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2014-02-11 21:40:58 +01:00
css fix(css): gems alignment and remove unused code 2014-02-08 17:35:43 +01:00
dist chore(i18n): prepare english for transifex: remove ending or starting space & _comment strings 2014-02-11 19:30:35 +01:00
img fix(critical-hammer): add 40x40 shop icon 2014-02-07 12:31:58 -07:00
locales chore(translations): remove all the non translated languages and use the version from transifex for english and german 2014-02-11 21:40:58 +01:00
script dropEggs and questEggs now automatically make the full content.eggs list; no manual duplication required. 2014-02-08 20:14:50 -08:00
tests Simplified run instructions for mocha test. 2014-02-08 20:19:01 -08:00
.gitignore Rebalance potion drop ratios 2013-12-07 20:16:13 -05:00
.travis.yml allow any branch in travis builds 2013-10-27 16:23:02 -03:00
favicon.ico add a bunch of possible shared items for now, will clean up later 2013-03-11 14:50:00 -04:00
Gruntfile.js feat(critical-hammer): add Critical Hammer of Bug-Crushing 2014-02-07 11:48:06 -07:00
index.js [https://github.com/HabitRPG/habitrpg/issues/1977] APIv2 WIP - start of a framework where operations are shared between client & server. If the op is called on the client, it updates the user & then POSTs to the server with op of the same name. If called on server, it updates the user and user.save()s 2013-12-11 21:42:05 -07:00
LICENSE chore(license): reference main repo's license here 2014-01-27 15:52:19 -08:00
package.json spritesmith: try using spritesmith-{TIMESTAMP}.png for image 2014-01-06 22:57:35 -07:00
README.md fix readme: use npm test to run tests 2013-11-23 23:33:24 -03:00

Build Status

Shared resources useful for the multiple HabitRPG repositories, that way all the repositories remain in-sync with common characteristics. Includes things like:

  • Assets - sprites, images, etc
  • CSS - especially, esp. sprite-sheet mapping
  • Algorithms - level up algorithm, scoring functions, etc
  • View helper functions that may come in handy for multiple client MVCs
  • Item definitions - weapons, armor, pets

##Installation

  • npm install

  • grunt - after you've made modifications and want to compile the dist files for browser

  • Node.js

    • require ('coffee-script')
    • require('./script/algos.coffee'), require('./script/helpers.coffee'), etc.
  • Browser

    • Use <script/> tag to include ./dist/habitrpg-shared.js it will export window.habitrpgShared object.
    • // Use `browser.debug.js' if you want to have sourcemaps. - EDIT: Only one file now, and it has sourcemaps. Fix this
  • Note how to invoke scoring function:

    • algos.score(user, task, direction), etc
    • TODO document all the functions

##Tests

  • npm test

##CSS Shared CSS between the website and the mobile app is a fuzzy area. Spritesheets definitely go in habitrpg-shared (since mobile uses them too). Other things, like customizer buttons, may want to go here? As you find sharable components, (1) move them from the website into habitrpg-shared, (2) remove from website & make sure all html/css references are updated.

Currently, all or most spritesheets are available. They're in css/*.css, but that's not what you want. You want /spritesheets.css which is the concat'd file (using grunt) which includes all the spritesheets. I'd prefer this be in /dist/spritesheets.css for consistency, but it's having image referencing weirdness