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Change "HP" to "Health" and clarify Potion type
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1 changed files with 24 additions and 24 deletions
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@ -14,35 +14,35 @@ items = module.exports.items =
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]
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armor: [
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{index: 0, text: "Cloth Armor", classes: 'armor_0', notes:'Training armor.', defense: 0, value:0}
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{index: 1, text: "Leather Armor", classes: 'armor_1', notes:'Decreases HP loss by 4%.', defense: 4, value:30}
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{index: 2, text: "Chain Mail", classes: 'armor_2', notes:'Decreases HP loss by 6%.', defense: 6, value:45}
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{index: 3, text: "Plate Mail", classes: 'armor_3', notes:'Decreases HP loss by 7%.', defense: 7, value:65}
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{index: 4, text: "Red Armor", classes: 'armor_4', notes:'Decreases HP loss by 8%.', defense: 8, value:90}
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{index: 5, text: "Golden Armor", classes: 'armor_5', notes:'Decreases HP loss by 10%.', defense: 10, value:120}
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{index: 6, text: "Shade Armor", classes: 'armor_6', notes:'Decreases HP loss by 12%.', defense: 12, value:150, canOwn: ((u)-> +u.backer?.tier >= 45)}
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{index: 7, text: "Crystal Armor", classes: 'armor_7', notes:'Decreases HP loss by 14%.', defense: 14, value:170, canOwn: ((u)-> +u.contributor?.level >= 2)}
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{index: 1, text: "Leather Armor", classes: 'armor_1', notes:'Decreases Health loss by 4%.', defense: 4, value:30}
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{index: 2, text: "Chain Mail", classes: 'armor_2', notes:'Decreases Health loss by 6%.', defense: 6, value:45}
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{index: 3, text: "Plate Mail", classes: 'armor_3', notes:'Decreases Health loss by 7%.', defense: 7, value:65}
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{index: 4, text: "Red Armor", classes: 'armor_4', notes:'Decreases Health loss by 8%.', defense: 8, value:90}
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{index: 5, text: "Golden Armor", classes: 'armor_5', notes:'Decreases Health loss by 10%.', defense: 10, value:120}
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{index: 6, text: "Shade Armor", classes: 'armor_6', notes:'Decreases Health loss by 12%.', defense: 12, value:150, canOwn: ((u)-> +u.backer?.tier >= 45)}
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{index: 7, text: "Crystal Armor", classes: 'armor_7', notes:'Decreases Health loss by 14%.', defense: 14, value:170, canOwn: ((u)-> +u.contributor?.level >= 2)}
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]
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head: [
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{index: 0, text: "No Helm", classes: 'head_0', notes:'Training helm.', defense: 0, value:0}
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{index: 1, text: "Leather Helm", classes: 'head_1', notes:'Decreases HP loss by 2%.', defense: 2, value:15}
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{index: 2, text: "Chain Coif", classes: 'head_2', notes:'Decreases HP loss by 3%.', defense: 3, value:25}
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{index: 3, text: "Plate Helm", classes: 'head_3', notes:'Decreases HP loss by 4%.', defense: 4, value:45}
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{index: 4, text: "Red Helm", classes: 'head_4', notes:'Decreases HP loss by 5%.', defense: 5, value:60}
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{index: 5, text: "Golden Helm", classes: 'head_5', notes:'Decreases HP loss by 6%.', defense: 6, value:80}
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{index: 6, text: "Shade Helm", classes: 'head_6', notes:'Decreases HP loss by 7%.', defense: 7, value:100, canOwn: ((u)-> +u.backer?.tier >= 45)}
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{index: 7, text: "Crystal Helm", classes: 'head_7', notes:'Decreases HP loss by 8%.', defense: 8, value:120, canOwn: ((u)-> +u.contributor?.level >= 3)}
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{index: 1, text: "Leather Helm", classes: 'head_1', notes:'Decreases Health loss by 2%.', defense: 2, value:15}
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{index: 2, text: "Chain Coif", classes: 'head_2', notes:'Decreases Health loss by 3%.', defense: 3, value:25}
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{index: 3, text: "Plate Helm", classes: 'head_3', notes:'Decreases Health loss by 4%.', defense: 4, value:45}
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{index: 4, text: "Red Helm", classes: 'head_4', notes:'Decreases Health loss by 5%.', defense: 5, value:60}
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{index: 5, text: "Golden Helm", classes: 'head_5', notes:'Decreases Health loss by 6%.', defense: 6, value:80}
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{index: 6, text: "Shade Helm", classes: 'head_6', notes:'Decreases Health loss by 7%.', defense: 7, value:100, canOwn: ((u)-> +u.backer?.tier >= 45)}
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{index: 7, text: "Crystal Helm", classes: 'head_7', notes:'Decreases Health loss by 8%.', defense: 8, value:120, canOwn: ((u)-> +u.contributor?.level >= 3)}
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]
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shield: [
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{index: 0, text: "No Shield", classes: 'shield_0', notes:'No Shield.', defense: 0, value:0}
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{index: 1, text: "Wooden Shield", classes: 'shield_1', notes:'Decreases HP loss by 3%', defense: 3, value:20}
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{index: 2, text: "Buckler", classes: 'shield_2', notes:'Decreases HP loss by 4%.', defense: 4, value:35}
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{index: 3, text: "Reinforced Shield", classes: 'shield_3', notes:'Decreases HP loss by 5%.', defense: 5, value:55}
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{index: 4, text: "Red Shield", classes: 'shield_4', notes:'Decreases HP loss by 7%.', defense: 7, value:70}
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{index: 5, text: "Golden Shield", classes: 'shield_5', notes:'Decreases HP loss by 8%.', defense: 8, value:90}
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{index: 6, text: "Tormented Skull", classes: 'shield_6', notes:'Decreases HP loss by 9%.', defense: 9, value:120, canOwn: ((u)-> +u.backer?.tier >= 45)}
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{index: 7, text: "Crystal Shield", classes: 'shield_7', notes:'Decreases HP loss by 10%.', defense: 10, value:150, canOwn: ((u)-> +u.contributor?.level >= 5)}
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{index: 1, text: "Wooden Shield", classes: 'shield_1', notes:'Decreases Health loss by 3%', defense: 3, value:20}
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{index: 2, text: "Buckler", classes: 'shield_2', notes:'Decreases Health loss by 4%.', defense: 4, value:35}
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{index: 3, text: "Reinforced Shield", classes: 'shield_3', notes:'Decreases Health loss by 5%.', defense: 5, value:55}
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{index: 4, text: "Red Shield", classes: 'shield_4', notes:'Decreases Health loss by 7%.', defense: 7, value:70}
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{index: 5, text: "Golden Shield", classes: 'shield_5', notes:'Decreases Health loss by 8%.', defense: 8, value:90}
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{index: 6, text: "Tormented Skull", classes: 'shield_6', notes:'Decreases Health loss by 9%.', defense: 9, value:120, canOwn: ((u)-> +u.backer?.tier >= 45)}
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{index: 7, text: "Crystal Shield", classes: 'shield_7', notes:'Decreases Health loss by 10%.', defense: 10, value:150, canOwn: ((u)-> +u.contributor?.level >= 5)}
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]
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potion: {type: 'potion', text: "Potion", notes: "Recover 15 HP (Instant Use)", value: 25, classes: 'potion'}
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potion: {type: 'potion', text: "Health Potion", notes: "Recover 15 Health (Instant Use)", value: 25, classes: 'potion'}
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reroll: {type: 'reroll', text: "Re-Roll", classes: 'reroll', notes: "Resets your task values back to 0 (yellow). Useful when everything's red and it's hard to stay alive.", value:0 }
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eggs:
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@ -73,7 +73,7 @@ items = module.exports.items =
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food:
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Meat: text: 'Meat', target: 'Base'
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Milk: text: 'Milk', target: 'White'
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Potatoe: text: 'Potatoe', target: 'Desert'
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Potatoe: text: 'Potato', target: 'Desert'
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Strawberry: text: 'Strawberry', target: 'Red'
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Chocolate: text: 'Chocolate', target: 'Shade'
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Fish: text: 'Fish', target: 'Skeleton'
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@ -108,7 +108,7 @@ _.each items.hatchingPotions, (pot,k) ->
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_.defaults pot, {name: k, value: 2, notes: "Pour this on an egg, and it will hatch as a #{pot.text} pet."}
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_.each items.food, (food,k) ->
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_.defaults food, {value: 1, name: k, notes: "Feed this to a pet and it may grown into a sturdy steed."}
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_.defaults food, {value: 1, name: k, notes: "Feed this to a pet and it may grow into a sturdy steed."}
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module.exports.buyItem = (user, type) ->
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nextItem =
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