habitica/common/locales/en@pirate/quests.json

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{
"quests": "Adventures",
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"quest": "adventure",
"whereAreMyQuests": "Adventures are now available on their own page! Click on Inventory -> Adventures t' find them.",
"yourQuests": "Yer Adventures",
"questsForSale": "Adventures f'r Sale",
"petQuests": "Pet an' Mount Adventures",
"unlockableQuests": "Unlockable Adventures",
"goldQuests": "Doubloon-Purchasable Adventures",
"questDetails": "Adventure Details",
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"invitations": "Invitations",
"completed": "Completed!",
"youReceived": "Ye 'ave Receiv'd",
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"dropQuestCongrats": "Congratulations on earnin' this adventure scroll! Ye can invite yer crew t' begin th' adventure now, or come back to it any time in yer Inventory > Adventure.",
"questSend": "Clickin' \"Invite\" will send an invitation t' yer crew members. When all members have accepted or denied, th' adventure begins. See status under Social > Crew.",
"questSendBroken": "Clicking \"Invite\" will send an invitation to your party members... When all members have accepted or denied, the quest begins... See status under Social > Party...",
"inviteParty": "Invite Crew t' Adventure",
"questInvitation": "Adventure Invitation:",
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"questInvitationTitle": "Adventure Invitation",
"questInvitationInfo": "Ye 'ave found th' adventure \"<%= quest %>\"!",
"askLater": "Ask Later",
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"questLater": "Adventure Later",
"buyQuest": "Buy Adventure Scroll",
"accepted": "Accepted",
"rejected": "Rejected",
"pending": "Pending",
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"questStart": "Once all members have either accepted or rejected, th' adventure begins. Only them that clicked \"accept\" gunna be able to participate in th' adventure 'n receive th' loot. If members be pendin' too long (inactive?), th' adventure owner can start th' adventure without them by clickin' \"Begin\". th' adventure owner can also cancel th' adventure 'n regain th' adventure scroll by clickin' \"Cancel\".",
"questStartBroken": "Once all members have either accepted or rejected, the quest begins... Only those that clicked \"accept\" will be able to participate in the quest and receive the drops... If members are pending too long (inactive?), the quest owner can start the quest without them by clicking \"Begin\"... The quest owner can also cancel the quest and regain the quest scroll by clicking \"Cancel\"...",
"begin": "Embark",
"bossHP": "Boss Health",
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"bossStrength": "Strength",
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"rage": "Rage",
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"collect": "Plunder",
"collected": "Collected",
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"collectionItems": "<%= number %> <%= items %>",
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"itemsToCollect": "Items t' Plunder",
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"bossDmg1": "T' hurt a world boss, complete ye Dailies 'n To-Dos. Higher task damage means higher boss damage. Th' boss gunna deal damage t' every quest participant fer every Daily ye've missed (multiplied by th' boss's Strength) in addition t' yer regular damage, so keep yer crew healthy by completin' ye dailies! <strong>All damage to 'n from a boss be tallied on cron (ye day roll-over).</strong>",
"bossDmg2": "Only participants will fight th' boss an' share in the adventure's loot.",
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"bossDmg1Broken": "Each completed Daily and To-Do and each positive Habit hurts the boss... Hurt it more with redder tasks or Brutal Smash and Burst of Flames... The boss will deal damage to every quest participant for every Daily you've missed (multiplied by the boss's Strength) in addition to your regular damage, so keep your party healthy by completing your Dailies... <strong>All damage to and from a boss is tallied on cron (your day roll-over)...</strong>",
"bossDmg2Broken": "Only participants will fight the boss and share in the quest loot...",
"tavernBossInfo": "Complete Dailies and To-Dos and score positive Habits to damage the World Boss! Incomplete Dailies fill the Exhaust Strike Bar. When the Exhaust Strike bar is full, the World Boss will attack an NPC. A World Boss will never damage individual players or accounts in any way. Only active accounts not resting in the Inn will have their tasks tallied.",
"tavernBossInfoBroken": "Complete Dailies and To-Dos and score positive Habits to damage the World Boss... Incomplete Dailies fill the Exhaust Strike Bar... When the Exhaust Strike bar is full, the World Boss will attack an NPC... A World Boss will never damage individual players or accounts in any way... Only active accounts not resting in the Inn will have their tasks tallied...",
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"bossColl1": "T' collect items, do ye positive tasks. Quest items drop just like normal items; however, ye won't spy wit' ye eye th' loot 'til th' next day, then everythin' ye've found gunna be tallied up 'n contributed to th' pile.",
"bossColl2": "Only participants can collect items an' share in th' adventure's loot.",
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"bossColl1Broken": "To collect items, do your positive tasks... Quest items drop just like normal items; however, you won't see the drops until the next day, then everything you've found will be tallied up and contributed to the pile...",
"bossColl2Broken": "Only participants can collect items and share in the quest loot...",
"abort": "Abandon Ship",
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"leaveQuest": "Leave Adventure",
"sureLeave": "Arrr ye sure ye want t' abort this adventure? All progress shall be lost.",
"questOwner": "Adventure Owner",
"questOwnerNotInPendingQuest": "Th' quest owner has left th' quest 'n can no longer begin it. It be recommended that ye cancel it now. th' quest owner gunna retain possession 'o th' quest scroll.",
"questOwnerNotInRunningQuest": "Th' quest owner has left th' quest. ye can abort th' quest if ye need to. ye can also allow it to keep runnin' 'n all remainin' participants gunna receive th' quest rewards when th' quest finishes.",
"questOwnerNotInPendingQuestParty": "Th' quest owner has left th' crew 'n can no longer begin th' quest. It be recommended that ye cancel it now. th' quest scroll gunna be returned to th' quest owner.",
"questOwnerNotInRunningQuestParty": "Th' quest owner has left th' crew. ye can abort th' quest if ye need to but ye can also leave it runnin' 'n all remainin' participants gunna receive th' quest rewards when th' quest finishes.",
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"questParticipants": "Lads",
"scrolls": "Adventure Scrolls",
"noScrolls": "Ye don't 'ave any adventure scrolls.",
"scrollsText1": "Adventures require crews. If ye want t' adventure by yer lonesome,",
"scrollsText2": "create an empty crew",
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"scrollsPre": "Ye haven' unlocked this adventure yet!",
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"alreadyEarnedQuestLevel": "Ye already earned this quest by attainin' Level <%= level %>.",
"alreadyEarnedQuestReward": "Ye already earned this quest by completin' <%= priorQuest %>.",
"completedQuests": "Completed th' following adventures",
"mustComplete": "Ye must first complete <%= quest %>.",
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"mustLevel": "Ye must be level <%= level %> t' begin this quest.",
"mustLvlQuest": "Ye must be level <%= level %> t' buy this adventure!",
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"mustInviteFriend": "To earn this quest, invite a friend t' yer Crew. Invite someone now?",
"unlockByQuesting": "T' earn this quest, complete <%= title %>.",
"sureCancel": "Be ye sure ye want to cancel 'tis quest? All invitation acceptances gunna be lost. th' quest owner gunna retain possession 'o th' quest scroll.",
"sureAbort": "Be ye sure ye want to abort 'tis mission? It gunna abort it fer all ye crew members an' all progress gunna be lost. th' quest scroll gunna be returned to th' quest owner.",
"doubleSureAbort": "Arrr ye double sure? Make sure they won't hate ye forever!",
"questWarning": "If new players join th' crew before th' quest starts, they gunna also receive an invitation. However once th' quest has started, no new crew members can join th' quest.",
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"questWarningBroken": "If new players join the party before the quest starts, they will also receive an invitation... However once the quest has started, no new party members can join the quest...",
"bossRageTitle": "Rage",
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"bossRageDescription": "When 'tis bar fills, the boss will unleash a special attack!",
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"startAQuest": "START AN ADVENTURE",
"startQuest": "Start Adventure",
"whichQuestStart": "Which adventure do ye want t' start?",
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"getMoreQuests": "Get more adventures",
"unlockedAQuest": "You unlocked a quest!",
"leveledUpReceivedQuest": "You leveled up to <strong>Level <%= level %></strong> and received a quest scroll!"
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}