2013-12-04 22:50:43 -07:00
Tyler Renelle
9c135482a2 [#37] classes: move m/f => broad/slim, add those body-types in, fix hair positioning 2013-12-04 20:00:50 -07:00
Tyler Renelle
091600d7fc classes: add _statsComputed property, and sample
`user.stats.buffs.stealth` handling (@SabreCat @danielthebard)
2013-12-02 19:14:29 -07:00
Tyler Renelle
f662b3af18 Merge branch 'master' into classes
Conflicts:
	dist/habitrpg-shared.js
	dist/spritesheets.css
	script/items.coffee
2013-12-01 19:24:40 -07:00
Tyler Renelle
9976610652 classes: armory WIP 2013-11-30 16:32:09 -07:00
Tyler Renelle
282e105ea3 [https://github.com/HabitRPG/habitrpg/issues/1057] don't exit-early when
attempting to detect if they've switched timezones. Also, don't need to
sanitize user.lastCron in shared, do it in Mongoose
2013-11-29 17:15:41 -07:00
Tyler Renelle
bf7f7b6583 [#1057] use sanitized o.dayStart, not options.dayStart. slightly better sanitize(dayStart) 2013-11-29 16:47:08 -07:00
Nick Gordon
9b0eea6624 grunted 2013-11-28 13:42:29 -08:00
Tyler Renelle
3d93f63216 classes: multi-class items WIP 2013-11-23 17:00:55 -07:00
Tyler Renelle
1ef6bb18a8 classes WIP 2013-11-21 10:15:44 -08:00
Tyler Renelle
d98257812f build 2013-11-20 15:16:07 -08:00
Matteo Pagliazzi
ec1681fce4 add countPets helper 2013-11-18 16:07:23 +01:00
Matteo Pagliazzi
7c5818c876 build 2013-11-17 22:34:49 +01:00
Matteo Pagliazzi
4547417d62 build, export moment & lodash as helpers (to be used in $rootScope) 2013-11-17 13:27:50 +01:00
Tyler Renelle
ecd7a32974 Merge pull request #40 from therufs/fix-rarity
Fix drop ratios
2013-11-14 20:37:02 -08:00
Ruthan
c9aeb65d55 Rebalance potion ratios (version 2) 2013-11-14 20:52:24 -05:00
Ruthan
ccd39036b6 Fix drop ratios 2013-11-14 20:22:39 -05:00
Tyler Renelle
30b19b5e7d pets: add adjectives (@SabreCat) 2013-11-14 14:05:44 -08:00
Tyler Renelle
bf8c0dd9dc mounts: remove food temporarily. merging to master so we can run schema
migration and start with item translations. This commit will be reverted
when mounts is fully merged
2013-11-14 12:40:08 -08:00