Commit graph

414 commits

Author SHA1 Message Date
Tyler Renelle
bc5ff6412a feat(wondercon): add wondercon gear 2014-04-16 17:47:09 -06:00
Tyler Renelle
b93bf8be7f feat(accessories): add body accessory & better handling of gear sorting 2014-04-16 17:44:13 -06:00
Tyler Renelle
bd8d2dcbd0 feat(eggQuest): add april egg quest 2014-04-06 21:29:34 -06:00
Ionuț Arțăriși
7a989203b5 fix some minor grammar/spelling mistakes in Quests Content
- squeeking should be squeaking

"How can you expect to the fight the beast if it already has control over you?"
should be:
"How can you expect to fight the beast if it already has control over you?"

"The beast is a grand dragon of immense power and comprised of the
shadows themselves. Vice, the treacherous Shadow Wyrm."
- the second sentence has no verb, it should be a continuation of the
  first one
2014-03-29 18:11:43 +01:00
deilann
1db3b7cf98 free orb of rebirth for level 100(+) users
Orb of Rebirth now only spits out "not enough gems" if user is under level 100 and has less than 8 gems. It also only charges if the user is below level 100.
2014-03-27 22:27:37 -07:00
Tyler Renelle
f8d5fad086 feat(mystery): march mystery set 2014-03-24 23:40:09 -06:00
deilann
8add2b4116 removing weird spacing 2014-03-23 19:18:09 -07:00
deilann
b4b3df51de Adds stats to Spring equipment descriptions 2014-03-23 19:15:45 -07:00
Sabe Jones
9faea5e9d7 Merge pull request #178 from PeterHatch/special-class-bonus
Gain the class bonus when using event equipment that belongs to your class.
2014-03-23 21:03:05 -05:00
Sabe Jones
f4d5ce83cb fix(Spring): Add stats text to Spring gear
Clarifies to users that the Spring Fling event items are not all purely cosmetic.
2014-03-23 20:40:38 -05:00
Peter Hatch
5f51e7c7ac Reverted change to cost of Hook Claws. 2014-03-23 16:31:11 -07:00
Peter Hatch
46b31237f2 Made Clover-steel Helmet boost strength instead of perception; increased cost of Hook Claws to match Ninja-to and Ski. 2014-03-23 15:52:15 -07:00
Peter Hatch
e019985e81 Gain the class bonus when using event equipment that belongs to your class. 2014-03-23 15:29:47 -07:00
Peter Hatch
2959dbca11 Made Swiss Cheese Staff two-handed. 2014-03-23 13:30:48 -07:00
Sabe Jones
4178f0ba32 fix(quests): Remove double chance for quest drops
Makes collection quests maybe, possibly take more than a single day to complete for an average party. Doubled chances not fed through diminishingReturns: overkill.
2014-03-21 22:56:28 -05:00
Tyler Renelle
ca290692dd feat(deer): add ghost-stag quest & deer pets + mounts. 2014-03-21 21:34:24 -06:00
Tyler Renelle
bfa7fbabd0 fix(spring): 'mage' => 'wizard' class for spring-fling gear 2014-03-21 16:14:09 -06:00
Tyler Renelle
50132f1a35 feat(equipment): remove base gear from equipment tabs. now clicking the
same gear you have equipped will un-equip it
2014-03-21 15:06:26 -06:00
Tyler Renelle
6c2b45ff01 feat(spring): spring fling event class gear. Also! moving tons of folders around for better organizationfeat(spring): spring event class gear. Also! moving tons of spritesmith folders around for better organization 2014-03-21 14:53:30 -06:00
Tyler Renelle
74f62e7c1c feat(accessories): add head accessory 2014-03-21 14:02:29 -06:00
Tyler Renelle
e53ef26d4c feat(flower): add flower customization option 2014-03-21 12:30:36 -06:00
Jason Butz
887a0c3c8e Fix #730: id property ignored when updating task
When calling the user.updateTask function if there was an id in the body it would override the id from the request URI
2014-03-20 16:56:34 -04:00
Matteo Pagliazzi
1bc87c80d3 fix(content): typo 2014-03-18 19:55:07 +01:00
Sabe Jones
fe8e42c5c3 fix(quests): Make Gryphon and Hedgebeast drop 3 eggs 2014-03-16 22:26:09 -05:00
Tyler Renelle
dfa4814af3 fix(mystery): fix canOwn for mystery items, so they don't permenantly
break. Fixes https://github.com/HabitRPG/habitrpg/issues/2999
2014-03-09 17:23:45 -06:00
Tyler Renelle
8bbc1952e9 Merge pull request #165 from DanielTheBard/develop
Changed "Wizard" text to "Mage" in quests.json + Hedgehog Typo
2014-03-09 16:49:42 -06:00
Tyler Renelle
bede329d11 feat(mystery): add mystery items to spritesmith, so 3rd parties can use them too. 2014-03-08 21:14:20 -07:00
Sabe Jones
4d33d33868 fix(drops): Correct rarity tiers
Quick and dirty fix to Golden potions being more common than Zombie etc. Golden potions are now 2% of drops (down from 3%); Zombie and Cotton Candy potions each 2.33% of drops (up from 2%); Red, Shade, and Skeleton 3% of drops (unchanged); Base, White, and Desert 4% of drops (unchanged).

Fixes #169.
2014-03-06 22:34:43 -06:00
Sabe Jones
505b473d42 Fix(drop-cap): Reduce PERception drop boost
+1 drop/day per 10 PER was a bit too much. A tricked-out subscriber could keep getting drops unto 50 or so! This commit cuts the boost by more than half; should still be noticeable, but not quite so overkill at the high end.
2014-03-03 20:16:35 -06:00
Sabe Jones
d232743f2a fix(drops): Ratchet up base chance some more
Ups the base drop chance to an expected 15% for typical tasks, brings back diminishing returns for super bonuses, reduces effect of checklists. Should be acceptable to most people?
2014-03-02 12:46:09 -06:00
Sabe Jones
b0f574d598 fix(strength): Remove threat reduction, increase crit chance
Tweaks the STR attribute's algorithmic effects. (1) Task "redness" no longer declines faster with high STR. (2) The 3% chance of a critical hit is multiplied by a percentage factor equal to STR. (3) The value of STR in dealing damage to bosses is increased by 25% (.5% instead of .4%).

Fixes HabitRPG/habitrpg/#2464.
2014-03-02 12:44:23 -06:00
Sabe Jones
734d558580 fix(drops): Boost base drop chance
Initial feedback from the drop chance overhaul was that non-minmaxed characters had their drops severely curtailed, while tricked-out Rogues with enormous streaks were still scoring drops every time. Lots of complaining ensued! This commit doubles the base chance, establishes a minimum base chance of 2%, and halves the effectiveness of the high-end offenders.
2014-03-01 18:56:09 -06:00
Tyler Renelle
3c77f6e9c6 fix(quests): fix hedgehog drop text, fixes https://github.com/HabitRPG/habitrpg/issues/2979 2014-03-01 08:37:24 -07:00
Daniel the Bard
43e0fc1ba0 Fixed Typo in Hedgehog Quest 2014-02-28 12:51:26 -05:00
Daniel the Bard
32c12333cc feat(quests): Added Hedgehog to pets list
Conflicts:
	script/content.coffee
2014-02-27 18:32:04 -08:00
Daniel the Bard
3307bb1571 Added Hedgehog Quest + Gryphon completion text
Still needs the actual pets/mounts/egg/boss art added.
2014-02-27 18:32:04 -08:00
Tyler Renelle
a21e0ac440 Merge pull request #150 from Alys/patch-3
prevent critical hit when unticking a task
2014-02-27 09:38:29 -08:00
Tyler Renelle
27da784cf6 fix(ultimateGear): add last:true to the only back piece 2014-02-27 08:39:15 -08:00
Sabe Jones
c32d91a331 fix(drops): Further overhaul drop chance
Reduces the divisors for several modifiers to give them a more noticeable effect (especially PERception, so Rogues continue to be durn sharp).
2014-02-26 20:44:43 -06:00
Sabe Jones
e0e0b154fc Merge branch 'develop' of https://github.com/HabitRPG/habitrpg-shared into sabe/drops 2014-02-26 20:35:37 -06:00
base of tree
aa0c69e082 Fixes #1528. Stores the currently selected tags locally before synchronizing with the server and restores them after the new user object comes back down the pipe. One potential issue that should probably be fixed is if a tag is deleted on another client that has it selected, there is no visual feedback showing that a tag is still selected, but there are no tasks shown because a null tag is selected. This is fixed by pressing "clear filters", but null filters should probably be checked eventually 2014-02-23 22:37:42 -08:00
Tyler Renelle
1a40a52ab5 feat(premium): add mystery-item handling 2014-02-22 20:42:35 -08:00
Tyler Renelle
cdd59adab9 feat(accessories): add back accessory 2014-02-22 20:42:34 -08:00
Sabe Jones
5469b5013e Merge pull request #157 from denis-sokolov/issue-2880
fix(items): fix mage ultimate per bonus #2880
2014-02-20 19:44:19 -06:00
Denis
35f3eac626 fix(items): fix mage ultimate per bonus #2880 2014-02-18 20:27:36 +02:00
Tyler Renelle
b03c377294 feat(valentine): remove valentine event 2014-02-18 11:20:31 -07:00
Sabe Jones
98d91a24ce fix(drops): Increase base value, improve comments 2014-02-16 23:52:26 -06:00
Sabe Jones
b75000188f fix(drops): Overhaul drops to a percentage multiplier system
WIP. Initial draft of an overhaul to drop chance. Most important bits: (1) A modular system of percentage-based multipliers on the task-value-based initial drop chance. (2) Perception increases the daily drop cap by 1 per 10 points.

Fixes HabitRPG/habitrpg/#1922.
2014-02-16 11:12:04 -06:00
Alice Harris
17b9104e09 prevent critical hit when unticking a task
Fixes https://github.com/HabitRPG/habitrpg/issues/2356

Currently, when you untick a todo or daily, there's a chance of a critical hit. This prevents that.
2014-02-16 08:21:32 +10:00
Tyler Renelle
5704b7e818 Merge pull request #148 from tmas/develop
Added attribute associations for stock items
2014-02-14 18:50:28 -07:00