* Implemented repeat after completion
* Added tests for repeat after completion in shouldDo.test.js
* Remove lastTicked
* Undoes removal of website/client/README.md
* start updating colors for tasks controls
* finish updating controls colors
* change hoevr behavior
* change transition duration
* update color with transition
* refactor menu wip
* wip
* upgrade vue deps
* fix warnings
* fix menu
* misc fixes
* more fixes
* fix badge
* fix margins in menu
* wip tooltips
* tooltips
* fix checklist colors
* add badges
* fix quick add input
* add transition to task controls too
* add batch add
* fix task filtering
* finish tasks badges
* fix menu
* upgrade deps
* fix shop items using all the same image
* fix animation
* disable client tests until we remove phantomjs
* revert changes to tasks colors
* fix opacity in task modal inputs
* remove client unit tests from travis
* wip task dropdown
* fix z-index for task footer/header
* fixes and add files
* fixes
* bigger clickable area
* more space to open task dropdown
* droddown position
* fix menu position
* make sure other dropdowns get closed correctly
* fixes
* start to fix z-index
* draggable = false for task dropdown
* fix for dropdown position
* implement move to top / bottom
* fix push to bottom
* typo
* fix drag and drop
* use standard code
* wider click area for dropdown
* unify badge look
* fix padding
* misc fixes
* more fixes
* make dropdown scrollable
* misc fixes
* fix padding for notes
* use existing code instead of new props
* fix(various): small issues
* Rename "Gold-Purchasable Quests" to "Masterclasser Quest Lines"
* Use "getting_organized" instead of "organization" as task category
* Use pixel gem instead of SVG gem for Market
* Recanvas shop sprites for Fall 2017 seasonal items
* chore(news): update Bailey
* fix(shops): event date range for mobile
* fix(profile): clean up equipment grids
* fix(strings): remove unused string
* fix(sprites): recanvas Lost Masterclasser scrolls
* fix(sprites): serve animated GIFs
Also add new GIF for upcoming quest line
* feat(content): Masterclasser capstone quest
Also fixes Quests page for clearer lock/unlock display
* chore(sprites): compile
* feat(achievements): award quest completionist cheevo
* feat(quests): Siphoning Void
fix Achievements page styling and text spacing
fix display of Rage bar on party page
* test(quests): Lost Masterclasser
* chore(news): Bailey
* fix(test): only use Masterclasser in relevant scenario
* Added unqequip for hair styles
* Added quest rewards to quest completed modal
* Fixed display of task approvals
* Ensured the user is welcomed before showing login notification
* Added new message modal
* fixed manager functions
* Fixed group edit on group plan
* client/tasks/user: (create dropdown) change icon color on menuitem hover
Previously the color was only changing when you hovered over the
text or icon.
This change changes the icon color when you hover anywhere over
the `menuitem`
* client/shops/market: fix search field in market
* Hide drawer sliders if number of items for type is empty
* Move drawer-help-text icon down to line up vertically with text
* Add TODO for error thrown when trying to sell special item types
* client/tasks/taskModal: display all selected tags for task
* i18n/groups: religous to religious
* client/shops/market: Add error message to empty drawer slider
* Create new locale file to hold inventory locales
* client/tasks/user: Revert change to create dropdown
* Revert tag changes
This will be picked up in a separate PR.
* Fix missing space before function paren
* Prevented purchasing of locked quest
* Fixed category filters for challenges
* Added armoire equipment directly to user
* Halfed the time notifications display
* Added quest accept/reject to party page
* Client: fix Apidoc and move email files (#9139)
* fix apidoc
* move emails files
* quest leader can start/end quest; admins can edit challenges/guilds; reverse chat works; remove static/videos link; etc (#9140)
* enable link to markdown info on group and challenge edit screen
* allow admin (moderators and staff) to edit challenges
* allow admin (moderators and staff) to edit guilds
Also add some unrelated TODO comments.
* allow any party member (not just leader) to start quest from party page
* allow quest owner to cancel, begin, abort quest
Previously only the party leader could see those buttons. The leader still can.
This also hides those buttons from all other party members.
* enable reverse chat in guilds and party
* remove outdated videos from press kit
* adjust various wordings
* Be consistent with capitalization of Check-In. (#9118)
* limit for inlined svg images and make home leaner by not bundling it with the rest of static pages
* sep 27 fixes (#9088)
* fix item paddings / drawer width
* expand the width of item-rows by the margin of an item
* fix hatchedPet-dialog
* fix hatching-modal
* remove min-height
* Oct 3 fixes (#9148)
* Only show level after yesterdailies modal
* Fixed zindex
* Added spcial spells to rewards column
* Added single click buy for health and armoire
* Prevented task scoring when casting a spell
* Renamed generic purchase method
* Updated nav for small screen
* Hide checklist while casting
* fix some text describing menu items (#9145)
* 4.1.3
* use `selectGearToPin` instead of updateStore in migration-script (#9102)
* Tags redesign in edit-task modal (#9122)
* Truncate tags list to maximum number of tasks
This commit truncates the list of tags in the edit task modal and
displays the remaining selected tasks as a number.
* Align tags-select dropdown with "Tags" label
* Add tags popup component
* Use solid purple for tags-select dropdown
* Remove shadow when tags-select is active
* Add border-radius to tags-select
* Re-add previously disabled transitions
* Remove unused template element
* Add Clear Tags button to footer of tags popup
* Decrease column size for tags to better match design
* Truncate tag name to avoid overflows
* Add tag name as title to show full name on hover
* Grow inline tags select from left to right
* Style none button
* Add spacing to streak reset button to line up with tags select
* Add top offset to tags dropdown toggle to line up with label
* Ability to collapse checklists (#9158)
* ability to collapse checklists
* typo
* show warning to use the mobile apps (#9152)
* Oct 4 fixes (#9159)
* Added gem purchase note
* Added notification count
* Added party reload
* Added description when user can no longer purchase gems this month
* Prevent modal from showing when pruchasing recently purchased items
* Added progress bar
* Prevented non leader from loading approvals
* Added group billing
* Release fix (#9161)
* Merge Develop onto Release (#9123)
* Some random quick (#9111)
* Switch group button directions
* Allowed admins to export challenges
* Added scoping to some stable styles
* Fixed challenge cloning
* Tasks tags (#9112)
* Added auto apply and exit
* Add challenge tag editing
* Fixed lint
* Skill fixes (#9113)
* Added local storage setting for spell drawer
* Added new spell styles
* Fixed typo
* Reset local creds if access is denied (#9114)
* various fixes: group leader's name at top of edit drop-down; Members List; etc (#9117)
* fix text describing location of subscription/gem gift box
* disable Copy As To-Do in Tavern, guilds, party because it's not working
* change members label on group pages to Member List
* remove outdated info about seeing number of Gems available to buy
* allow Danger Zone to be seen by players without local authentication
Also add an hr because the Danger Zone heading was crammed up against the button above it.
* put current group leader's name at top of Leader change drop-down
* Client Fixes (#9120)
* unduplicate logout code
* re-enable debug menu
* fix pets badge and equipping mounts
* close gift modal after sending gems
* armoire notifications
* Oct 1 fixes (#9121)
* Added default tags to task
* Added seasonal gear check and show spooky
* Disabled spooky sparkles
* Fixed challenge remove tasks modal
* Hid checklist
* Added group gems modal
* Purchase with amazon
* Added check for user health
* Added missing notification file
* 4.1.1
* 4.1.2
* Merge develop into release (#9154)
* Client: fix Apidoc and move email files (#9139)
* fix apidoc
* move emails files
* quest leader can start/end quest; admins can edit challenges/guilds; reverse chat works; remove static/videos link; etc (#9140)
* enable link to markdown info on group and challenge edit screen
* allow admin (moderators and staff) to edit challenges
* allow admin (moderators and staff) to edit guilds
Also add some unrelated TODO comments.
* allow any party member (not just leader) to start quest from party page
* allow quest owner to cancel, begin, abort quest
Previously only the party leader could see those buttons. The leader still can.
This also hides those buttons from all other party members.
* enable reverse chat in guilds and party
* remove outdated videos from press kit
* adjust various wordings
* Be consistent with capitalization of Check-In. (#9118)
* limit for inlined svg images and make home leaner by not bundling it with the rest of static pages
* sep 27 fixes (#9088)
* fix item paddings / drawer width
* expand the width of item-rows by the margin of an item
* fix hatchedPet-dialog
* fix hatching-modal
* remove min-height
* Oct 3 fixes (#9148)
* Only show level after yesterdailies modal
* Fixed zindex
* Added spcial spells to rewards column
* Added single click buy for health and armoire
* Prevented task scoring when casting a spell
* Renamed generic purchase method
* Updated nav for small screen
* Hide checklist while casting
* fix some text describing menu items (#9145)
* Client: fix Apidoc and move email files (#9139)
* fix apidoc
* move emails files
* quest leader can start/end quest; admins can edit challenges/guilds; reverse chat works; remove static/videos link; etc (#9140)
* enable link to markdown info on group and challenge edit screen
* allow admin (moderators and staff) to edit challenges
* allow admin (moderators and staff) to edit guilds
Also add some unrelated TODO comments.
* allow any party member (not just leader) to start quest from party page
* allow quest owner to cancel, begin, abort quest
Previously only the party leader could see those buttons. The leader still can.
This also hides those buttons from all other party members.
* enable reverse chat in guilds and party
* remove outdated videos from press kit
* adjust various wordings
* Be consistent with capitalization of Check-In. (#9118)
* limit for inlined svg images and make home leaner by not bundling it with the rest of static pages
* sep 27 fixes (#9088)
* fix item paddings / drawer width
* expand the width of item-rows by the margin of an item
* fix hatchedPet-dialog
* fix hatching-modal
* remove min-height
* Oct 3 fixes (#9148)
* Only show level after yesterdailies modal
* Fixed zindex
* Added spcial spells to rewards column
* Added single click buy for health and armoire
* Prevented task scoring when casting a spell
* Renamed generic purchase method
* Updated nav for small screen
* Hide checklist while casting
* fix some text describing menu items (#9145)
* fix text describing location of subscription/gem gift box
* disable Copy As To-Do in Tavern, guilds, party because it's not working
* change members label on group pages to Member List
* remove outdated info about seeing number of Gems available to buy
* allow Danger Zone to be seen by players without local authentication
Also add an hr because the Danger Zone heading was crammed up against the button above it.
* put current group leader's name at top of Leader change drop-down
- prevent the user seeing a confirmation about paying 3 gems when enabling the class system (which is free)
- rename changeClass function to changeClassForUser to avoid confusion with changeClass function
- make change class confirmation translatable
- changed "gems" to "Gems" in locales string
* on class change: remove owned gear from pinned items
* move dragging item-info closer to the cursor (food / hatching potion)
* remove v-once at attributesPopover (if the parent component is recycled the old data stays active)
* prevent popover to show data of an item that was removed - but the popover stays opened
* start work on porting the reset password page
* add new api route for setting a new password after a reset
* wip client page
* port tests
* wip
* fix linting
* skip tests
* adjust how User > Profile is referred to
* change "Create" to "Add Task" in a Challenge's page
* remove commented-out code for making a Group Plan cost Gems (there should be no Gem cost)
* split 'create' locales string into multiple strings for different purposes
- Allows text to be changed individually for each purpose.
- Assists translators in determining the best translation.
- Makes it easier to find locations in code for each string.
* remove "public" option for Group Plan creation modal
* allow all users to see challenge participant progress
* allow a user (admin or non-admin) to flag their own message
Initially implemented in https://github.com/HabitRPG/habitica/issues/8005
Use case for a non-admin needing to flag their own message:
- a new user posts a question
- a socialite answers
- the user posts again and reveals that they're under 13
- the socialite flags all of the user's messages and all replies to the user including the socialite's own reply (it's a requirement that all messages to and from under-aged users be hidden and some socialites know this)
* change NPC message for Tavern: "Rest in the Inn" > "Pause Damage"
* prevent a chat message being hidden until it's been flagged more than once
* allow non-Tavern (non-"Public") challenges to have zero gem prize
Also changes message about gem prize to say "Public Challenges" instead of "Tavern Challenges"
* finish committing merge conflict
* Discover challenges
* Fixed hero loading
* Moved add task button
* Fixed bailey showing
* Added logs for bad sub data
* Fixed blurb editing
* Added confirmation for deleteing message
* Reset invite modals on invite
* fixed group member sorting
* Fixed chat time styles
* Fixed hover on liked
* Fixed like count
* Added reverse
* Fixed editing party
* Added leader conditions
* Added search
* Added loading
* Reset members when leaving party
* Rounded pending
* Fixed overflow on collecting quests
* Added to invite friends
* Hid summary from party
* Fixed button styles
* Fixed button class
* Removed okay button
* Fixed renav for profile modal
* Added subscription back to menu
* Fixed static link
* Added daily due setting
* Added local auth adding
* Fixed centering of text
* Removed message locally
* Added count for new message
* Added style fix for profile pet
* Fixed achievement popovers
* Fixed white boxes
* Added plain color backgrounds
* fixed challenge mutability
* Fixed challenge editing
* Added notation for large numbers
* Add color text to guild sizes
* Removed membership filters from discover challenges
* Added invites to group
* Cmd + enter send message
* Made leader clickable
* Updated group validation
* Added cancelling autocomplete
* Added mention icon
* Added removing member
* Removed extra string
* adjust wording and time format for Custom Day Start time confirmation
- explains that this is the EARLIEST possible time for cron
- allows user to see the exact earliest time
* remove unnecessary hyphen from login date in Profile; added whitespace after colons
* allow Hall of Heroes to be seen by non-admin users (except for admin interface)
Also removes a level of code indentation that seemed to be incorrect.
* clarify that Orb of Rebirth costs 0 gems after level 100
Previously, the modal showed just a gem icon with no number, which was misleading.
Now it shows explicitly 0 gems.
* fix spelling mistake (Challeges > Challenges)
* allow equipment to be sorted by Perception
Also change Con > CON, Per > PER, etc for consistency with abbreviations used in other locations.
* Removed lingering checklist
* Added another party data check
* Added move cursor on hover
* Removed task locally
* Prevented user from being able to delete an active challenge task
* Reset tasks when viewing member progress
* Prevented challenge owners from adding checklists
* Hide challenges columns with no tasks
* Add error translations
* Added markdown to challenge description
* Allowed leader to rejoin challenge
* Replaced description with summary
* Fixed delete logic
* Added author
* Added loading message
* Added load more
* Added default sub
* Fixed remove all
* Added lint
* remove `classSelected` on adding new pinned gear
* use show::modal on buyModal / selectMembersModal instead of v-if=item
* show::modal for buyQuestModal - fix bundles class
* fix buy potion
* fix open selectMembersModal (after changing to shop::modal)
* remove console.log calls used for debugging
* open member modal when clicking on user name or avatar in chat
* misc fixes to strings, payments, ...
* simplify code
* secure statsComputed
* extract seasonal-shop config - use summer season items (to work on)
* add suggested border to shopItems
* refactor getOfficialPinnedItems (now includes the seasonal gear)
* refactor shops.getSeasonalShop - add featured items to result - add the set to special equipment items
* feat(content): Fall 2017 seasonal gear
Also adds set keys for all prior seasonal gear.
* show item limited time (buyModal & shopItem)
* select seasonal fall sets
* WIP(seasonal-shop): placeholder Fall 2017 items
* fix lint
* sprites
* styling + fix purchase of seasonal spells
* compile sprites
* fixes: check isPinned with officialItems
* enable purchase of seasonal items for testing
* fix shop apis
* add featuredItems to market
* quest shop: add featuredItems to api
* tiem travelers shop: add featuredItems to api
* fix gear types filter
* feat(content): Fall 2017 compleat
* chore(sprites): compile
* show opened shop state (npc+background)
* add opened seasonal npc
* current seasonal users class set = purchase by gold - lock other sets of the current season
* hide event badge in seasonal shop - dot only for suggested items - cursor: pointer on shopItems
* refresh rewards column list (seasonal gear won't refresh it on purchase)
* fix duplicate seasonal gear -> remove special items from the old reward gear (which is used to reset the pinned gears)
* every current season gear is purchased by gold - prevent buyModal on locked items
* use the current event date range
* list seasonal sets by event date
* use custom method instead of updateStore to list the pinnable gear
* change daterange to 10-31
* fix start quest modal from items - disable invite quest button if a quest is already active
* toggle pin in buy-dialogs
* check if the item is not undefined/null - renamed the watch function
* not locking pre-owned gear - pin removed gear on revive
* fix createAnimal (check for function) - hide pet-popover while dragging food
* fix dragging popover text color
* fix drop toasts
* selectMembersModal: load members on item change
* remove excess brace on settings > subscription screen
* prevent User icon > Settings > Subscription page from crashing when subscription has termination date
* stop subscription modal from pitching subscription to a subscriber
* change placeholder text from Username to Login Name for consistency with other login/register forms
* fix test for POST-tasks_user -- streak and dateCompleted weren't being tested correctly
* prevent tag selector from appearing in edit screen for a challenge's own tasks
* restore Restore Streak when editing a user's Dailies (including their own copies of Challenge and Group Plan Dailies)
* remove failing streak test
* Adjusted styles and added loading for private messages
* Allowed for assigning during group task creation
* Fixed white logos and start overflow
* Added state styles to home
* Fixed position
* Updated avatar purchasing
* show quests and open quest dialog on click
* extract questDialogContent/Drops to separate components & use those in startQuestModal & buyQuestModal
* fix market search
* remove & readd pinned gear on revive
* remove listener once destroyed