* Fixed rebase.
* Removed commented out mail sending to pass linting. Styles from settings.styl still not propagating to app.css
* fix(feedback): address PR comments
* fix(style): linting errors
* Enabled repeatables
* Added every x to weekly
* Updated new recur logic to work with tests
* Added repeatable tests back
* Added custom day start support
* Moved back to zone function
* Added zone back
* Added nextDue field
* Abstracted set next due logic, set offset, and mapped to ISO
* Removed extra codes
* Removed clone deep
* Added summary local
* Fixed every x weekly
* Prevented edit of repeats on
* Added next due date
* Fixed display of next due dates
* Fixed broken tests
* added next due date as today for weekly
* Fixed integration tests
* Updated common test
* Use user's format
* Allow user to deselect all days during week
* Removed let from front end
* client: start working on Inventory/Items
* i18n changes and fixes
* initial displaying of eggs, food and potions + sorting
* add missing files
* remove comment
* show food, eggs and potions
* add label to dropdowns acting as select menus
* popovers
* move badge to slot and component if necessary, general refactor
* fix quantity ordering
* some special items, reorganize
* WIP(guilds): AB test pester modal
* WIP(AB-test): guild pester cont'd
* fix(style): linting error
* fix(AB-test): markModified and notif enum
* fix(tests): update AB expectations
* fix(modal): remove extra includes
* feat(achievements): add Joined Guild cheevo
Also removes unused achievement sprites, and properly saves counter used in A/B testing
* fix(style): linting error from conflict
* add colors palette
* add secondary menu component and style it
* add box shadow to secondary menu
* misc css, fixes for secondary menu
* client: add equipment page with grouping, css: add some styles
* add typography
* more equipment
* stable: fix linting
* equipment: add styles (lots of general styles too)
* remove duplicate google fonts loading
* add dropdowns
* design: white search input background, remove gray from items
* start adding drawer and selected indicator
* wip equipment
* fix equipment
* equipment: correctly bind new properties on items.gear.equipped
* equipment: fix vue binding. version 2
* equipment: fix vue binding. version 3
* back to first fix for equip op, fix for sourcemaps, send http request when an item is equipped, load bootstrap-vue components where needed
* checkboxes and radio buttons
* correctly renders selected items in first postion during the first render
* add search
* general changes, constants part of app state, add popovers
* add toggle switch, rename css
* correct offset
* upgrade deps
* upgrade deps
* drawer and lot of other work
* update equipping mechanism
* finish equipment
* fix compilation and upgrade deps
* use v-show in place of v-if to fix ui issues
* v-show -> v-if
* fix linting in test/client
* fix es6 compilation in test/client
* fix babel compilation for tests
* fix groupsUtilities mixin tests
* client: buttons
* client: buttons: fix colors
* client: finish buttons and dropdowns
* upgrade bootstrap-vue, finish buttons and dropdowns
* fix tasks page layout
* misc fixes for buttons
* add textareas
* fix app menu
* add inputs
* fixes for toggleSwitch
* typography
* checkboxes and radio buttons
* add checkbox icon
* fix equip.js
* extract strings to newClient.json
* add Popover above 'Use Costume' / 'Auto Equip' slider - disable item select if costume-mode and 'useCostume' isn't active
* show "you have disabled your costume" error above the drawer items
* check errorMessage for null
* hide star if costume not enabled
* fix errorMessage (!errorMessage seems not to work for string)
* show minimize / expand icon - always centered by css
* drawer test
* drawer: fix centering on large screens
* fix show more button
* add margin when two dropdowns are next to each other
* adjust the page padding based on the drawer, misc fixes
* drawer fixes
* replace Shield with Shield-Hand Item where appropriate for consistency and clarity
* add space in quest completion modal heading between name of quest and "Completed!"
* clarify Rebirth text - restart your current character, not create a new one
* correct the instructions for editing a group (edit button not pencil icon)
* correct typo in questVice3Completion: breath > breathe
* fix type: Starststemic > Starsystemic
* Display an error when invalid values are given
* Add character values tests for settingsCtrl
* Only check for invalid level values
* Remove unnecessary validation function
* Min level of 1 on user model
* (tests) Removed stubbing on restore