Added additional Daniel text explaining how the inn interacts with boss fights

This commit is contained in:
Lorian 2014-02-17 13:44:11 -08:00
parent e731abb7b6
commit 4b78165739

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@ -8,6 +8,7 @@
"mattBochText3": "at all the pets you can collect.",
"daniel": "Daniel",
"danielText": "Welcome to the Tavern! Stay a while and meet the locals. If you need to rest (going on vacation? sudden illness?), I'll set you up at the inn - Dailies won't hurt you while you're resting.",
"danielText2": "If you're in a boss fight, your dailies won't hurt your party members while you're resting, but their missed dailies can still hurt you!",
"alexander": "Alexander the Merchant",
"welcomeMarket": "Welcome to the Market! Buy hard-to-find eggs and potions! Sell your extras! Commission useful services! Come see what we have to offer.",
"sellForGold": "Sell <%= item %> for <%= gold %> Gold",
@ -57,4 +58,4 @@
"spellsText": "You can now unlock class-specific spells. You'll see your first at level 11. Your mana replenishes 10 points per day, plus 1 point per completed ",
"toDo": "To-Do",
"moreClass": "For more information on the class-system, see"
}
}