Merge branch 'develop' into sabrecat/party-page

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Sabe Jones 2015-09-01 13:40:20 -05:00
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@ -43,8 +43,8 @@
"exportChallengeCSV": "Exportovat do CSV",
"selectGroup": "Prosím, vyber skupinu",
"challengeCreated": "Výzva vytvořena",
"sureDelCha": "Jsi si jistý, že chceš tuto výzvu smazat?",
"sureDelChaTavern": "Jsi si jistý, že chceš tuto výzvu smazat? Nedostaneš zpět Drahokamy.",
"sureDelCha": "Are you sure you want to delete this challenge?",
"sureDelChaTavern": "Are you sure you want to delete this challenge? Your gems will not be refunded.",
"removeTasks": "Odstranit úkoly",
"keepTasks": "Ponechat úkoly",
"closeCha": "Zavřít výzvu a...",
@ -56,5 +56,8 @@
"backToChallenges": "Zpět na všechny výzvy.",
"prizeValue": "<%= gemcount %>&nbsp;<%= gemicon %> Cena",
"clone": "Naklonuj",
"challengeNotEnoughGems": "Nemáš dostatek Drahokamů, abys mohl uveřejnit tuto výzvu."
"challengeNotEnoughGems": "Nemáš dostatek Drahokamů, abys mohl uveřejnit tuto výzvu.",
"noPermissionEditChallenge": "You don't have permissions to edit this challenge",
"noPermissionDeleteChallenge": "You don't have permissions to delete this challenge",
"noPermissionCloseChallenge": "You don't have permissions to close this challenge"
}

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@ -39,7 +39,7 @@
"commGuideList02E": "<strong>Vyvaruj se dlouhých diskuzí a rozporuplných témat mimo Zadní koutek.</strong> Pokud si myslíš, že někdo řekl něco urážlivého, tak se do něj hned nepouštěj. Jednoduchý komentář \"Tenhle vtip mě urazil nebo mi není příjemný,\" je v pořádku, ale unáhlené nebo nezdvořilé komentáře zvyšují napětí a vytváří negativitu na stránce. Laskavost a zdvořilost pomáhá ostatním pochopit, kdo jsi.",
"commGuideList02F": "<strong>Okamžitě se podřiď jakémukoliv požadavku moderátorů</strong> na přerušení konverzace nebo její přesunutí do Zadního koutku. Poslední slova, rozdílné názory a odpálkování by se měla odehrát (zdvořile) u vašeho \"stolu\" v Zadním koutku, pokud to bude dovoleno.",
"commGuideList02G": "<strong>Raději si nech chvilku na vychladnutí než odpovídat v afektu</strong> pokud ti někdo řekne, že něco, co jsi řekl, či udělal, jim bylo nepříjemné. V umění upřímně se někomu omluvit je velká síla. Pokud si myslíš, že způsob, kterým ti někdo odpověděl, byl nepřiměřený, kontaktuj moderátora než abys toho dotyčného veřejně konfrontoval.",
"commGuideList02H": "<strong>Divisive/contentious conversations should be reported to mods.</strong> If you feel that a conversation is getting heated, overly emotional, or hurtful, cease to engage. Instead, email <a href=\"mailto:leslie@habitica.com\">leslie@habitica.com</a> to let us know about it. It's our job to keep you safe.",
"commGuideList02H": "<strong>Rozporuplné či kontroverzní diskuze by měly být hlášeny moderátorům.</strong> Pokud si myslíš, že konverzace začíná být napjatá, příliš emocionální, nebo může někomu ublížit, přestaň se v ní angažovat. Místo toho pošli email na <a href=\"mailto:leslie@habitica.com\">leslie@habitica</a> a nahlaš nám to. Je naší prací tě ochránit.",
"commGuideList02I": "<strong>Nespamujte.</strong> Spam může obsahovat: postování stejného komentáře na několik míst, postování linků bez vysvětlení nebo kontextu, postování nesmyslných zpráv, nebo postování mnoha zpráv za sebou. Opakované žadonění o drahokamy nebo předplatné také bude považováno za spam.",
"commGuidePara019": "<strong>V soukromých prostorách,</strong> mají uživatelé více svobody povídat si o čem chtějí, ale i tak mohou porušovat Pravidla a podmínky, včetně uveřejňování jakéhokoliv diskriminujícího, násilného nebo urážlivého obsahu.",
"commGuidePara020": "Soukromé zprávy (SZ) mají další zásady. Pokud tě někdo zablokoval, nekontaktuj je jinak aby tě odblokoval. Dále, neměl bys posílat soukromé zprávy někomu, kdo žádá o pomoc (veřejné odpovědi na žádosti o pomoc mohou pomoc i jiným v komunitě). Nakonec, neposílej nikomu soukromé zprávy, ve kterých žadoníš o drahokamy nebo předplatné, jelikož by to mohlo být považováno za spam.",
@ -52,7 +52,7 @@
"commGuideHeadingPublicGuilds": "Veřejné cechy",
"commGuidePara029": "<strong>Veřejné cechy jsou hodně jako krčma, akorát místo obecných diskuzí se v nich mluví na specifické téma.</strong> Chat ve veřejném cechu by se měl soustředit na téma. Například, členové cechu řečníků se asi nebudou bavit o zahradničení, a cech přemožitelů draků asi nebude mít zájem o luštění starých run. Některé cechy jsou laxnější než jiné, ale i tak, <strong>drž se tématu!</strong>",
"commGuidePara031": "<strong>Některé veřejné cechy budou obsahovat citlivá témata jako je deprese, náboženství, politika, atd.</strong> To je v pořádku pokud konverzace neporušují Pravidla a podmínky nebo Pravidla veřejných prostor a pokud budou k tématu.",
"commGuidePara033": "<strong>Public Guilds may NOT contain 18+ content. If they plan to regularly discuss sensitive content, they should say so in the Guild title.</strong> This is to keep Habitica safe and comfortable for everyone. If the guild in question has different kinds of sensitive issues, it is respectful to your fellow Habiticans to place your comment behind a warning (ex. \"Warning: references self-harm\"). Additionally, the sensitive material should be topical -- bringing up self-harm in a guild focused on fighting depression may make sense, but may be less appropriate in a music guild. If you see someone who is repeatedly violating this guideline, even after several requests, please email <a href=\"mailto:leslie@habitica.com\">leslie@habitica.com</a> with screenshots.",
"commGuidePara033": "<strong>Veřejné cechy by NEMĚLY obsahovat obsah pro starší 18 let. Pokud mají v úmyslu často diskutovat o citlivých tématech, musí to být uvedeno v názvu cechu.</strong> Toto opatření existuje aby byli všichni v Habitice v bezpečí a aby se tu všichni cítili dobře. Pokud by takový cech obsahoval jiné druhy citlivých témat, bylo by slušné ostatní Habiťany varovat (např. \"Varování: diskuze je o sebepoškozování\"). Navíc by mělo být citlivé téma relevantní k cechu - začít mluvit o sebepoškozování v cechu o depresi se může zdát jako dobrý nápad, ale už nemusí být správných rozhodnutí v cechu o muzice. Pokud uvidíš, jak tohle pravidlo někdo neustále poškozuje, prosím, pošli nám email na <a href=\"mailto:leslie@habitica.com\">leslie@habitica</a> i se screenshoty.",
"commGuidePara035": "<strong>Žádný cech, ať už veřejný nebo soukromý by neměl být založen za účelem útoku na skupinu nebo jednotlivce. Vytvoření takového cechu je důvodem k okamžitému banu.</strong> Bojuj proti špatným návykům, nebo proti dalším dobrodruhům!",
"commGuidePara037": "Všechny výzvy v krčmě a výzvy veřejných cechů se musí těmito pravidly řídit také.",
"commGuideHeadingBackCorner": "Zadní koutek",
@ -101,7 +101,7 @@
"commGuideHeadingModerateInfractions": "Mírnější porušení",
"commGuidePara054": "Lehčí porušení pravidel neohrožuje naši komunitu, ale mohou být velmi nepříjemná. Lehčí porušení pravidel budou mít lehčí následky. Pokud se ale porušení nakupí, budou i jejich následky vážnější.",
"commGuidePara055": "Následují příklady mírnějších porušení. Toto není úplný seznam.",
"commGuideList06A": "Ignoring or Disrespecting a Mod. This includes publicly complaining about moderators or other users/publicly glorifying or defending banned users. If you are concerned about one of the rules or Mods, please contact Lemoness via email (<a href=\"mailto:leslie@habitica.com\">leslie@habitica.com</a>).",
"commGuideList06A": "Ignorování nebo nerespektování moderátora. To zahrnuje i veřejné stížnosti o moderátorech nebo další uživatelích/veřejné obhajování nebo oslavování zabanovaných uživatelů. Pokud se ti nezdá nějaké pravidlo nebo chování moderátora, prosím, kontaktuj Lemoness na emailu (<a href=\"mailto:leslie@habitica.com\">leslie@habitica</a>)",
"commGuideList06B": "Hraní si na moderátora. Jen pro upřesnění: přátelské připomenutí pravidel není na škodu. Hraní si na moderátora zahrnuje nařizování, vyžadování a/nebo trvání na to, aby někdo udělal co jsi popsal k napravení chyby. Můžeš někoho upozornit na to, že někdo spáchal přestupek, ale prosím nevyžaduj nějakou akci. Například říct \"Abys věděl, vulgarity jsou v Krčmě zakázané, tak by asi bylo lepší to smazat\" je lepší než říct \"Budu tě muset požádat o smazání příspěvku.\"",
"commGuideList06C": "Opakované porušení pravidel veřejného prostoru",
"commGuideList06D": "Opakování lehčích porušení",
@ -154,7 +154,7 @@
"commGuideList13C": "<strong>Úrovně nezačínají odznovu v každé oblasti.</strong> Při zjišťování obtížnosti přihlížíme a všechny tvé příspěvky, tak aby lidé, kteří udělají pár obrázků, pak spraví malou chybu, pak se porýpou ve wiki, nepostupovali výše rychleji než lidé, kteří tvrdě dřou na jednom úkolu. To udržuje věci fér!",
"commGuideList13D": "<strong>Uživatelé v podmínce nemohou povýšení na vyšší úroveň.</strong> Moderátoři mají právo zmrazit uživatelův postup za přestupky. Pokud se tak stane, uživatel bude vždy informován o rozhodnutí a jak to napravit. Úrovně mohou být také odebrány jako důsledek závažného porušení pravidel nebo jako důsledek podmínky.",
"commGuideHeadingFinal": "Poslední část",
"commGuidePara067": "So there you have it, brave Habitican -- the Community Guidelines! Wipe that sweat off of your brow and give yourself some XP for reading it all. If you have any questions or concerns about these Community Guidelines, please email Lemoness (<a href=\"mailto:leslie@habitica.com\">leslie@habitica.com</a>) and she will be happy to help clarify things.",
"commGuidePara067": "Tak takhle to je odvážný Habiťane - Zásady komunity! Setři si pot z čela a přijmi nějaké zkušenostní body za tu práci se čtením. Pokud máš nějaké otázky ohledně těchto Zásad komunity, prosím pošli email Lemoness (<a href=\"mailto:leslie@habitica.com\">leslie@habitica</a>) a ona ti vše ráda vysvětlí.",
"commGuidePara068": "Nyní kupředu, chrabrý dobrodruhu, a přemož nějaké Denní úkoly!",
"commGuideHeadingLinks": "Užitečné odkazy",
"commGuidePara069": "Následují talentovaní umělci přispěli ilustracemi:",

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@ -66,6 +66,8 @@
"questEggCuttlefishAdjective": "mazlivý",
"questEggWhaleText": "Plejtvák",
"questEggWhaleAdjective": "cákavá",
"questEggCheetahText": "Cheetah",
"questEggCheetahAdjective": "honest",
"eggNotes": "Najdi líhnoucí lektvar, nalij ho na vejce a z něj se pak vylíhne <%= eggAdjective(locale) %> <%= eggText(locale) %>.",
"hatchingPotionBase": "Základní",
"hatchingPotionWhite": "Bílý",

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@ -60,5 +60,5 @@
"blurbGuildsPage": "Cechy jsou chatovací skupiny s podobnými zájmy, které jsou tvořené hráči pro hráče. Můžeš si vyhledat témata, která tě zajímají!",
"blurbChallenges": "Výzvy jsou tvořeny tvými spoluhráči. Když se účastníš Výzvy, přidají se ti úkoly na tvou stránku s úkoly, a když Výzvu vyhraješ, dostaneš ocenění a často i Drahokamy!",
"blurbHallPatrons": "Toto je Síň Patronů, ve které oslavujeme vznešené dobrodruhy, kteří podpořili Habitiku na Kickstarteru. Jsme jim vděční za to, že pomohli Habitiku přivést k životu!",
"blurbHallHeroes": "This is the Hall of Heroes, where open-source contributors to Habitica are honored. Whether through code, art, music, writing, or even just helpfulness, they have earned <a href='http://habitica.wikia.com/wiki/Contributor_Rewards' target='_blank'> gems, exclusive equipment</a>, and <a href='http://habitica.wikia.com/wiki/Contributor_Titles' target='_blank'>prestigious titles</a>. You can contribute to Habitica, too! <a href='http://habitica.wikia.com/wiki/Contributing_to_Habitica' target='_blank'> Find out more here. </a>"
"blurbHallHeroes": "Toto je Síň Hrdinů, kde oslavujeme open-source přispěvatele Habitiky. Ať už za kód, kresby, hudbu, psaní, nebo jen prostě za pomoc, vysloužili si <a href='http://habitica.wikia.com/wiki/Contributor_Rewards' target='_blank'> Drahokamy, exkluzivní vybavení</a> a <a href='http://habitica.wikia.com/wiki/Contributor_Titles' target='_blank'>prestižní tituly</a>. Také můžeš Habitice přispět! <a href='http://habitica.wikia.com/wiki/Contributing_to_Habitica' target='_blank'> Více informací najdeš zde.</a>"
}

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@ -5,36 +5,10 @@
"defaultHabit2Notes": "Příklad zlozvyku: - Kouření - Flákání se",
"defaultHabit3Text": "Jít po schodech/Jet výtahem (uprav kliknutím na tužku)",
"defaultHabit3Notes": "Příklad Dobrého zvyku nebo zlozvyku: +/- Schody/Výtah; +/- Voda/Limonáda",
"defaultDaily1Text": "1 hodina práce na osobním projektu",
"defaultDaily1Notes": "Po vytvoření jsou všechny úkoly žluté. Takže jejich nesplnění způsobí jen mírnou újmu, naopak splnění ti vynese přiměřenou odměnu.",
"defaultDaily2Text": "Úkliď si byt",
"defaultDaily2Notes": "Pro lepší sledování pokroku se denní úkoly plněné pravidelně mění ze žluté na zelenou a poté na modrou. Čím svědomitěji úkoly plníš, tím získáváš menší odměnu, ale také menší újmu při nesplnění.",
"defaultDaily3Text": "45 minut čtení",
"defaultDaily3Notes": "Pokud denní úkoly často neplníš, zbarví se do tmavě oranžové a poté do červené. Čím červenější a tmavší úkol je, tím více zlata a zkušeností získáš za jeho splnění. Naopak jeho nesplnění ti způsobí velkou újmu. Tento systém tě motivuje plnit ti nejnaléhavější úkoly.",
"defaultDaily4Text": "Cvičení",
"defaultDaily4Notes": "Do denních úkolů a úkolů v úkolníčku můžeš přidávat seznamy. Podle plnění úkolů v seznamu pak získáš odpovídající body.",
"defaultDaily4Checklist1": "Protažení",
"defaultDaily4Checklist2": "Sedy lehy",
"defaultDaily4Checklist3": "Kliky",
"defaultTodoNotes": "Tento úkol můžeš dokončit, upravit nebo odstranit.",
"defaultTodo1Text": "Přidat se k Habitice (Odškrtni mě!)",
"defaultTodo2Text": "Přidat zvyk",
"defaultTodo2Checklist1": "vytvořit Zvyk",
"defaultTodo2Checklist2": "Nastav ho na buď jen \"+\", jen \"-\" , nebo \"+/-\" v sekci Upravit",
"defaultTodo2Checklist3": "nastavit obtížnost v sekci Pokročilé možnosti",
"defaultTodo3Text": "Přidat Denní úkol",
"defaultTodo3Checklist1": "rozhodni se, zda použiješ Denní úkoly (ublíží ti, pokud je nebudeš plnit každý den)",
"defaultTodo3Checklist2": "pokud ano, přidej si Denní úkol (nepřidej si jich na začátek až moc!)",
"defaultTodo3Checklist3": "nastav do kdy má být splněn v sekci Upravit",
"defaultTodo4Text": "Přidej si Úkol (může být odškrtnut aniž bys musel odškrtnout všechna políčka!)",
"defaultTodo4Checklist1": "vytvořit Úkol",
"defaultTodo4Checklist2": "nastav obtížnost v sekci Pokročilé nastavení",
"defaultTodo4Checklist3": "volitelné: nastavte Datum splnění",
"defaultTodo5Text": "Založ si Družinu (soukromá skupina) s přáteli (Komunita > Družina)",
"defaultReward1Text": "15minutová přestávka",
"defaultReward1Notes": "Vlastní odměny mohou mít mnoho podob. Někteří lidé se zdrží sledování své oblíbené šou, pokud nemají dost zlata na její zaplacení.",
"defaultReward2Text": "Dort",
"defaultReward2Notes": "Jiní lidé ocení pěkný kousek dortu. Zkus vytvářet odměny, které tě budou nejvíc motivovat.",
"defaultTag1": "ráno",
"defaultTag2": "odpoledne",
"defaultTag3": "večer"

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@ -34,11 +34,11 @@
"companyVideos": "Videa",
"contribUse": "Přispěvatelé Habitice používají",
"dragonsilverQuote": "Ani už nedokážu vyjmenovat všechny aplikace na sledování úkolů a management času, které jsem v minulosti vyzkoušel...[Habitika] je jediná, která mi opravdu pomohla něco udělat a ne jen si věci vypsat.",
"dreimQuote": "When I discovered [Habitica] last summer, I had just failed about half of my exams. Thanks to the Dailies&mldr; I was able to organize and discipline myself, and I actually passed all my exams with really good grades a month ago.",
"dreimQuote": "When I discovered [Habitica] last summer, I had just failed about half of my exams. Thanks to the Dailies... I was able to organize and discipline myself, and I actually passed all my exams with really good grades a month ago.",
"elmiQuote": "Každý den se těším, až vstanu a získám další zlato!",
"email": "Email",
"emailNewPass": "Poslat nové heslo na email",
"evagantzQuote": "My very first dentist appointment where the hygienist was actually excited about my flossing habits. Thanks [Habitica]!",
"evagantzQuote": "První kontrola u zubaře, při které byl poprvé spokojen s mými čistícími návyky. Děkuju, [Habitiko]!",
"examplesHeading": "Hráči používají Habitiku ke zvládnutí...",
"featureAchievementByline": "Děláš něco úžasného? Získej odznak a všem ho ukaž!",
"featureAchievementHeading": "Odznaky za úspěchy",
@ -55,7 +55,7 @@
"footerMobile": "Mobilní aplikace",
"footerSocial": "Komunita",
"forgotPass": "Zapomněl jsem heslo",
"frabjabulousQuote": "[Habitica] is the reason I got a killer, high-paying job... and even more miraculous, I'm now a daily flosser!",
"frabjabulousQuote": "Díky [Habitice] jsem dostala naprosto suprovou práci... A co víc, každý den používám zubní nit!",
"free": "Přidej se zdarma",
"gamifyButton": "Ať je život hrou již dnes!",
"goalSample1": "Cvičit na piáno 1 hodinu",
@ -71,11 +71,11 @@
"healthSample4": "Jíst zdravě/nezdravě",
"healthSample5": "Zapotit se na 1 hodinu",
"history": "Historie",
"infhQuote": "[Habitica] has really helped me impart structure to my life in graduate school.",
"infhQuote": "[Habitika] mi opravdu pomohla dát mému životu nějakou strukturu.",
"invalidEmail": "Aby mohlo proběhnout resetování hesla, musí být zadán platný email.",
"irishfeet123Quote": "I've had horrible habits with clearing my place completely after meals and leaving cups all over the place. [Habitica] has cured that!",
"irishfeet123Quote": "Měla jsem problém s úklidem. Nechávala jsem všude nádobí a skleničky. [Habitika] mi pomohla!",
"joinOthers": "Přidej se k 250 000 lidí, kteří dosahují svých cílů zábavným způsobem!",
"kazuiQuote": "Before [Habitica], I was stuck with my thesis, as well as dissatisfied with my personal discipline regarding housework and things like learning vocabulary and studying Go theory. It turns out breaking down these tasks into smaller manageable checklists is quite the thing to keep me motivated and constantly working.",
"kazuiQuote": "Před [Habitikou] jsem se zasekla s diplomkou a byla jsem nespokojena se svou disciplínou ohledně domácích prací a věcí, jako učením se slovíček. Ukázalo se, že když si tyhle cíle rozdělím na menší, je mnohem snazší se motivovat a neustále pracovat.",
"landingadminlink": "administrační balíčky",
"landingend": "Stále nejsi přesvědčen?",
"landingend2": "Podívej se na detailnější seznam",
@ -85,9 +85,9 @@
"landingp1": "Problém aplikací pro produktivitu na trhu je ten, že nenabízí systém motivace uživatele, který by ho nutil zůstat. Habitika tohle nabízí a ještě tě u toho pobaví rozsáhlou řadou odměn za tvé úspěchy, ale i povzbudí penalizací za nesplnění tvých úkolů. Habitika je externím motivací pro tvé každodenní činnosti.",
"landingp2": "Kdykoli upevníš pozitivní zvyk, splníš každodenní úkol nebo splníš něco z úkolů, Habitika tě okamžitě odmění v podobě zkušenostních bodů a zlaťáků. Zkušenostní body tě přibližují k další úrovni postavy, ve kterých odemykáš další možnosti, jako jsou povolání a mazlíčci, a vylepšuješ svou osobní statistiku. Zlaťáky můžeš utrácet za předměty, které mění tvůj zážitek, nebo osobní odměny, které si můžeš vytvořit za účelem osobní motivace. Když ti i ty nejmenší úspěchy opatří okamžitou odměnu, budeš méně náchylný k otálení a odkládání věcí na později.",
"landingp2header": "Okamžitá odměna",
"landingp3": "Whenever you indulge in a bad habit or fail to complete one of your daily tasks, you lose health. If your health drops too low, you lose some of the progress you've made. By providing immediate consequences, Habitica can help break bad habits and procrastination cycles before they cause real-world problems.",
"landingp3": "Pokaždé, když propadneš nějakému zlozvyku nebo nezvládneš dokončit některý z denních úkolů, ztratíš část zdraví. Pokud ti zdraví klesne příliš, zemřeš a ztratíš část z pokroku, kterého jsi dosáhl. Díky okamžitým následkům ti může Habitika pomoci překonat zlozvyky a cykly prokrastinace předtím, než způsobí problémy v reálném životě.",
"landingp3header": "Následky",
"landingp4": "With an active community, Habitica provides the accountability you need to stay on task. With the party system, you can bring in a group of your closest friends to cheer you on. The guild system allows you to find people with similar interests or obstacles, so you can share your goals and swap tips on how to tackle your problems. In Habitica, the community means that you have both the support and the accountability you need to succeed.",
"landingp4": "Aktivní komunita, kterou Habitika poskytuje, ti dává odpovědnost, kterou potřebuješ k vytrvání v úkolech. Díky systému družin se můžeš nechat motivovat svými přáteli. Systém cechů ti umožní najít lidi s podobnými zájmy nebo problémy, takže budeš moci sdílet své cíle a rady jak překonávat překážky. Právě komunita v Habitice zajišťuje podporu a odpovědnost, kterou potřebuješ k úspěchu.",
"landingp4header": "Odpovědnost",
"leadText": "Habitika je aplikace na vytváření zvyků a udržení produktivity, která ti z reálného života udělá hru. Díky odměnám a trestům budeš motivován, a silná sociální síť tě bude inspirovat. Habitika ti pomůže dosáhnout tvých cílů, ať už chceš být zdravý, pilný, nebo šťastný.",
"login": "Přihlásit",
@ -107,9 +107,9 @@
"marketing2Lead3": "<strong>Výzvy</strong> ti umožňují soutěžit s přáteli a neznámými lidmi. Ten, kdo ze sebe při výzvě vydá to nejlepší, vyhrává speciální ceny.",
"marketing3Header": "Aplikace",
"marketing3Lead1": "Aplikace pro <strong>iPhone a Android</strong> ti umožňují postarat se o vše na cestách. Uvědomujeme si, že přihlášení se na stránku, abys odklikal úkoly, může být otrava.",
"marketing3Lead2": "Other <strong>3rd Party Tools</strong> tie Habitica into various aspects of your life. Our API provides easy integration for things like the <a href='https://chrome.google.com/webstore/detail/habitica/pidkmpibnnnhneohdgjclfdjpijggmjj?hl=en-US' target='_blank'>Chrome Extension</a>, for which you lose points when browsing unproductive websites, and gain points when on productive ones. <a href='http://habitica.wikia.com/wiki/App_and_Extension_Integrations' target='_blank'>See more here</a>",
"marketing3Lead2": "Další <strong>nástroje třetích stran</strong> přináší Habitiku do různých aspektů tvého života. Naše API umožňuje snadnou integraci s věcmi jako <a href='https://chrome.google.com/webstore/detail/habitica/pidkmpibnnnhneohdgjclfdjpijggmjj?hl=en-US' target='_blank'>rozšířením Chrome</a>, se kterým budeš ztrácet body za surfování po neproduktivních stránkách, nebo získávat body za surfování po těch produktivních. <a href='http://habitica.wikia.com/wiki/App_and_Extension_Integrations' target='_blank'>Více se dozvíš zde</a>",
"marketing4Header": "Využití v organizacích",
"marketing4Lead1": "Education is one of the best sectors for gamification. We all know how glued to phones and games students are these days; harness that power! Pit your students against eachother in friendly competition. Reward good behavior with rare prizes. Watch their grades and behavior soar.",
"marketing4Lead1": "Vzdělávání je jedním z nejlepších sektorů pro zhratelnění. Všichni víme, jak jsou v dnešní době studenti přilepení k mobilům a počítačovým hrám, využijte toho! Nechte je soupeřit v přátelské soutěži. Odměňujte dobré chování unikátními cenami. A pozorujte jak se jejich známky a chování zlepší.",
"marketing4Lead1Title": "Vzdělávání hrou",
"marketing4Lead2": "Náklady na zdraví rostou a něco se musí změnit. Stovky programů jsou sestavovány za účelem snížení nákladů a zlepšení blahobytu. Věříme, že Habitika může dláždit cestu ke zdravému životnímu stylu.",
"marketing4Lead2Title": "Zdravý životní styl jako hra",
@ -152,7 +152,7 @@
"schoolSample3": "Sejít se se studijní skupinou",
"schoolSample4": "Poznámky k 1 kapitole",
"schoolSample5": "Přečíst 1 kapitolu",
"sixteenBitFilQuote": "I'm getting my jobs and tasks done in record time thanks to [Habitica]. I'm just always so eager to reach my next level-up!",
"sixteenBitFilQuote": "Plním své úkoly v rekordním čase díky [Habitice]. Vždycky se hrozně těším, až dosáhnu další úrovně!",
"skysailorQuote": "Moje družina a naše výpravy mě drží stále ve hře, což mě motivuje plnit své závazky a měnit tak svůj život k lepšímu.",
"socialTitle": "Habitika - Ať je život hrou",
"supermouse35Quote": "Víc cvičím a už měsíc jsem si nezapomněla vzít léky! Díky, Habit :D",
@ -160,7 +160,7 @@
"tasks": "Úkoly",
"teamSample1": "Načrtnout itinerář meetingu na úterý",
"teamSample2": "Brainstorming ohledně hacknutí růstu",
"teamSample3": "Prodiskutovat KPI na tento týden",
"teamSample3": "Discuss this week's KPIs",
"teams": "Týmy",
"terms": "Podmínkami",
"testimonialHeading": "Co o nás říkají...",
@ -172,7 +172,7 @@
"username": "Uživatelské jméno",
"watchVideos": "Podívej se na videa",
"work": "Práce",
"zelahQuote": "With [Habitica], I can be persuaded to go to bed on time by the thought of gaining points for an early night or losing health for a late one!",
"zelahQuote": "[Habitika] mi pomáhá rozhodnout se, jestli jít do postele a získat za to body, nebo zůstat vzhůru a přijít o zdraví!",
"reportAccountProblems": "Nahlásit problémy z účtem",
"reportCommunityIssues": "Nahlásit problém v komunitě",
"generalQuestionsSite": "Obecné otázky o stránce",

View file

@ -141,9 +141,9 @@
"weaponArmoireRancherLassoText": "Rančerské laso",
"weaponArmoireRancherLassoNotes": "Lasa: ideální nástroj na nahánění. Zvyšuje Sílu o <%= str %>, Vnímání o <%= per %> a Inteligenci o <%= int %>. Začarovaná almara: Rančerský set (předmět 3 ze 3).",
"weaponArmoireMythmakerSwordText": "Meč tvořičů mýtů",
"weaponArmoireMythmakerSwordNotes": "Though it may seem humble, this sword has made many mythic heroes. Increases Perception and Strength by <%= attrs %> each. Enchanted Armoire: Golden Toga Set (Item 3 of 3)",
"weaponArmoireMythmakerSwordNotes": "I když vypadá skromně, tento meč doprovázel mnoho mýtických hrdinů. Zvyšuje Vnímání a Sílu o <%= attrs %> každou. Začarovaná almara: Set zlaté tógy (předmět 3 ze 3)",
"weaponArmoireIronCrookText": "Železná hůl",
"weaponArmoireIronCrookNotes": "Fiercely hammered from iron, this iron crook is good at herding sheep. Increases Perception and Strength by <%= attrs %> each. Enchanted Armoire: Horned Iron Set (Item 3 of 3)",
"weaponArmoireIronCrookNotes": "Zprudka ukuta z oceli, tato hůl je vynikající k nahánění ovcí. Zvyšuje Vnímání a Sílu o <%= attrs %> každou. Začarovaná almara: Set helmy s rohy (předmět 3 ze 3)",
"armor": "zbroj",
"armorBase0Text": "Obyčejné oblečení",
"armorBase0Notes": "Běžné oblečení. Nenabízí žádný bonus.",
@ -283,6 +283,8 @@
"armorMystery201504Notes": "V tomto okouzlujícím oděvu budeš produktivní jako pilná včelka! Nepřináší žádný benefit. Předmět pro předplatitele Duben 2015.",
"armorMystery201506Text": "Neopren na šnorchlování",
"armorMystery201506Notes": "Zašnorchluj si u korálového útesu v tomto zářivě barevném úboru! Nepřináší žádný benefit. Předmět pro předplatitele červen 2015.",
"armorMystery201508Text": "Cheetah Costume",
"armorMystery201508Notes": "Run fast as a flash in the fluffy Cheetah Costume! Confers no benefit. August 2015 Subscriber Item.",
"armorMystery301404Text": "Steampunk oblek",
"armorMystery301404Notes": "Elegantní a fešácký, joj! Nepřináší žádný benefit. Předmět pro předplatitele únor 3015.",
"armorArmoireLunarArmorText": "Uklidňující měsíční brnění",
@ -292,9 +294,9 @@
"armorArmoireRancherRobesText": "Rančerský oděv",
"armorArmoireRancherRobesNotes": "Nažeň svá zvířata a mazlíčky v této rančerské róbě! Zvyšuje Sílu o <%= str %>, Vnímání o <%= per %> a Inteligenci o <%= int %>. Začarovaná almara: Rančerský Set (předmět 2 ze 3).",
"armorArmoireGoldenTogaText": "Zlatá tóga",
"armorArmoireGoldenTogaNotes": "This glimmering toga is only worn by true heroes. Increases Strength and Constitution by <%= attrs %> each. Enchanted Armoire: Golden Toga Set (Item 1 of 3).",
"armorArmoireHornedIronArmorText": "Horned Iron Armor",
"armorArmoireHornedIronArmorNotes": "Fiercely hammered from iron, this horned armor is nearly impossible to break. Increases Constitution by <%= con %> and Perception by <%= per %>. Enchanted Armoire: Horned Iron Set (Item 2 of 3).",
"armorArmoireGoldenTogaNotes": "Tato třpytivá tóga je nošena pouze pravými hrdiny. Zvyšuje Sílu a Obranu o <%= attrs %> každou. Začarovaná almara: Set zlaté tógy (předmět 1 ze 3).",
"armorArmoireHornedIronArmorText": "Železné brnění s rohy",
"armorArmoireHornedIronArmorNotes": "Zprudka ukuto z oceli, toto brnění je skoro nerozbitné. Zvyšuje Obranu o <%= con %> a Vnímání o <%= per %>. Začarovaná almara: Set helmy s rohy (předmět 2 ze 3)",
"headgear": "Pokrývka hlavy",
"headBase0Text": "Žádná přilba",
"headBase0Notes": "Žádná pokrývka hlavy",
@ -426,6 +428,8 @@
"headMystery201501Notes": "Hvězdné konstalace se třpytí a poblikávají v této helmě a vedou nositelovy myšlenky k většímu soustředění. Nepřináší žádný benefit. Předmět pro předplatitele leden 2015.",
"headMystery201505Text": "Helma zeleného rytíře",
"headMystery201505Notes": "Zelená chocholka na této železné helmě se hrdě třepotá. Nepřináší žádný benefit. Předmět pro předplatitele květen 2015.",
"headMystery201508Text": "Cheetah Hat",
"headMystery201508Notes": "This cozy cheetah hat is very fuzzy! Confers no benefit. August 2015 Subscriber Item.",
"headMystery301404Text": "Fešný cylindr",
"headMystery301404Notes": "Fešný cylindr pro ty největší džentlmeny. Předmět pro předplatitele leden 2015. Nepřináší žádný benefit.",
"headMystery301405Text": "Obyčejný cylindr",
@ -444,10 +448,10 @@
"headArmoireBlueHairbowNotes": "Staň se vnímavým, neoblomným a chytrým díky této nádherné modré mašli do vlasů! Zvyšuje Vnímání o <%= per %>, Obranu o <%= con %> a Inteligenci o <%= int %>. Začarovaná almara: Nezávislý předmět.",
"headArmoireRoyalCrownText": "Královská koruna",
"headArmoireRoyalCrownNotes": "Sláva vládci, mocnému a silnému! Zvyšuje Sílu o <%= str %>. Začarovaná almara: Nezávislý předmět.",
"headArmoireGoldenLaurelsText": "Golden Laurels",
"headArmoireGoldenLaurelsNotes": "These golden laurels reward those who have conquered bad habits. Increases Perception and Constitution by <%= attrs %> each. Enchanted Armoire: Golden Toga Set (Item 2 of 3).",
"headArmoireHornedIronHelmText": "Horned Iron Helm",
"headArmoireHornedIronHelmNotes": "Fiercely hammered from iron, this horned helmet is nearly impossible to break. Increases Constitution by <%= con %> and Strength by <%= str %>. Enchanted Armoire: Horned Iron Set (Item 1 of 3).",
"headArmoireGoldenLaurelsText": "Zlaté vavříny",
"headArmoireGoldenLaurelsNotes": "Tyto zlaté vavříny odměňují ty, kteří pokořili zlozvyky. Zvyšuje Vnímání a Obranu o <%= attrs %> každou. Začarovaná almara: Set zlaté tógy (předmět 2 ze 3).",
"headArmoireHornedIronHelmText": "Železná helma s rohy",
"headArmoireHornedIronHelmNotes": "Zprudka ukuto z oceli, tato helma je skoro nerozbitná. Zvyšuje Obranu o <%= con %> a Sílu o <%= str %>. Začarovaná almara: Set helmy s rohy (předmět 1 ze 3)",
"offhand": "štít v ruce",
"shieldBase0Text": "Bez štítu v ruce",
"shieldBase0Notes": "Bez štítu nebo druhé zbraně.",

View file

@ -111,24 +111,24 @@
"achievementStressbeast": "Zachránce Stoïkalmu",
"achievementStressbeastText": "Pomož přemoci Zavrženíhodnou Strespříšeru při příležitosti Zimní říše divů 2015!",
"checkOutProgress": "Koukejte, jaký pokrok se mi povedl na Habitice!",
"cardReceived": "Received a card!",
"cardReceivedFrom": "<%= cardType %> from <%= userName %>",
"greetingCard": "Greeting Card",
"greetingCardExplanation": "You both receive the Cheery Chum achievement!",
"greetingCardNotes": "Send a greeting card to a party member.",
"greeting0": "Hi there!",
"greeting1": "Just saying hello :)",
"greeting2": "`waves frantically`",
"greeting3": "Hey you!",
"greetingCardAchievementTitle": "Cheery Chum",
"greetingCardAchievementText": "Hey! Hi! Hello! Sent or received <%= cards %> greeting cards.",
"thankyouCard": "Thank-You Card",
"thankyouCardExplanation": "You both receive the Greatly Grateful achievement!",
"thankyouCardNotes": "Send a Thank-You card to a party member.",
"thankyou0": "Thank you very much!",
"thankyou1": "Thank you, thank you, thank you!",
"thankyou2": "Sending you a thousand thanks.",
"thankyou3": "I'm very grateful - thank you!",
"thankyouCardAchievementTitle": "Greatly Grateful",
"thankyouCardAchievementText": "Thanks for being thankful! Sent or received <%= cards %> Thank-You cards."
"cardReceived": "Obdržel jsi přání!",
"cardReceivedFrom": "<%= cardType %> od <%= userName %>",
"greetingCard": "Blahopřání",
"greetingCardExplanation": "Oba obdržíte ocenění Veselého kámoše!",
"greetingCardNotes": "Pošli blahopřání někomu z družiny.",
"greeting0": "Ahoj!",
"greeting1": "Jenom chci pozdravit :)",
"greeting2": "`vehementně mává`",
"greeting3": "Čau ty!",
"greetingCardAchievementTitle": "Veselý kámoš",
"greetingCardAchievementText": "Ahoj! Čau! Nazdar! Odeslal nebo přijal <%= cards %> blahopřání.",
"thankyouCard": "Děkovné přání",
"thankyouCardExplanation": "Oba obdržíte ocenění Velmi vděčný!",
"thankyouCardNotes": "Pošli děkovné přání někomu z družiny.",
"thankyou0": "Mnohokrát Ti děkuji!",
"thankyou1": "Díky, díky, díky!",
"thankyou2": "Posílám Ti tisíce díků.",
"thankyou3": "Jsem velmi vděčný - děkuji!",
"thankyouCardAchievementTitle": "Velmi vděčný",
"thankyouCardAchievementText": "Díky za vděčnost! Poslal nebo odeslal <%= cards %> děkovných přání."
}

View file

@ -11,14 +11,14 @@
"aquaticFriends": "Podvodní přátelé",
"aquaticFriendsText": "Byl pocákán <%= seafoam %>krát členy Družiny.",
"valentineCard": "Valentýnka",
"valentineCardExplanation": "For enduring such a saccharine poem, you both receive the \"Adoring Friends\" badge!",
"valentineCardExplanation": "Za přežití téhle přeslazené básničky si oba zasloužíte ocenění \"Milující přátelé\"!",
"valentineCardNotes": "Poslat Valentínku členu družiny.",
"valentine0": "\"Roses are red\n\nMy Dailies are blue\n\nI'm happy that I'm\n\nIn a Party with you!\"",
"valentine1": "\"Roses are red\n\nViolets are nice\n\nLet's get together\n\nAnd fight against Vice!\"",
"valentine2": "\"Roses are red\n\nThis poem style is old\n\nI hope that you like this\n\n'Cause it cost ten Gold.\"",
"valentine3": "\"Roses are red\n\nIce Drakes are blue\n\nNo treasure is better\n\nThan time spent with you!\"",
"valentineCardAchievementTitle": "Adoring Friends",
"valentineCardAchievementText": "Aww, you and your friend must really care about each other! Sent or received <%= cards %> Valentine's Day cards.",
"valentine0": "Růže jsou červené\n\nMé denní úkoly modré\n\nBýt s Tebou v družině\n\nJe vážně dobré!\"",
"valentine1": "\"Růže jsou rudé\n\nFialky jsou paráda\n\nPojďme společnými silami\n\nPřemoci Zlořáda!\"",
"valentine2": "\"Růže jsou rudé\n\nTenhle styl ohraný\n\nDoufám, že se ti libí\n\nProtože byl drahý.\"",
"valentine3": "\"Růže jsou rudé\n\nLedové ostny modré\n\nNení žádný poklad lepší\n\nnež dny společně strávené.\"",
"valentineCardAchievementTitle": "Milující přátelé",
"valentineCardAchievementText": "Jůů, se svými přáteli musíš opravdu dobře vycházet! Odeslal jsi anebo jsi přijal <%= cards %> Valentýnských přání.",
"polarBear": "Lední medvěd",
"turkey": "Krocan",
"polarBearPup": "Lední medvídě",
@ -29,23 +29,23 @@
"seasonalShopClosedText": "Sezónní obchod je momentálně zavřený!! Nevím, kde se momentálně Sezonní Kouzelnice nachází, ale vsadím se, že bude zpět na další <a href='http://habitica.wikia.com/wiki/Grand_Galas' target='_blank'>Velkolepé Gala</a>!",
"seasonalShopText": "Vítej v Sezonním obchodě! Zrovna tu máme jarní <a href='http://habitica.wikia.com/wiki/Item_Availability' target='_blank'>Sezonní edici</a> zboží. Všechno zde je možné zakoupit v průběhu Jarního flámu každý rok, ale máme otevřeno pouze do 30. dubna, tak si nakup teď nebo budeš muset čekat další rok!",
"seasonalShopSummerText": "Vítej v Sezonním obchodě! Zrovna tu máme jarní <a href='http://habitica.wikia.com/wiki/Item_Availability' target='_blank'>Sezonní edici</a> zboží. Všechno zde je možné zakoupit v průběhu Letního šplouchání každý rok, ale máme otevřeno pouze do 31. července, tak si nakup teď, nebo budeš muset čekat další rok!",
"seasonalShopRebirth": "Pokud jsi použil Kouli znovuzrození, můžeš si znovu zakoupit toto vybavení ve sloupci s odměnami, jakmile odemkneš Obchod. Ze začátku si budeš moci koupit pouze vybavení pro tvou momentální třídu (výchozí je Válečník), ale neboj, další vybavení pro další třídy bude přístupné jakmile si budeš moci svou třídu vybrat.",
"seasonalShopRebirth": "If you've used the Orb of Rebirth, you can repurchase this equipment in the Rewards Column. Initially, you'll only be able to purchase the items for your current class (Warrior by default), but fear not, the other class-specific items will become available if you switch to that class.",
"candycaneSet": "Cukrátková hůl (mág)",
"skiSet": "Lyžovrah (zloděj)",
"snowflakeSet": "Sněhová vločka (léčitel)",
"yetiSet": "Krotitel Yeti (válečník)",
"toAndFromCard": "To: <%= toName %>, From: <%= fromName %>",
"toAndFromCard": "Pro: <%= toName %>, Od: <%= fromName %>",
"nyeCard": "Novoroční přání",
"nyeCardExplanation": "For celebrating the new year together, you both receive the \"Auld Acquaintance\" badge!",
"nyeCardExplanation": "Za slavení příchodu nového roku společně si oba zasloužíte ocenění \"Novoročních přátel\"!",
"nyeCardNotes": "Pošli Novoroční přání členu družiny.",
"seasonalItems": "Sezonní předměty",
"nyeCardAchievementTitle": "Auld Acquaintance",
"nyeCardAchievementText": "Happy New Year! Sent or received <%= cards %> New Year's cards.",
"nye0": "Happy New Year! May you slay many a bad Habit.",
"nye1": "Happy New Year! May you reap many Rewards.",
"nye2": "Happy New Year! May you earn many a Perfect Day.",
"nye3": "Happy New Year! May your To-Do list stay short and sweet.",
"nye4": "Happy New Year! May you not get attacked by a raging Hippogriff.",
"nyeCardAchievementTitle": "Novoroční přátelé",
"nyeCardAchievementText": "Šťastný nový rok! Poslal nebo dostal <%= cards %> novoročních přání.",
"nye0": "Šťastný nový rok! Ať se ti povede skolit špatný zlozvyk.",
"nye1": "Šťastný nový rok! Ať ti spadne do klína pořádná odměna.",
"nye2": "Šťastný nový rok! Ať si zasloužíš perfektní den.",
"nye3": "Šťastný nový rok! Ať je úkolů v tvém úkolníčku málo.",
"nye4": "Šťastný nový rok! Ať tě nenapadne řádící gryf.",
"holidayCard": "Obdržel jsi přání!",
"mightyBunnySet": "Mocný Králík (válečník)",
"magicMouseSet": "Kouzelná Myš (mág)",

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@ -71,11 +71,14 @@
"tourHabitsProceed": "To dává smysl!",
"tourRewardsBrief": "<strong>Seznam odměn</strong><ul><li>Tady můžeš utratit své těžce vydělané Zlaťáky!</li><li>Nakup si vybavení pro svého avatara, nebo si můžeš přidat své vlastní odměny.</li></ul>",
"tourRewardsProceed": "To je vše!",
"welcomeToHabit": "Vítej v Habitice, hře, která zlepší tvůj život!",
"welcome1": "Vytvoř a uzpůsob si svého herního avatara, který tě reprezentuje.",
"welcome2": "Tvé úkoly v reálném životě ovlivňují Zdraví (HP), Zkušenost (XP), a Zlaťáky tvého avatara.",
"welcome3": "Plń úkoly a získej za ně Zkušenost (XP) a Zlaťáky, které odemknou super funkce a odměny!",
"welcomeToHabit": "Welcome to Habitica!",
"welcome1": "Create a basic avatar.",
"welcome1notes": "This avatar will represent you as you progress.",
"welcome2": "Set up your tasks.",
"welcome2notes": "How well you do on your real-life tasks will control how well you do in the game!",
"welcome3": "Progress in life and the game!",
"welcome3notes": "As you improve your life, your avatar will level up and unlock pets, quests, equipment, and more!",
"welcome4": "Vyvaruj se zlozvyků, které ti ubírají Zdraví (HP), nebo tvůj avatar zemře!",
"welcome5": "Nyní si upravíš svůj avatar a zadáš úkoly...",
"imReady": "Jsem připraven!"
"imReady": "Enter Habitica"
}

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@ -32,11 +32,13 @@
"noFood": "Nemáš žádné jídlo ani žádná sedla.",
"dropsExplanation": "Získej tyto předměty rychleji za drahokamy, pokud nechceš čekat, až je najdeš při splnění úkolu. <a href=\"http://habitica.wikia.com/wiki/Drops\">Dozvi se více o systému nálezů.</a>",
"beastMasterProgress": "Pokrok Pána šelem",
"stableBeastMasterProgress": "Beast Master Progress: <%= number %> Pets Found",
"beastAchievement": "Získal jsi ocenění \"Pán šelem\" za získání všech mazlíčků!",
"beastMasterName": "Pán šelem",
"beastMasterText": "Nalezl všech 90 zvířátek ( šíleně obtížné, zaslouží si uznání!)",
"beastMasterText2": "a vypustil své mazlíčky celkem <%= count %>krát",
"mountMasterProgress": "Pokrok Pána zvířat",
"stableMountMasterProgress": "Mount Master Progress: <%= number %> Mounts Tamed",
"mountAchievement": "Získal jsi ocenění \"Pán zvířat\" za získán všech zkrocených zvířat!",
"mountMasterName": "Pán zvířat",
"mountMasterText": "Zkrotil všech 90 zvířátek ( šíleně obtížné, zaslouží si uznání!)",

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@ -96,7 +96,7 @@
"questGoldenknight2Boss": "Zlatá rytířka",
"questGoldenknight2DropGoldenknight3Quest": "Zlatá rytířka, část 3: Železný rytíř (svitek)",
"questGoldenknight3Text": "Zlatá rytířka, část 3: Železný rytíř",
"questGoldenknight3Notes": "<p>@Jon Arinbjorn cries out to you to get your attention. In the aftermath of your battle, a new figure has appeared. A knight coated in stained-black iron slowly approaches you with sword in hand. The Golden Knight shouts to the figure, \"Father, no!\" but the knight shows no signs of stopping. She turns to you and says, \"I am sorry. I have been a fool, with a head too big to see how cruel I have been. But my father is crueler than I could ever be. If he isn't stopped he'll destroy us all. Here, use my morningstar and halt the Iron Knight!\"</p>",
"questGoldenknight3Notes": "<p>@Jon Arinbjorn zakřičí, aby získal tvou pozornost. V dohře bitvy se objevila další postava. Rytíř pokrytý černým železem se k tobě blíží a v ruce drží meč. Zlatá rytířka na postavu zakřičí \"Otče, ne!\" ale rytíř nevypadá, že by chtěl zastavit. Otočí se na tebe a říká \"Omlouvám se. Byla jsem bláznivá, neviděla jsem si do své kruté pusy. Ale můj otec je ještě krutější než bych kdy já mohla být. Pokud nebude zastaven, zničí nás všechny. Tady, použij můj řemdih a zastav Železného rytíře!\"</p>",
"questGoldenknight3Completion": "<p>Se zabřinčením padá Železný rytíř na kolena a předklání se. \"Jsi docela silný,\" říká. \"Dnes jsem byl zahanben.\" Zlatá rytířka k tobě přijde a říká, \"Děkuji. Věřím, že jsme se ze setkání s tebou poučili. Promluvím si s otcem a vysvětlím mu ty stížnosti na nás. Možná bychom se měli Habiťanům omluvit.\" Chvíli přemýšlí než se k tobě zase otočí. \"Na - jako dárek chci, aby sis nechal mj řemdih. Je nyní tvůj.\"</p>",
"questGoldenknight3Boss": "Železný rytíř",
"questGoldenknight3DropHoney": "Med (jídlo)",
@ -237,5 +237,11 @@
"questDilatoryDistress3Boss": "Adva, usurpující mořská panna",
"questDilatoryDistress3DropFish": "Ryba (jídlo)",
"questDilatoryDistress3DropWeapon": "Trojzubec Silného přílivu (zbraň)",
"questDilatoryDistress3DropShield": "Štít měsíční perly (předmět do ruky-štít)"
"questDilatoryDistress3DropShield": "Štít měsíční perly (předmět do ruky-štít)",
"questCheetahText": "Such a Cheetah",
"questCheetahNotes": "As you hike across the Sloensteadi Savannah with your friends @PainterProphet, @tivaquinn, @Unruly Hyena, and @Crawford, you're startled to see a Cheetah screeching past with a new Habitican clamped in its jaws. Under the Cheetah's scorching paws, tasks burn away as though complete -- before anyone has the chance to actually finish them! The Habitican sees you and yells, \"Please help me! This Cheetah is making me level too quickly, but I'm not getting anything done. I want to slow down and enjoy the game. Make it stop!\" You fondly remember your own fledgling days, and know that you have to help the newbie by stopping the Cheetah!",
"questCheetahCompletion": "The new Habitican is breathing heavily after the wild ride, but thanks you and your friends for your help. \"I'm glad that Cheetah won't be able to grab anyone else. It did leave some Cheetah eggs for us, so maybe we can raise them into more trustworthy pets!\"",
"questCheetahBoss": "Cheetah",
"questCheetahDropCheetahEgg": "Cheetah (Egg)",
"questCheetahUnlockText": "Unlocks purchasable Cheetah eggs in the Market"
}

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@ -2,9 +2,9 @@
"rebirthNew": "Znovuzrození: Je dostupné nové dobrodružství !",
"rebirthUnlock": "Odemkl jsi znovuzrození! Tento speciální předmět ti umožňuje začít novou hru na úrovni 1, zatímco ti zůstanou všechny úkoly, úspěchy, mazlíčci a ostatní věci. Pokud máš pocit, že už jsi zvládl vše, použij ho pro vdechnutí nového života do Habitiky anebo pro vyzkoušení nových funkcí s novou postavou a s čistým štítem.",
"rebirthBegin": "Znovuzrození: Začni nové dobrodružství",
"rebirthStartOver": "Znovuzrození obnoví tvou postavu na úrovni 1, jako když si založíš nový účet.",
"rebirthStartOver": "Rebirth starts your character over from Level 1.",
"rebirthAdvList1": "Bylo ti obnoveno plné zdraví.",
"rebirthAdvList2": "Nemáš žádné zkušenosti, zlaťáky, ani vybavení.",
"rebirthAdvList2": "You have no Experience, Gold, or Equipment (with the exception of free items like Mystery items).",
"rebirthAdvList3": "Tvé zvyky, denní úkoly a úkoly v úkolníčku se resetují na žluté a šňůry úspěšnosti se resetují také.",
"rebirthAdvList4": "Začínáš s povoláním válečníka, dokud nezískáš novou třídu.",
"rebirthInherit": "Tvá nová postava zdědila pár věcí od svého předchůdce:",

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@ -42,7 +42,7 @@
"customDayStart": "Vlastní začátek dne",
"24HrClock": "24hod mód",
"customDayStartInfo1": "Habitika implicitně kontroluje a resetuje tvé denní úkoly vždy o půlnoci tvé časové zóny. Měl by sis přečíst následující informace, než to změníš:",
"customDayStartInfo4": "<strong>Complete all your Dailies before changing the Custom Day Start</strong> or <a href='http://habitica.wikia.com/wiki/Rest_in_the_Inn' target='_blank'>Rest in the Inn</a> that day. Changing your Custom Day Start may cause <a href='http://habitica.wikia.com/wiki/Cron' target='_blank'>Cron</a> to run immediately, but after the first day it works as expected.<br><br><strong>Allow a window of two hours for the change to take effect.</strong> For example, if it is currently set to 0 (midnight), change it before 10pm; if you want to set it to 9pm, change it before 7pm.<br><br>Enter an hour from 0 to 23 (it uses a 24 hour clock). Typing is more effective than arrow keys. Once set, reload the page to confirm that the new value is being displayed.",
"customDayStartInfo4": "<strong>Dokonči všechny své denní úkoly před změnou vlastního začátku dne</strong> nebo ten den <a href='http://habitica.wikia.com/wiki/Rest_in_the_Inn' target='_blank'>Odpočívej v hostinci</a>. Změna vlastního začátku dne může způsobit okamžité spuštění <a href='http://habitica.wikia.com/wiki/Cron' target='_blank'>kronu</a>, ale po prvním dnu bude vše fungovat tak, jak má.<br><br><strong>Změna může trvat až dvě hodiny.</strong> Například pokud je nyní nastaven na 0 (půlnoc), změň ho před 10. hodinou večerní; pokud ho chceš nastavit na 9. hodinu, změň ho před 7. hodinou.<br><br>Zadej hodinu od 0 do 23 (používá se 24-hodinový formát). Psaní je efektivnější než použití šipek. Jakmile máš nastaveno, obnov stránku pro kontrolu, že se již objevuje nová hodnota.",
"misc": "Ostatní",
"showHeader": "Zobrazit horní info panel",
"changePass": "Změnit heslo",
@ -74,8 +74,8 @@
"usernameSuccess": "Přihlašovací jméno úspěšně změněno",
"emailSuccess": "Email úspěšně změněn",
"detachFacebook": "Odregistruj Facebook",
"detachedFacebook": "Successfully removed Facebook from your account",
"addedLocalAuth": "Successfully added local authentication",
"detachedFacebook": "Facebook byl z tvého účtu úspěšně odstraněn",
"addedLocalAuth": "Lokální ověření úspěšně přidáno",
"data": "Data",
"exportData": "Export dat",
"emailChange1": "Ke změně emailu, prosím, pošli email na",

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@ -1,7 +1,7 @@
{
"subscription": "Předplatné",
"subscriptions": "Předplatné",
"subDescription": "Buy gems with gold, get monthly mystery items, retain progress history, double daily drop-caps, support the devs. Click for more info.",
"subDescription": "Nakupuj Drahokamy za Zlaťáky, získej každý měsíc tajemné předměty, uchovávej si historii svého pokroku, získej dvakrát více nálezů, podpoř vývojáře. Klikni pro více informací.",
"buyGemsGold": "Kup drahokamy za zlato",
"buyGemsGoldText": "Obchodník Alexander ti prodá drahokamy za cenu <%= gemCost %> zlaťáků za kámen. Jeho měsíční dodávky jsou zprvu omezeny na <%= gemLimit %> kamenů za měsíc, ale každé tři měsíce souvislého předplatného se jejich počet navýší o 5 a může dosáhnout maxima až 50 kamenů za měsíc!",
"retainHistory": "Ponech si veškeré položky historie",

View file

@ -38,9 +38,9 @@
"streakCounter": "Počítadlo šňůr úspěšnosti",
"repeat": "Opakovat",
"repeatEvery": "Opakovat každé",
"repeatHelpTitle": "How often should this task be repeated?",
"dailyRepeatHelpContent": "This task will be due every X days. You can set that value below.",
"weeklyRepeatHelpContent": "This task will be due on the highlighted days below. Click on a day to activate/deactivate it.",
"repeatHelpTitle": "Jak často by se měl tento úkol opakovat?",
"dailyRepeatHelpContent": "Tento úkol bude muset být splněn každých X dní. Kolik dní to bude můžeš nastavit dole.",
"weeklyRepeatHelpContent": "Tento úkol bude muset být splněn ve zvýrazněné dny níže. Klikni na den, abys ho aktivoval nebo deaktivoval.",
"repeatDays": "Každých X dnů",
"repeatWeek": "V určité dny v týdnu",
"day": "Den",
@ -78,14 +78,14 @@
"streakSingular": "Šňůrař",
"streakSingularText": "Právě završil 21 dní dlouhou šňůru úspěšnosti na denním úkolu",
"perfectName": "Perfektní dny",
"perfectText": "Dokončil všechny aktivní denní úkoly za <%= perfects %> dní. S tímto úspěchem získáváš následující den bonus +úroveň/2 ke všem vlastnostem.",
"perfectText": "Completed all active Dailies on <%= perfects %> days. With this achievement you get a +level/2 buff to all attributes for the next day. Levels greater than 100 don't have any additional effects on buffs.",
"perfectSingular": "Perfektní den",
"perfectSingularText": "Dokončil všechny aktivní denní úkoly v jeden den. S tímto úspěchem získáváš následující den bonus +úroveň/2 ke všem vlastnostem.",
"perfectSingularText": "Completed all active Dailies in one day. With this achievement you get a +level/2 buff to all attributes for the next day. Levels greater than 100 don't have any additional effects on buffs.",
"streakerAchievement": "Dosáhl jsi ocenění \"Šňůrař\"! Těch 21 dní je důležitým milníkem při formování zvyku. Můžeš získávat toto ocenění za každých dalších 21 dní, ať už na tomto denním úkolu, nebo na jiném!",
"fortifyName": "Posilňující lektvar",
"fortifyPop": "Obnoví všechny úkoly do neutrální (žluté) barvy a obnoví ztracené zdraví.",
"fortify": "Posilnění",
"fortifyText": "Fortify will return all your tasks to a neutral (yellow) state, as if you'd just added them, and top your Health off to full. This is great if all your red tasks are making the game too hard, or all your blue tasks are making the game too easy. If starting fresh sounds much more motivating, spend the Gems and catch a reprieve!",
"fortifyText": "Posilnění vrátí všechny tvé úkoly do neutrálního (žlutého) stavu, ve kterém byly v okamžiku přidání, a doplní zdraví na maximum. Považuj to za poslední možnou variantu. Červené úkoly poskytují dobrou motivaci ke zlepšení. Ale pokud tě všechna ta červená naplňuje zoufalstvím a začátek každého dne se ukáže jako smrtící, investuj drahokamy a oddechni si.",
"sureDelete": "Určitě chceš odstranit tento úkol?",
"streakCoins": "Bonus za šňůru!",
"pushTaskToTop": "Přesunout úkol na vrchol",

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@ -43,8 +43,8 @@
"exportChallengeCSV": "Eksporter til CSV",
"selectGroup": "Vælg gruppe",
"challengeCreated": "Udfordring oprettet",
"sureDelCha": "Er du sikker på, at du vil slette udfordringen?",
"sureDelChaTavern": "Er du sikker på, at du vil slette denne udfordring? Du får ikke dine ædelsten tilbage.",
"sureDelCha": "Are you sure you want to delete this challenge?",
"sureDelChaTavern": "Are you sure you want to delete this challenge? Your gems will not be refunded.",
"removeTasks": "Slet opgaver",
"keepTasks": "Behold opgaver",
"closeCha": "Luk udfordringen og...",
@ -56,5 +56,8 @@
"backToChallenges": "Tilbage til Udfordringer",
"prizeValue": "<%= gemcount %>&nbsp;<%= gemicon %> Præmie",
"clone": "Klon",
"challengeNotEnoughGems": "Du har ikke nok ædelsten til at oprette denne udfordring."
"challengeNotEnoughGems": "Du har ikke nok ædelsten til at oprette denne udfordring.",
"noPermissionEditChallenge": "You don't have permissions to edit this challenge",
"noPermissionDeleteChallenge": "You don't have permissions to delete this challenge",
"noPermissionCloseChallenge": "You don't have permissions to close this challenge"
}

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@ -46,9 +46,9 @@
"winteryColors": "Vinterfarver",
"equipment": "Udstyr",
"equipmentBonus": "Udstyr",
"equipmentBonusText": "Attributsbonusser tilføjet af din udstyrede kamprustning. Se Udstyrsfanen under Inventar for at vælge din kamprustning.",
"equipmentBonusText": "Attributbonusser fra din nuværende kamprustning. Se Udstyrsfanen under Inventar for at vælge din kamprustning.",
"classBonus": "Klasseudstyrsbonus",
"classBonusText": "Din klasse (kriger, hvis du ikke har opnået eller valgt en anden klasse) bruger sit eget udstyr mere effektivt end udstyr til andre klasser. Båret udstyr der hører til din nuværende klasse får et 50% tillæg til den attributbonus, den giver.",
"classBonusText": "Din klasse (Kriger, hvis du ikke har opnået eller valgt en anden klasse) bruger sit eget udstyr mere effektivt end udstyr fra andre klasser. Båret udstyr der hører til din nuværende klasse får et 50% boost til den attributbonus, den giver.",
"classEquipBonus": "Klassebonus",
"battleGear": "Kampudstyr",
"battleGearText": "Dette er den udrustning du bærer i kamp. Den påvirker resultaterne når du interagerer med dine opgaver.",
@ -78,7 +78,7 @@
"allocateInt": "Point tilføjet til Intelligens:",
"allocateIntPop": "Tilføj et point til Intelligens",
"noMoreAllocate": "Nu hvor du er blevet niveau 100, kan du ikke længere tjene attributpoint. Du kan stadig stige i niveau, eller starte et nyt eventyr fra niveau 1 ved at bruge en <a href='http://habitica.wikia.com/wiki/Orb_of_Rebirth' target='_blank'>Genfødselskugle</a>, der nu er gratis på Markedet.",
"stats": "Statistikker",
"stats": "Stats",
"strength": "Styrke",
"strengthText": "Styrke øger chancen for vilkårlige \"fuldtræffere\" og Guld-, Erfarings- og dropchance-boost fra dem. Det hjælper også med at skade Boss-monstre.",
"constitution": "Konstitution",

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@ -66,6 +66,8 @@
"questEggCuttlefishAdjective": "nuttet",
"questEggWhaleText": "Hval",
"questEggWhaleAdjective": "plaskende",
"questEggCheetahText": "Cheetah",
"questEggCheetahAdjective": "honest",
"eggNotes": "Find en udrugningseliksir til at hælde på dit æg, og det vil udklække en <%= eggAdjective(locale) %> <%= eggText(locale) %>.",
"hatchingPotionBase": "Almindelig",
"hatchingPotionWhite": "Hvid",

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@ -5,37 +5,11 @@
"defaultHabit2Notes": "Eksempler på Dårlige Vaner: -Ryge -Overspringshandling",
"defaultHabit3Text": "Tag trapperne/elevator (Klik på blyanten for at redigere)",
"defaultHabit3Notes": "Eksempel på God eller Dårlig Vane: +/- Tog Trapperne/Elevatoren; +/- Drak Vand/Sodavand",
"defaultDaily1Text": "1 times Personligt Projekt",
"defaultDaily1Notes": "Alle opgaver har gul som udgangspunkt når de er skabt. Det betyder, at du kun tager moderat skade når de bliver sprunget over, og at du får kun en moderat belønning når de er gennemført.",
"defaultDaily2Text": "Rengør din lejlighed",
"defaultDaily2Notes": "Daglige som du har gennemført konsistent vil gå fra gul til grøn til blå, hvilket hjælper dig med at holde styr på dine fremskridt. Jo højere du kommer op ad stigen, jo mindre skade tager du af at misse en enkelt gang, og jo mindre belønning får du for at gennemføre målet.",
"defaultDaily3Text": "45 minutters Læsning",
"defaultDaily3Notes": "Hvis du ofte springer en Daglig over, vil den blive mørkere orange og rød. Jo rødere en opgave er, jo mere Erfaring og guld giver den at gennemføre, og jo mere skade giver den for at springe over. Dette opmuntrer dig til at fokusere på dine mangler, de røde.",
"defaultDaily4Text": "Motionér",
"defaultDaily4Notes": "Du kan tilføje en tjekliste til Daglige og To-Dos. Du vil få en proportionel belønning som efterhånden som du gør fremskridt med tjeklisten.",
"defaultDaily4Checklist1": "Strække ud",
"defaultDaily4Checklist2": "Mavebøjninger",
"defaultDaily4Checklist3": "Armbøjninger",
"defaultTodoNotes": "Du kan enten færdiggøre denne To-Do, ændre den eller fjerne den.",
"defaultTodo1Text": "Start med at spille Habitica (Markér mig som færdig!)",
"defaultTodo2Text": "Opret en Vane",
"defaultTodo2Checklist1": "opret en Vane",
"defaultTodo2Checklist2": "sæt den til kun at være \"+\", kun \"-\" eller \"+/-\" under Redigér",
"defaultTodo2Checklist3": "sæt sværhedsgrad under Avancerede Indstillinger",
"defaultTodo3Text": "Opret en Daglig",
"defaultTodo3Checklist1": "beslut om du vil bruge Daglige (de skader dig hvis du ikke udfører dem hver dag)",
"defaultTodo3Checklist2": "hvis du vil, så opret en Daglig (men undgå at oprette for mange i starten!)",
"defaultTodo3Checklist3": "sæt hvilke dage, den skal udføres, under Redigér",
"defaultTodo4Text": "Opret en To-Do (kan færdiggøres uden at markere alle underopgaver!)",
"defaultTodo4Checklist1": "opret en To-Do",
"defaultTodo4Checklist2": "sæt sværhedsgrad under Avancerede Indstillinger",
"defaultTodo4Checklist3": "valgfrit: sæt en deadline",
"defaultTodo5Text": "Start en Gruppe (privat) med dine venner (Social > Gruppe)",
"defaultReward1Text": "15 minutters pause",
"defaultReward1Notes": "Tilpassede belønninger kommer i mange former. Nogle mennesker vil undlade at se deres favoritserie, hvis de ikke har guld til at betale for det.",
"defaultReward2Text": "Kage",
"defaultReward2Notes": "Andre synes bare om et dejligt stykke kage. Prøv at lave de belønninger, der motiverer dig mest.",
"defaultTag1": "morgen",
"defaultTag2": "eftermiddag",
"defaultTag3": "aften"
}
}

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@ -34,7 +34,7 @@
"companyVideos": "Videoer",
"contribUse": "Habitica-bidragsydere bruger",
"dragonsilverQuote": "Jeg kan ikke beskrive hvor mange tids- og opgaveprioriteringssystemer jeg har prøvet over de sidste årtier... [Habitica] er det eneste, der har hjulpet mig med rent faktisk at få ting gjort, i stedet for bare at skrive dem ned på en liste.",
"dreimQuote": "Da jeg sidste år opdagede [Habitica], havde jeg lige dumpet omkring halvdelen af mine eksaminer. Takket være de Daglige har jeg kunne organisere og disciplinere mig selv, og jeg har faktisk bestået alle mine eksaminer med rigtig gode karakterer for en måned side",
"dreimQuote": "When I discovered [Habitica] last summer, I had just failed about half of my exams. Thanks to the Dailies... I was able to organize and discipline myself, and I actually passed all my exams with really good grades a month ago.",
"elmiQuote": "Hver morgen ser jeg frem til at stå op, så jeg kan tjene noget guld!",
"email": "Email",
"emailNewPass": "Send nyt kodeord via email",
@ -160,7 +160,7 @@
"tasks": "Opgaver",
"teamSample1": "Lav oplæg til dagsorden til tirsdag",
"teamSample2": "Brainstorm Udviklingsmuligheder",
"teamSample3": "Diskutér denne uges KPI'er",
"teamSample3": "Discuss this week's KPIs",
"teams": "Teams",
"terms": "Betingelser og Vilkår",
"testimonialHeading": "Hvad siger andre...",

View file

@ -283,6 +283,8 @@
"armorMystery201504Notes": "Du bliver produktiv som en bi i denne fængende kappe. Giver ingen bonusser. April 2015 Abonnentting.",
"armorMystery201506Text": "Snorkel dragt",
"armorMystery201506Notes": "Snorkel igennem et koralrev i denne spraglede svømmedragt! Giver ingen bonusser. Juni 2015 Abonnentting.",
"armorMystery201508Text": "Cheetah Costume",
"armorMystery201508Notes": "Run fast as a flash in the fluffy Cheetah Costume! Confers no benefit. August 2015 Subscriber Item.",
"armorMystery301404Text": "Steampunk-dragt",
"armorMystery301404Notes": "Nydelig og elegant, selvfølgelig! Giver ingen bonusser. Februar 3015 Abonnentting.",
"armorArmoireLunarArmorText": "Beroligende Måne-rustning",
@ -426,6 +428,8 @@
"headMystery201501Notes": "Stjernebilleder glimter og hvirvler på denne hjelm, og fokuserer bærerens tanker. Giver ingen bonusser. Januar 2015 Abonnentting.",
"headMystery201505Text": "Grøn Ridderhjelm",
"headMystery201505Notes": "En grøn fjer vajer stold på denne jernhjelm. Giver ingen bonusser. Maj 2015 Abonnentting.",
"headMystery201508Text": "Cheetah Hat",
"headMystery201508Notes": "This cozy cheetah hat is very fuzzy! Confers no benefit. August 2015 Subscriber Item.",
"headMystery301404Text": "Smart Tophat",
"headMystery301404Notes": "En smart tophat for de fineste folk! Giver ingen bonusser. Januar 3015 Abonnentting.",
"headMystery301405Text": "Simpel Tophat",

View file

@ -111,24 +111,24 @@
"achievementStressbeast": "Frelser af Stoiskro",
"achievementStressbeastText": "Var med til at overvinde Det Afskyelige Stressbæst i 2015 Vintereventyr-eventet!",
"checkOutProgress": "Tjek mine fremskridt i Habitica!",
"cardReceived": "Received a card!",
"cardReceivedFrom": "<%= cardType %> from <%= userName %>",
"greetingCard": "Greeting Card",
"greetingCardExplanation": "You both receive the Cheery Chum achievement!",
"greetingCardNotes": "Send a greeting card to a party member.",
"greeting0": "Hi there!",
"greeting1": "Just saying hello :)",
"greeting2": "`waves frantically`",
"greeting3": "Hey you!",
"greetingCardAchievementTitle": "Cheery Chum",
"greetingCardAchievementText": "Hey! Hi! Hello! Sent or received <%= cards %> greeting cards.",
"thankyouCard": "Thank-You Card",
"thankyouCardExplanation": "You both receive the Greatly Grateful achievement!",
"thankyouCardNotes": "Send a Thank-You card to a party member.",
"thankyou0": "Thank you very much!",
"thankyou1": "Thank you, thank you, thank you!",
"thankyou2": "Sending you a thousand thanks.",
"thankyou3": "I'm very grateful - thank you!",
"thankyouCardAchievementTitle": "Greatly Grateful",
"thankyouCardAchievementText": "Thanks for being thankful! Sent or received <%= cards %> Thank-You cards."
"cardReceived": "Modtog et kort!",
"cardReceivedFrom": "<%= cardType %> fra <%= userName %>",
"greetingCard": "Lykønskningskort",
"greetingCardExplanation": "I modtager begge Glad Gut-præstationen",
"greetingCardNotes": "Send et lykønskningskort til et gruppemedlem.",
"greeting0": "Hejsa!",
"greeting1": "Ville bare lige sige hej :)",
"greeting2": "`vinker febrilsk`",
"greeting3": "Hey dér!",
"greetingCardAchievementTitle": "Glad Gut",
"greetingCardAchievementText": "Hej! Halløj! Hallo! Har sendt eller modtaget <%= cards %> lykønskningskort.",
"thankyouCard": "Takkekort",
"thankyouCardExplanation": "I modtager begge Temmelig Taknemmelig-præstationen",
"thankyouCardNotes": "Send et takkekort til et gruppemedlem.",
"thankyou0": "Mange tak!",
"thankyou1": "Tak, tak, tak!",
"thankyou2": "Tusind tak!",
"thankyou3": "Jeg er virkelig taknemmelig - tak!",
"thankyouCardAchievementTitle": "Temmelig Taknemmelig",
"thankyouCardAchievementText": "Tak for at være taknemmelig! Har sendt eller modtaget <%= cards %> Takkekort."
}

View file

@ -11,14 +11,14 @@
"aquaticFriends": "Våde Venner",
"aquaticFriendsText": "Blev plasket på <%= seafoam %> gange af gruppemedlemmer.",
"valentineCard": "Valentinsdagskort",
"valentineCardExplanation": "For enduring such a saccharine poem, you both receive the \"Adoring Friends\" badge!",
"valentineCardExplanation": "For at udholde sådan et sukkersødt digt, modtager I begge \"Tilbedende Venner\"-emblemet!",
"valentineCardNotes": "Send et Valentinskort til et gruppemedlem.",
"valentine0": "\"Roser er røde\n\nMine Daglige er blå\n\nJeg er glad for at jeg\n\ni din Gruppe være må!\"",
"valentine1": "\"Roser er røde\n\nog bundet med bast\n\nLad os arbejde sammen\n\nog nedkæmpe Last!\"",
"valentine2": "\"Roser er røde\n\ndette digt er fuld\n\naf gamle klichéer\n\nog koster ti Guld!\"",
"valentine3": "\"Roser er røde\n\nMit liv er en leg\n\nNår jeg er så heldig\n\nat queste med dig!\"",
"valentineCardAchievementTitle": "Adoring Friends",
"valentineCardAchievementText": "Aww, you and your friend must really care about each other! Sent or received <%= cards %> Valentine's Day cards.",
"valentineCardAchievementTitle": "Tilbedende Venner",
"valentineCardAchievementText": "Åååh, du og din ven kan virkelig godt lide hinanden! Sendte eller modtog <%= cards %> Valentinsdagskort.",
"polarBear": "Isbjørn",
"turkey": "Kalkun",
"polarBearPup": "Isbjørneunge",
@ -29,23 +29,23 @@
"seasonalShopClosedText": "Sæson-markedet er lukket! Jeg ved ikke hvor Sæson-heksen er lige nu, men hun kommer sikkert tilbage til den næste <a href='http://habitica.wikia.com/wiki/Grand_Galas' target='_blank'>Store Fest</a>!",
"seasonalShopText": "Velkommen til Sæson-markedet! Vi har forårs-<a href='http://habitica.wikia.com/wiki/Item_Availability' target='_blank'>sæson</a> godter lige nu. Alt her kan købes under Forårsflirt-eventet hvert år, men vi holder kun åbent indtil 30. april, så husk at købe ind nu, ellers må du vente et helt år for igen at kunne købe disse ting!",
"seasonalShopSummerText": "Velkommen til Sæson-markedet! Vi har sommer-<a href='http://habitica.wikia.com/wiki/Item_Availability' target='_blank'>sæson</a> godter lige nu. Alt her kan købes under Sommerplask-eventet hvert år, men vi holder kun åbent indtil 31. juli, så husk at købe ind nu, ellers må du vente et helt år for igen at kunne købe disse ting!",
"seasonalShopRebirth": "Hvis du har brugt Genfødselskuglen kan du genkøbe dette udstyr i Belønningskolonnen efter du har fået adgang til Udstyrsbutikken. I starten vil du kun kunne købe tingene, der passer til din nuværende klasse (Kriger som standard), men frygt ej, de andre klasse-specifikke varer bliver tilgængelige hvis du skifter til den klasse.",
"seasonalShopRebirth": "If you've used the Orb of Rebirth, you can repurchase this equipment in the Rewards Column. Initially, you'll only be able to purchase the items for your current class (Warrior by default), but fear not, the other class-specific items will become available if you switch to that class.",
"candycaneSet": "Slikstok (Magiker)",
"skiSet": "Ski-morder (Slyngel)",
"snowflakeSet": "Snefnug (Helbreder)",
"yetiSet": "Yeti-tæmmer (Kriger)",
"toAndFromCard": "To: <%= toName %>, From: <%= fromName %>",
"toAndFromCard": "Til: <%= toName %>, Fra: <%= fromName %>",
"nyeCard": "Nytårskort",
"nyeCardExplanation": "For celebrating the new year together, you both receive the \"Auld Acquaintance\" badge!",
"nyeCardExplanation": "Da I har fejret nytår sammen, modtager I begge \"Gammel Kending\"-emblemet!",
"nyeCardNotes": "Send et Nytårskort til et gruppemedlem.",
"seasonalItems": "Sæson-ting",
"nyeCardAchievementTitle": "Auld Acquaintance",
"nyeCardAchievementText": "Happy New Year! Sent or received <%= cards %> New Year's cards.",
"nye0": "Happy New Year! May you slay many a bad Habit.",
"nye1": "Happy New Year! May you reap many Rewards.",
"nye2": "Happy New Year! May you earn many a Perfect Day.",
"nye3": "Happy New Year! May your To-Do list stay short and sweet.",
"nye4": "Happy New Year! May you not get attacked by a raging Hippogriff.",
"nyeCardAchievementTitle": "Gammel Kending",
"nyeCardAchievementText": "Godt Nytår! Har sendt eller modtaget <%= cards %> Nytårskort.",
"nye0": "Godt Nytår! Må du overvinde mange dårlige Vaner.",
"nye1": "Godt Nytår! Må du modtage mange Belønninger.",
"nye2": "Godt Nytår! Må du udføre mange Perfekte Dage.",
"nye3": "Godt Nytår! Må din To-Do-liste forblive kort og overskuelig.",
"nye4": "Godt Nytår! Må du undgå at blive angrebet af vrede Hippogriffer!",
"holidayCard": "Modtog et højtidskort!",
"mightyBunnySet": "Kraftfuld Kanin (Kriger)",
"magicMouseSet": "Magisk Mus (Magiker)",

View file

@ -35,7 +35,7 @@
"autoAllocate": "Tildel automatisk",
"autoAllocateText": "Hvis 'tildel automatisk' er markeret vil din avatars attributter stige automatisk baseret på dine opgavers attributter, hvilket du kan finde i <strong>Opgave > Ret > Avanceret > Attributter</strong>. Hvis du for eksempel dyrker motion ofte, og din Daglige 'Motion' er sat til 'Fysisk' vil du automatisk gå på i Styrke.",
"spells": "Fortryllelser",
"spellsText": "Du kan nu låse op for klasse-specifikke fortryllelser. Du vil se din første ved niveau 11. Dit mana vil blive genopfyldt med 10 point per dag, samt et point per færdiggjort",
"spellsText": "Du kan nu låse op for klasse-specifikke fortryllelser. Du vil se din første ved niveau 11. Dit mana vil blive genopfyldt med 10 point per dag, samt 1 point per færdiggjort",
"toDo": "To-Do",
"moreClass": "For mere information om klassesystemet, se",
"tourWelcome": "Velkommen til Habitica! Dette er din To-Do-liste. Markér en opgave for at fortsætte!",
@ -71,11 +71,14 @@
"tourHabitsProceed": "Det giver mening!",
"tourRewardsBrief": "<strong>Belønninger</strong><ul><li>Brug dit hårdt optjente guld her!</li><li>Køb udstyr til din avatar eller lav dine egne Belønninger.</li></ul>",
"tourRewardsProceed": "Det var alt!",
"welcomeToHabit": "Velkommen til Habitica - et spil om at forbedre dit liv!",
"welcome1": "Lav en spil-avatar, der repræsenterer dig.",
"welcome2": "Dine opgaver i virkeligheden har indflydelse på dit Helbred (HP), Erfaring (XP) og Guld!",
"welcome3": "Færdiggør opgaver for at optjene Erfaring (XP) og Guld, som låser op for fede features og belønninger!",
"welcomeToHabit": "Welcome to Habitica!",
"welcome1": "Create a basic avatar.",
"welcome1notes": "This avatar will represent you as you progress.",
"welcome2": "Set up your tasks.",
"welcome2notes": "How well you do on your real-life tasks will control how well you do in the game!",
"welcome3": "Progress in life and the game!",
"welcome3notes": "As you improve your life, your avatar will level up and unlock pets, quests, equipment, and more!",
"welcome4": "Undgå dårlige vaner, der dræner dit Helbred (HP), ellers vil din avatar dø!",
"welcome5": "Nu vil vi personliggøre din avatar og opsætte dine opgaver...",
"imReady": "Jeg er klar!"
"imReady": "Enter Habitica"
}

View file

@ -32,11 +32,13 @@
"noFood": "Du har hverken mad eller sadler.",
"dropsExplanation": "Du kan få fat i disse ting hurtigere med ædelsten, hvis du ikke længere vil vente på at finde dem når du gennemfører en opgave. <a href=\"http://habitica.wikia.com/wiki/Drops\">Lær mere om drop-systemet.</a>",
"beastMasterProgress": "Dyretæmmerfremskridt",
"stableBeastMasterProgress": "Beast Master Progress: <%= number %> Pets Found",
"beastAchievement": "Du har opnået \"Dyretæmmer\"-præstationen ved at samle alle kæledyr!",
"beastMasterName": "Dyretæmmer",
"beastMasterText": "Har fundet alle 90 kæledyr (sindsoprivende vanskeligt, lykønsk denne bruger!)",
"beastMasterText2": "og har sluppet deres kæledyr fri <%= count %> gang(e)",
"mountMasterProgress": "Ridemesterfremskridt",
"stableMountMasterProgress": "Mount Master Progress: <%= number %> Mounts Tamed",
"mountAchievement": "Du har tjent \"Ridemester\"-præstationen ved at samle alle ridedyr!",
"mountMasterName": "Ridemester",
"mountMasterText": "Har tæmmet alle 90 ridedyr (endnu sværere, ønsk denne bruger tillykke!)",
@ -51,7 +53,7 @@
"firstDrop": "Du har nu adgang til dropsystemet! Når du nu fuldender opgaver, har du en lille chance for at finde en ting, bl.a. æg, eliksirer og mad. Du har lige fundet et <strong><%= eggText %>-æg</strong>! <%= eggNotes %>",
"useGems": "Hvis du gerne vil have et bestemt kæledyr, men ikke vil vente på at du finder det, så brug ædelsten i <strong>Inventar > Marked</strong> til at købe det!",
"hatchAPot": "Vil du udruge et <%= potion %> <%= egg %>?",
"feedPet": "Giv <%= article %><%= text %> til <%= name %>?",
"feedPet": "Giv <%= text %> til <%= name %>?",
"useSaddle": "Giv <%= pet %> sadel på?",
"petName": "<%= potion %> <%= egg %>",
"mountName": "<%= potion %> <%= mount %>",

View file

@ -237,5 +237,11 @@
"questDilatoryDistress3Boss": "Adva den Tronranende Havfrue",
"questDilatoryDistress3DropFish": "Fisk (Mad)",
"questDilatoryDistress3DropWeapon": "Trefork af Brydende Bølger (Våben)",
"questDilatoryDistress3DropShield": "Måneperleskjold (Skjoldhåndsudstyr)"
"questDilatoryDistress3DropShield": "Måneperleskjold (Skjoldhåndsudstyr)",
"questCheetahText": "Such a Cheetah",
"questCheetahNotes": "As you hike across the Sloensteadi Savannah with your friends @PainterProphet, @tivaquinn, @Unruly Hyena, and @Crawford, you're startled to see a Cheetah screeching past with a new Habitican clamped in its jaws. Under the Cheetah's scorching paws, tasks burn away as though complete -- before anyone has the chance to actually finish them! The Habitican sees you and yells, \"Please help me! This Cheetah is making me level too quickly, but I'm not getting anything done. I want to slow down and enjoy the game. Make it stop!\" You fondly remember your own fledgling days, and know that you have to help the newbie by stopping the Cheetah!",
"questCheetahCompletion": "The new Habitican is breathing heavily after the wild ride, but thanks you and your friends for your help. \"I'm glad that Cheetah won't be able to grab anyone else. It did leave some Cheetah eggs for us, so maybe we can raise them into more trustworthy pets!\"",
"questCheetahBoss": "Cheetah",
"questCheetahDropCheetahEgg": "Cheetah (Egg)",
"questCheetahUnlockText": "Unlocks purchasable Cheetah eggs in the Market"
}

View file

@ -2,9 +2,9 @@
"rebirthNew": "Genfødsel: Nyt Eventyr Tilgængelige!",
"rebirthUnlock": "Du åbnet op for Genfødsel! Denne specielle Markedsgenstand tillader dig at begynde et nyt spil fra niveau 1, mens du stadig beholder dine opgaver, præstationer, kæledyr og andet. Brug det til at puste nyt liv i Habitica hvis du føler du har nået alt, eller for at opleve nye funktioner med de friske øjne af en ny karakter!",
"rebirthBegin": "Genfødsel: Begynd et nyt Eventyr",
"rebirthStartOver": "Genfødsel genstarter din karakter fra Niveau 1, som hvis du havde lavet en ny konto.",
"rebirthStartOver": "Rebirth starts your character over from Level 1.",
"rebirthAdvList1": "Du vender tilbage til fuldt Helbred.",
"rebirthAdvList2": "Du har ingen Erfaring, Guld eller udstyr.",
"rebirthAdvList2": "You have no Experience, Gold, or Equipment (with the exception of free items like Mystery items).",
"rebirthAdvList3": "Dine Vaner, Daglige og To-Dos nulstilles til gul, og striber nulstilles.",
"rebirthAdvList4": "Din startklasse er Kriger, indtil du kan vælge en ny Klasse.",
"rebirthInherit": "Din nye karakter arver nogle få ting fra sin forgænger:",
@ -22,4 +22,4 @@
"rebirthPop": "Begynd en ny karakter på Niveau 1 mens du beholder præstationer, samlerobjekter, og opgaver med historik.",
"rebirthName": "Genfødselskugle",
"reborn": "Genfødt, højeste Niveau <%= reLevel %>"
}
}

View file

@ -1,7 +1,7 @@
{
"subscription": "Abonnement",
"subscriptions": "Abonnementer",
"subDescription": "Buy gems with gold, get monthly mystery items, retain progress history, double daily drop-caps, support the devs. Click for more info.",
"subDescription": "Køb ædelsten for guld, få mystiske varer hver måned, gem fremskridtshistorik, din daglige drop-grænse bliver fordoblet OG du støtter udviklerne! Klik for mere info.",
"buyGemsGold": "Køb Ædelsten med Guld",
"buyGemsGoldText": "Købmanden Alexander sælger dig gerne ædelsten for <%= gemCost %> guld per ædelsten. Hans månedlige lager er begrænset til <%= gemLimit %> ædelsten om måneden i starten, men denne begrænsning stiger med 5 ædelsten for hver 3 måneders fortsat abonnement, til et maksimum på 50 ædelsten per måned!",
"retainHistory": "Behold fuld historik",

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@ -46,7 +46,7 @@
"day": "Dag",
"days": "Dage",
"restoreStreak": "Genskab Stribe",
"todos": "To-Do",
"todos": "To-Dos",
"newTodo": "Ny To-Do",
"newTodoBulk": "Nye To-Dos (én per linje)",
"dueDate": "Forfaldsdato",
@ -78,9 +78,9 @@
"streakSingular": "Striber",
"streakSingularText": "Har udført en 21-dags stribe på en Daglig",
"perfectName": "Perfekte Dage",
"perfectText": "Færdiggjorde alle aktive Daglige <%= perfects %> dage. Med denne præstation får du et +niveau/2 boost til alle attributter den efterfølgende dag.",
"perfectText": "Completed all active Dailies on <%= perfects %> days. With this achievement you get a +level/2 buff to all attributes for the next day. Levels greater than 100 don't have any additional effects on buffs.",
"perfectSingular": "Perfekt Dag",
"perfectSingularText": "Færdiggjorde alle aktive Daglige på en dag. Med denne præstation får du et +niveau/2 boost til alle attributter den efterfølgende dag.",
"perfectSingularText": "Completed all active Dailies in one day. With this achievement you get a +level/2 buff to all attributes for the next day. Levels greater than 100 don't have any additional effects on buffs.",
"streakerAchievement": "Du har opnået \"Striber\" præstationen! 21.-dagen er en milepæl i vaneetablering. Du kan fortsætte med at stakke denne præstation for hver 21 dage ekstra, på enten denne Daglige eller en hvilken som helst anden.",
"fortifyName": "Forstærkningseliksir",
"fortifyPop": "Returnerer alle opgaver til neutral værdi (gul farve) og giver alt tabt helbred tilbage.",

View file

@ -100,9 +100,9 @@
"backgroundSunkenShipNotes": "Erkunde ein versunkenes Schiff.",
"backgrounds082015": "Set 15: Veröffentlicht im August 2015",
"backgroundPyramidsText": "Pyramiden",
"backgroundPyramidsNotes": "Bewundere die Pyramiden",
"backgroundPyramidsNotes": "Bewundere die Pyramiden.",
"backgroundSunsetSavannahText": "Sonnenuntergang in der Savanne",
"backgroundSunsetSavannahNotes": "Stolziere bei Sonnenuntergang über die Savanne.",
"backgroundTwinklyPartyLightsText": "Blitzende Partylichter",
"backgroundTwinklyPartyLightsNotes": "Tanze unter blitzenden Partylichtern!"
"backgroundTwinklyPartyLightsText": "Glitzernde Partylichter",
"backgroundTwinklyPartyLightsNotes": "Tanze unter glitzernden Partylichtern!"
}

View file

@ -43,8 +43,8 @@
"exportChallengeCSV": "Exportieren nach CSV",
"selectGroup": "Bitte wähle die Gruppe",
"challengeCreated": "Wettbewerb erstellt",
"sureDelCha": "Bist du sicher, dass Du den Wettbewerb löschen möchtest?",
"sureDelChaTavern": "Willst du die Challenge wirklich löschen? Deine Edelsteine werden dir nicht zurückerstattet.",
"sureDelCha": "Are you sure you want to delete this challenge?",
"sureDelChaTavern": "Are you sure you want to delete this challenge? Your gems will not be refunded.",
"removeTasks": "Aufgabe entfernen",
"keepTasks": "Aufgabe behalten",
"closeCha": "Wettbewerb auswählen und...",
@ -56,5 +56,8 @@
"backToChallenges": "Zurück zu allen Wettbewerben",
"prizeValue": "<%= gemcount %>&nbsp;<%= gemicon %> Preis",
"clone": "Klonen",
"challengeNotEnoughGems": "Du besitzt nicht genügend Edelsteine um diesen Wettbewerb zu erstellen."
"challengeNotEnoughGems": "Du besitzt nicht genügend Edelsteine, um diesen Wettbewerb zu erstellen.",
"noPermissionEditChallenge": "You don't have permissions to edit this challenge",
"noPermissionDeleteChallenge": "You don't have permissions to delete this challenge",
"noPermissionCloseChallenge": "You don't have permissions to close this challenge"
}

View file

@ -25,7 +25,7 @@
"commGuidePara011b": "auf GitHub/im Wiki",
"commGuidePara011c": "im Wiki",
"commGuidePara011d": "auf GitHub",
"commGuidePara012": "If you have an issue or concern about a particular Mod, please send an email to Lemoness (<a href=\"mailto:leslie@habitica.com\">leslie@habitica.com</a>).",
"commGuidePara012": "Falls es bei deinem Kontakt mit einem Moderator zu Problemen gekommen oder du Bedenken bei einem bestimmten Moderator hegst, sende bitte eine E-Mail an Lemoness (<a href=\"mailto:leslie@habitica.com\">leslie@habitica.com</a>).",
"commGuidePara013": "In einer so großen Gemeinschaft wie Habitica ist es so, dass die Menschen kommen und gehen. So kommt es vor, dass ein Moderator seinen noblen Umhang ablegt, um sich zu entspannen. Diese Nutzer sind emeritierte Moderatoren. Sie handeln nicht mehr mit der Befugnis eines Moderators, aber wir würdigen ihre Arbeit weiterhin!",
"commGuidePara014": "Eremetierte Moderatoren:",
"commGuideHeadingPublicSpaces": "Öffentliche Orte in Habitica",
@ -39,7 +39,7 @@
"commGuideList02E": "<strong> Meide heftig umstrittene Diskussionen außerhalb der Back Corner. </strong> Wenn jemand deiner Meinung nach etwas unhöfliches oder schmerzliches gesagt hat, gehe nicht auf ihn ein. Ein einziges, höfliches Kommentar wie \"Dieser Witz war unangebracht\" ist in Ordnung, aber unfreundlich auf Kommentare zu reagieren steigert nur die Anspannung und macht Habitica zu einem negativem Ort. Nettigkeit und Höflichkeit helfen anderen zu verstehen von wo du kommst.",
"commGuideList02F": "<strong>Befolge unmittelbar jegliche Anliegen der Moderatoren</strong> um eine Diskussion zu beenden oder um es zur Back Corner zu verschieben. Letzte Bemerkungen, Abschiedsworte und endgültige Fazite sollten dann abschließend an eurem \"Tisch\" in der Back Corner (höflich) abgegeben werden, falls erlaubt.",
"commGuideList02G": "<strong>Denk erst mal gründlich nach bevor du wütend reagierst</strong> wenn dir jemand sagt, dass etwas was du getan oder gesagt hast ihm/ihr nicht gefallen hat. Es zeigt große Stärke, sich ehrlich bei jemandem zu entschuldigen. Wenn du findest, dass die Art, wie er/sie dir geantwortet hat unangemessen war, kontaktiere einen Mod statt ihn/sie öffentlich damit zu konfrontieren.",
"commGuideList02H": "<strong>Divisive/contentious conversations should be reported to mods.</strong> If you feel that a conversation is getting heated, overly emotional, or hurtful, cease to engage. Instead, email <a href=\"mailto:leslie@habitica.com\">leslie@habitica.com</a> to let us know about it. It's our job to keep you safe.",
"commGuideList02H": "<strong>Heftig umstrittene Konversationen sollten den Moderatoren gemeldet werden.</strong> Wenn du der Meinung bist, dass eine Diskussion anfängt auszuarten und überaus emotional, oder sogar verletzend wird, verwickle dich nicht noch weiter in das Gespräch. Schreibe stattdessen eine E-Mail an <a href=\"mailto:leslie@habitica.com\">leslie@habitica.com</a>, um es uns wissen zu lassen. Es ist unsere Aufgabe euch sicher zu halten.",
"commGuideList02I": "<strong>Poste keinen Spam.</strong> Spamming ist unter anderem, aber nicht ausschließlich: das gleiche Kommentar/die gleiche Anfrage mehrmals an verschiedenen Orten posten, Links ohne Erklärung oder Kontext posten, Nachrichten ohne Sinn posten, die gleiche Nachricht mehrmals hintereinander posten. Wiederholt nach Edelsteinen oder einem Abonnement zu betteln, kann ebenfalls als Spamming betrachtet werden.",
"commGuidePara019": "<strong>In privaten Orten</strong> haben Nutzer mehr Freiheiten, über alle Themen zu sprechen, die sie interessieren, aber sie dürfen trotzdem nicht die allgemeinen Geschäftsbedingungen verletzen und unter anderem auch dort keine diskriminierenden, gewalttätigen oder bedrohlichen Inhalte posten.",
"commGuidePara020": "Für private Nachrichten (PNs/PMs) gibt es einige zusätzliche Richtlinien. Falls Dich jemand geblockt hat, kontaktiere ihn nicht über andere Wege, um ihn oder sie zu bitten dich nicht mehr zu blocken. Außerdem solltest Du keine PNs schicken, wenn Du Hilfe mit der Seite, also \"Support\" brauchst (allgemein zugängliche Antworten auf diese Fragen im Gasthaus oder Forum kommen der Gemeinschaft zu gute). Schließlich schicke bitte keine PNs in denen Du um Edelsteine oder ein Abonnement bettelst, dies kann als Spamming betrachtet werden.",
@ -101,7 +101,7 @@
"commGuideHeadingModerateInfractions": "Mittlere Regelverletzungen",
"commGuidePara054": "Mäßige Verstöße machen unsere Community nicht unsicher, aber sie machen sie unangenehm. Diese Verstöße haben mäßige Konsequenzen. Mehrere mäßige Verstöße können jedoch zu ernsteren Konsequenzen führen.",
"commGuidePara055": "Die folgende Liste sind Beispiele für mittlere Regelverletzungen. Die Liste ist nicht vollständig.",
"commGuideList06A": "Ignoring or Disrespecting a Mod. This includes publicly complaining about moderators or other users/publicly glorifying or defending banned users. If you are concerned about one of the rules or Mods, please contact Lemoness via email (<a href=\"mailto:leslie@habitica.com\">leslie@habitica.com</a>).",
"commGuideList06A": "Ignorieren oder Nichtrespektieren eines Moderators. Dies umfasst öffentliches Beklagen über Moderatoren oder andere Nutzer / öffentliche Glorifizierung oder Verteidigung gesperrter Nutzer. Falls Bedenken bei einer oder mehrerer Regeln oder Moderatoren bestehen, sende bitte eine E-Mail an Lemoness (<a href=\"mailto:leslie@habitica.com\">leslie@habitica.com</a>).",
"commGuideList06B": "\"Besserwisser-Moderieren\" von Nicht-Moderatoren. Um vorher etwas klarzustellen: ein freundliches Erwähnen der Regeln ist völlig in Ordnung. \"Besserwisser-Moderieren\" ist es, wenn man sagt, verlangt oder deutlich andeutet dass jemand eine bestimmte Handlung durchführen muss, um einen Fehler zu korrigieren. Du kannst jemandem Bescheid sagen, dass die Person eine Regel verletzt hat, aber bitte verlange keine bestimmte Konsequenz - z.B. wäre es besser zu sagen \"Nur dass du es weißt, Fluchen ist im Gasthaus nicht erlaubt, deshalb solltest du das vielleicht besser löschen\" als \"Lösch jetzt dieses Kommentar\".",
"commGuideList06C": "Wiederholte Verletzungen der Richtlinien für öffentliche Orte",
"commGuideList06D": "Wiederholte leichte Regelverletzungen",
@ -154,7 +154,7 @@
"commGuideList13C": "<strong> Levels fangen nicht einfach \"von Neu an\".</strong> Beim Festlegen der Schwierigkeit, schauen wir auf alle deine Beiträge, sodass Leute, die ein bisschen Pixel Art machen, dann einen kleinen Bug beheben, dann noch mit der Wiki plätschern nicht weiter voranschreiten wie Leute, die hart an einer Aufgabe arbeiten. Damit bleibt alles fair!",
"commGuideList13D": "<strong>Nutzer, die auf Bewährung sind können nicht zum nächsten Rang aufsteigen.</strong> Sofern Verstöße vorliegen, haben Moderatoren das Recht das Aufsteigen eines Nutzers einzuschränken. Sollte dieser Fall eintreten, wird der Benutzer immer über diese Entscheidung informiert werden und auch darüber, mit welchen Schritten er sich bewähren kann. Durch Verstöße und Bewährung können Ränge auch entzogen werden.",
"commGuideHeadingFinal": "Der Letzte Absatz",
"commGuidePara067": "So there you have it, brave Habitican -- the Community Guidelines! Wipe that sweat off of your brow and give yourself some XP for reading it all. If you have any questions or concerns about these Community Guidelines, please email Lemoness (<a href=\"mailto:leslie@habitica.com\">leslie@habitica.com</a>) and she will be happy to help clarify things.",
"commGuidePara067": "Hier hast du sie, tapferer Habiticaner -- die Community-Richtlinien! Wische dir den Schweiß aus dem Gesicht und gib dir einige Erfahrungspunkte fürs Durchlesen. Wenn du irgendwelche Fragen oder Anliegen bezüglich der Community-Richtlinien hast, schreibe Lemoness (<a href=\"mailto:leslie@habitica.com\">leslie@habitica.com</a>) eine Email. Sie hilft dir gerne dein Anliegen zu klären.",
"commGuidePara068": "Nun voran, mutiger Abendteurer und besiege einige täglichen Aufgaben!",
"commGuideHeadingLinks": "Nützliche Links",
"commGuidePara069": "Die folgenden talentierten Künstler haben bei diesen Illustrationen mitgewirkt:",

View file

@ -66,6 +66,8 @@
"questEggCuttlefishAdjective": "knuddeliger",
"questEggWhaleText": "Wal",
"questEggWhaleAdjective": "anspritzend",
"questEggCheetahText": "Cheetah",
"questEggCheetahAdjective": "honest",
"eggNotes": "Finde einen Schlüpftrank, den Du über dieses Ei gießen kannst, damit ein <%= eggAdjective(locale) %> <%= eggText(locale) %> schlüpfen wird.",
"hatchingPotionBase": "Normaler",
"hatchingPotionWhite": "Weißer",

View file

@ -1,7 +1,7 @@
{
"lostAllHealth": "Du hast dein ganzes Leben verloren!",
"lostAllHealth": "Du hast deine gesamte Lebensenergie verbraucht!",
"dontDespair": "Nicht verzweifeln!",
"deathPenaltyDetails": "Du hast ein Level, dein Gold und ein Stück Ausrüstung verloren, aber du kannst alles durch harte Arbeit wieder zurückbekommen! Viel Glück -- Du schaffst das.",
"deathPenaltyDetails": "Du hast einen Level, dein Gold und ein Stück Ausrüstung verloren, aber du kannst alles durch harte Arbeit wieder zurückbekommen! Viel Glück -- Du schaffst das.",
"refillHealthTryAgain": "Leben wieder auffüllen & Nochmal versuchen",
"dyingOftenTips": "Passiert das öfters? <a href='http://habitica.wikia.com/wiki/Death_Mechanics#Strategies_for_Staying_Alive' target='_blank'>Hier gibt es einige Tipps!</a>"
}

View file

@ -5,37 +5,11 @@
"defaultHabit2Notes": "Beispiel für schlechte Gewohnheiten: - Rauchen - Dinge aufschieben",
"defaultHabit3Text": "Treppe/Aufzug nehmen (Klicke den Bleistift zum Bearbeiten)",
"defaultHabit3Notes": "Beispiel für gute oder schlechte Gewohnheiten: +/- Treppen/Aufzug benutzt ; +/- Wasser/Limonade getrunken",
"defaultDaily1Text": "1 Stunde persönliches Projekt",
"defaultDaily1Notes": "Standardmäßig haben alle neuen Aufgaben eine gelbe Farbe. Verpasst Du sie zu Erledigen, nimmst Du nur mäßigen Schaden, wirst beim Erledigen aber auch nur durchschnittlich belohnt.",
"defaultDaily2Text": "Wohnung aufräumen",
"defaultDaily2Notes": "Wenn Du Deine täglichen Aufgaben konsequent erledigst, wechselt ihr Farbe langsam von Gelb über Grün zu Blau. Dadurch bekommst Du ein Gefühl für Deine Entwicklung. Je besser Du in einer Aufgabe wirst, desto weniger Schaden erhältst Du, wenn Du sie verpassen solltest. Gleichzeitig wirst Du aber auch weniger belohnt.",
"defaultDaily3Text": "45 min Lesen",
"defaultDaily3Notes": "Wenn du eine tägliche Aufgabe nicht erfüllst, färbt sie sich in dunkleren Orange- und Rottönen. Je röter eine Aufgabe ist, desto mehr Erfahrung und Gold erhältst du für ihre Erfüllung und desto mehr Schaden nimmst du, wenn du sie nicht erfüllst. Das ermutigt dich dazu, dich auf deine Schwächen zu konzentrieren: die roten Aufgaben.",
"defaultDaily4Text": "Trainieren",
"defaultDaily4Notes": "Du kannst alle täglichen und einmaligen Aufgaben mit Checklisten erweitern. Der Fortschritt in der Checkliste bringt eine entsprechende Teilbelohnung ein.",
"defaultDaily4Checklist1": "Dehnen",
"defaultDaily4Checklist2": "Sit-ups",
"defaultDaily4Checklist3": "Liegestützen",
"defaultTodoNotes": "Du kannst diese einmalige Aufgabe entweder abhaken, sie bearbeiten, oder löschen.",
"defaultTodo1Text": "Habitica beitreten (Hake mich ab!)",
"defaultTodo2Text": "Richte eine Gewohnheit ein",
"defaultTodo2Checklist1": "Erstelle eine Gewohnheit",
"defaultTodo2Checklist2": "Stelle nur \"+\", nur \"-\" oder \"+/-\" unter 'Bearbeiten' ein",
"defaultTodo2Checklist3": "Stelle die Schwierigkeit unter 'Fortgeschrittene Optionen' ein",
"defaultTodo3Text": "Richte eine tägliche Aufgabe ein",
"defaultTodo3Checklist1": "Entscheide, ob Du tägliche Aufgaben benutzt (sie ziehen Dir Lebenspunkte ab, wenn Du sie nicht jeden Tag erledigst)",
"defaultTodo3Checklist2": "falls dem so ist, füge eine tägliche Aufgabe hinzu (übernimm Dich zu Anfang nicht mit der Menge an täglichen Aufgaben)",
"defaultTodo3Checklist3": "Stelle das Fälligkeitsdatum unter 'Bearbeiten' ein",
"defaultTodo4Text": "Richte eine einmalige Aufgabe ein (sie kann als erledigt abgehakt werden, bevor alle Unterpunkte abgehakt sind!)",
"defaultTodo4Checklist1": "Erstelle eine einmalige Aufgabe",
"defaultTodo4Checklist2": "Stelle die Schwierigkeit unter 'Fortgeschrittene Optionen' ein",
"defaultTodo4Checklist3": "optional: bestimme ein Fälligkeitsdatum",
"defaultTodo5Text": "Starte eine (private) Gruppe mit deinen Freunden (Soziales > Gruppe)",
"defaultReward1Text": "15 Minuten Pause",
"defaultReward1Notes": "Individuelle Belohnungen können viele Formen annehmen. Manche Leute verzichten auf ihre Lieblingsserien bis sie genügend Gold gesammelt haben um sie sich leisten zu können.",
"defaultReward2Text": "Kuchen",
"defaultReward2Notes": "Andere geben sich mit einem Stück Kuchen zufrieden. Probiere die Belohnungen zu setzen, die Dich am besten anspornen.",
"defaultTag1": "Morgens",
"defaultTag2": "Mittags",
"defaultTag3": "Abends"
}
}

View file

@ -11,7 +11,7 @@
"businessSample3": "Sortieren und abarbeiten des Posteingangs",
"businessSample4": "Bereite 1 Dokument für den Kunden vor",
"businessSample5": "Kunden anrufen/Anrufe aufschieben",
"businessText": "Habitica auf der Arbeit benutzen",
"businessText": "Habitica im Unternehmen nutzen",
"choreSample1": "Dreckige Klamotten in Wäschekorb stecken",
"choreSample2": "20 Minuten Hausarbeit",
"choreSample3": "Geschirr abspülen",
@ -28,13 +28,13 @@
"companyAbout": "Wie's funktioniert",
"companyBlog": "Blog",
"companyDonate": "Spenden",
"companyExtensions": "Extensions",
"companyExtensions": "Erweiterungen",
"companyPrivacy": "Datenschutz",
"companyTerms": "AGB",
"companyVideos": "Videos",
"contribUse": "Habitica Mitwirkende nutze",
"dragonsilverQuote": "Ich habe unzählige Zeit- und Aufgabenerfassungssysteme ausprobiert… [Habitica] ist das einzige, das mir wirklich hilft Dinge zu erledigen, anstatt sie nur aufzuschreiben.",
"dreimQuote": "Als ich letzten Sommer [Habitica] entdeckte, war ich gerade durch die Hälfte meiner Prüfungen gefallen. Durch die täglichen Aufgaben konnte ich mich organisieren und zur Disziplin zwingen und tatsächlich habe ich letzten Monat alle Prüfungen mit echt guten Noten bestanden.",
"dreimQuote": "When I discovered [Habitica] last summer, I had just failed about half of my exams. Thanks to the Dailies... I was able to organize and discipline myself, and I actually passed all my exams with really good grades a month ago.",
"elmiQuote": "Jeden Morgen freue ich mich aufzustehen und etwas Gold zu verdienen!",
"email": "E-Mail",
"emailNewPass": "E-Mail neues Passwort",
@ -85,9 +85,9 @@
"landingp1": "Das Problem der meisten Produktivitätsapps auf dem Markt ist, dass sie keinen Anreiz bieten, sie dauerhaft zu benutzen. Habitica löst dieses Problem, indem es das Aufbauen von Gewohnheiten zum Spiel macht. Indem es Erfolge belohnt und Misserfolge bestarft, bietet Habitica eine Motivation für Ihre täglichen Aktivitäten.",
"landingp2": "Jedes Mal wenn Ihr eine gute Angewohnheit trainiert, eine tägliche Aufgabe erfüllt oder eine andere Aufgabe erfüllt, belohnt Euch Habitica sofort mit Erfahrungspunkten und Gold. Durch Erfahrungspunkte steigt Ihr im Level auf, verbessert Eure Charakterwerte und schaltet weitere Features frei wie Klassen und Haustiere. Gold kann für Spielgegenstände, die Eurem Charakter nützen ausgegeben werden, oder für persönliche Belohnungen, die Ihr zur Motivation erstellen könnt. Wenn auch der kleinste Erfolg Euch eine sofortige Belohnung verspricht, werdet Ihr Eure Aufgaben immer weniger aufschieben.",
"landingp2header": "Sofortige Belohnung",
"landingp3": "Whenever you indulge in a bad habit or fail to complete one of your daily tasks, you lose health. If your health drops too low, you lose some of the progress you've made. By providing immediate consequences, Habitica can help break bad habits and procrastination cycles before they cause real-world problems.",
"landingp3": "Jedes Mal, wenn ihr einer schlechten Angewohnheit nachgebt oder eure täglichen Aufgaben vernachlässigt, verliert Ihr Lebenspunkte. Wenn Eure Lebenspunkte zu weit sinken, sterbt Ihr und verliert einen Teil Eures Fortschritts. Indem es Konsequenzen setzt, kann Habitica dabei helfen, schlechte Angewohnheiten und ständiges Hinausschieben zu beenden, bevor sie zu Problemen in eurem Leben werden.",
"landingp3header": "Konsequenzen",
"landingp4": "With an active community, Habitica provides the accountability you need to stay on task. With the party system, you can bring in a group of your closest friends to cheer you on. The guild system allows you to find people with similar interests or obstacles, so you can share your goals and swap tips on how to tackle your problems. In Habitica, the community means that you have both the support and the accountability you need to succeed.",
"landingp4": "Mit einer lebendigen Community bietet Habitica die Verbindlichkeit, die ihr braucht, um auf eure Aufgaben konzentriert zu bleiben. Mit dem Gruppensystem könnt ihr eine Gruppe eurer besten Freunde zur Unterstützung rufen. Das Gildensystem erlaubt euch Spieler mit ähnlichen Interessen oder Hindernissen zu finden, damit ihr eure Ziele gemeinsam erreichen könnt, und Tipps, um eure Probleme anzugehen, austauschen könnt. Auf Habitica steht die Community für die Unterstützung und die Verbindlichkeit die ihr braucht um Erfolg zu haben.",
"landingp4header": "Verantwortung",
"leadText": "Habitica ist eine kostenlose Anwendung zur Gewohnheitsbildung und Steigerung der Produktivität, die dein Leben wie ein Spiel betrachtet. Mit Belohnungen und Bestafungen als Motivation und einem starken sozialen Netzwerk als Inspiration kann Habitica dir helfen deine Ziele zu erreichen und gesund, fleißig und glücklich zu werden.",
"login": "Einloggen",
@ -152,7 +152,7 @@
"schoolSample3": "Treffen mit der Lerngruppe",
"schoolSample4": "Notizen für 1 Kapitel machen",
"schoolSample5": "1 Kapitel lesen",
"sixteenBitFilQuote": "I'm getting my jobs and tasks done in record time thanks to [Habitica]. I'm just always so eager to reach my next level-up!",
"sixteenBitFilQuote": "Dank [Habitica] erledige ich meine Aufgaben in Rekordzeit. Ich bin einfach so begierig mein nächstes Level zu erreichen!",
"skysailorQuote": "Meine Gruppe und unsere Quests halten mich im Spiel, was mich motiviert Dinge zu erledigen und mein Leben auf eine positive Art zu verändern.",
"socialTitle": "Habitica - Spiele dein Leben",
"supermouse35Quote": "Ich trainiere mehr und habe meine Medikamente seit Monaten nicht vergessen. Danke Habit. :D",
@ -160,7 +160,7 @@
"tasks": "Aufgaben",
"teamSample1": "Besprechung für Dienstag vorbereiten",
"teamSample2": "Gedanken zur Marketingstrategie machen",
"teamSample3": "Leistungskennzahlen der Woche diskutieren",
"teamSample3": "Discuss this week's KPIs",
"teams": "Teams",
"terms": "AGB",
"testimonialHeading": "Was andere sagen…",

View file

@ -68,7 +68,7 @@
"weaponSpecial3Notes": "Versammlungen, Monster, Leiden: geschafft! Zerstampft! Erhöht Stärke, Intelligenz und Ausdauer um jeweils <%= attrs %>.",
"weaponSpecialCriticalText": "Bedrohlicher Hammer der Bug-Vernichtung",
"weaponSpecialCriticalNotes": "Dieser Meisterkämpfer schlachtete ein bösartiges Github-Monster, dem bereits viele Krieger erlagen. Dieser Hammer, der aus den Knochen von Bug gefertigt ist, teilt mächtige, todbringende Hiebe aus. Erhöht Stärke und Wahrnehmung um jeweils <%= attrs %>.",
"weaponSpecialTridentOfCrashingTidesText": "Dreizack der zerschmetternden Gezeiten",
"weaponSpecialTridentOfCrashingTidesText": "Dreizack der Brechenden Gezeiten",
"weaponSpecialTridentOfCrashingTidesNotes": "Gibt dir die Fähigkeit Fische zu befehligen und deine Aufgaben mit kraftvollen Stichen zu attackieren. Erhöht Intelligenz um <%= int %>.",
"weaponSpecialYetiText": "Speer des Yeti-Zähmers",
"weaponSpecialYetiNotes": "Dieser Speer erlaubt dem Träger, jeden Yeti zu bändigen. Erhöht Stärke um <%= str %>. Limited Edition 2013-2014 Winter Ausrüstung.",
@ -118,7 +118,7 @@
"weaponSpecialSpring2015MageNotes": "Beschwöre Dir eine Karotte mit diesem schönen Zauberstab herauf. Erhöht Intelligenz um <%= int %> und Wahrnehmung um <%= per %>. Limited Edition 2015 Frühlingsausrüstung.",
"weaponSpecialSpring2015HealerText": "Katzenrassel",
"weaponSpecialSpring2015HealerNotes": "Wenn Du sie schüttelst macht sie ein faszinierendes Klimpergeräusch, was JEDEN über Stunden hinweg unterhalten würde. Erhöht Intelligenz um <%= int %>. Limited Edition 2015 Frühlingsausrüstung.",
"weaponSpecialSummer2015RogueText": "Schießende Koralle",
"weaponSpecialSummer2015RogueText": "Feuernde Koralle",
"weaponSpecialSummer2015RogueNotes": "Diese zur Art der Feuerkorallen gehörende Waffe hat die Fähigkeit ihr Gift durch Wasser hindurch wirken zu lassen. Erhöht Stärke um <%= str %>. Limited Edition 2015 Sommer-Ausrüstung.",
"weaponSpecialSummer2015WarriorText": "Sonnenschwertfisch",
"weaponSpecialSummer2015WarriorNotes": "Der Sonnenschwertfisch ist eine gefürchtete Waffe, vorausgesetzt sie kann dazu gebracht werden nicht mehr herumzuzappeln. Erhöht Stärke um <%= str %>. Limited Edition 2015 Sommer-Ausrüstung.",
@ -138,7 +138,7 @@
"weaponArmoireBasicCrossbowNotes": "Diese Armbrust kann die gegnerische Rüstung von großer Entfernung durchbohren! Erhöht Stärke um <%= str %>, Wahrnehmung um <%= per %> und Ausdauer um <%= con %>. Verzauberter Schrank: Unabhängiger Gegenstand.",
"weaponArmoireLunarSceptreText": "Besänftigendes Mondzepter",
"weaponArmoireLunarSceptreNotes": "Die heilende Kraft dieses Zauberstabs nimmt wie der Mond ab und zu. Erhöht Ausdauer um <%= con %> und Intelligenz um <%= int %>. Verzauberter Schrank: Beruhigendes Mondset (Gegenstand 3 von 3).",
"weaponArmoireRancherLassoText": "Viehzüchter Lasso",
"weaponArmoireRancherLassoText": "Viehzüchterlasso",
"weaponArmoireRancherLassoNotes": "Lassos: das ideale Werkzeug zum Einfangen und Zäumen. Erhöht die Stärke um <%= str %>, Wahrnehmung um <%= pro %> und Intelligenz um <%= int %>. Verzauberter Schrank: Viehzüchter Set (Artikel 3 von 3).",
"weaponArmoireMythmakerSwordText": "Sagenumwobenes Schwert",
"weaponArmoireMythmakerSwordNotes": "Obwohl es möglicherweise unbedeutend aussieht, hat dieses Schwert viele Kämpfer zu mytische Helden gemacht. Erhöht Wahrnehmung und Stärke jeweils um <%= attrs %>. Verzauberter Schrank: Goldenes Toga Set (Gegenstand 3 von 3)",
@ -193,7 +193,7 @@
"armorSpecial1Notes": "Ihre unermüdliche Macht bewahrt den Träger vor weltlichem Unbehagen. Erhöht alle Attribute um jeweils <%= attrs %>.",
"armorSpecial2Text": "Jean Chalard's edle Tunika",
"armorSpecial2Notes": "Macht dich besonders flauschig! Erhöht Ausdauer und Intelligenz um jeweils <%= attrs %>.",
"armorSpecialFinnedOceanicArmorText": "Gerippte Meeresrüstung",
"armorSpecialFinnedOceanicArmorText": "Geschuppte Meeresrüstung",
"armorSpecialFinnedOceanicArmorNotes": "Obwohl empfindlich, macht diese Rüstung Deine Haut bei Berührung so gefährlich wie Feuerkorallen. Erhöht die Stärke um <%= str %>.",
"armorSpecialYetiText": "Robe des Yeti-Zähmers",
"armorSpecialYetiNotes": "Flauschig und wild. Erhöht Ausdauer um <%= con %>. Limited Edition 2013-2014 Winter-Ausrüstung.",
@ -249,7 +249,7 @@
"armorSpecialSpring2015MageNotes": "Dein Baumwollmantel passt zu deinem Baumwollschwanz! Erhöht Intelligenz um <%= int %>. Limited Edition 2015 Frühlingsausrüstung.",
"armorSpecialSpring2015HealerText": "Trostspendender Katzenanzug",
"armorSpecialSpring2015HealerNotes": "Dieser weiche Katzenanzug ist bequem und so beruhigend wie Pfefferminztee. Erhöht die Ausdauer um <%= con %>. Limited Edition 2015 Frühlingsausrüstung.",
"armorSpecialSummer2015RogueText": "Rubinschwanz",
"armorSpecialSummer2015RogueText": "Rubinfarbener Schwanz",
"armorSpecialSummer2015RogueNotes": "Dieses Kleidungsstück aus schimmernden Schuppen verwandelt seinen Träger in einen echten Abtrünnigen des Riffs! Erhöht Wahrnehmung um <%= per %>. Limited Edition 2015 Sommer-Ausrüstung.",
"armorSpecialSummer2015WarriorText": "Goldener Schwanz",
"armorSpecialSummer2015WarriorNotes": "Dieses Gewand aus schimmernden Schuppen verwandelt seinen Träger in einen echten Sonnenbarsch-Krieger! Erhöht Ausdauer um <%= con %>. Limited Edition 2015 Sommer-Ausrüstung.",
@ -283,6 +283,8 @@
"armorMystery201504Notes": "In dieser Robe wirst Du fleißig sein wie eine Biene! Verleiht keine Attributboni. April 2015 Abonnentengegenstand.",
"armorMystery201506Text": "Taucheranzug",
"armorMystery201506Notes": "Schnorchel durch ein Korallenriff mit diesem knallbunten Taucheranzug! Gewährt keinen Attributsbonus. Limited Edition 2015 Sommer-Ausrüstung.",
"armorMystery201508Text": "Cheetah Costume",
"armorMystery201508Notes": "Run fast as a flash in the fluffy Cheetah Costume! Confers no benefit. August 2015 Subscriber Item.",
"armorMystery301404Text": "Steampunkanzug",
"armorMystery301404Notes": "Adrett und schneidig, hoho! Februar 3015 Abonennten-Gegenstand. Kein Attributbonus.",
"armorArmoireLunarArmorText": "Beruhigende Mondrüstung",
@ -426,6 +428,8 @@
"headMystery201501Notes": "Die Konstellationen der Sterne funkeln in diesem Helm, und verleihen den Träger die Konzentration, seine Aufgaben zu erfüllen.\nDieser Helm gibt keinen Statuspunktebonus. Januar 2015 Abonnenten Gegenstand.",
"headMystery201505Text": "Grüner Ritterhelm",
"headMystery201505Notes": "Die grüne Feder auf diesem Eisenhelm winkt stolz. Gewährt keinen Attributbonus. Mai 2015 Abonnentengegenstand.",
"headMystery201508Text": "Cheetah Hat",
"headMystery201508Notes": "This cozy cheetah hat is very fuzzy! Confers no benefit. August 2015 Subscriber Item.",
"headMystery301404Text": "Schicker Zylinder",
"headMystery301404Notes": "Ein schicker Zylinder für die feinsten Gentlemänner und -frauen! Januar 3015 Abonennten-Gegenstand. Kein Attributbonus.",
"headMystery301405Text": "Einfacher Zylinder",

View file

@ -13,7 +13,7 @@
"italics": "*Kursiv*",
"bold": "**Fett**",
"strikethrough": "~~Durchgestrichen~~",
"emojiExample": ":smile:",
"emojiExample": ":Lächeln:",
"markdownLinkEx": "[Habitica ist toll!](https://habitica.com)",
"markdownImageEx": "![verpflichtender Alternativtext](https://habitica.com/cake.png \"optionaler Titel zum Drüberfahren mit der Maus\")",
"unorderedListHTML": "+ Erster Gegenstand<br>+ Zweiter Gegenstand<br>+ Dritter Gegenstand",
@ -86,7 +86,7 @@
"noNotifications": "Du hast im Moment keine neuen Nachrichten.",
"clear": "Leeren",
"endTour": "Tour beenden",
"audioTheme": "Audio Theme",
"audioTheme": "Audio Thema",
"audioTheme_off": "Aus",
"audioTheme_danielTheBard": "Daniel der Barde",
"audioTheme_wattsTheme": "Watts' Thema",
@ -111,24 +111,24 @@
"achievementStressbeast": "Retter von Stoïkalm",
"achievementStressbeastText": "Hat beim 2015 Winter Wunderland Event dabei geholfen, das Schreckliche Stressbiest zu besiegen!",
"checkOutProgress": "Schau dir meinen Fortschritt in Habitica an!",
"cardReceived": "Received a card!",
"cardReceivedFrom": "<%= cardType %> from <%= userName %>",
"greetingCard": "Greeting Card",
"cardReceived": "Du hast eine Karte erhalten!",
"cardReceivedFrom": "<%= cardType %>, Von: <%= cardType %>",
"greetingCard": "Grußkarte",
"greetingCardExplanation": "You both receive the Cheery Chum achievement!",
"greetingCardNotes": "Send a greeting card to a party member.",
"greeting0": "Hi there!",
"greeting1": "Just saying hello :)",
"greeting2": "`waves frantically`",
"greeting3": "Hey you!",
"greetingCardNotes": "Einem Gruppenmitglied eine Karte schicken.",
"greeting0": "Hallo!",
"greeting1": "Wollte nur mal hallo sagen :)",
"greeting2": "`winkt hektisch`",
"greeting3": "Hey du!",
"greetingCardAchievementTitle": "Cheery Chum",
"greetingCardAchievementText": "Hey! Hi! Hello! Sent or received <%= cards %> greeting cards.",
"thankyouCard": "Thank-You Card",
"greetingCardAchievementText": "Hey! Hi! Hallo! Hat <%= cards %> Grußkarten verschickt.",
"thankyouCard": "Dankeskarte",
"thankyouCardExplanation": "You both receive the Greatly Grateful achievement!",
"thankyouCardNotes": "Send a Thank-You card to a party member.",
"thankyou0": "Thank you very much!",
"thankyou1": "Thank you, thank you, thank you!",
"thankyou2": "Sending you a thousand thanks.",
"thankyou3": "I'm very grateful - thank you!",
"thankyouCardAchievementTitle": "Greatly Grateful",
"thankyouCardAchievementText": "Thanks for being thankful! Sent or received <%= cards %> Thank-You cards."
"thankyouCardNotes": "Schicke eine Dankeskarte an ein Gruppenmitglied.",
"thankyou0": "Vielen Dank!",
"thankyou1": "Danke, danke, danke!",
"thankyou2": "Ich danke dir tausend mal.",
"thankyou3": "Im bin sehr dankbar - danke!",
"thankyouCardAchievementTitle": "Danke vielmals.",
"thankyouCardAchievementText": "Danke für deine Dankbarkeit! Hat <%= cards %> Dankeskarten verschickt. "
}

View file

@ -14,11 +14,11 @@
"valentineCardExplanation": "Dafür, dass ihr so ein zuckersüßes Gedicht ertragen habt, erhaltet ihr beide das \"Liebevolle Freunde\" Abzeichen",
"valentineCardNotes": "Einem Gruppenmitglied eine Valentinskarte schicken.",
"valentine0": "\"Rosen sind rot\n\nMeine Aufgabenliste ist klein\n\nIch bin froh mit dir \n\nIn einer Gruppe zu sein!\"",
"valentine1": "\"Roses are red\n\nViolets are nice\n\nLet's get together\n\nAnd fight against Vice!\"",
"valentine2": "\"Roses are red\n\nThis poem style is old\n\nI hope that you like this\n\n'Cause it cost ten Gold.\"",
"valentine3": "\"Roses are red\n\nIce Drakes are blue\n\nNo treasure is better\n\nThan time spent with you!\"",
"valentineCardAchievementTitle": "Adoring Friends",
"valentineCardAchievementText": "Aww, you and your friend must really care about each other! Sent or received <%= cards %> Valentine's Day cards.",
"valentine1": "\"Rosen sind rot\n\nKämpfe bringen Zaster\n\nLos, schließ dich mir an\n\nUnd wir besiegen die Laster!",
"valentine2": "\"Rosen sind rot\n\nDieses Gedicht ist mir hold\n\nIch hoffe du magst es\n\nDenn mich kostet's 10 Gold.\"",
"valentine3": "\"Rosen sind rot\n\nEisdrachen sind blau\n\nOhne deine Begleitung\n\nIst Habitica grau!\"",
"valentineCardAchievementTitle": "Heißgeliebte Freunde",
"valentineCardAchievementText": "Ohh, deine Freunde und du, ihr müsst euch ja wirklich gern haben. Du hast insgesamt <%= cards %> Valentinstagskarten gesendet und bekommen.",
"polarBear": "Eisbär",
"turkey": "Truthahn",
"polarBearPup": "Eisbärenjunges",
@ -29,23 +29,23 @@
"seasonalShopClosedText": "Der Saisonale Shop ist gerade geschlossen!! Ich weiß nicht, wo die Saisonzauberin gerade ist, aber ich wette sie wird während der nächsten <a href='http://habitica.wikia.com/wiki/Grand_Galas' target='_blank'>Grand Gala</a> wieder zurück sein!",
"seasonalShopText": "Willkommen zum Jahreszeitenmarkt!! Momentan haben wir <a href='http://habitica.wikia.com/wiki/Item_Availability' target='_blank'>Frühlingsgegenstände</a> auf Lager. Alles hier wird während des Frühlingsevents, das jedes Jahr stattfindet, verfügbar sein. Allerdings nur bis zum 30. April, also stocke jetzt auf, ansonsten musst du bis nächstes Jahr warten.",
"seasonalShopSummerText": "Willkommen zum Jahreszeitenmarkt!! Momentan haben wir <a href='http://habitica.wikia.com/wiki/Item_Availability' target='_blank'>jahreszeitlich wechselnde</a> Gegenstände auf Lager. Alles hier wird während des Sommerevents, das jedes Jahr stattfindet, verfügbar sein. Allerdings nur bis zum 31. Juli, also stocke jetzt auf, ansonsten musst du bis nächstes Jahr warten.",
"seasonalShopRebirth": "Wenn Du eine Sphäre der Wiedergeburt benutzt hast, kannst Du diese Ausrüstung wieder in der Belohnungs Spalte finden und kaufen, nachdem Du den Item Shop freigeschaltet hast. Zunächst wirst Du nur die Items für deine aktuelle Klasse kaufen können (zu Beginn Krieger), aber keine Sorge, die anderen Klassen spezifischen Items werden Dir zur Verfügung stehen, wenn Du zu der entsprechenden Klasse wechselst.",
"seasonalShopRebirth": "If you've used the Orb of Rebirth, you can repurchase this equipment in the Rewards Column. Initially, you'll only be able to purchase the items for your current class (Warrior by default), but fear not, the other class-specific items will become available if you switch to that class.",
"candycaneSet": "Zuckerstange (Magier)",
"skiSet": "Ski-Attentäter (Schurke)",
"snowflakeSet": "Schneeflocke (Heiler)",
"yetiSet": "Yeti Zähmer (Krieger)",
"toAndFromCard": "To: <%= toName %>, From: <%= fromName %>",
"toAndFromCard": "An: <%= toName %>, Von: <%= fromName %>",
"nyeCard": "Neujahrskarte",
"nyeCardExplanation": "For celebrating the new year together, you both receive the \"Auld Acquaintance\" badge!",
"nyeCardNotes": "Einem Gruppenmitglied eine Neujahrskarte schicken.",
"seasonalItems": "Saisonaler Artikel",
"nyeCardAchievementTitle": "Auld Acquaintance",
"nyeCardAchievementText": "Happy New Year! Sent or received <%= cards %> New Year's cards.",
"nye0": "Happy New Year! May you slay many a bad Habit.",
"nye1": "Happy New Year! May you reap many Rewards.",
"nye2": "Happy New Year! May you earn many a Perfect Day.",
"nye3": "Happy New Year! May your To-Do list stay short and sweet.",
"nye4": "Happy New Year! May you not get attacked by a raging Hippogriff.",
"nyeCardAchievementTitle": "Alte(r) Bekannte(r)",
"nyeCardAchievementText": "Fröhliches neues Jahr! Du hast <%= cards %> Neujahrskarten verschickt oder erhalten.",
"nye0": "Fröhliches neues Jahr! Mögest du viele schlechte Angewohnheiten erlegen.",
"nye1": "Fröhliches neues Jahr! Mögest du viele Belohnungen ernten.",
"nye2": "Fröhliches neues Jahr! Mögest du viele Perfekte Tage verdienen.",
"nye3": "Fröhliches neues Jahr! Möge deine Aufgabenliste kurz und knackig bleiben.",
"nye4": "Fröhliches neues Jahr! Mögest du nicht von einem vandalierenden Hippogreif angegriffen werden.",
"holidayCard": "Du hast eine Grußkarte erhalten!",
"mightyBunnySet": "Mächtiges Häschen (Krieger)",
"magicMouseSet": "Magische Maus (Magier)",

View file

@ -31,7 +31,7 @@
"paymentMethods": "Zahlungsarten:",
"classGear": "Klassenausrüstung",
"classGearText": "Zuallererst: Keine Panik! Deine alte Ausrüstung ist in Deinem Inventar und Du trägst jetzt Deine Lehrling <strong><%= klass %></strong>-Ausrüstung. Die Ausrüstung Deiner Klasse zu tragen verleiht Dir einen 50% Bonus auf ihre Werte. Aber Du kannst jederzeit zu Deiner alten Ausrüstung zurückwechseln.",
"classStats": "These are your class's stats; they affect the game-play. Each time you level up, you get one point to allocate to a particular stat. Hover over each stat for more information.",
"classStats": "Dies sind die Statuswerte deiner Klasse; sie beeinflussen das Spiel. Jedes Mal, wenn du einen Level aufsteigst, erhälst du einen Punkt, den du einem Statuswert zuordnen kannst. Bewege die Maus über die Statuswerte für weitere Informationen.",
"autoAllocate": "Automatische Verteilung",
"autoAllocateText": "Falls Du eine automatische Verteilung wählst, werden die Punkte automatisch verteilt, abhängig von den Attributen Deiner Aufgaben, die Du unter <strong>Aufgabe > Bearbeiten > Erweitert > Attribute</strong> finden kannst. Ein Beispiel: Wenn Du oft im Fitnessstudio bist und die entsprechende Aufgabe auf \"körperlich\" gesetzt ist, bekommst Du automatisch Stärke.",
"spells": "Fähigkeiten",
@ -71,11 +71,14 @@
"tourHabitsProceed": "Das leuchtet ein!",
"tourRewardsBrief": "<strong>Liste der Belohnungen</strong><ul><li>Gib dein hart verdientes Gold hier aus!</li><li>Kaufe Ausrüstung für deinen Avatar oder führe eigene Belohnungen ein.</li></ul>",
"tourRewardsProceed": "Das war's!",
"welcomeToHabit": "Willkommen bei Habitica, einem Spiel, das dein Leben verbessert!",
"welcome1": "Erstelle und bearbeite einen Avatar, der dich im Spiel repräsentiert.",
"welcome2": "Deine Aufgaben aus dem wirklichen Leben beeinflussen das Leben (HP), die Erfahrung (XP) und das Gold deines Avatars!",
"welcome3": "Beende Aufgaben um Erfahrung (XP) und Gold zu verdienen, welche tolle Features und Belohnungen freischalten!",
"welcomeToHabit": "Welcome to Habitica!",
"welcome1": "Create a basic avatar.",
"welcome1notes": "This avatar will represent you as you progress.",
"welcome2": "Set up your tasks.",
"welcome2notes": "How well you do on your real-life tasks will control how well you do in the game!",
"welcome3": "Progress in life and the game!",
"welcome3notes": "As you improve your life, your avatar will level up and unlock pets, quests, equipment, and more!",
"welcome4": "Vermeide schlechte Gewohnheiten, die Lebenspunkte (HP) abziehen oder dein Avatar wird sterben!",
"welcome5": "Jetzt kannst du deinen Avatar anpassen und deine Aufgaben einrichten...",
"imReady": "Ich bin bereit!"
"imReady": "Enter Habitica"
}

View file

@ -32,11 +32,13 @@
"noFood": "Du hast im Moment weder Futter noch magische Sättel.",
"dropsExplanation": "Wenn Du nicht warten willst, bis du diese Gegenstände findest, kannst Du sie mit Edelsteinen schneller bekommen. <a href=\"http://habitica.wikia.com/wiki/Drops\">Lerne mehr über das Beutesystem.</a>",
"beastMasterProgress": "\"Meister aller Bestien\" Fortschritt",
"stableBeastMasterProgress": "Beast Master Progress: <%= number %> Pets Found",
"beastAchievement": "Du hast den \"Meister aller Bestien\" Erfolg dafür erhalten, dass Du alle Haustiere gesammelt hast!",
"beastMasterName": "Meister aller Bestien",
"beastMasterText": "Hat alle 90 Haustiere gesammelt (unglaublich schwer, gratuliere diesem Spieler!)",
"beastMasterText2": "und hat seine Haustiere insgesamt <%= count %> mal freigelassen",
"mountMasterProgress": "\"Meister aller Reittiere\" Fortschritt",
"stableMountMasterProgress": "Mount Master Progress: <%= number %> Mounts Tamed",
"mountAchievement": "Du hast die \"Meister aller Reittiere\" Auszeichnung erhalten, da Du alle Reittiere gezähmt hast!",
"mountMasterName": "Meister aller Reittiere",
"mountMasterText": "Hat alle 90 Reittiere gezähmt (noch viel schwieriger, gratuliere diesem Spieler!)",

View file

@ -11,7 +11,7 @@
"invitations": "Einladungen",
"completed": "Erfüllt!",
"youReceived": "Du hast folgendes erhalten:",
"dropQuestCongrats": "Gratulation zum Erwerb dieser Questschriftrolle! Du kannst nun deine Gruppe dazu einladen das Quest zu starten oder du kommst irgendwann darauf zurück unter Inventar > Quests.",
"dropQuestCongrats": "Gratulation zum Erwerb dieser Questschriftrolle! Du kannst nun deine Gruppe dazu einladen die Quest zu starten oder du kommst irgendwann darauf zurück unter Inventar > Quests.",
"questSend": "Ein Klick auf \"Einladen\" sendet eine Einladung an Deine Gruppenmitglieder. Sobald alle Mitglieder diese angenommen oder abgelehnt haben, beginnt die Quest. Der Status ist unter Optionen > Soziales > Gruppe einsehbar.",
"inviteParty": "Gruppe einladen",
"questInvitation": "Quest Einladung:",

View file

@ -62,7 +62,7 @@
"questVice1Notes": "<p>Es heißt, dass in den Höhlen von Mount Habitica ein schreckliches Übel lauert. Das Monster ist ein Großdrache von gewaltiger Macht dessen bloße Gegenwart den Willen der stärksten Helden des Landes beugt und in schlechte Angewohnheiten und Faulheit verkehrt, Laster der Schattenwyrm. Tapfere Habiteers, erhebt Euch und erschlagt dieses Untier ein für allemal, aber nur, wenn Ihr Euch zutraut seiner gewaltigen Macht zu widerstehen. </p><h3>Laster Teil 1: </h3><p>Denn wie könntet Ihr es wagen gegen die Bestie anzutreten solange Ihr Euch in ihrem Bann befindet? Werdet nicht die Beute von Faulheit und schlechten Angewohnheiten! Strengt euch an um den dunklen Einfluss des Drachen der Euch umfängt zu bannen! <p>",
"questVice1Boss": "Lasters Schatten",
"questVice1DropVice2Quest": "Laster Teil 2 (Rolle)",
"questVice2Text": "Laster, Teil 2: Finde des Wyrmes Hort",
"questVice2Text": "Laster, Teil 2: Finde den Hort des Wyrmes",
"questVice2Notes": "Nachdem Laster keinen Einfluss mehr auf Euch hat, spürt Ihr lange vergessene Stärke zu euch zurückkehren. Vertrauend auf Eure Fähigkeit dem Einfluss des Wyrms zu widerstehen macht Ihr Euch auf den Weg zu Mount Habitica. Ihr nähert Euch dem Eingang der Höhle und stoppt. Ein Schwall von Schatten, nebelgleich quillt aus der Felsöffnung. Es ist fast unmöglich irgendetwas zu sehen. Das Licht Eurer Laterne scheint auf eine Wand von Schatten zu treffen. Es heisst, dass nur magisches Licht den höllischen Dunstkreis des Drachen durchdringen kann. Nur wenn Ihr genügend Lichtkristalle findet, könnt ihr es bis zu dem Drachen selbst schaffen.",
"questVice2CollectLightCrystal": "Licht Kristalle",
"questVice2DropVice3Quest": "Laster Teil 3 (Rolle)",
@ -81,7 +81,7 @@
"questMoonstone2Notes": "<p>Der tapfere Waffenschmied @Inventrix hilft dir dabei, die verzauberten Mondsteine zu einer Kette zu verarbeiten. Du bist endlich bereit, Recidivate zu konfrontieren, aber als Du die Sümpfe der Stagnation betrittst, kommt eine furchtbare Kälte über dich. </p><br/><p>Ein fauler Atem flüstert in dein Ohr. \"Du bist zurück? Wie entzückend...\" Du drehst dich um und greifst an, und unter dem Licht der Mondsteinkette trifft deine Waffe festes Fleisch. \"Du magst mich abermals an die Welt gebunden haben,\" stößt Recidivate wütend hervor, \"aber jetzt ist der Zeitpunkt gekommen, wo du sie verlässt!\"</p>",
"questMoonstone2Boss": "Die Totenbeschwörerin",
"questMoonstone2DropMoonstone3Quest": "Die Mondsteinkette Teil 3: Recidivate Transformiert (Rolle)",
"questMoonstone3Text": "Die Mondsteinkette Teil 3: Recidivate Transformiert",
"questMoonstone3Text": "Die Mondsteinkette Teil 3: Recidivate transformiert",
"questMoonstone3Notes": "<p>Recidivate fällt zu Boden und Du schlägst mit der Mondsteinkette nach ihr. Zu deinem Entsetzen reißt Recidivate die Steine an sich und ihre Augen leuchten vor Triumph. </p><br/><p>\"Törichte Kreatur des Fleisches!\", schreit sie. \"Es ist wahr, die Mondsteine werden mich wieder in eine körperliche Form zurückversetzen, aber anders, als Du dir vorgestellt hast. Wenn der volle Mond zunimmt, wächst auch meine Macht, und aus den Schatten rufe ich deinen gefürchtetsten Feind hervor!\" </p><br/><p>Ein übler grüner Nebel steigt aus dem Sumpf auf und Recidivate's Körper windet und dreht sich und verzerrt sich in eine Form, die dich mit Schrecken erfüllt - der untote Körper von Vice, wiederauferstanden.</p>",
"questMoonstone3Completion": "<p>Du atmest schwer und Schweiß brennt in Deinen Augen als der untote Wyrm zusammenbricht. Die Überreste von Recidivate lösen sich in einen dünnen, grauen Nebel auf, der sich bald durch eine frisch aufkommende Brise zerstreut. In der Ferne hörst Du die Schlachtrufe von Habiticanern, die ihre schlechten Gewohnheiten ein für und allemal besiegen.</p><br/><p>@Baconsaur, der Herr aller Bestien, landet mit seinem Greif neben Dir. \"Ich habe das Ende Deines Kampfes vom Himmel aus beobachtet und es hat mich sehr berührt. Bitte nimm diese verzauberte Tunika - Deine Tapferkeit zeugt von einem edlen Herzen und ich glaube, dass Du dazu bestimmt bist, sie zu bekommen.\"</p>",
"questMoonstone3Boss": "Nekro-Laster",
@ -237,5 +237,11 @@
"questDilatoryDistress3Boss": "Adva, die verdränge Meerjungfrau",
"questDilatoryDistress3DropFish": "Fisch (Futter)",
"questDilatoryDistress3DropWeapon": "Dreizack der zerschmetternden Gezeiten (Waffe)",
"questDilatoryDistress3DropShield": "Mondperlenschild (Schildhand Item)"
"questDilatoryDistress3DropShield": "Mondperlenschild (Schildhand Item)",
"questCheetahText": "Such a Cheetah",
"questCheetahNotes": "As you hike across the Sloensteadi Savannah with your friends @PainterProphet, @tivaquinn, @Unruly Hyena, and @Crawford, you're startled to see a Cheetah screeching past with a new Habitican clamped in its jaws. Under the Cheetah's scorching paws, tasks burn away as though complete -- before anyone has the chance to actually finish them! The Habitican sees you and yells, \"Please help me! This Cheetah is making me level too quickly, but I'm not getting anything done. I want to slow down and enjoy the game. Make it stop!\" You fondly remember your own fledgling days, and know that you have to help the newbie by stopping the Cheetah!",
"questCheetahCompletion": "The new Habitican is breathing heavily after the wild ride, but thanks you and your friends for your help. \"I'm glad that Cheetah won't be able to grab anyone else. It did leave some Cheetah eggs for us, so maybe we can raise them into more trustworthy pets!\"",
"questCheetahBoss": "Cheetah",
"questCheetahDropCheetahEgg": "Cheetah (Egg)",
"questCheetahUnlockText": "Unlocks purchasable Cheetah eggs in the Market"
}

View file

@ -1,10 +1,10 @@
{
"rebirthNew": "Wiedergeburt: Ein neues Abenteuer erwartet Dich!",
"rebirthUnlock": "Du hast die Wiedergeburt freigeschaltet! Dieser besondere Dienst gestattet es Dir ein neues Spiel mit Level 1 zu beginnen, jedoch Deine Aufgaben, Erfolge, Haustiere und mehr zu behalten. Verwende den Gegenstand, um neues Leben in Habitica zu bringen wenn Du glaubst Alles erreicht zu haben, oder um neue Feature auf dem Blickwinkel eines neuen Spielers zu erleben!",
"rebirthUnlock": "Du hast die Wiedergeburt freigeschaltet! Dieser besondere Dienst gestattet es dir, ein neues Spiel mit Level 1 zu beginnen, jedoch deine Aufgaben, Erfolge, Haustiere und mehr zu behalten. Verwende den Gegenstand, um neues Leben in Habitica zu bringen, wenn du glaubst alles erreicht zu haben, oder um neue Features aus dem Blickwinkel eines neuen Charakters zu erleben!",
"rebirthBegin": "Wiedergeburt: Beginne ein neues Abenteuer",
"rebirthStartOver": "Die Wiedergeburt setzt Deinen Charakter auf Level 1 zurück, als ob Du ein neues Konto erstellt hättest.",
"rebirthStartOver": "Rebirth starts your character over from Level 1.",
"rebirthAdvList1": "Du erhältst volle Lebenspunkte.",
"rebirthAdvList2": "Du hast keine Erfahrung, Gold oder Ausrüstung.",
"rebirthAdvList2": "You have no Experience, Gold, or Equipment (with the exception of free items like Mystery items).",
"rebirthAdvList3": "Deine Gewohnheiten, täglichen Aufgaben und Aufgaben werden auf Gelb gesetzt und Strähnen starten von vorn.",
"rebirthAdvList4": "Du hast die Anfangsklasse Krieger bis Du eine neue Klasse freigeschaltet hast.",
"rebirthInherit": "Dein neuer Charakter erbt ein paar Dinge von seinem Vorgänger:",
@ -22,4 +22,4 @@
"rebirthPop": "Starte einen neuen Charakter mit Level 1, aber behalte Erfolge, Sammlungen und Aufgaben mit Verlauf bei.",
"rebirthName": "Sphäre der Wiedergeburt",
"reborn": "Wiedergeboren, max. Level <%= reLevel %>"
}
}

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@ -15,7 +15,7 @@
"startAdvCollapsed": "Erweiterte Optionen standartmäßig verdecken",
"startAdvCollapsedPop": "Mit dieser Option werden die erweiterten Optionen verdeckt, wenn Du eine Aufgabe das erste mal bearbeitest.",
"showTour": "Anleitung anzeigen",
"restartTour": "Startet die Einleitungs Tour, die Du als erstes auf Habitica gesehen hast neu.",
"restartTour": "Startet die Einleitungs Tour, die Du als erstes auf Habitica gesehen hast, neu.",
"showBailey": "Bailey anzeigen",
"showBaileyPop": "Locke Bailey die Marktschreierin aus ihrem Versteck um alte Neuigkeiten anzuzeigen.",
"fixVal": "Charakterwerte reparieren",
@ -82,8 +82,8 @@
"emailChange2": "admin@habitica.com",
"emailChange3": "Bitte gib sowohl Deine alte und neue Email-Adresse, als auch Deine Benutzer ID an.",
"username": "Login Name",
"usernameOrEmail": "Login Name oder Emailadresse",
"email": "Email",
"usernameOrEmail": "Login Name oder E-Mail-Adresse",
"email": "E-Mail",
"registeredWithFb": "Mit Facebook registriert",
"loginNameDescription1": "Dies hier benutzt Du, um Dich bei Habitica einzuloggen. Gehe zu",
"loginNameDescription2": "Benutzer->Profil",
@ -106,13 +106,13 @@
"unsubscribedTextUsers": "Du hast dich erfolgreich von allen Habitica E-Mails abgemeldet. In den <a href=\"/#/options/settings/notifications\">Einstellungen</a> kannst Du angeben welche E-Mails Du erhalten willst (Anmeldung erforderlich).",
"unsubscribedTextOthers": "Du wirst keine weitere E-Mails von Habitica erhalten.",
"unsubscribeAllEmails": "Häkchen setzen, um keine weiteren Emails zu erhalten",
"unsubscribeAllEmailsText": "Indem ich hier ein Häkchen gesetzt habe, bestätige ich, dass ich verstanden habe, dass ich aus allen Habitica Email-Listen ausgetragen wurde. Habitica kann mir keine Emails mehr zu wichtigen Änderungen der Seite oder meines Accounts schicken.",
"unsubscribeAllEmailsText": "Indem ich hier ein Häkchen gesetzt habe, bestätige ich, dass ich verstanden habe, dass ich aus allen Habitica E-Mail-Listen ausgetragen wurde. Habitica kann mir keine E-Mails mehr zu wichtigen Änderungen der Seite oder meines Accounts schicken.",
"correctlyUnsubscribedEmailType": "Erfolgreich \"<%= emailType %>\"-E-Mails abbestellt.",
"subscriptionRateText": "Alle <%= months %> Monate wiederkehrender Preis: <%= price %>$",
"benefits": "Vorteile",
"coupon": "Gutschein",
"couponPlaceholder": "Gib Deinen Gutschein Code ein",
"couponText": "Manchmal verteilen wir auf Events Coupon-Codes für spezielle Ausrüstung (z.B. an unserem WonderCon-Stand)",
"couponText": "Manchmal verteilen wir auf Events Coupon-Codes für spezielle Ausrüstung (z. B. an unserem WonderCon-Stand)",
"apply": "Anwenden",
"resubscribe": "Wieder abonnieren",
"promoCode": "Aktionscode",

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@ -1,7 +1,7 @@
{
"subscription": "Abonnements",
"subscriptions": "Abonnements",
"subDescription": "Buy gems with gold, get monthly mystery items, retain progress history, double daily drop-caps, support the devs. Click for more info.",
"subDescription": "Kaufe Edelsteine mit Gold, bekomme monatlich Überraschungsgegenstände, erhalte deinen Fortschrittsverlauf, verdopple das tägliche Beutelimit und unterstütze die Entwickler. Klicke um mehr zu erfahren.",
"buyGemsGold": "Kaufe Edelsteine mit Gold",
"buyGemsGoldText": "Alexander der Händler verkauft dir Edelsteine für den Preis von <%= gemCost %> Goldstücken pro Edelstein. Seine monatlichen Lieferungen sind anfangs beschränkt auf <%= gemLimit %> Edelsteine pro Monat, aber dieses Limit erhöht sich um 5 Edelsteine für alle drei Monate, die du ein fortlaufendes Abo hast, bis zu einem Maximum von 50 Edelsteinen pro Monat!",
"retainHistory": "Behalte alle Verlaufeinträge",
@ -21,7 +21,7 @@
"groupText2": "Weiter unten sind weitere Boni für solche Pläne aufgelistet, trete mit uns in Verbindung um mehr Informationen zu erhalten!",
"planFamily": "Familien (in naher Zukunft)",
"planGroup": "Gruppen (in naher Zukunft)",
"dedicatedHost": "Dedicated Hosting",
"dedicatedHost": "Dediziertes Hosting",
"dedicatedHostText": "Dedicated Hosting: Du erhältst Deine eigene Datenbank und Server, gehosted von Habitica, oder - wahlweise - installieren wir es auch im Netzwerk Deiner Organisation. Wenn nicht, dann sieht der Plan \"Shared Hosting\" vor: Deine Organisation verwendet die selbe Datenbank wie Habitica, aber läuft unabhängig davon. Deine Mitglieder sind getrennt und geschützt von dem Gasthaus und Gilden, aber dennoch auf dem selben Server/Datenbank.",
"individualSub": "Einzelne Abonnements",
"subscribe": "Abonniere",
@ -34,7 +34,7 @@
"organizationSubText": "Mitglieder der Organisation nehmen außerhalb von Habitica teil, das bringt Deinen Teilnehmern einen Konzentrationsvorteil.",
"hostingType": "Art des Hostings",
"hostingTypeText": "Shared hosting bedeutet, Deine Organisation verwendet die selbe Datenbank wie Habitica, obwohl Du nicht mit Habitica interagierst. Dedicated bedeutet, Du bekommst Deine eigene Datenbank und Server. Du kannst wählen, ob Du Habitica auf Deinem Server oder Datenbank hosten möchtest, oder ob wir es auf unserem Server installieren.",
"dedicated": "Dedicated",
"dedicated": "Dediziert",
"customDomain": "Wählbare Domain",
"customDomainText": "Wir können Dir wahlweise eine eigene Domain für die Intallation zur Verfügung stellen.",
"maxPlayers": "Max. Teilnehmer",

View file

@ -78,9 +78,9 @@
"streakSingular": "Perfektionist",
"streakSingularText": "Hat eine 21-tägige Strähne bei einer täglichen Aufgaben erreicht",
"perfectName": "Perfekt(e) Tag(e)",
"perfectText": "Hat alle täglichen Aufgaben an <%= perfects %> Tagen erfüllt. Mit diesem Erfolg erhältst Du eine +level/2 Stärkung aller Attribute für den nächsten Tag.",
"perfectText": "Completed all active Dailies on <%= perfects %> days. With this achievement you get a +level/2 buff to all attributes for the next day. Levels greater than 100 don't have any additional effects on buffs.",
"perfectSingular": "Perfekt(e) Tag(e)",
"perfectSingularText": "Hat alle täglichen Aufgaben an einem Tagen erfüllt. Mit diesem Erfolg erhältst Du eine +level/2 Stärkung aller Attribute für den nächsten Tag.",
"perfectSingularText": "Completed all active Dailies in one day. With this achievement you get a +level/2 buff to all attributes for the next day. Levels greater than 100 don't have any additional effects on buffs.",
"streakerAchievement": "Du hast den \"Streaker\"-Erfolg erlangt! Die 21-Tages-Marke ist ein Meilenstein für das Bilden von Gewohnheiten. Du erhältst diesen Erfolg alle 21 Tage neu (gestapelt), auch für die selbe tägliche Aufgabe.",
"fortifyName": "Verstärkungstrank",
"fortifyPop": "Setzt alle Aufgaben auf den Anfangswert (gelb) zurück und füllt Deine Lebenspunkte wieder auf.",

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@ -119,5 +119,14 @@
"backgroundSunsetSavannahText": "Sunset Savannah",
"backgroundSunsetSavannahNotes": "Stalk across the Sunset Savannah.",
"backgroundTwinklyPartyLightsText": "Twinkly Party Lights",
"backgroundTwinklyPartyLightsNotes": "Dance under Twinkly Party Lights!"
"backgroundTwinklyPartyLightsNotes": "Dance under Twinkly Party Lights!",
"backgrounds092015": "SET 16: Released September 2015",
"backgroundMarketText": "Habitica Market",
"backgroundMarketNotes": "Shop in the Habitica Market.",
"backgroundStableText": "Habitica Stable",
"backgroundStableNotes": "Tend mounts in the Habitica Stable.",
"backgroundTavernText": "Habitica Tavern",
"backgroundTavernNotes": "Visit the Habitica Tavern."
}

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@ -159,6 +159,8 @@
"weaponArmoireMythmakerSwordNotes": "Though it may seem humble, this sword has made many mythic heroes. Increases Perception and Strength by <%= attrs %> each. Enchanted Armoire: Golden Toga Set (Item 3 of 3)",
"weaponArmoireIronCrookText": "Iron Crook",
"weaponArmoireIronCrookNotes": "Fiercely hammered from iron, this iron crook is good at herding sheep. Increases Perception and Strength by <%= attrs %> each. Enchanted Armoire: Horned Iron Set (Item 3 of 3)",
"weaponArmoireGoldWingStaffText": "Gold Wing Staff",
"weaponArmoireGoldWingStaffNotes": "The wings on this staff constantly flutter and twist. Increases all attributes by <%= attrs %> each. Enchanted Armoire: Independent Item.",
"armor": "armor",
@ -329,6 +331,8 @@
"armorArmoireGoldenTogaNotes": "This glimmering toga is only worn by true heroes. Increases Strength and Constitution by <%= attrs %> each. Enchanted Armoire: Golden Toga Set (Item 1 of 3).",
"armorArmoireHornedIronArmorText": "Horned Iron Armor",
"armorArmoireHornedIronArmorNotes": "Fiercely hammered from iron, this horned armor is nearly impossible to break. Increases Constitution by <%= con %> and Perception by <%= per %>. Enchanted Armoire: Horned Iron Set (Item 2 of 3).",
"armorArmoirePlagueDoctorOvercoatText": "Plague Doctor Overcoat",
"armorArmoirePlagueDoctorOvercoatNotes": "An authentic overcoat worn by the doctors who battle the Plague of Procrastination! Increases Intelligence by <%= int %>, Strength by <%= str %>, and Constitution by <%= con %>. Enchanted Armoire: Plague Doctor Set (Item 3 of 3).",
"headgear": "headgear",
@ -501,6 +505,12 @@
"headArmoireGoldenLaurelsNotes": "These golden laurels reward those who have conquered bad habits. Increases Perception and Constitution by <%= attrs %> each. Enchanted Armoire: Golden Toga Set (Item 2 of 3).",
"headArmoireHornedIronHelmText": "Horned Iron Helm",
"headArmoireHornedIronHelmNotes": "Fiercely hammered from iron, this horned helmet is nearly impossible to break. Increases Constitution by <%= con %> and Strength by <%= str %>. Enchanted Armoire: Horned Iron Set (Item 1 of 3).",
"headArmoireYellowHairbowText": "Yellow Hairbow",
"headArmoireYellowHairbowNotes": "Become perceptive, strong, and smart while wearing this beautiful Yellow Hairbow! Increases Perception, Strength, and Intelligence by <%= attrs %> each. Enchanted Armoire: Independent Item.",
"headArmoireRedFloppyHatText": "Red Floppy Hat",
"headArmoireRedFloppyHatNotes": "Many spells have been sewn into this simple hat, giving it a radiant red color. Increases Constitution, Intelligence, and Perception by <%= attrs %> each. Enchanted Armoire: Independent Item.",
"headArmoirePlagueDoctorHatText": "Plague Doctor Hat",
"headArmoirePlagueDoctorHatNotes": "An authentic hat worn by the doctors who battle the Plague of Procrastination! Increases Strength by <%= str %>, Intelligence by <%= int %>, and Constitution by <%= con %>. Enchanted Armoire: Plague Doctor Set (Item 1 of 3).",
"offhand": "shield-hand item",
@ -713,5 +723,9 @@
"eyewearMystery301404Text": "Eyewear Goggles",
"eyewearMystery301404Notes": "No eyewear could be fancier than a pair of goggles - except, perhaps, for a monocle. Confers no benefit. April 3015 Subscriber Item.",
"eyewearMystery301405Text": "Monocle",
"eyewearMystery301405Notes": "No eyewear could be fancier than a monocle - except, perhaps, for a pair of goggles. Confers no benefit. July 3015 Subscriber Item."
"eyewearMystery301405Notes": "No eyewear could be fancier than a monocle - except, perhaps, for a pair of goggles. Confers no benefit. July 3015 Subscriber Item.",
"eyewearArmoirePlagueDoctorMaskText": "Plague Doctor Mask",
"eyewearArmoirePlagueDoctorMaskNotes": "An authentic mask worn by the doctors who battle the Plague of Procrastination. Confers no benefit. Enchanted Armoire: Plague Doctor Set (Item 2 of 3)."
}

View file

@ -33,7 +33,7 @@
"challengeTagPop": "Challenges appear on tag-lists & task-tooltips. So while ye'll want a descriptive title above, ye'll also need a 'short name'. Eg, 'Lose 10 pounds in 3 months' might become '-10lb' (Click fer more info).",
"challengeDescr": "Description",
"prize": "Treasure",
"prizePop": "If someone can 'win' your challenge, you can optionally award that winner a Gem prize. The maximum number you can award is the number of gems you own (plus the number of guild gems, if you created this challenge's guild). Note: This prize can't be changed later.",
"prizePop": "If someone can 'win' yer challenge, ye can optionally award that winner a Sapphire prize. Th' maximum number ye can award be th' number o' sapphires ye own (plus th' number o' alliance sapphires, if ye formed this challenge's alliance). Note: This prize can't be changed later.",
"prizePopTavern": "If someone can 'win' yer challenge, ye can award tha' winner a Sapphire prize. Max = number o' sapphires ye own. Note: This prize can't be changed later an' Tavern challenges will not be refunded if the challenge is cancelled.",
"publicChallenges": "Minimum 1 Sapphire fer <strong> public challenges </strong> (helps prevent spam, it really does).",
"officialChallenge": "Official Habitica Challenge",
@ -43,8 +43,8 @@
"exportChallengeCSV": "Export to CSV",
"selectGroup": "Please select group",
"challengeCreated": "Challenge created",
"sureDelCha": "Delete challenge, arrr ye sure?",
"sureDelChaTavern": "Delete challenge, arr ye sure? Yer Sapphires 'll be plundered if ye do thi'.",
"sureDelCha": "Are you sure you want to delete this challenge?",
"sureDelChaTavern": "Are you sure you want to delete this challenge? Your gems will not be refunded.",
"removeTasks": "Remove Tasks",
"keepTasks": "Keep Tasks",
"closeCha": "Close challenge an'...",
@ -56,5 +56,8 @@
"backToChallenges": "Back to all challenges",
"prizeValue": "<%= gemcount %>&nbsp;<%= gemicon %> Prize",
"clone": "Clone",
"challengeNotEnoughGems": "Ye do not have enough sapphires to post this challenge."
"challengeNotEnoughGems": "Ye do not have enough sapphires to post this challenge.",
"noPermissionEditChallenge": "You don't have permissions to edit this challenge",
"noPermissionDeleteChallenge": "You don't have permissions to delete this challenge",
"noPermissionCloseChallenge": "You don't have permissions to close this challenge"
}

View file

@ -16,7 +16,7 @@
"commGuidePara006": "Habitica has some tireless knight-errants who join forces with th' staff members t' keep th' community calm, contented, an' free of trolls. Each has a specific domain, but will sometimes be called t' serve in other social spheres. Staff an' Mods will often precede official statements with th' words \"Mod Talk\" or \"Mod Hat On\".",
"commGuidePara007": "Staff be holdin' purple flags that been touched by me lady's golden crown. They be Heroes of ther' land.",
"commGuidePara008": "Privateers be hav'n dark blue flags touched by stars. Thar title be \"Guardian\". The only exception be Bailey, who, bein' an NPC, has a black and green flag emblazoned by a lonely star. ",
"commGuidePara009": "The current Staff Members be (from port to starboard):",
"commGuidePara009": "The current Staff Members be (from port t' starboard):",
"commGuidePara009a": "on Trello",
"commGuidePara009b": "on GitHub",
"commGuidePara010": "There be also a couple 'a Moderators assistin' the staff members. They be wise fellows, so respect and heed 'em or else!",
@ -91,7 +91,7 @@
"commGuidePara051": "<strong>There be a variety o' infractions, an' they be dealt with depending on their severity.</strong> These are not conclusive lists, an' Mods have a certain amount o' discretion. The Mods will take context into account when evaluatin' infractions.",
"commGuideHeadingSevereInfractions": "Severe Infractions",
"commGuidePara052": "Severe infractions greatly harm th' safety o' Habitica's community an' users, an' therefore have severe consequences as a result.",
"commGuidePara053": "The followin' be examples o' some severe infractions. This is not a comprehensive list.",
"commGuidePara053": "The followin' be examples o' some severe infractions. This be not a comprehensive list.",
"commGuideList05A": "Violation o' Terms an' Conditions",
"commGuideList05B": "Hate Speech/Images, Harassment/Stalkin', Cyber-Bullyin', Flamin', an' Trollin'",
"commGuideList05C": "Violation o' Probation",
@ -106,8 +106,8 @@
"commGuideList06C": "Repeated Violation o' Public Space Guidelines",
"commGuideList06D": "Repeated Minor Infractions",
"commGuideHeadingMinorInfractions": "Minor Infractions",
"commGuidePara056": "Minor Infractions, while discouraged, still have minor consequences. If they continue to occur, they can lead to more severe consequences over time.",
"commGuidePara057": "The following be some examples of Minor Infractions. This is not a comprehensive list.",
"commGuidePara056": "Minor Infractions, while discouraged, still have minor consequences. If they continue t' occur, they can lead t' more severe consequences over time.",
"commGuidePara057": "The following be some examples of Minor Infractions. This be not a comprehensive list.",
"commGuideList07A": "First-time violation o' Public Space Guidelines",
"commGuideList07B": "Any statements or actions that trigger a \"Please Don't\". When a Mod has t' say \"Please Don't do this\" t' a user, it can count as a very minor infraction fer tha' user. An example might be \"Mod Talk: Please Don't keep arguin' in favor of this feature idea after we've told ye several times that it be infeasible.\" In many cases, th' Please Don't will be th' minor consequence as well, but if Mods have t' say \"Please Don't\" t' th' same user enough times, the triggerin' Minor Infractions will start t' count as Moderate Infractions.",
"commGuideHeadingConsequences": "Punishment",

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@ -3,7 +3,7 @@
"potionNotes": "Recover 15 Health (Instant Use)",
"armoireText": "Enchanted Chest",
"armoireNotesFull": "Open th' Chest t' randomly receive special Equipment, Experience, or food! Equipment pieces remaining:",
"armoireLastItem": "You've found the last piece of rare Equipment in the Enchanted Chest.",
"armoireLastItem": "Ye've found th' last piece o' rare Equipment in th' Enchanted Chest.",
"armoireNotesEmpty": "Th' Chest 'll have new Equipment in th' first week o' ev'ry month. 'Til then, keep clickin' for Experience an' Food!",
"dropEggWolfText": "Wolf",
"dropEggWolfAdjective": "loyal",
@ -45,7 +45,7 @@
"questEggParrotText": "Parrot",
"questEggParrotAdjective": "vibrant",
"questEggRoosterText": "Rooster",
"questEggRoosterAdjective": "strutting",
"questEggRoosterAdjective": "struttin'",
"questEggSpiderText": "Spider",
"questEggSpiderAdjective": "creepy",
"questEggOwlText": "Owl",
@ -66,6 +66,8 @@
"questEggCuttlefishAdjective": "cuddly",
"questEggWhaleText": "Whale",
"questEggWhaleAdjective": "splashy",
"questEggCheetahText": "Cheetah",
"questEggCheetahAdjective": "honest",
"eggNotes": "Find yi hatchin' potion to' pourrr on 'tis egg, and it will hatch into a <%= eggAdjective(locale) %> <%= eggText(locale) %>.",
"hatchingPotionBase": "Base",
"hatchingPotionWhite": "White",

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@ -7,7 +7,7 @@
"eliteFourth": "When ye <strong>fifth</strong> set 'o submissions be deployed, th' <strong>Crystal Shield</strong> gunna be available fer purchase in th' Rewards shop. As a bounty fer ye continued work, ye gunna also receive <strong>4 Sapphires</strong>.",
"champion": "Quartermaster",
"championFifth": "When ye <strong>fourth</strong> set 'o submissions be deployed, th' <strong>Crystal Sword</strong> gunna be available fer purchase in th' Rewards shop. As a bounty fer ye continued work, ye gunna also receive <strong>4 Sapphires</strong>.",
"championSixth": "When ye <strong>fifth</strong> set 'o submissions be deployed, th' <strong>Crystal Shield</strong> gunna be available fer purchase in th' Rewards shop. As a bounty fer ye continued work, ye gunna also receive <strong>4 Sapphires</strong>.",
"championSixth": "When yer <strong>fifth</strong> set 'o submissions be deployed, th' <strong>Crystal Shield</strong> gunna be available fer purchase in th' Rewards shop. As a bounty fer ye continued work, ye gunna also receive <strong>4 Sapphires</strong>.",
"legendary": "Captain",
"legSeventh": "When yer <strong>seventh </strong> set o' submissions be deployed, you will receive <strong> 4 Sapphires</strong>an' become a member o' t' honored Contributor's Guild an' be privy t' th' behind-the-scenes details o' Habitica! Further contributions do not increase your tier, but you may continue t' earn Sapphire bounties and titles.",
"moderator": "Seadog",
@ -15,7 +15,7 @@
"guardianText": "There be also a couple 'a Moderators assistin' the staff members. They be wise fellows, so respect and heed 'em or else!",
"staff": "Privateer",
"heroic": "Fleet Captain",
"heroicText": "The Heroic tier contains Habitica staff and staff-level contributors. If you have this title, you were appointed to it (or hired!).",
"heroicText": "Th' Heroic tier contains Habitica staff an' staff-level contributors. If ye have this title, ye were appointed t' it (or hired!).",
"npcText": "NPCs backed Habitica's Kickstarter at th' highest rank. Ye can find their avatarrs watchin' over site features!",
"modalContribAchievement": "Contributor Achievement!",
"contribModal": "<%= name %>, ye awesome person! Ye now be a tier <%= level %> contributor for helpin' Habitica. See",
@ -31,7 +31,7 @@
"hall": "Hall",
"contribTitle": "Contributor Title (eg, \"Blacksmith\")",
"contribLevel": "Contrib Tier",
"contribHallText": "1-7 for normal contributors, 8 for moderators, 9 for staff. This determines which items, pets, an' mounts be available. Also determines name-tag coloring. Tiers 8 an' 9 be automatically given admin status.",
"contribHallText": "17 fer normal contributors, 8 fer moderators, 9 fer staff. This determines which items, pets, an' mounts be available. Also determines name-tag coloring. Tiers 8 an' 9 be automatically given admin status.",
"hallHeroes": "Hall o' Captains",
"hallPatrons": "Hall o' Patrons",
"rewardUser": "Reward User",

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@ -1,41 +1,15 @@
{
"defaultHabit1Text": "Productive Work (Click the pencil to edit)",
"defaultHabit1Text": "Productive Work (Click th' pencil t' edit)",
"defaultHabit1Notes": "Sample Good Habits: + Eat a vegetable + 15 minutes productive work",
"defaultHabit2Text": "Eating thy Grimey Snail (click thar quill to change)",
"defaultHabit2Notes": "Sample Bad Habits: - Smoke - Procrastinate",
"defaultHabit3Text": "Take the Stairs/Elevator (Click the pencil to edit)",
"defaultHabit3Notes": "Sample Good or Bad Habits: +/- Took Stairs/Elevator ; +/- Drank Water/Soda",
"defaultDaily1Text": "1h Personal Project",
"defaultDaily1Notes": "All tasks default to yellow when they be created. 'tis means ye gunna take only moderate damage when they be missed 'n gunna gain only a moderate reward when they be completed.",
"defaultDaily2Text": "Swab the poop deck",
"defaultDaily2Notes": "Dailies ye complete consistently gunna turn from yellow to green to blue, helpin' ye track ye progress. th' higher ye move up th' ladder, th' less damage ye take fer missin' 'n less reward ye receive fer completin' th' goal.",
"defaultDaily3Text": "45m Huntin' fer Treasure",
"defaultDaily3Notes": "If ye miss a Daily frequently, it gunna turn darker shades 'o orange 'n red. th' redder th' task be, th' more experience 'n doubloons it grants fer success 'n th' more damage ye take fer failure. 'tis encourages ye to focus on ye shortcomin's, th' reds.",
"defaultDaily4Text": "Swordfight",
"defaultDaily4Notes": "Ye can add checklists to Dailies 'n To-Dos. As ye progress through th' checklist, ye gunna get a proportionate reward.",
"defaultDaily4Checklist1": "Practice",
"defaultDaily4Checklist2": "Parry",
"defaultDaily4Checklist3": "Lunge",
"defaultTodoNotes": "You can either complete this To-Do, edit it, or remove it.",
"defaultTodoNotes": "Ye can either complete this T'-Do, edit it, or remove it.",
"defaultTodo1Text": "Join Habitica (Check me off!)",
"defaultTodo2Text": "Set up a Habit",
"defaultTodo2Checklist1": "create a Habit",
"defaultTodo2Checklist2": "make it \"+\" only, \"-\" only, or \"+/-\" under Edit",
"defaultTodo2Checklist3": "set difficulty under Advanced Options",
"defaultTodo3Text": "Set up a Daily",
"defaultTodo3Checklist1": "decide whether to use Dailies (they hurt you if you don't do them every day)",
"defaultTodo3Checklist2": "if so, add a Daily (don't add too many at first!)",
"defaultTodo3Checklist3": "set its due days under Edit",
"defaultTodo4Text": "Set up a To-Do (can be checked off without ticking all checkboxes!)",
"defaultTodo4Checklist1": "create a To-Do",
"defaultTodo4Checklist2": "set difficulty under Advanced Options",
"defaultTodo4Checklist3": "optional: set a Due Date",
"defaultTodo5Text": "Start a Party (private group) with your friends (Social > Party)",
"defaultReward1Text": "15 minute break",
"defaultReward1Notes": "Custom rewards can come in many forms. Some people gunna hold off watchin' their favorite show unless they have th' doubloons to pay fer it.",
"defaultReward2Text": "Rum",
"defaultReward2Notes": "Other people just want to heartly enjoy a nice bit o' rum. give a go' to create rewards that gunna motivate ye best.",
"defaultTag1": "dawn",
"defaultTag2": "midday ",
"defaultTag2": "midday",
"defaultTag3": "dusk"
}
}

View file

@ -16,7 +16,7 @@
"choreSample2": "20 mins o' Housework",
"choreSample3": "Wash a Load o' Dishes",
"choreSample4": "Swab the decks",
"choreSample5": "Wash an' Dry a Load of Clothes",
"choreSample5": "Wash an' Dry a Load o' Clothes",
"chores": "Chores",
"communityBug": "Submit Bug",
"communityExtensions": "Add-ons & Extensions",
@ -34,7 +34,7 @@
"companyVideos": "Videos",
"contribUse": "Habitica contributors use",
"dragonsilverQuote": "I can't tell you how many time and task tracking systems I've tried over the decades... [Habitica] is the only thing I've used that actually helps me get things done rather than just list them.",
"dreimQuote": "When I discovered [Habitica] last summer, I had just failed about half of my exams. Thanks to the Dailies&mldr; I was able to organize and discipline myself, and I actually passed all my exams with really good grades a month ago.",
"dreimQuote": "When I discovered [Habitica] last summer, I had just failed about half of my exams. Thanks to the Dailies... I was able to organize and discipline myself, and I actually passed all my exams with really good grades a month ago.",
"elmiQuote": "Each mornin' me yearns to heave out and trice up so I can earn some dublouns!",
"email": "Email",
"emailNewPass": "Email New Passcode",
@ -46,7 +46,7 @@
"featureEquipHeading": "Equipment an' extras",
"featurePetByline": "Eggs an' items drop when ye complete yer tasks. Be as productive as possible t' collect pets an' mounts!",
"featurePetHeading": "Pets an' Mounts",
"featureSocialByline": "Join common-interest groups with like-minded people. Create Challenges to compete against other users.",
"featureSocialByline": "Join common-interest groups with like-minded people. Create Challenges t' compete against other users.",
"featureSocialHeading": "Social play",
"featuredIn": "Featured in",
"featuresHeading": "We also be featurin'...",
@ -80,7 +80,7 @@
"landingend": "Haven't reeled ye in yet?",
"landingend2": "See a more detailed list o'",
"landingend3": ". Are ye looking fer a more private approach? Check out our",
"landingend4": "which arrr perfect fer families, teachers, support groups, an' businesses.",
"landingend4": "which be perfect fer families, teachers, support groups, an' businesses.",
"landingfeatureslink": "our features",
"landingp1": "The prob'm with most yer' productivity apps on ther market be that thee provide no incentive to continue usin' them. Haitica be fixin that by makin habit buildin fun! By rewardin ye for yer successes an makin ye walk the plank for yer slips, Habitica provides external motivation fer finishin yer day-to-day doings.",
"landingp2": "Whenever ye reinforce a positive habit, complete a daily task, or take care 'o a barnacle-covered to-do, Habitica immediately rewards ye wit' experience points 'n doubloons. As ye gain experience, ye can level up, increasin' ye stats 'n unlockin' more weapons, like classes 'n pets. Doubloons can be spent on in-game items that change ye experience or personalized rewards ye've created fer motivation. When even th' smallest successes provide ye wit' an immediate reward, ye're less likely to procrastinate.",
@ -109,7 +109,7 @@
"marketing3Lead1": "Th' <strong>iPhone & Android</strong> apps let ye take care 'o business on th' be off. We realize that loggin' into th' tavern to click buttons can be a drag.",
"marketing3Lead2": "Other <strong>3rd Party Tools</strong> tie Habitica into various aspects o' yer life. Our API provides easy integration for things like th' <a href='https://chrome.google.com/webstore/detail/habitica/pidkmpibnnnhneohdgjclfdjpijggmjj?hl=en-US' target='_blank'>Chrome Extension</a>, for which ye lose points when browsin' unproductive websites, an' gain points when on productive ones. <a href='http://habitica.wikia.com/wiki/App_and_Extension_Integrations' target='_blank'>See more here</a>",
"marketing4Header": "Organizational Use",
"marketing4Lead1": "Education is one of the best sectors for gamification. We all know how glued to phones and games students are these days; harness that power! Pit your students against eachother in friendly competition. Reward good behavior with rare prizes. Watch their grades and behavior soar.",
"marketing4Lead1": "Education be one o' th' best sectors fer gamification. We all know how glued t' phones an' games students be these days; harness that power! Pit yer students against each other in friendly competition. Reward good behavior with rare prizes. Watch their grades an' behavior soar.",
"marketing4Lead1Title": "Gamification In Education",
"marketing4Lead2": "Health care costs be on th' rise, 'n somethin''s gotta gift. Hundreds 'o programs be built to reduce costs 'n improve wellness. We believe Habitica can pave a substantial path towards healthy lifestyles.",
"marketing4Lead2Title": "Gamification In Health an' Wellness",
@ -136,7 +136,7 @@
"punishHeading1": "Miss a daily goal?",
"punishHeading2": "Lose health!",
"questByline1": "Playin' with yer mates keeps ye accountable for yer tasks.",
"questByline2": "Issue each other Challenges to complete a goal together!",
"questByline2": "Issue each other Challenges t' complete a goal together!",
"questHeading1": "Battle monsters with yer mates!",
"questHeading2": "If ye slack off, the crew suffers!",
"register": "Register a Voyage",
@ -160,7 +160,7 @@
"tasks": "Tasks",
"teamSample1": "Outline Meeting Itinerary for Tuesday",
"teamSample2": "Brainstorm Growth Hacking",
"teamSample3": "Discuss this week&rsquo;s KPIs",
"teamSample3": "Discuss this week's KPIs",
"teams": "Teams",
"terms": "Terms an' Conditions",
"testimonialHeading": "What folks be sayin'...",

View file

@ -37,7 +37,7 @@
"weaponWizard2Text": "Jeweled Staff",
"weaponWizard2Notes": "Focuses power through a precious stone. Increases Intelligence by <%= int %> 'n Perception by <%= per %>.",
"weaponWizard3Text": "Iron Staff",
"weaponWizard3Notes": "Plated in metal to channel heat, cold, 'n lightnin'. Increases Intelligence by <%= int %> 'n Perception by <%= per %>.",
"weaponWizard3Notes": "Plated in metal t' channel heat, cold, 'n lightnin'. Increases Intelligence by <%= int %> 'n Perception by <%= per %>.",
"weaponWizard4Text": "Brass Staff",
"weaponWizard4Notes": "As powerful as it be heavy. Increases Intelligence by <%= int %> 'n Perception by <%= per %>.",
"weaponWizard5Text": "Archmage Staff",
@ -71,7 +71,7 @@
"weaponSpecialTridentOfCrashingTidesText": "Trident o' Crashin' Tides",
"weaponSpecialTridentOfCrashingTidesNotes": "Gives ye th' ability t' command fish, an' also deliver some mighty stabs t' yer tasks. Increases Intelligence by <%= int %>.",
"weaponSpecialYetiText": "Yeti-Tamer Spear",
"weaponSpecialYetiNotes": "This spear allows its user to command any yeti. Increases Strength by <%= str %>. Limited Edition 2013-2014 Winter Gear.",
"weaponSpecialYetiNotes": "This spear allows its user t' command any yeti. Increases Strength by <%= str %>. Limited Edition 2013-2014 Winter Gear.",
"weaponSpecialSkiText": "Ski-sassin Pole",
"weaponSpecialSkiNotes": "A weapon capable o' destroying hordes o' enemies! It also helps th' user make very nice parallel turns. Increases Strength by <%= str %>. Limited Edition 2013-2014 Winter Gear.",
"weaponSpecialCandycaneText": "Candy Cane Staff",
@ -141,9 +141,9 @@
"weaponArmoireRancherLassoText": "Rancher Lasso",
"weaponArmoireRancherLassoNotes": "Lassos: the ideal tool for rounding up and wrangling. Increases Strength by <%= str %>, Perception by <%= per %>, and Intelligence by <%= int %>. Enchanted Armoire: Rancher Set (Item 3 of 3).",
"weaponArmoireMythmakerSwordText": "Mythmaker Sword",
"weaponArmoireMythmakerSwordNotes": "Though it may seem humble, this sword has made many mythic heroes. Increases Perception and Strength by <%= attrs %> each. Enchanted Armoire: Golden Toga Set (Item 3 of 3)",
"weaponArmoireMythmakerSwordNotes": "Though it may seem humble, this sword has made many mythic heroes. Increases Perception an' Strength by <%= attrs %> each. Enchanted Armoire: Golden Toga Set (Item 3 o' 3)",
"weaponArmoireIronCrookText": "Iron Crook",
"weaponArmoireIronCrookNotes": "Fiercely hammered from iron, this iron crook is good at herding sheep. Increases Perception and Strength by <%= attrs %> each. Enchanted Armoire: Horned Iron Set (Item 3 of 3)",
"weaponArmoireIronCrookNotes": "Fiercely hammered from iron, this iron crook be good at herding sheep. Increases Perception an' Strength by <%= attrs %> each. Enchanted Armoire: Horned Iron Set (Item 3 o' 3)",
"armor": "armor",
"armorBase0Text": "Plain Slops",
"armorBase0Notes": "Ordinary slops. Don't benefit ye.",
@ -214,7 +214,7 @@
"armorSpecialSpringWarriorText": "Clover-steel Armor",
"armorSpecialSpringWarriorNotes": "Soft as clover, strong as steel! Increases Constitution by <%= con %>. Limited Edition 2014 Spring Gear.",
"armorSpecialSpringMageText": "Rodentia Robes",
"armorSpecialSpringMageNotes": "Mice are nice! Increases Intelligence by <%= int %>. Limited Edition 2014 Spring Gear.",
"armorSpecialSpringMageNotes": "Mice be nice! Increases Intelligence by <%= int %>. Limited Edition 2014 Spring Gear.",
"armorSpecialSpringHealerText": "Fuzzy Puppy Robes",
"armorSpecialSpringHealerNotes": "Warm an' snuggly, but protects its owner from harm. Increases Constitution by <%= con %>. Limited Edition 2014 Spring Gear.",
"armorSpecialSummerRogueText": "Pirate Robes",
@ -244,7 +244,7 @@
"armorSpecialSpring2015RogueText": "Squeaker Robes",
"armorSpecialSpring2015RogueNotes": "Furry, soft, an' definitely not flammable. Increases Perception by <%= per %>. Limited Edition 2015 Spring Gear.",
"armorSpecialSpring2015WarriorText": "Beware Armor",
"armorSpecialSpring2015WarriorNotes": "Only the fiercest doggy be allowed t' be this fluffy. Increases Constitution by <%= con %>. Limited Edition 2015 Spring Gear.",
"armorSpecialSpring2015WarriorNotes": "Only th' fiercest doggy be allowed t' be this fluffy. Increases Constitution by <%= con %>. Limited Edition 2015 Spring Gear.",
"armorSpecialSpring2015MageText": "Magician's Bunny Suit",
"armorSpecialSpring2015MageNotes": "Yer coattails match yer cottontail! Increases Intelligence by <%= int %>. Limited Edition 2015 Spring Gear.",
"armorSpecialSpring2015HealerText": "Comforting Catsuit",
@ -283,6 +283,8 @@
"armorMystery201504Notes": "Ye'll be productive as a busy bee in this fetchin' robe! Don't benefit ye. April 2015 Subscriber Item.",
"armorMystery201506Text": "Snorkel Suit",
"armorMystery201506Notes": "Snorkel through a coral reef in this brightly-colored swim suit! Don't benefit ye. June 2015 Subscriber Item.",
"armorMystery201508Text": "Cheetah Costume",
"armorMystery201508Notes": "Run fast as a flash in the fluffy Cheetah Costume! Confers no benefit. August 2015 Subscriber Item.",
"armorMystery301404Text": "Steampunk Suit",
"armorMystery301404Notes": "Dapper an' dashing, wot! Don't benefit ye. February 3015 Subscriber Item.",
"armorArmoireLunarArmorText": "Soothin' Lunar Armor",
@ -292,9 +294,9 @@
"armorArmoireRancherRobesText": "Rancher Robes",
"armorArmoireRancherRobesNotes": "Wrangle yer mounts an' round up yer pets while wearin' these magical Rancher Robes! Increases Strength by <%= str %>, Perception by <%= per %>, an' Intelligence by <%= int %>. Enchanted Armoire: Rancher Set (Item 2 o' 3).",
"armorArmoireGoldenTogaText": "Golden Toga",
"armorArmoireGoldenTogaNotes": "This glimmering toga is only worn by true heroes. Increases Strength and Constitution by <%= attrs %> each. Enchanted Armoire: Golden Toga Set (Item 1 of 3).",
"armorArmoireGoldenTogaNotes": "This glimmering toga only be worn by true heroes. Increases Strength an' Constitution by <%= attrs %> each. Enchanted Armoire: Golden Toga Set (Item 1 o' 3).",
"armorArmoireHornedIronArmorText": "Horned Iron Armor",
"armorArmoireHornedIronArmorNotes": "Fiercely hammered from iron, this horned armor is nearly impossible to break. Increases Constitution by <%= con %> and Perception by <%= per %>. Enchanted Armoire: Horned Iron Set (Item 2 of 3).",
"armorArmoireHornedIronArmorNotes": "Fiercely hammered from iron, this horned armor be nearly impossible t' break. Increases Constitution by <%= con %> an' Perception by <%= per %>. Enchanted Armoire: Horned Iron Set (Item 2 o' 3).",
"headgear": "headgear",
"headBase0Text": "No Helm",
"headBase0Notes": "No headgear.",
@ -313,7 +315,7 @@
"headRogue2Text": "Black Leather Hood",
"headRogue2Notes": "Useful fer both parryin' 'n sneakin' about. Increases Perception by <%= per %>.",
"headRogue3Text": "Camouflage Hood",
"headRogue3Notes": "Rugged, but don't impede hearin'. Increases Perception by <%= per %>.",
"headRogue3Notes": "Rugged, but don't be impedin' hearin'. Increases Perception by <%= per %>.",
"headRogue4Text": "Penumbral Hood",
"headRogue4Notes": "Grants perfect vision in darkness. Increases Perception by <%= per %>.",
"headRogue5Text": "Umbral Hood",
@ -345,13 +347,13 @@
"headSpecial2Text": "Nameless Helm",
"headSpecial2Notes": "A testament to them who gave 'o themselves while askin' naught in return. Increases Intelligence 'n Strength by <%= attrs %> each.",
"headSpecialFireCoralCircletText": "Fire Coral Circlet",
"headSpecialFireCoralCircletNotes": "This circlet, designed by Habitica's greatest alchemists, allows you to breathe water and dive for treasure! Increases Perception by <%= per %>.",
"headSpecialFireCoralCircletNotes": "This circlet, designed by Habitica's greatest alchemists, allows ye t' breathe water an' dive fer treasure! Increases Perception by <%= per %>.",
"headSpecialNyeText": "Absurd Parrrty Hat",
"headSpecialNyeNotes": "Ye've received an Absurd Party Hat! Wear it with pride while ringin' in th' New Year! Don't benefit ye.",
"headSpecialYetiText": "Yeti-Tamer Helm",
"headSpecialYetiNotes": "An adorably fearsome hat. Increases Strength by <%= str %>. Limited Edition 2013-2014 Winter Gear.",
"headSpecialSkiText": "Ski-sassin Helm",
"headSpecialSkiNotes": "Keeps the wearer's identity secret... and their face toasty. Increases Perception by <%= per %>. Limited Edition 2013-2014 Winter Gear.",
"headSpecialSkiNotes": "Keeps th' wearer's identity secret... and their face toasty. Increases Perception by <%= per %>. Limited Edition 2013-2014 Winter Gear.",
"headSpecialCandycaneText": "Candy Cane Hat",
"headSpecialCandycaneNotes": "This be th' most delicious hat in th' world. It also be known to appear an' disappear mysteriously. Increases Perception by <%= per %>. Limited Edition 2013-2014 Winter Gear.",
"headSpecialSnowflakeText": "Snowflake Crown",
@ -377,7 +379,7 @@
"headSpecialFallWarriorText": "Monster Scalp of Science",
"headSpecialFallWarriorNotes": "Graft on this helm! It's only SLIGHTLY used. Increases Strength by <%= str %>. Limited Edition 2014 Autumn Gear.",
"headSpecialFallMageText": "Pointy Hat",
"headSpecialFallMageNotes": "Magic is woven into every thread of this hat. Increases Perception by <%= per %>. Limited Edition 2014 Autumn Gear.",
"headSpecialFallMageNotes": "Magic be woven into every thread o' this hat. Increases Perception by <%= per %>. Limited Edition 2014 Autumn Gear.",
"headSpecialFallHealerText": "Head Bandages",
"headSpecialFallHealerNotes": "Highly sanitary an' very fashionable. Increases Intelligence by <%= int %>. Limited Edition 2014 Autumn Gear.",
"headSpecialNye2014Text": "Silly Party Hat",
@ -426,6 +428,8 @@
"headMystery201501Notes": "The constellations flicker an' swirl in this helm, guiding the wearer's thoughts towards focus. Don't benefit ye. January 2015 Subscriber Item.",
"headMystery201505Text": "Green Knight Helm",
"headMystery201505Notes": "Th' green plume on this iron helm waves proudly. Don't benefit ye. May 2015 Subscriber Item.",
"headMystery201508Text": "Cheetah Hat",
"headMystery201508Notes": "This cozy cheetah hat is very fuzzy! Confers no benefit. August 2015 Subscriber Item.",
"headMystery301404Text": "Fancy Top Hat",
"headMystery301404Notes": "A fancy top hat fer th' finest o' gentlefolk! January 3015 Subscriber Item. Don't benefit ye.",
"headMystery301405Text": "Basic Top Hat",
@ -445,9 +449,9 @@
"headArmoireRoyalCrownText": "Royal Crown",
"headArmoireRoyalCrownNotes": "Hooray fer th' ruler, mighty an' strong! Increases Strength by <%= str %>. Enchanted Armoire: Independent Item.",
"headArmoireGoldenLaurelsText": "Golden Laurels",
"headArmoireGoldenLaurelsNotes": "These golden laurels reward those who have conquered bad habits. Increases Perception and Constitution by <%= attrs %> each. Enchanted Armoire: Golden Toga Set (Item 2 of 3).",
"headArmoireGoldenLaurelsNotes": "These golden laurels reward those who have conquered bad habits. Increases Perception an' Constitution by <%= attrs %> each. Enchanted Armoire: Golden Toga Set (Item 2 o' 3).",
"headArmoireHornedIronHelmText": "Horned Iron Helm",
"headArmoireHornedIronHelmNotes": "Fiercely hammered from iron, this horned helmet is nearly impossible to break. Increases Constitution by <%= con %> and Strength by <%= str %>. Enchanted Armoire: Horned Iron Set (Item 1 of 3).",
"headArmoireHornedIronHelmNotes": "Fiercely hammered from iron, this horned helmet be nearly impossible t' break. Increases Constitution by <%= con %> an' Strength by <%= str %>. Enchanted Armoire: Horned Iron Set (Item 1 o' 3).",
"offhand": "shield-hand item",
"shieldBase0Text": "No Shield-Hand Equipment",
"shieldBase0Notes": "No shield or second weapon.",

View file

@ -130,5 +130,5 @@
"thankyou2": "Sending ye a thousand thanks.",
"thankyou3": "I be very grateful - thank ye!",
"thankyouCardAchievementTitle": "Greatly Grateful",
"thankyouCardAchievementText": "Thanks for being thankful! Sent or received <%= cards %> Thank-You cards."
"thankyouCardAchievementText": "Thanks fer bein' thankful! Sent or received <%= cards %> Thank-Ye cards."
}

View file

@ -59,7 +59,7 @@
"publicGuilds": "Public Crews",
"createGuild": "Start yer Crew",
"guild": "Crew",
"guilds": "Crews",
"guilds": "Alliances",
"sureKick": "Do ye really want to remove 'tis member from th' crew/alliance?",
"optionalMessage": "Optional message",
"yesRemove": "Aye, scuttle them",
@ -92,10 +92,10 @@
"pm-reply": "Send a reply",
"inbox": "Inbox",
"abuseFlag": "Report violation o' Rules o' th' Sea",
"abuseFlagModalHeading": "Report <%= name %> for violation?",
"abuseFlagModalHeading": "Report <%= name %> fer violation?",
"abuseFlagModalBody": "Are ye sure ye want t' report this post? Ye should ONLY report a post that violates the <%= firstLinkStart %>Rules o' th' Sea<%= linkEnd %> and/or <%= secondLinkStart %>Terms of Service<%= linkEnd %>. Inappropriately reportin' a post be a violation o' th' Rules o' th' Sea and may give ye an infraction.",
"abuseFlagModalButton": "Report Violation",
"abuseReported": "Thank you for reporting this violation. The moderators have been notified.",
"abuseReported": "Thank ye for reportin' this violation. Th' moderators have been notified.",
"abuseAlreadyReported": "Ye have already reported this message.",
"needsText": "Please type a message.",
"needsTextPlaceholder": "Type yer message here.",

View file

@ -11,14 +11,14 @@
"aquaticFriends": "Friends o' th' Sea",
"aquaticFriendsText": "Got splashed <%= seafoam %> times by crew members.",
"valentineCard": "Valentine's Day Card",
"valentineCardExplanation": "For enduring such a saccharine poem, you both receive the \"Adoring Friends\" badge!",
"valentineCardExplanation": "For endurin' such a saccharine poem, ye both receive th' \"Adorin' Friends\" badge!",
"valentineCardNotes": "Send a Valentine's Day card to a party member.",
"valentine0": "\"Roses be red\n\nMy Dailies be blue\n\nI'm happy that I'm\n\nIn a Crew wit' ye!\"",
"valentine1": "\"Roses be red\n\nViolets be nice\n\nLet's get together\n\nAn' fight against Vice!\"",
"valentine2": "\"Roses be red\n\nThis poem style be old\n\nI hope that ye like this\n\n'Cause it cost ten Gold.\"",
"valentine3": "\"Roses be red\n\nIce Drakes be blue\n\nNo treasure be better\n\nThan time spent with' ye!\"",
"valentineCardAchievementTitle": "Adoring Friends",
"valentineCardAchievementText": "Aww, you and your friend must really care about each other! Sent or received <%= cards %> Valentine's Day cards.",
"valentine3": "\"Roses be red\n\nIce Drakes be blue\n\nNo treasure be better\n\nThan time spent wit' ye!\"",
"valentineCardAchievementTitle": "Adorin' Friends",
"valentineCardAchievementText": "Aww, ye an' yer friend must really care about each other! Sent or received <%= cards %> Valentine's Day cards.",
"polarBear": "Polar Bear",
"turkey": "Turkey",
"polarBearPup": "Polar Bear Cub",
@ -29,23 +29,23 @@
"seasonalShopClosedText": "The Seasonal Shop currently be closed!! I don't know where th' Seasonal Sorceress be now, but I bet she'll be back during th' next <a href='http://habitica.wikia.com/wiki/Grand_Galas' target='_blank'>Grand Gala</a>!",
"seasonalShopText": "Welcome t' th' Seasonal Shop!! We're stockin' springtime <a href='http://habitica.wikia.com/wiki/Item_Availability' target='_blank'>Seasonal Edition</a> goodies at th' moment. Everything here will be available t' purchase durin' th' Spring Fling event each year, but we're only open until April 30th, so be sure t' stock up now, or you'll have t' wait a year t' buy these items again!",
"seasonalShopSummerText": "Welcome t' th' Seasonal Shop!! We be stockin' summertime <a href='http://habitica.wikia.com/wiki/Item_Availability' target='_blank'>Seasonal Edition</a> goodies at th' moment. Everything here will be available t' purchase during th' Summer Splash event each year, but we're only open until July 31st, so be sure t' stock up now, or you'll have t' wait a year t' buy these items again!",
"seasonalShopRebirth": "If ye've used th' Orb o' Rebirth, ye can buy this gear in th' Loot Column after ye've unlocked the Item Shop. At first, ye'll only be able to buy the items fer yer current class (Mercenary by default), but remain stout o' heart, ye can have the other classes' stuff if ye switch to that class.",
"seasonalShopRebirth": "If you've used the Orb of Rebirth, you can repurchase this equipment in the Rewards Column. Initially, you'll only be able to purchase the items for your current class (Warrior by default), but fear not, the other class-specific items will become available if you switch to that class.",
"candycaneSet": "Candy Cane (Mage)",
"skiSet": "Ski-sassin (Scallywag)",
"snowflakeSet": "Snowflake (Doc)",
"yetiSet": "Albatross Tamer (Warrior)",
"toAndFromCard": "To: <%= toName %>, From: <%= fromName %>",
"toAndFromCard": "T': <%= toName %>, From: <%= fromName %>",
"nyeCard": "New Year's Card",
"nyeCardExplanation": "For celebrating the new year together, you both receive the \"Auld Acquaintance\" badge!",
"nyeCardExplanation": "Fer celebratin' th' new year together, ye both receive th' \"Auld Acquaintance\" badge!",
"nyeCardNotes": "Send a New Year's card t' a crew member.",
"seasonalItems": "Seasonal Items",
"nyeCardAchievementTitle": "Auld Acquaintance",
"nyeCardAchievementText": "Happy New Year! Sent or received <%= cards %> New Year's cards.",
"nye0": "Happy New Year! May you slay many a bad Habit.",
"nye1": "Happy New Year! May you reap many Rewards.",
"nye2": "Happy New Year! May you earn many a Perfect Day.",
"nye3": "Happy New Year! May your To-Do list stay short and sweet.",
"nye4": "Happy New Year! May you not get attacked by a raging Hippogriff.",
"nye0": "Happy New Year! May ye slay many a bad Habit.",
"nye1": "Happy New Year! May ye reap many Rewards.",
"nye2": "Happy New Year! May ye earn many a Perfect Day.",
"nye3": "Happy New Year! May yer T'-Do list stay short and sweet.",
"nye4": "Happy New Year! May ye not get attacked by a ragin' Hippogriff.",
"holidayCard": "Received a holiday card!",
"mightyBunnySet": "Mighty Bunny (Warrior)",
"magicMouseSet": "Magic Mouse (Mage)",

View file

@ -17,7 +17,7 @@
"messageAlreadyPet": "Ye already 'ave that pet. Try yer hand in hatchin' a different combination!",
"messageHatched": "Yer egg hatched! Visit yer stable t' equip yer pet.",
"messageNotEnoughGold": "Not Enough Doubloons",
"messageTwoHandled": "<%= gearText %> is two handed",
"messageTwoHandled": "<%= gearText %> be two handed",
"messageDropFood": "Ye 'ave found <%= dropArticle %><%= dropText %>! <%= dropNotes %>",
"messageDropEgg": "Ye 'ave found a <%= dropText %> Egg! <%= dropNotes %>",
"messageDropPotion": "Ye 'ave found a <%= dropText %> Hatchin' Potion! <%= dropNotes %>",
@ -29,4 +29,4 @@
"armoireEquipment": "<%= image %> Ye found a piece of rare Equipment in th' Armoire: <%= dropText %>! Awesome!",
"armoireFood": "<%= image %> Ye rummage in the Armoire an' find <%= dropArticle %><%= dropText %>. What's tha' doin' in here?",
"armoireExp": "Ye wrestle wi' th' Armoire an' gain Experience. Take that!"
}
}

View file

@ -20,7 +20,7 @@
"newStuff": "New Stuff",
"cool": "Ye Be tellin' Me Later",
"dismissAlert": "Dismiss This Here Pesky Alert",
"donateText1": "Adds 20 Sapphires to yer account. Sapphires be used t' buy special in-game items, such as shirts 'n hairstyles.",
"donateText1": "Adds 20 Sapphires t' yer account. Sapphires be used t' buy special in-game items, such as shirts 'n hairstyles.",
"donateText2": "Help support Habitica",
"donateText3": "Habitica be an open source project that depends on our users for support. Th' money ye spend on gems helps us keep th' servers runnin', maintain a small staff, develop new features, an' provide incentives for our volunteer programmers. Thank you for your generosity!",
"donationDesc": "20 Sapphires, Donation to Habitica",
@ -31,7 +31,7 @@
"paymentMethods": "Payment Methods:",
"classGear": "Class Gear",
"classGearText": "First: don't panic! ye barnacle-covered gear be in ye inventory, 'n ye're now wearin' ye apprentice <strong><%= klass %></strong> equipment. Wearin' ye class's gear grants ye a 50% bonus to stats. However, feel free to switch back to ye old gear.",
"classStats": "These are your class's stats; they affect the game-play. Each time you level up, you get one point to allocate to a particular stat. Hover over each stat for more information.",
"classStats": "These be yer class's stats; they affect th' game-play. Each time ye level up, ye get one point t' allocate t' a particular stat. Hover over each stat fer more information.",
"autoAllocate": "Auto Allocate",
"autoAllocateText": "If 'automatic allocation' be checked, ye avatarr gains stats automatically based on ye tasks' attributes, which ye can find in <strong>TASK > Edit > Advanced > Attributes</strong>. Eg, if ye hit th' swordfight often, 'n ye 'Swordfight' Daily be set to 'Physical', ye'll gain Strength automatically.",
"spells": "Spells",
@ -71,11 +71,14 @@
"tourHabitsProceed": "Makes sense!",
"tourRewardsBrief": "<strong>Reward List</strong><ul><li>Spend yer hard-earned Gold here!</li><li>Purchase Equipment for yer avatar, or set custom Rewards.</li></ul>",
"tourRewardsProceed": "That be all!",
"welcomeToHabit": "Welcome t' Habitica, a game t' improve yer life!",
"welcome1": "Create an' customize an in-game avatar t' represent ye.",
"welcome2": "Yer real-life tasks affect yer avatar's Health (HP), Experience (XP), an' Gold!",
"welcome3": "Complete tasks t' earn Experience (XP) an' Gold, which unlock awesome features an' rewards!",
"welcomeToHabit": "Welcome to Habitica!",
"welcome1": "Create a basic avatar.",
"welcome1notes": "This avatar will represent you as you progress.",
"welcome2": "Set up your tasks.",
"welcome2notes": "How well you do on your real-life tasks will control how well you do in the game!",
"welcome3": "Progress in life and the game!",
"welcome3notes": "As you improve your life, your avatar will level up and unlock pets, quests, equipment, and more!",
"welcome4": "Avoid bad habits that drain Health (HP), or yer avatar will be goin' t' Davy Jones' locker!",
"welcome5": "Now ye'll customize yer avatar 'n set up yer tasks...",
"imReady": "I'm Ready!"
"imReady": "Enter Habitica"
}

View file

@ -28,15 +28,17 @@
"noHatchingPotions": "Ye don't 'ave any hatchin' potions.",
"inventoryText": "Click an egg t' spy wit' ye eye usable potions highlighted in green 'n then click one 'o th' highlighted potions t' hatch ye pet. If no potions be highlighted, click that egg again t' deselect it, 'n instead click a potion first t' have th' usable eggs highlighted. Ye can also sell unwanted loot t' Alexander th' Sutler.",
"foodText": "food",
"food": "Vittles and Saddles",
"food": "Vittles an' Saddles",
"noFood": "Ye don't 'ave any vittles 'r saddles.",
"dropsExplanation": "Get these items faster with gems if you don't want to wait for them to drop when completing a task. <a href=\"http://habitica.wikia.com/wiki/Drops\">Learn more about the drop system.</a>",
"dropsExplanation": "Get these items faster with sapphires if ye don't want t' wait fer 'em t' drop when completin' a task. <a href=\"http://habitica.wikia.com/wiki/Drops\">Learn more about th' drop system.</a>",
"beastMasterProgress": "Beast Master Progress",
"beastAchievement": "Ye 'ave earned th' \"Beast Master\" Achievement fer collectin' all th' pets!",
"stableBeastMasterProgress": "Beast Master Progress: <%= number %> Pets Found",
"beastAchievement": "Ye've earned th' \"Beast Master\" Achievement fer collectin' all th' pets!",
"beastMasterName": "Beast Master",
"beastMasterText": "Has found all 90 pets (insanely difficult, congratulate this user!)",
"beastMasterText2": "an' has released their pets a total o' <%= count %> times",
"mountMasterProgress": "Mount Master Progress",
"stableMountMasterProgress": "Mount Master Progress: <%= number %> Mounts Tamed",
"mountAchievement": "Ye've earned the \"Mount Master\" achievement fer tamin; all ther mounts!",
"mountMasterName": "Mount Master",
"mountMasterText": "Has tamed all 90 mounts (even more difficult, congratulate this user!)",

View file

@ -29,10 +29,10 @@
"bossStrength": "Strength",
"collect": "Plunder",
"collected": "Collected",
"bossDmg1": "To hurt a world boss, complete ye Dailies 'n To-Dos. Higher task damage means higher boss damage . th' boss gunna deal damage to every quest participant fer every Daily ye've missed (multiplied by th' boss's Strength) in addition to ye regular damage, so keep ye crew healthy by completin' ye dailies! <strong>All damage to 'n from a boss be tallied on cron (ye day roll-over).</strong>",
"bossDmg1": "T' hurt a world boss, complete ye Dailies 'n To-Dos. Higher task damage means higher boss damage. Th' boss gunna deal damage t' every quest participant fer every Daily ye've missed (multiplied by th' boss's Strength) in addition t' yer regular damage, so keep yer crew healthy by completin' ye dailies! <strong>All damage to 'n from a boss be tallied on cron (ye day roll-over).</strong>",
"bossDmg2": "Only participants will fight th' boss an' share in the adventure's loot.",
"tavernBossInfo": "To hurt a boss, complete ye Dailies 'n To-Dos. Higher task damage means higher boss damage (completin' reds, Magician spells, Warrior attacks, etc). th' boss gunna deal damage to every quest participant fer every Daily ye've missed (multiplied by th' boss's Strength) in addition to ye regular damage, so keep ye crew healthy by completin' ye dailies! <strong>All damage to 'n from a boss be tallied on cron (ye day roll-over).</strong>",
"bossColl1": "To collect items, do ye positive tasks. Quest items drop just like normal items; however, ye won't spy wit' ye eye th' loot 'til th' next day, then everythin' ye've found gunna be tallied up 'n contributed to th' pile.",
"tavernBossInfo": "T' hurt a boss, complete ye Dailies 'n To-Dos. Higher task damage means higher boss damage (completin' reds, Magician spells, Warrior attacks, etc). Th' boss gunna deal damage to every quest participant fer every Daily ye've missed (multiplied by th' boss's Strength) in addition to ye regular damage, so keep ye crew healthy by completin' ye dailies! <strong>All damage to 'n from a boss be tallied on cron (ye day roll-over).</strong>",
"bossColl1": "T' collect items, do ye positive tasks. Quest items drop just like normal items; however, ye won't spy wit' ye eye th' loot 'til th' next day, then everythin' ye've found gunna be tallied up 'n contributed to th' pile.",
"bossColl2": "Only participants can collect items an' share in th' adventure's loot.",
"abort": "Abandon Ship",
"questOwner": "Quest Owner",
@ -60,4 +60,4 @@
"questWarning": "If new players join th' crew before th' quest starts, they gunna also receive an invitation. However once th' quest has started, no new crew members can join th' quest.",
"bossRageTitle": "Rage",
"bossRageDescription": "When 'tis bar fills, the boss will unleash a special attack!"
}
}

View file

@ -12,7 +12,7 @@
"questEvilSanta2DropBearCubPolarPet": "Polar Bear (Pet)",
"questGryphonText": "Th' Fiery Gryphon",
"questGryphonNotes": "The grand beast master, <strong>baconsaur</strong>, has come to your party seeking help. \"Please, adventurers, you must help me! My prized gryphon has broken free and is terrorizing Habit City! If you can stop her, I could reward you with some of her eggs!\"",
"questGryphonCompletion": "Defeated, the mighty beast ashamedly slinks back to its master. \"My word! Well done, adventurers!\" <strong>baconsaur</strong> exclaims, \"Please, have some of the gryphon's eggs. I am sure you will raise these young ones well!\"",
"questGryphonCompletion": "Defeated, th' mighty beast ashamedly slinks back t' its master. \"My word! Well done, adventurers!\" <strong>baconsaur</strong> exclaims, \"Please, have some of the gryphon's eggs. I am sure you will raise these young ones well!\"",
"questGryphonBoss": "Fiery Gryphon",
"questGryphonDropGryphonEgg": "Gryphon (Egg)",
"questGryphonUnlockText": "Unlocks purchasable gryphon eggs in the Market",
@ -27,10 +27,10 @@
"questGhostStagCompletion": "Th' devil's henchman, seemin'ly unwounded, lowers its nose to th' ground. A calmin' voice envelops ye crew. \"I apologize fer me behavior. I have only just awoken from me slumber, 'n it would appear me wits have not completely returned to me. Please take these as a token 'o me apology.\" A cluster 'o eggs materialize on th' grass before th' devil's henchman. Without another word, th' devil's henchman runs off into th' forest wit' flowers fallin' in his wake.",
"questGhostStagBoss": "Ghost Stag",
"questGhostStagDropDeerEgg": "Deer (Egg)",
"questGhostStagUnlockText": "Unlocks purchasable deer eggs in the Market",
"questGhostStagUnlockText": "Unlocks purchasable deer eggs in th' Market",
"questRatText": "Th' Rat Captain",
"questRatNotes": "Garbage! Massive piles of unchecked Dailies are lying all across Habitica. The problem has become so serious that hordes of rats are now seen everywhere. You notice @Pandah petting one of the beasts lovingly. She explains that rats are gentle creatures that feed on unchecked Dailies. The real problem is that the Dailies have fallen into the sewer, creating a dangerous pit that must be cleared. As you descend into the sewers, a massive rat, with blood red eyes and mangled yellow teeth, attacks you, defending its horde. Will you cower in fear or face the fabled Rat King?",
"questRatCompletion": "Your final strike saps the gargantuan rat's strength, his eyes fading to a dull grey. The beast splits into many tiny rats, which scurry off in fright. You notice @Pandah standing behind you, looking at the once mighty creature. She explains that the citizens of Habitica have been inspired by your courage and are quickly completing all their unchecked Dailies. She warns you that we must be vigilant, for should we let down our guard, the Rat King will return. As payment, @Pandah offers you several rat eggs. Noticing your uneasy expression, she smiles, \"They make wonderful pets.\"",
"questRatNotes": "Garbage! Massive piles o' unchecked Dailies be lyin' all across Habitica. Th' problem has become so serious that hordes of rats now be seen everywhere. Ye notice @Pandah pettin' one o' th' beasts lovingly. She explains that rats be gentle creatures that feed on unchecked Dailies. The real problem be that th' Dailies have fallen into th' sewer, creatin' a dangerous pit that must be cleared. As ye descend into th' sewers, a massive rat, with blood red eyes an' mangled yellow teeth, attacks ye, defending its horde. Will ye cower in fear or face th' fabled Rat King?",
"questRatCompletion": "Yer final strike saps the gargantuan rat's strength, his eyes fadin' t' a dull grey. Th' beast splits into many tiny rats, which scurry off in fright. Ye notice @Pandah standing behind ye, lookin' at th' once mighty creature. She explains that th' citizens o' Habitica have been inspired by yer courage an' be quickly completin' all their unchecked Dailies. She warns ye that we must be vigilant, for should we let down our guard, th' Rat King will return. As payment, @Pandah offers ye several rat eggs. Noticing your uneasy expression, she smiles, \"They make wonderful pets.\"",
"questRatBoss": "Rat Captain",
"questRatDropRatEgg": "Rat (Egg)",
"questRatUnlockText": "Unlocks purchasable rat eggs in the Market",
@ -63,56 +63,56 @@
"questVice1Boss": "Vice's Shade",
"questVice1DropVice2Quest": "Vice Part 2 (Scroll)",
"questVice2Text": "Vice, Part 2: Find the Lair of the Wyrm",
"questVice2Notes": "With Vice's influence over you dispelled, you feel a surge of strength you didn't know you had return to you. Confident in yourselves and your ability to withstand the wyrm's influence, your party makes its way to Mt. Habitica. You approach the entrance to the mountain's caverns and pause. Swells of shadows, almost like fog, wisp out from the opening. It is near impossible to see anything in front of you. The light from your lanterns seem to end abruptly where the shadows begin. It is said that only magical light can pierce the dragon's infernal haze. If you can find enough light crystals, you could make your way to the dragon.",
"questVice2Notes": "With Vice's influence over ye dispelled, ye feel a surge o' strength ye didn't know ye had return t' ye. Confident in yerselves an' yer ability t' withstand th' wyrm's influence, yer party makes its way t' Mt. Habitica. Ye approach th' entrance t' th' mountain's caverns an' pause. Swells o' shadows, almost like fog, wisp out from th' openin'. It be near impossible t' see anything in front o' ye. The light from yer lanterns seem t' end abruptly where th' shadows begin. It be said that only magical light can pierce th' dragon's infernal haze. If ye can find enough light crystals, ye could make yer way t' th' dragon.",
"questVice2CollectLightCrystal": "Light Crystals",
"questVice2DropVice3Quest": "Vice Part 3 (Scroll)",
"questVice3Text": "Vice, Part 3: Vice Awakens",
"questVice3Notes": "After much effort, ye crew has discovered Vice's lair. th' hulkin' monster eyes ye crew wit' distaste. As shadows swirl around ye, a voice whispers through ye head, \"More foolish citizens 'o Habitica come to stop me? ugly. ye'd have be wise not to come.\" th' scaly titan rears back its head 'n prepares to attack. 'tis be ye chance! gift it everythin' ye've got 'n defeat Vice once 'n fer all!",
"questVice3Completion": "The shadows dissipate from the cavern and a steely silence falls. My word, you've done it! You have defeated Vice! You and your party may finally breath a sigh of relief. Enjoy your victory, brave Habiteers, but take the lessons you've learned from battling Vice and move forward. There are still Habits to be done and potentially worse evils to conquer!",
"questVice3Completion": "Th' shadows dissipate from th' cavern an' a steely silence falls. My word, ye've done it! Ye've defeated Vice! Ye an' yer crew may finally breath a sigh o' relief. Enjoy yer victory, brave Habiteers, but take th' lessons ye've learned from battlin' Vice an' move forward. There still be Habits t' be done an' potentially worse evils t' conquer!",
"questVice3Boss": "Vice, th' Shadow Wyrm",
"questVice3DropWeaponSpecial2": "Stephen Weber's Shaft o' th' Dragon",
"questVice3DropDragonEgg": "Dragon (Egg)",
"questVice3DropShadeHatchingPotion": "Shade Hatchin' Potion",
"questMoonstone1Text": "The Moonstone Chain, Part 1: The Moonstone Chain",
"questMoonstone1Text": "Th' Moonstone Chain, Part 1: Th' Moonstone Chain",
"questMoonstone1Notes": "<p>A terrible affliction has struck Habiticans. Bad Habits thought to be in Davy Jones' locker be risin' back up wit' a vengeance. Dishes lie unwashed, textbooks linger unread, 'n procrastination runs rampant!</p><br/><p>ye track some 'o ye own returnin' Bad Habits to th' Swamps 'o Stagnation 'n discover th' culprit: th' ghostly Necromancer, Recidivate. ye rush in, weapons swin'in', but they slide through her specter uselessly.</p><br/><p>\"Don't bother,\" she hisses wit' a dry rasp. \"Without a chain 'o moonstones, nothin' can harm me -- 'n master jeweler @aurakami scattered all th' moonstones across Habitica long ago!\" Pantin', ye retreat... but ye be knowin' what ye must do.</p>",
"questMoonstone1CollectMoonstone": "Moonstones",
"questMoonstone1DropMoonstone2Quest": "Th' Moonstone Chain Part 2: Recidivate th' Necromancer (Scroll)",
"questMoonstone2Text": "The Moonstone Chain, Part 2: Recidivate The Necromancer",
"questMoonstone2Text": "Th' Moonstone Chain, Part 2: Recidivate Th' Necromancer",
"questMoonstone2Notes": "<p>th' brave weaponsmith @Inventrix helps ye fashion th' enchanted moonstones into a chain. ye're ready to confront Recidivate at last, but as ye enter th' Swamps 'o Stagnation, a terrible chill sweeps over ye.</p><br/><p>Rottin' breath whispers in ye ear. \"Back again? How delightful...\" ye spin 'n lunge, 'n under th' light 'o th' moonstone chain, ye weapon strikes solid flesh. \"ye may have bound me to th' seven seas once more,\" Recidivate snarls, \"but now it be the hour fer ye to leave it!\"</p>",
"questMoonstone2Boss": "Th' Necromancer",
"questMoonstone2DropMoonstone3Quest": "Th' Moonstone Chain Part 3: Recidivate Transformed (Scroll)",
"questMoonstone3Text": "The Moonstone Chain, Part 3: Recidivate Transformed",
"questMoonstone3Text": "Th' Moonstone Chain, Part 3: Recidivate Transformed",
"questMoonstone3Notes": "<p>Recidivate crumples to th' ground, 'n ye strike at her wit' th' moonstone chain. To ye horror, Recidivate seizes th' gems, eyes burnin' wit' triumph.</p><br/><p>\"Foolish creature 'o flesh!\" she shouts. \"These moonstones gunna restore me to a physical form, true, but not as ye imagined. As th' full moon waxes from th' dark, so too does me power flourish, 'n from th' shadows I summon th' specter 'o ye most feared foe!\"</p><br/><p>A sickly green fog rises from th' swamp, 'n Recidivate's body writhes 'n contorts into a shape that fills ye wit' dread th' undead body 'o Vice, horribly reborn.</p>",
"questMoonstone3Completion": "<p>Your breath comes hard and sweat stings your eyes as the undead Wyrm collapses. The remains of Recidivate dissipate into a thin grey mist that clears quickly under the onslaught of a refreshing breeze, and you hear the distant, rallying cries of Habiticans defeating their Bad Habits for once and for all.</p><br/><p>@Baconsaur the beast master swoops down on a gryphon. \"I saw the end of your battle from the sky, and I was greatly moved. Please, take this enchanted tunic your bravery speaks of a noble heart, and I believe you were meant to have it.\"</p>",
"questMoonstone3Completion": "<p>Yer breath comes hard an' sweat stings your eyes as th' undead Wyrm collapses. Th' remains o' Recidivate dissipate into a thin grey mist that clears quickly under th' onslaught o' a refreshing breeze, an' you hear th' distant, rallying cries o' Habiticans defeatin' their Bad Habits for once an' for all.</p><br/><p>@Baconsaur th' beast master swoops down on a gryphon. \"I saw the end o' your battle from the sky, and I was greatly moved. Please, take this enchanted tunic your bravery speaks of a noble heart, and I believe you were meant to have it.\"</p>",
"questMoonstone3Boss": "Necro-Vice",
"questMoonstone3DropRottenMeat": "Rotten Meat (Foodstuffs)",
"questMoonstone3DropZombiePotion": "Zombie Hatchin' Potion",
"questGoldenknight1Text": "The Golden Knight, Part 1: A Stern Talking-To",
"questGoldenknight1Notes": "<p>The Golden Knight has been getting on poor Habiticans' cases. Didn't do all of your Dailies? Checked off a negative Habit? She will use this as a reason to harass you about how you should follow her example. She is the shining example of a perfect Habitican, and you are naught but a failure. Well, that is not nice at all! Everyone makes mistakes. They should not have to be met with such negativity for it. Perhaps it is time you gather some testimonies from hurt Habiticans and give the Golden Knight a stern talking-to!</p>",
"questGoldenknight1Text": "Th' Golden Knight, Part 1: A Stern Talkin'-To",
"questGoldenknight1Notes": "<p>Th' Golden Knight has been getting on poor Habiticans' cases. Didn't do all o' yer Dailies? Checked off a negative Habit? She will use this as a reason t' harass ye about how ye should follow her example. She be th' shinin' example o' a perfect Habitican, and ye be naught but a failure. Well, that not be nice at all! Everyone makes mistakes. They should not have t' be met with such negativity for it. Perhaps it be time ye gather some testimonies from hurt Habiticans an' give th' Golden Knight a stern talkin'-to!</p>",
"questGoldenknight1CollectTestimony": "Testimonies",
"questGoldenknight1DropGoldenknight2Quest": "The Golden Knight Chain Part 2: Tarnished Gold (Scroll)",
"questGoldenknight2Text": "The Golden Knight, Part 2: Gold Knight",
"questGoldenknight2Notes": "<p>Armed with hundreds of Habitican's testimonies, you finally confront the Golden Knight. You begin to recite the Habitcan's complaints to her, one by one. \"And @Pfeffernusse says that your constant bragging-\" The knight raises her hand to silence you and scoffs, \"Please, these people are merely jealous of my success. Instead of complaining, they should simply work as hard as I! Perhaps I shall show you the power you can attain through diligence such as mine!\" She raises her morningstar and prepares to attack you!</p>",
"questGoldenknight1DropGoldenknight2Quest": "Th' Golden Knight Chain Part 2: Tarnished Gold (Scroll)",
"questGoldenknight2Text": "Th' Golden Knight, Part 2: Gold Knight",
"questGoldenknight2Notes": "<p>Armed with hundreds o' Habitican's testimonies, ye finally confront th' Golden Knight. Ye begin t' recite th' Habitcan's complaints t' her, one by one. \"And @Pfeffernusse says that yer constant bragging-\" The knight raises her hand t' silence you an' scoffs, \"Please, these people are merely jealous of my success. Instead of complaining, they should simply work as hard as I! Perhaps I shall show you the power you can attain through diligence such as mine!\" She raises her morningstar an' prepares t' attack ye!</p>",
"questGoldenknight2Boss": "Gold Knight",
"questGoldenknight2DropGoldenknight3Quest": "The Golden Knight Chain Part 3: The Iron Knight (Scroll)",
"questGoldenknight3Text": "The Golden Knight, Part 3: The Iron Knight",
"questGoldenknight3Notes": "<p>@Jon Arinbjorn cries out to you to get your attention. In the aftermath of your battle, a new figure has appeared. A knight coated in stained-black iron slowly approaches you with sword in hand. The Golden Knight shouts to the figure, \"Father, no!\" but the knight shows no signs of stopping. She turns to you and says, \"I am sorry. I have been a fool, with a head too big to see how cruel I have been. But my father is crueler than I could ever be. If he isn't stopped he'll destroy us all. Here, use my morningstar and halt the Iron Knight!\"</p>",
"questGoldenknight3Completion": "<p>With a satisfying clang, the Iron Knight falls to his knees and slumps over. \"You are quite strong,\" he pants. \"I have been humbled, today.\" The Golden Knight approaches you and says, \"Thank you. I believe we have gained some humility from our encounter with you. I will speak with my father and explain the complaints against us. Perhaps, we should begin apologizing to the other Habiticans.\" She mulls over in thought before turning back to you. \"Here: as our gift to you, I want you to keep my morningstar. It is yours now.\"</p>",
"questGoldenknight2DropGoldenknight3Quest": "Th' Golden Knight Chain Part 3: Th' Iron Knight (Scroll)",
"questGoldenknight3Text": "Th' Golden Knight, Part 3: Th' Iron Knight",
"questGoldenknight3Notes": "<p>@Jon Arinbjorn cries out t' ye t' get yer attention. In th' aftermath o' yer battle, a new figure has appeared. A knight coated in stained-black iron slowly approaches ye with sword in hand. The Golden Knight shouts t' th' figure, \"Father, no!\" but th' knight shows no signs o' stoppin'. She turns t' you an' says, \"I be sorry. I have been a fool, with a head too big t' see how cruel I have been. But my father be crueler than I could ever be. If he isn't stopped he'll destroy us all. Here, use my morningstar an' halt th' Iron Knight!\"</p>",
"questGoldenknight3Completion": "<p>With a satisfying clang, th' Iron Knight falls t' his knees an' slumps over. \"You are quite strong,\" he pants. \"I have been humbled, today.\" Th' Golden Knight approaches ye an' says, \"Thank you. I believe we have gained some humility from our encounter with you. I will speak with my father and explain the complaints against us. Perhaps, we should begin apologizing to the other Habiticans.\" She mulls over in thought before turnin' back t' ye. \"Here: as our gift to you, I want you to keep my morningstar. It is yours now.\"</p>",
"questGoldenknight3Boss": "The Iron Knight",
"questGoldenknight3DropHoney": "Honey (Foodstuffs)",
"questGoldenknight3DropGoldenPotion": "Golden Hatching Potion",
"questGoldenknight3DropWeapon": "Mustaine's Milestone Mashing Morning Star (Shield-hand Weapon)",
"questBasilistText": "The Basi-List",
"questBasilistNotes": "There's a commotion in the marketplace--the kind that should make you run away. Being a courageous adventurer, you run towards it instead, and discover a Basi-list, coalescing from a clump of incomplete To-Dos! Nearby Habiticans are paralyzed with fear at the length of the Basi-list, unable to start working. From somewhere in the vicinity, you hear @Arcosine shout: \"Quick! Complete your To-Dos and Dailies to defang the monster, before someone gets a paper cut!\" Strike fast, adventurer, and check something off - but beware! If you leave any Dailies undone, the Basi-list will attack you and your party!",
"questBasilistCompletion": "The Basi-list has scattered into paper scraps, which shimmer gently in rainbow colors. \"Whew!\" says @Arcosine. \"Good thing you guys were here!\" Feeling more experienced than before, you gather up some fallen gold from among the papers.",
"questBasilistNotes": "There be a commotion in th' marketplace--th' kind that should make ye run away. Bein' a courageous adventurer, ye run towards it instead, an' discover a Basi-list, coalescing from a clump o' incomplete T'-Dos! Nearby Habiticans be paralyzed with fear at th' length o' th' Basi-list, unable t' start working. From somewhere in th' vicinity, ye hear @Arcosine shout: \"Quick! Complete your To-Dos and Dailies to defang the monster, before someone gets a paper cut!\" Strike fast, adventurer, an' check something off - but beware! If ye leave any Dailies undone, th' Basi-list will attack ye an' yer crew!",
"questBasilistCompletion": "The Basi-list has scattered into paper scraps, which shimmer gently in rainbow colors. \"Whew!\" says @Arcosine. \"Good thing you guys were here!\" Feeling more experienced than before, ye gather up some fallen gold from among th' papers.",
"questBasilistBoss": "The Basi-List",
"questEggHuntText": "Egg Hunt",
"questEggHuntNotes": "Overnight, strange plain eggs have appeared everywhere: in Matt's stables, behind th' counter at th' Pub, 'n even among th' pet eggs at th' Marketplace! What a nuisance! \"Nobody knows whar they came from, or what they might hatch into,\" says <strong>Megan</strong>, \"but we can't just leave them layin' around! Work harrrd 'n search harrrd to help me gather up these mysterious eggs. Maybe if ye collect that be all I can take, thar gunna be some extras left over fer ye...\"",
"questEggHuntCompletion": "You did it! In gratitude, <strong>Megan</strong> gives you ten of the eggs. \"I bet the hatching potions will dye them beautiful colors! And I wonder what will happen when they turn into mounts....\"",
"questEggHuntCompletion": "Ye did it! In gratitude, <strong>Megan</strong> gives ye ten of the eggs. \"I bet the hatching potions will dye them beautiful colors! And I wonder what will happen when they turn into mounts....\"",
"questEggHuntCollectPlainEgg": "Plain Eggs",
"questEggHuntDropPlainEgg": "Plain Egg",
"questDilatoryText": "Th' Dread Drag'on o' Dilatory",
"questDilatoryNotes": "<p>We have heeded th' warnin's.</p><br/><p>Dark shinin' eyes. Ancient scales. Massive jaws, 'n flashin' teeth. We've awoken somethin' horrifyin' from th' crevasse: <strong>th' Dread Drag'on 'o Dilatory!</strong> Screamin' Habiticans fled in all directions when it reared out 'o th' sea, its terrifyin'ly long neck extendin' hundreds 'o feet out 'o th' rum as it shattered windows wit' its searin' roar.</p><br/><p>\"'tis must be what dragged Dilatory below!\" yells Lemoness. \"It wasn't th' weight 'o th' neglected tasks - th' Dark Red Dailies just attracted its attention!\"</p><br/><p>\"'tis surgin' wit' magical energy!\" @Baconsaur cries. \"To have lived 'tis long, it must be able to heal itself! How can we defeat it?\"</p><br/><p>Why, th' same way we defeat all beasts - wit' productivity! Quickly, Habitica, band together 'n strike through ye tasks, 'n all 'o us gunna battle 'tis monster together. (thar's no need to abandon previous quests - we believe in ye ability to double-strike!) It won't attack us individually, but th' more Dailies we skip, th' closer we get to triggerin' its Neglect Strike - 'n I don't like th' way 'tis eyein' th' Pub....</p>",
"questDilatoryNotes": "<p>We should have heeded th' warnin's.</p><br/><p>Dark shinin' eyes. Ancient scales. Massive jaws, 'n flashin' teeth. We've awoken somethin' horrifyin' from th' crevasse: <strong>th' Dread Drag'on 'o Dilatory!</strong> Screamin' Habiticans fled in all directions when it reared out 'o th' sea, its terrifyin'ly long neck extendin' hundreds 'o feet out 'o th' rum as it shattered windows wit' its searin' roar.</p><br/><p>\"'tis must be what dragged Dilatory below!\" yells Lemoness. \"It wasn't th' weight 'o th' neglected tasks - th' Dark Red Dailies just attracted its attention!\"</p><br/><p>\"'tis surgin' wit' magical energy!\" @Baconsaur cries. \"To have lived 'tis long, it must be able to heal itself! How can we defeat it?\"</p><br/><p>Why, th' same way we defeat all beasts - wit' productivity! Quickly, Habitica, band together 'n strike through ye tasks, 'n all 'o us gunna battle 'tis monster together. (thar's no need to abandon previous quests - we believe in ye ability to double-strike!) It won't attack us individually, but th' more Dailies we skip, th' closer we get to triggerin' its Neglect Strike - 'n I don't like th' way 'tis eyein' th' Pub....</p>",
"questDilatoryBoss": "Th' Dread Drag'on o' Dilatory",
"questDilatoryBossRageTitle": "Neglect Strike",
"questDilatoryBossRageDescription": "When 'tis bar has filled up, th' Dread Drag'on 'o Dilatory gunna unleash great havoc on Habitica's terrain",
@ -128,19 +128,19 @@
"questSeahorseBoss": "Sea Stallion",
"questSeahorseDropSeahorseEgg": "Seahorse (Egg)",
"questSeahorseUnlockText": "Unlocks purchasable seahorse eggs in the Market",
"questAtom1Text": "Attack of the Mundane, Part 1: Dish Disaster!",
"questAtom1Text": "Attack o' th' Mundane, Part 1: Dish Disaster!",
"questAtom1Notes": "Ye reach th' shores 'o Washed-Up Lake fer some well-earned relaxation... But th' lake be polluted wit' unwashed dishes! How did 'tis happen? Well, ye simply cannot allow th' lake to be in 'tis state. thar be only one thin' ye can do: spit shine th' dishes 'n save ye vacation spot! Better find some soap to spit shine up 'tis mess. A lot 'o soap...",
"questAtom1CollectSoapBars": "Bars o' Soap",
"questAtom1Drop": "The SnackLess Monster (Quest Scroll)",
"questAtom2Text": "Attack of the Mundane, Part 2: The SnackLess Monster",
"questAtom1Drop": "Th' SnackLess Monster (Quest Scroll)",
"questAtom2Text": "Attack o' th' Mundane, Part 2: Th' SnackLess Monster",
"questAtom2Notes": "Arr, it be lookin' a lot nicer here with all them dishes cleaned up. Maybe ye can finally have yerself a bit o' fun now. Ahoy - there seems to be a pizza box floatin' in the lake there. Well, what's one more thin' to spit shine really? But alas, it be no mere pizza box! With a sudden rush the box lifts from the rum 'n reveals itself to be the head o' a monster. It can't be! The fabled SnackLess Monster?! It be said it's lurked hidden in the lake since times o' yore: a creature spawned from the leftover grub 'n trash 'o the ancient Habiticans. Argh!",
"questAtom2Boss": "Th' SnackLess Monster",
"questAtom2Drop": "The Laundromancer (Quest Scroll)",
"questAtom3Text": "Attack of the Mundane, Part 3: The Laundromancer",
"questAtom3Text": "Attack o' th' Mundane, Part 3: Th' Laundromancer",
"questAtom3Notes": "Wit' a deafenin' cry, 'n five delicious types 'o cheese burstin' from its mouth, th' SnackLess Monster falls to pieces. \"HOW DARE ye!\" booms a voice from beneath th' rum's surface. A robed, blue figure emerges from th' rum, wieldin' a magic toilet brush. Filthy laundry fightin' begins to bubble up to th' surface 'o th' lake. \"I be th' Laundromancer!\" he angrily announces. \"ye have some nerve - washin' me delightfully dirty dishes, destroyin' me pet, 'n enterin' me domain wit' such spit shine clothes. Prepare to feel th' soggy wrath 'o me anti-laundry fightin' magic!\"",
"questAtom3Completion": "Th' wicked Laundromancer has be defeated! spit shine laundry fightin' falls in piles all around ye. Thin's be lookin' much better around here. As ye begin to wade through th' freshly pressed armor, a glint 'o metal catches ye eye, 'n ye gaze falls upon a gleamin' helm. th' original owner 'o 'tis shinin' item may be unknown, but as ye put it on, ye feel th' warmin' presence 'o a generous devil's henchman. Too bad they didn't sew on a nametag.",
"questAtom3Boss": "Th' Laundromancer",
"questAtom3DropPotion": "Basic Hatching Potion",
"questAtom3DropPotion": "Basic Hatchin' Potion",
"questOwlText": "The Night-Owl",
"questOwlNotes": "The Tavern light is lit 'til dawn <br>Until one eve the glow is gone!<br>How can we see for our all-nighters?<br>@Twitching cries, \"I need some fighters!<br>See that Night-Owl, starry foe?<br>Fight with haste and do not slow!<br>We'll drive its shadow from our door,<br>And make the night shine bright once more!\"",
"questOwlCompletion": "The Night-Owl fades before the dawn,<br>But even so, you feel a yawn.<br>Perhaps it's time to get some rest?<br>Then on your bed, you see a nest!<br>A Night-Owl knows it can be great<br>To finish work and stay up late,<br>But your new pets will softly peep<br>To tell you when it's time to sleep.",
@ -148,94 +148,100 @@
"questOwlDropOwlEgg": "Owl (Egg)",
"questOwlUnlockText": "Unlocks purchasable owl eggs in the Market",
"questPenguinText": "The Fowl Frost",
"questPenguinNotes": "Although it's a hot summer day in the southernmost tip of Habitica, an unnatural chill has fallen upon Lively Lake. Strong, frigid winds rush around as the shore begins to freeze over. Ice spikes jut up from the ground, pushing grass and dirt away. @Melynnrose and @Breadstrings run up to you.<br><br>\"Help!\" says @Melynnrose. \"We brought a giant penguin in to freeze the lake so we could all go ice skating, but we ran out of fish to feed him!\"<br><br>\"He got angry and is using his freeze breath on everything he sees!\" says @Breadstrings. \"Please, you have to subdue him before all of us are covered in ice!\" Looks like you need this penguin to... <em>cool down.</em>",
"questPenguinCompletion": "Upon the penguin's defeat, the ice melts away. The giant penguin settles down in the sunshine, slurping up an extra bucket of fish you found. He skates off across the lake, blowing gently downwards to create smooth, sparkling ice. What an odd bird! \"It appears he left behind a few eggs, as well,\" says @Painter de Cluster. <br><br>@Rattify laughs. \"Maybe these penguins will be a little more... chill?\"",
"questPenguinNotes": "Though it be a hot summer day in th' southernmost tip o' Habitica, an unnatural chill has fallen upon Lively Lake. Strong, frigid winds rush around as th' shore begins t' freeze over. Ice spikes jut up from th' ground, pushing grass an' dirt away. @Melynnrose an' @Breadstrings run up to you.<br><br>\"Help!\" says @Melynnrose. \"We brought a giant penguin in to freeze the lake so we could all go ice skating, but we ran out of fish to feed him!\"<br><br>\"He got angry and is using his freeze breath on everything he sees!\" says @Breadstrings. \"Please, you have to subdue him before all of us are covered in ice!\" Looks like ye need this penguin t'... <em>cool down.</em>",
"questPenguinCompletion": "Upon th' penguin's defeat, th' ice melts away. Th' giant penguin settles down in th' sunshine, slurping up an extra bucket o' fish you found. He skates off 'cross th' lake, blowing gently downwards t' create smooth, sparkling ice. What an odd bird! \"It appears he left behind a few eggs, as well,\" says @Painter de Cluster. <br><br>@Rattify laughs. \"Maybe these penguins will be a little more... chill?\"",
"questPenguinBoss": "Frost Penguin",
"questPenguinDropPenguinEgg": "Penguin (Egg)",
"questPenguinUnlockText": "Unlocks purchasable penguin eggs in the Market",
"questStressbeastText": "The Abominable Stressbeast of the Stoïkalm Steppes",
"questStressbeastNotes": "Complete Dailies and To-Dos to damage the World Boss! Incomplete Dailies fill the Stress Strike Bar. When the Stress Strike bar is full, the World Boss will attack an NPC. A World Boss will never damage individual players or accounts in any way. Only active accounts who are not resting in the inn will have their incomplete Dailies tallied.<br><br>~*~<br><br>The first thing we hear are the footsteps, slower and more thundering than the stampede. One by one, Habiticans look outside their doors, and words fail us.<br><br>We've all seen Stressbeasts before, of course - tiny vicious creatures that attack during difficult times. But this? This towers taller than the buildings, with paws that could crush a dragon with ease. Frost swings from its stinking fur, and as it roars, the icy blast rips the roofs off our houses. A monster of this magnitude has never been mentioned outside of distant legend.<br><br>\"Beware, Habiticans!\" SabreCat cries. \"Barricade yourselves indoors - this is the Abominable Stressbeast itself!\"<br><br>\"That thing must be made of centuries of stress!\" Kiwibot says, locking the Tavern door tightly and shuttering the windows.<br><br>\"The Stoïkalm Steppes,\" Lemoness says, face grim. \"All this time, we thought they were placid and untroubled, but they must have been secretly hiding their stress somewhere. Over generations, it grew into this, and now it's broken free and attacked them - and us!\"<br><br>There's only one way to drive away a Stressbeast, Abominable or otherwise, and that's to attack it with completed Dailies and To-Dos! Let's all band together and fight off this fearsome foe - but be sure not to slack on your tasks, or our undone Dailies may enrage it so much that it lashes out...",
"questStressbeastText": "Th' Abominable Stressbeast o' th' Stoïkalm Steppes",
"questStressbeastNotes": "Complete Dailies an' T'-Dos t' damage th' World Boss! Incomplete Dailies fill th' Stress Strike Bar. When th' Stress Strike bar be full, th' World Boss will attack an NPC. A World Boss will never damage individual players or accounts in any way. Only active accounts who not be restin' in th' inn will have their incomplete Dailies tallied.<br><br>~*~<br><br>Th' first thing we hear are th' footsteps, slower an' more thunderin' than th' stampede. One by one, Habiticans look outside their doors, an' words fail us.<br><br>We've all seen Stressbeasts before, o' course - tiny vicious creatures that attack durin' difficult times. But this? This towers taller than th' buildings, with paws that could crush a dragon with ease. Frost swings from its stinkin' fur, an' as it roars, th' icy blast rips th' roofs off our houses. A monster o' this magnitude has never been mentioned outside o' distant legend.<br><br>\"Beware, Habiticans!\" SabreCat cries. \"Barricade yourselves indoors - this is the Abominable Stressbeast itself!\"<br><br>\"That thing must be made of centuries of stress!\" Kiwibot says, lockin' the Tavern door tightly an' shuttering th' windows.<br><br>\"The Stoïkalm Steppes,\" Lemoness says, face grim. \"All this time, we thought they were placid and untroubled, but they must have been secretly hiding their stress somewhere. Over generations, it grew into this, and now it's broken free and attacked them - and us!\"<br><br>There be only one way t' drive away a Stressbeast, Abominable or otherwise, an' that's t' attack it with completed Dailies an' T'-Dos! Let's all band together an' fight off this fearsome foe - but be sure not t' slack on yer tasks, or our undone Dailies may enrage it so much that it lashes out...",
"questStressbeastBoss": "The Abominable Stressbeast",
"questStressbeastBossRageTitle": "Stress Strike",
"questStressbeastBossRageDescription": "When this gauge fills, the Abominable Stressbeast will unleash its Stress Strike on Habitica!",
"questStressbeastBossRageDescription": "When this gauge fills, th' Abominable Stressbeast will unleash its Stress Strike on Habitica!",
"questStressbeastDropMammothPet": "Mammoth (Pet)",
"questStressbeastDropMammothMount": "Mammoth (Mount)",
"questStressbeastBossRageStables": "`Abominable Stressbeast uses STRESS STRIKE!`\n\nThe surge of stress heals Abominable Stressbeast!\n\nOh no! Despite our best efforts, we've let some Dailies get away from us, and their dark-red color has infuriated the Abominable Stressbeast and caused it to regain some of its health! The horrible creature lunges for the Stables, but Matt the Beast Master heroically leaps into the fray to protect the pets and mounts. The Stressbeast has seized Matt in its vicious grip, but at least it's distracted for the moment. Hurry! Let's keep our Dailies in check and defeat this monster before it attacks again!",
"questStressbeastBossRageBailey": "`Abominable Stressbeast uses STRESS STRIKE!`\n\nThe surge of stress heals Abominable Stressbeast!\n\nAhh!!! Our incomplete Dailies caused the Abominable Stressbeast to become madder than ever and regain some of its health! Bailey the Town Crier was shouting for citizens to get to safety, and now it has seized her in its other hand! Look at her, valiantly reporting on the news as the Stressbeast swings her around viciously... Let's be worthy of her bravery by being as productive as we can to save our NPCs!",
"questStressbeastBossRageGuide": "`Abominable Stressbeast uses STRESS STRIKE!`\n\nThe surge of stress heals Abominable Stressbeast!\n\nLook out! Justin the Guide is trying to distract the Stressbeast by running around its ankles, yelling productivity tips! The Abominable Stressbeast is stomping madly, but it seems like we're really wearing this beast down. I doubt it has enough energy for another strike. Don't give up... we're so close to finishing it off!",
"questStressbeastBossRageStables": "`Abominable Stressbeast uses STRESS STRIKE!`\n\nThe surge of stress heals Abominable Stressbeast!\n\nOh no! Despite our best efforts, we've let some Dailies get away from us, an' their dark-red color has infuriated th' Abominable Stressbeast an' caused it t' regain some o' its health! Th' horrible creature lunges for th' Stables, but Matt th' Beast Master heroically leaps into the fray t' protect the pets an' mounts. Th' Stressbeast has seized Matt in its vicious grip, but at least it's distracted for th' moment. Hurry! Let's keep our Dailies in check an' defeat this monster before it attacks again!",
"questStressbeastBossRageBailey": "`Abominable Stressbeast uses STRESS STRIKE!`\n\nTh' surge o' stress heals Abominable Stressbeast!\n\nAhh!!! Our incomplete Dailies caused th' Abominable Stressbeast t' become madder than ever an' regain some o' its health! Bailey th' Town Crier was shoutin' for citizens t' get t' safety, an' now it has seized her in its other hand! Look at her, valiantly reporting on th' news as the Stressbeast swings her around viciously... Let's be worthy o' her bravery by bein' as productive as we can t' save our NPCs!",
"questStressbeastBossRageGuide": "`Abominable Stressbeast uses STRESS STRIKE!`\n\nTh' surge o' stress heals Abominable Stressbeast!\n\nLook out! Justin the Guide be tryin' t' distract the Stressbeast by runnin' around its ankles, yelling productivity tips! Th' Abominable Stressbeast be stomping madly, but it seems like we're really wearin' this beast down. I doubt it has enough energy for another strike. Don't give up... we're so close t' finishing it off!",
"questStressbeastDesperation": "`Abominable Stressbeast reaches 500K health! Abominable Stressbeast uses Desperate Defense!`\n\nWe be nearly there, Habiticians! With hard work 'n Dailies, we've carved the Stressbeast's health down to only 500K! The beast roars 'n flails with its last strength, becomin' more fearsome by the second. Bailey and Matt yell in terror as it begins to swing 'em around at a terrifyin' speed, raisin' a blindin' blizzard that makes it harder to hit.\n\nPut yer backs into it, me hearties, 'n never fear - this is a sign that the Stressbeast knows it'll soon sink beneath the waves. Don't give up, heave!",
"questStressbeastCompletion": "<strong>The Abominable Stressbeast is DEFEATED!</strong><br><br>We've done it! With a final bellow, the Abominable Stressbeast dissipates into a cloud of snow. The flakes twinkle down through the air as cheering Habiticans embrace their pets and mounts. Our animals and our NPCs are safe once more!<br><br><strong>Stoïkalm is Saved!</strong><br><br>SabreCat speaks gently to a small sabertooth. \"Please find the citizens of the Stoïkalm Steppes and bring them to us,\" he says. Several hours later, the sabertooth returns, with a herd of mammoth riders following slowly behind. You recognize the head rider as Lady Glaciate, the leader of Stoïkalm.<br><br>\"Mighty Habiticans,\" she says, \"My citizens and I owe you the deepest thanks, and the deepest apologies. In an effort to protect our Steppes from turmoil, we began to secretly banish all of our stress into the icy mountains. We had no idea that it would build up over generations into the Stressbeast that you saw! When it broke loose, it trapped all of us in the mountains in its stead and went on a rampage against our beloved animals.\" Her sad gaze follows the falling snow. \"We put everyone at risk with our foolishness. Rest assured that in the future, we will come to you with our problems before our problems come to you.\"<br><br>She turns to where @Baconsaur is snuggling with some of the baby mammoths. \"We have brought your animals an offering of food to apologize for frightening them, and as a symbol of trust, we will leave some of our pets and mounts with you. We know that you will all take care good care of them.\"",
"questStressbeastCompletionChat": "`The Abominable Stressbeast is DEFEATED!`\n\nWe've done it! With a final bellow, the Abominable Stressbeast dissipates into a cloud of snow. The flakes twinkle down through the air as cheering Habiticans embrace their pets and mounts. Our animals and our NPCs are safe once more!\n\n`Stoïkalm is Saved!`\n\nSabreCat speaks gently to a small sabertooth. \"Please find the citizens of the Stoïkalm Steppes and bring them to us,\" he says. Several hours later, the sabertooth returns, with a herd of mammoth riders following slowly behind. You recognize the head rider as Lady Glaciate, the leader of Stoïkalm.\n\n\"Mighty Habiticans,\" she says, \"My citizens and I owe you the deepest thanks, and the deepest apologies. In an effort to protect our Steppes from turmoil, we began to secretly banish all of our stress into the icy mountains. We had no idea that it would build up over generations into the Stressbeast that you saw! When it broke loose, it trapped all of us in the mountains in its stead and went on a rampage against our beloved animals.\" Her sad gaze follows the falling snow. \"We put everyone at risk with our foolishness. Rest assured that in the future, we will come to you with our problems before our problems come to you.\"\n\nShe turns to where @Baconsaur is snuggling with some of the baby mammoths. \"We have brought your animals an offering of food to apologize for frightening them, and as a symbol of trust, we will leave some of our pets and mounts with you. We know that you will all take care good care of them.\"",
"questStressbeastCompletion": "<strong>The Abominable Stressbeast be DEFEATED!</strong><br><br>We've done it! With a final bellow, th' Abominable Stressbeast dissipates into a cloud o' snow. The flakes twinkle down through th' air as cheering Habiticans embrace their pets and mounts. Our animals an' our NPCs be safe once more!<br><br><strong>Stoïkalm is Saved!</strong><br><br>SabreCat speaks gently t' a small sabertooth. \"Please find the citizens of the Stoïkalm Steppes and bring them to us,\" he says. Several hours later, the sabertooth returns, with a herd o' mammoth riders following slowly behind. You recognize th' head rider as Lady Glaciate, the leader of Stoïkalm.<br><br>\"Mighty Habiticans,\" she says, \"My citizens and I owe you the deepest thanks, and the deepest apologies. In an effort to protect our Steppes from turmoil, we began to secretly banish all of our stress into the icy mountains. We had no idea that it would build up over generations into the Stressbeast that you saw! When it broke loose, it trapped all of us in the mountains in its stead and went on a rampage against our beloved animals.\" Her sad gaze follows th' falling snow. \"We put everyone at risk with our foolishness. Rest assured that in the future, we will come to you with our problems before our problems come to you.\"<br><br>She turns t' where @Baconsaur be snugglin' with some o' th' baby mammoths. \"We have brought your animals an offering of food to apologize for frightening them, and as a symbol of trust, we will leave some of our pets and mounts with you. We know that you will all take care good care of them.\"",
"questStressbeastCompletionChat": "`The Abominable Stressbeast be DEFEATED!`\n\nWe've done it! With a final bellow, th' Abominable Stressbeast dissipates into a cloud o' snow. The flakes twinkle down through th' air as cheerin' Habiticans embrace their pets an' mounts. Our animals an' our NPCs be safe once more!\n\n`Stoïkalm is Saved!`\n\nSabreCat speaks gently t' a small sabertooth. \"Please find the citizens of the Stoïkalm Steppes and bring them to us,\" he says. Several hours later, th' sabertooth returns, with a herd o' mammoth riders following slowly behind. Ye recognize th' head rider as Lady Glaciate, th' leader o' Stoïkalm.\n\n\"Mighty Habiticans,\" she says, \"My citizens and I owe you the deepest thanks, and the deepest apologies. In an effort to protect our Steppes from turmoil, we began to secretly banish all of our stress into the icy mountains. We had no idea that it would build up over generations into the Stressbeast that you saw! When it broke loose, it trapped all of us in the mountains in its stead and went on a rampage against our beloved animals.\" Her sad gaze follows th' falling snow. \"We put everyone at risk with our foolishness. Rest assured that in the future, we will come to you with our problems before our problems come to you.\"\n\nShe turns t' where @Baconsaur be snugglin' with some o' th' baby mammoths. \"We have brought your animals an offering of food to apologize for frightening them, and as a symbol of trust, we will leave some of our pets and mounts with you. We know that you will all take care good care of them.\"",
"questTRexText": "King of the Dinosaurs",
"questTRexNotes": "Now that ancient creatures from the Stoïkalm Steppes are roaming throughout all of Habitica, @Urse has decided to adopt a full-grown Tyrannosaur. What could go wrong?<br><br>Everything.",
"questTRexCompletion": "The wild dinosaur finally stops its rampage and settles down to make friends with the giant roosters. @Urse beams down at it. \"They're not such terrible pets, after all! They just need a little discipline. Here, take some Tyrannosaur eggs for yourself.\"",
"questTRexNotes": "Now that ancient creatures from th' Stoïkalm Steppes be roamin' throughout all o' Habitica, @Urse has decided t' adopt a full-grown Tyrannosaur. What could go wrong?<br><br>Everything.",
"questTRexCompletion": "Th' wild dinosaur finally stops its rampage and settles down t' make friends with th' giant roosters. @Urse beams down at it. \"They're not such terrible pets, after all! They just need a little discipline. Here, take some Tyrannosaur eggs for yourself.\"",
"questTRexBoss": "Flesh Tyrannosaur",
"questTRexUndeadText": "The Dinosaur Unearthed",
"questTRexUndeadNotes": "As the ancient dinosaurs from the Stoïkalm Steppes roam through Habit City, a cry of terror emanates from the Grand Museum. @Baconsaur shouts, \"The Tyrannosaur skeleton in the museum is stirring! It must have sensed its kin!\" The bony beast bares its teeth and clatters towards you. How can you defeat a creature that is already dead? You'll have to strike fast before it heals itself!",
"questTRexUndeadCompletion": "The Tyrannosaur's glowing eyes grow dark, and it settles back onto its familiar pedestal. Everyone sighs with relief. \"Look!\" @Baconsaur says. \"Some of the fossilized eggs are shiny and new! Maybe they'll hatch for you.\"",
"questTRexUndeadNotes": "As th' ancient dinosaurs from th' Stoïkalm Steppes roam through Habit City, a cry o' terror emanates from th' Grand Museum. @Baconsaur shouts, \"The Tyrannosaur skeleton in the museum is stirring! It must have sensed its kin!\" Th' bony beast bares its teeth an' clatters towards ye. How can ye defeat a creature that already be dead? You'll have t' strike fast before it heals itself!",
"questTRexUndeadCompletion": "Th' Tyrannosaur's glowing eyes grow dark, an' it settles back onto its familiar pedestal. Everyone sighs with relief. \"Look!\" @Baconsaur says. \"Some of the fossilized eggs are shiny and new! Maybe they'll hatch for you.\"",
"questTRexUndeadBoss": "Skeletal Tyrannosaur",
"questTRexUndeadRageTitle": "Skeleton Healing",
"questTRexUndeadRageDescription": "This bar fills when you don't complete your Dailies. When it is full, the Skeletal Tyrannosaur will heal 30% of its remaining health!",
"questTRexUndeadRageEffect": "`Skeletal Tyrannosaur uses SKELETON HEALING!`\n\nThe monster lets forth an unearthly roar, and some of its damaged bones knit back together!",
"questTRexUndeadRageDescription": "This bar fills when ye don't complete your Dailies. When it be full, th' Skeletal Tyrannosaur will heal 30% o' its remaining health!",
"questTRexUndeadRageEffect": "`Skeletal Tyrannosaur uses SKELETON HEALING!`\n\nThe monster lets forth an unearthly roar, an' some o' its damaged bones knit back together!",
"questTRexDropTRexEgg": "Tyrannosaur (Egg)",
"questTRexUnlockText": "Unlocks purchasable tyrannosaur eggs in the Market",
"questRockText": "Escape the Cave Creature",
"questRockNotes": "Crossing Habitica's Meandering Mountains with some friends, you make camp one night in a beautiful cave laced with shining minerals. But when you wake up the next morning, the entrance has disappeared, and the floor of the cave is shifting underneath you.<br><br>\"The mountain's alive!\" shouts your companion @pfeffernusse. \"These aren't crystals - these are teeth!\"<br><br>@Painter de Cluster grabs your hand. \"We'll have to find another way out - stay with me and don't get distracted, or we could be trapped in here forever!\"",
"questTRexUnlockText": "Unlocks purchasable tyrannosaur eggs in th' Market",
"questRockText": "Escape th' Cave Creature",
"questRockNotes": "Crossin' Habitica's Meandering Mountains with some friends, ye make camp one night in a beautiful cave laced with shining minerals. But when ye wake up th' next morning, the entrance has disappeared, an' th' floor o' th' cave be shiftin' underneath you.<br><br>\"The mountain's alive!\" shouts yer companion @pfeffernusse. \"These aren't crystals - these are teeth!\"<br><br>@Painter de Cluster grabs yer hand. \"We'll have to find another way out - stay with me and don't get distracted, or we could be trapped in here forever!\"",
"questRockBoss": "Crystal Colossus",
"questRockCompletion": "Your diligence has allowed you to find a safe path through the living mountain. Standing in the sunshine, your friend @intune notices something glinting on the ground by the cave's exit. You stoop to pick it up, and see that it's a small rock with a vein of gold running through it. Beside it are a number of other rocks with rather peculiar shapes. They almost look like... eggs?",
"questRockCompletion": "Yer diligence has allowed ye t' find a safe path through th' living mountain. Standin' in th' sunshine, yer friend @intune notices something glinting on th' ground by th' cave's exit. You stoop to pick it up, an' see that it be a small rock with a vein o' gold running through it. Beside it be a number o' other rocks with rather peculiar shapes. They almost look like... eggs?",
"questRockDropRockEgg": "Rock (Egg)",
"questRockUnlockText": "Unlocks purchasable rock eggs in the Market",
"questRockUnlockText": "Unlocks purchasable rock eggs in th' Market",
"questBunnyText": "The Killer Bunny",
"questBunnyNotes": "After many difficult days, you reach the peak of Mount Procrastination and stand before the imposing doors of the Fortress of Neglect. You read the inscription in the stone. \"Inside resides the creature that embodies your greatest fears, the reason for your inaction. Knock and face your demon!\" You tremble, imagining the horror within and feel the urge to flee as you have done so many times before. @Draayder holds you back. \"Steady, my friend! The time has come at last. You must do this!\"<br><br>You knock and the doors swing inward. From within the gloom you hear a deafening roar, and you draw your weapon.",
"questBunnyNotes": "After many difficult days, ye reach th' peak o' Mount Procrastination an' stand before th' imposing doors o' th' Fortress o' Neglect. Ye read th' inscription in th' stone. \"Inside resides the creature that embodies your greatest fears, the reason for your inaction. Knock and face your demon!\" Ye tremble, imaginin' th' horror within an' feel th' urge t' flee as ye have done so many times before. @Draayder holds ye back. \"Steady, my friend! The time has come at last. You must do this!\"<br><br>Ye knock an' the doors swing inward. From within th' gloom ye hear a deafenin' roar, an' ye draw yer weapon.",
"questBunnyBoss": "Killer Bunny",
"questBunnyCompletion": "With one final blow the killer rabbit sinks to the ground. A sparkly mist rises from her body as she shrinks down into a tiny bunny... nothing like the cruel beast you faced a moment before. Her nose twitches adorably and she hops away, leaving some eggs behind. @Gully laughs. \"Mount Procrastination has a way of making even the smallest challenges seem insurmountable. Let's gather these eggs and head for home.\"",
"questBunnyCompletion": "With one final blow th' killer rabbit sinks t' th' ground. A sparkly mist rises from her body as she shrinks down into a tiny bunny... nothing like th' cruel beast ye faced a moment before. Her nose twitches adorably an' she hops away, leaving some eggs behind. @Gully laughs. \"Mount Procrastination has a way of making even the smallest challenges seem insurmountable. Let's gather these eggs and head for home.\"",
"questBunnyDropBunnyEgg": "Bunny (Egg)",
"questBunnyUnlockText": "Unlocks purchasable bunny eggs in the Market",
"questSlimeText": "The Jelly Regent",
"questSlimeNotes": "As you work on your tasks, you notice you are moving slower and slower. \"It's like walking through molasses,\" @Leephon grumbles. \"No, like walking through jelly!\" @starsystemic says. \"That slimy Jelly Regent has slathered his stuff all over Habitica. It's gumming up the works. Everybody is slowing down.\" You look around. The streets are slowly filling with clear, colorful ooze, and Habiticans are struggling to get anything done. As others flee the area, you grab a mop and prepare for battle!",
"questSlimeText": "Th' Jelly Regent",
"questSlimeNotes": "As ye work on yer tasks, ye notice ye be movin' slower an' slower. \"It's like walking through molasses,\" @Leephon grumbles. \"No, like walking through jelly!\" @starsystemic says. \"That slimy Jelly Regent has slathered his stuff all over Habitica. It's gumming up the works. Everybody is slowing down.\" Ye look around. Th' streets be slowly fillin' with clear, colorful ooze, an' Habiticans be strugglin' t' get anything done. As others flee th' area, ye grab a mop an' prepare fer battle!",
"questSlimeBoss": "Jelly Regent",
"questSlimeCompletion": "With a final jab, you trap the Jelly Regent in an over-sized donut, rushed in by @Overomega, @LordDarkly, and @Shaner, the quick-thinking leaders of the pastry club. As everyone is patting you on the back, you feel someone slip something into your pocket. Its the reward for your sweet success: three Marshmallow Slime eggs.",
"questSlimeCompletion": "With a final jab, ye trap th' Jelly Regent in an over-sized donut, rushed in by @Overomega, @LordDarkly, an' @Shaner, th' quick-thinking leaders o' th' pastry club. As everyone be pattin' ye on th' back, you feel someone slip somethin' into yer pocket. It be th' reward for yer sweet success: three Marshmallow Slime eggs.",
"questSlimeDropSlimeEgg": "Marshmallow Slime (Egg)",
"questSlimeUnlockText": "Unlocks purchasable slime eggs in the Market",
"questSheepText": "The Thunder Ram",
"questSheepNotes": "As you wander the rural Taskan countryside with friends, taking a \"quick break\" from your obligations, you find a cozy yarn shop. You are so absorbed in your procrastination that you hardly notice the ominous clouds creep over the horizon. \"I've got a ba-a-a-ad feeling about this weather,\" mutters @Misceo, and you look up. The stormy clouds are swirling together, and they look a lot like a... \"We don't have time for cloud-gazing!\" @starsystemic shouts. \"It's attacking!\" The Thunder Ram hurtles forward, slinging bolts of lightning right at you!",
"questSlimeUnlockText": "Unlocks purchasable slime eggs in th' Market",
"questSheepText": "Th' Thunder Ram",
"questSheepNotes": "As ye wander th' rural Taskan countryside with friends, takin' a \"quick break\" from yer obligations, ye find a cozy yarn shop. Ye be so absorbed in yer procrastination that ye hardly notice th' ominous clouds creep over th' horizon. \"I've got a ba-a-a-ad feeling about this weather,\" mutters @Misceo, and ye look up. Th' stormy clouds be swirlin' together, an' they look a lot like a... \"We don't have time for cloud-gazing!\" @starsystemic shouts. \"It's attacking!\" Th' Thunder Ram hurtles forward, slingin' bolts o' lightning right at ye!",
"questSheepBoss": "Thunder Ram",
"questSheepCompletion": "Impressed by your diligence, the Thunder Ram is drained of its fury. It launches three huge hailstones in your direction, and then fades away with a low rumble. Upon closer inspection, you discover that the hailstones are actually three fluffy eggs. You gather them up, and then stroll home under a blue sky.",
"questSheepCompletion": "Impressed by yer diligence, th' Thunder Ram be drained o' its fury. It launches three huge hailstones in yer direction, an' then fades away with a low rumble. Upon closer inspection, ye discover that th' hailstones actually be three fluffy eggs. Ye gather 'em up, an' then stroll home under a blue sky.",
"questSheepDropSheepEgg": "Sheep (Egg)",
"questSheepUnlockText": "Unlocks purchasable sheep eggs in the Market",
"questKrakenText": "The Kraken of Inkomplete",
"questKrakenNotes": "It's a warm, sunny day as you sail across the Inkomplete Bay, but your thoughts are clouded with worries about everything that you still need to do. It seems that as soon as you finish one task, another crops up, and then another...<br><br>Suddenly, the boat gives a horrible jolt, and slimy tentacles burst out of the water on all sides! \"We're being attacked by the Kraken of Inkomplete!\" Wolvenhalo cries.<br><br>\"Quickly!\" Lemoness calls to you. \"Strike down as many tentacles and tasks as you can, before new ones can rise up to take their place!\"",
"questKrakenBoss": "The Kraken of Inkomplete",
"questKrakenCompletion": "As the Kraken flees, several eggs float to the surface of the water. Lemoness examines them, and her suspicion turns to delight. \"Cuttlefish eggs!\" she says. \"Here, take them as a reward for everything you've completed.\"",
"questSheepUnlockText": "Unlocks purchasable sheep eggs in th' Market",
"questKrakenText": "The Kraken o' Inkomplete",
"questKrakenNotes": "It be a warm, sunny day as ye sail across th' Inkomplete Bay, but yer thoughts are clouded with worries about everything that ye still need t' do. It seems that as soon as ye finish one task, another crops up, an' then another...<br><br>Suddenly, th' boat gives a horrible jolt, an' slimy tentacles burst out o' th' water on all sides! \"We're being attacked by the Kraken of Inkomplete!\" Wolvenhalo cries.<br><br>\"Quickly!\" Lemoness calls to you. \"Strike down as many tentacles and tasks as you can, before new ones can rise up to take their place!\"",
"questKrakenBoss": "Th' Kraken o' Inkomplete",
"questKrakenCompletion": "As th' Kraken flees, several eggs float t' th' surface o' th' water. Lemoness examines 'em, an' her suspicion turns t' delight. \"Cuttlefish eggs!\" she says. \"Here, take them as a reward for everything you've completed.\"",
"questKrakenDropCuttlefishEgg": "Cuttlefish (Egg)",
"questKrakenUnlockText": "Unlocks purchasable cuttlefish eggs in the Market",
"questKrakenUnlockText": "Unlocks purchasable cuttlefish eggs in th' Market",
"questWhaleText": "Wail of the Whale",
"questWhaleNotes": "You arrive at the Diligent Docks, hoping to take a submarine to watch the Dilatory Derby. Suddenly, a deafening bellow forces you to stop and cover your ears. \"Thar she blows!\" cries Captain @krazjega, pointing to a huge, wailing whale. \"It's not safe to send out the submarines while she's thrashing around!\"<br><br>\"Quick,\" calls @UncommonCriminal. \"Help me calm the poor creature so we can figure out why she's making all this noise!\"",
"questWhaleNotes": "Ye arrive at th' Diligent Docks, hopin' t' take a submarine t' watch th' Dilatory Derby. Suddenly, a deafening bellow forces ye t' stop an' cover yer ears. \"Thar she blows!\" cries Captain @krazjega, pointin' t' a huge, wailing whale. \"It's not safe to send out the submarines while she's thrashing around!\"<br><br>\"Quick,\" calls @UncommonCriminal. \"Help me calm the poor creature so we can figure out why she's making all this noise!\"",
"questWhaleBoss": "Wailing Whale",
"questWhaleCompletion": "After much hard work, the whale finally ceases her thunderous cry. \"Looks like she was drowning in waves of negative habits,\" @zoebeagle explains. \"Thanks to your consistent effort, we were able to turn the tides!\" As you step into the submarine, several whale eggs bob towards you, and you scoop them up.",
"questWhaleCompletion": "After much hard work, th' whale finally ceases her thunderous cry. \"Looks like she was drowning in waves of negative habits,\" @zoebeagle explains. \"Thanks to your consistent effort, we were able to turn the tides!\" As ye step into th' submarine, several whale eggs bob towards you, an' ye scoop 'em up.",
"questWhaleDropWhaleEgg": "Whale (Egg)",
"questWhaleUnlockText": "Unlocks purchasable whale eggs in the Market",
"questWhaleUnlockText": "Unlocks purchasable whale eggs in th' Market",
"questDilatoryDistress1Text": "Dilatory Distress, Part 1: Message in a Bottle",
"questDilatoryDistress1Notes": "A message in a bottle arrived from the newly rebuilt city of Dilatory! It reads: \"Dear Habiticans, we need your help once again. Our princess has disappeared and the city is under siege by some unknown watery demons! The mantis shrimps are holding the attackers at bay. Please aid us!\" To make the long journey to the sunken city, one must be able to breathe water. Fortunately, the alchemists @Benga and @hazel can make it all possible! You only have to find the proper ingredients.",
"questDilatoryDistress1Completion": "You don the the finned armor and swim to Dilatory as quickly as you can. The merfolk and their mantis shrimp allies have managed to keep the monsters outside the city for the moment, but they are losing. No sooner are you within the castle walls than the horrifying siege descends!",
"questDilatoryDistress1Notes": "A message in a bottle arrived from th' newly rebuilt city of Dilatory! It reads: \"Dear Habiticans, we need your help once again. Our princess has disappeared and the city is under siege by some unknown watery demons! The mantis shrimps are holding the attackers at bay. Please aid us!\" To make the long journey to the sunken city, one must be able to breathe water. Fortunately, th' alchemists @Benga and @hazel can make it all possible! Ye only have t' find th' proper ingredients.",
"questDilatoryDistress1Completion": "Ye don th' finned armor an' swim t' Dilatory as quickly as ye can. Th' merfolk an' their mantis shrimp allies have managed t' keep th' monsters outside th' city for th' moment, but they be losin'. No sooner are ye within th' castle walls than th' horrifyin' siege descends!",
"questDilatoryDistress1CollectFireCoral": "Fire Coral",
"questDilatoryDistress1CollectBlueFins": "Blue Fins",
"questDilatoryDistress1DropArmor": "Finned Oceanic Armor (Armor)",
"questDilatoryDistress2Text": "Dilatory Distress, Part 2: Creatures of the Crevasse",
"questDilatoryDistress2Notes": "The siege can be seen from miles away: thousands of disembodied skulls rushing through a portal in the crevasse walls and making their way towards Dilatory.<br><br>When you meet King Manta in his war room, his eyes seem sunken, and his face is worried. \"My daughter Adva disappeared into the Dark Crevasse just before this siege began. Please find her and bring her back home safely! I will lend you my Fire Coral Circlet to aid you. If you succeed, it is yours.\"",
"questDilatoryDistress2Completion": "You vanquish the nightmarish horde of skulls, but you feel no closer to finding Adva. You speak to @Kiwibot, the royal tracker, to see if she has any ideas. \"The mantis shrimps that defend the city must have seen Adva escape,\" @Kiwibot says. \"Try following them into the Dark Crevasse.\"",
"questDilatoryDistress2Text": "Dilatory Distress, Part 2: Creatures o' th' Crevasse",
"questDilatoryDistress2Notes": "Th' siege can be seen from miles away: thousands o' disembodied skulls rushin' through a portal in th' crevasse walls an' makin' their way towards Dilatory.<br><br>When ye meet King Manta in 'is war room, 'is eyes seem sunken, an' 'is face be worried. \"My daughter Adva disappeared into the Dark Crevasse just before this siege began. Please find her and bring her back home safely! I will lend you my Fire Coral Circlet to aid you. If you succeed, it is yours.\"",
"questDilatoryDistress2Completion": "Ye vanquish th' nightmarish horde o' skulls, but ye feel no closer t' findin' Adva. Ye speak t' @Kiwibot, th' royal tracker, t' see if she has any ideas. \"The mantis shrimps that defend the city must have seen Adva escape,\" @Kiwibot says. \"Try following them into the Dark Crevasse.\"",
"questDilatoryDistress2Boss": "Water Skull Swarm",
"questDilatoryDistress2RageTitle": "Swarm Respawn",
"questDilatoryDistress2RageDescription": "Swarm Respawn: This bar fills when you don't complete your Dailies. When it is full, the Water Skull Swarm will heal 30% of its remaining health!",
"questDilatoryDistress2RageEffect": "`Water Skull Swarm uses SWARM RESPAWN!`\n\nEmboldened by their victories, more skulls pour forth from the crevasse, bolstering the swarm!",
"questDilatoryDistress2RageDescription": "Swarm Respawn: This bar fills when ye don't complete yer Dailies. When it be full, th' Water Skull Swarm will heal 30% o' its remaining health!",
"questDilatoryDistress2RageEffect": "`Water Skull Swarm uses SWARM RESPAWN!`\n\nEmboldened by their victories, more skulls pour forth from th' crevasse, bolstering th' swarm!",
"questDilatoryDistress2DropSkeletonPotion": "Skeleton Hatching Potion",
"questDilatoryDistress2DropCottonCandyBluePotion": "Cotton Candy Blue Hatching Potion",
"questDilatoryDistress2DropHeadgear": "Fire Coral Circlet (Headgear)",
"questDilatoryDistress3Text": "Dilatory Distress, Part 3: Not a Mere Maid",
"questDilatoryDistress3Notes": "You follow the mantis shrimps deep into the Crevasse, and discover an underwater fortress. Princess Adva, escorted by more watery skulls, awaits you inside the main hall. \"My father has sent you, has he not? Tell him I refuse to return. I am content to stay here and practice my sorcery. Leave now, or you shall feel the wrath of the ocean's new queen!\" Adva seems very adamant, but as she speaks you notice a strange, ruby pendant on her neck glowing ominously... Perhaps her delusions would cease should you break it?",
"questDilatoryDistress3Completion": "Finally, you manage to pull the bewitched pendant from Adva's neck and throw it away. Adva clutches her head. \"Where am I? What happened here?\" After hearing your story, she frowns. \"This necklace was given to me by a strange ambassador - a lady called 'Tzina'. I don't remember anything after that!\"<br><br>Back at Dilatory, Manta is overjoyed by your success. \"Allow me to reward you with this trident and shield! I ordered them from @aiseant and @starsystemic as a gift for Adva, but... I'd rather not put weapons in her hands any time soon.\"",
"questDilatoryDistress3Notes": "Ye follow th' mantis shrimps deep into th' Crevasse, an' discover an underwater fortress. Princess Adva, escorted by more watery skulls, awaits ye inside th' main hall. \"My father has sent you, has he not? Tell him I refuse to return. I am content to stay here and practice my sorcery. Leave now, or you shall feel the wrath of the ocean's new queen!\" Adva seems very adamant, but as she speaks ye notice a strange, ruby pendant on her neck glowing ominously... Perhaps her delusions would cease should ye break it?",
"questDilatoryDistress3Completion": "Finally, ye manage t' pull th' bewitched pendant from Adva's neck an' throw it away. Adva clutches her head. \"Where am I? What happened here?\" After hearin' your story, she frowns. \"This necklace was given to me by a strange ambassador - a lady called 'Tzina'. I don't remember anything after that!\"<br><br>Back at Dilatory, Manta be overjoyed by yer success. \"Allow me to reward you with this trident and shield! I ordered them from @aiseant and @starsystemic as a gift for Adva, but... I'd rather not put weapons in her hands any time soon.\"",
"questDilatoryDistress3Boss": "Adva, the Usurping Mermaid",
"questDilatoryDistress3DropFish": "Fish (Food)",
"questDilatoryDistress3DropWeapon": "Trident of Crashing Tides (Weapon)",
"questDilatoryDistress3DropShield": "Moonpearl Shield (Shield-Hand Item)"
"questDilatoryDistress3DropShield": "Moonpearl Shield (Shield-Hand Item)",
"questCheetahText": "Such a Cheetah",
"questCheetahNotes": "As you hike across the Sloensteadi Savannah with your friends @PainterProphet, @tivaquinn, @Unruly Hyena, and @Crawford, you're startled to see a Cheetah screeching past with a new Habitican clamped in its jaws. Under the Cheetah's scorching paws, tasks burn away as though complete -- before anyone has the chance to actually finish them! The Habitican sees you and yells, \"Please help me! This Cheetah is making me level too quickly, but I'm not getting anything done. I want to slow down and enjoy the game. Make it stop!\" You fondly remember your own fledgling days, and know that you have to help the newbie by stopping the Cheetah!",
"questCheetahCompletion": "The new Habitican is breathing heavily after the wild ride, but thanks you and your friends for your help. \"I'm glad that Cheetah won't be able to grab anyone else. It did leave some Cheetah eggs for us, so maybe we can raise them into more trustworthy pets!\"",
"questCheetahBoss": "Cheetah",
"questCheetahDropCheetahEgg": "Cheetah (Egg)",
"questCheetahUnlockText": "Unlocks purchasable Cheetah eggs in the Market"
}

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@ -1,25 +1,25 @@
{
"rebirthNew": "Rebirth: New Adventure Available!",
"rebirthUnlock": "Ye've unlocked Rebirth! 'tis special Market item allows ye to begin a new game at level 1 while keepin' ye tasks, achievements, pets, 'n more. Use it to breathe new life into Habitica if ye feel ye've achieved it all, or to experience new weapons wit' th' fresh eyes 'o a beginnin' character!",
"rebirthUnlock": "Ye've unlocked Rebirth! 'tis special Market item allows ye t' begin a new game at level 1 while keepin' ye tasks, achievements, pets, 'n more. Use it t' breathe new life into Habitica if ye feel ye've achieved it all, or t' experience new weapons wit' th' fresh eyes 'o a beginnin' character!",
"rebirthBegin": "Rebirth: Embark on a New Adventure",
"rebirthStartOver": "Rebirth starts yer character over from Level 1, as if ye had created a new account.",
"rebirthAdvList1": "Ye return to full Health.",
"rebirthAdvList2": "Ye have no Experience, Doubloons, or equipment.",
"rebirthAdvList3": "Yer Habits, Dailies, an' To-Dos reset to yellow, an' streaks reset.",
"rebirthStartOver": "Rebirth starts your character over from Level 1.",
"rebirthAdvList1": "Ye return t' full Health.",
"rebirthAdvList2": "You have no Experience, Gold, or Equipment (with the exception of free items like Mystery items).",
"rebirthAdvList3": "Yer Habits, Dailies, an' T'-Dos reset t' yellow, an' streaks reset.",
"rebirthAdvList4": "Ye have the startin' class o' Mercenary 'til ye earn a new class.",
"rebirthInherit": "Yer new character inherits a few things from their predecessor:",
"rebirthInList1": "Tasks, history, an' settings remain.",
"rebirthInList2": "Challenge, Alliance, and Crew memberships remain.",
"rebirthInList3": "Gems, backer rank, and contributor levels remain.",
"rebirthInList2": "Challenge, Alliance, an' Crew memberships remain.",
"rebirthInList3": "Gems, backer rank, an' contributor levels remain.",
"rebirthInList4": "Items obtained from Gems er loot (such as pets an' mounts) remain, though ye can't access 'em until ye unlock 'em again.",
"rebirthInList5": "Limited edition equipment ye 'ave purchased can be repurchased, even if its event 'as ended.",
"rebirthInList5": "Limited edition equipment ye've purchased can be repurchased, even if its event 'as ended.",
"rebirthEarnAchievement": "Ye also earn an Achievement fer embarkin' on a new adventure!",
"beReborn": "Be Reborn",
"rebirthAchievement": "Ye've begun a new adventure! 'tis be Rebirth <%= number %> fer ye, 'n th' highest Level ye've attained be <%= level %>. To stack 'tis Achievement, begin ye next new adventure when ye've reached an even higher Level!",
"rebirthBegan": "Embarked on a New Adventure",
"rebirthText": "Embarked on <%= rebirths %> New Adventures",
"rebirthOrb": "Used an Orb o' Rebirth to start ov'r after attainin' Level",
"rebirthPop": "Begin a new character at Level 1 whilst retaining achievements, collectibles, and tasks with history.",
"rebirthPop": "Begin a new character at Level 1 whilst retainin' achievements, collectibles, an' tasks with history.",
"rebirthName": "Orb o' Rebirth",
"reborn": "Reborn, max level <%= reLevel %>"
}
}

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@ -1,36 +1,36 @@
{
"spellWizardFireballText": "Burst 'o Flames",
"spellWizardFireballNotes": "Flames burst from your hands. You gain XP, and you deal extra damage to Bosses! Click on a task to cast. (Based on: INT)",
"spellWizardFireballNotes": "Flames burst from yer hands. Ye gain XP, an' ye deal extra damage t' Bosses! Click on a task t' cast. (Based on: INT)",
"spellWizardMPHealText": "Ethereal Surge",
"spellWizardMPHealNotes": "You sacrifice mana to help your friends. The rest of your party gains MP! (Based on: INT)",
"spellWizardEarthText": "Earthquake",
"spellWizardEarthNotes": "Your mental power shakes the earth. Your whole party gains a buff to Intelligence! (Based on: Unbuffed INT)",
"spellWizardEarthNotes": "Yer mental power shakes th' earth. Yer whole crew gains a buff t' Intelligence! (Based on: Unbuffed INT)",
"spellWizardFrostText": "Chillin' Frost",
"spellWizardFrostNotes": "Ice covers your tasks. None of your streaks will reset to zero tomorrow! (One cast affects all streaks.)",
"spellWarriorSmashText": "Brutal Smash",
"spellWarriorSmashNotes": "You hit a task with all of your might. It gets more blue/less red, and you deal extra damage to Bosses! Click on a task to cast. (Based on: STR)",
"spellWarriorDefensiveStanceText": "Parryin' Stance",
"spellWarriorDefensiveStanceNotes": "You prepare yourself for the onslaught of your tasks. You gain a buff to Constitution! (Based on: Unbuffed CON)",
"spellWarriorDefensiveStanceNotes": "Ye prepare yerself fer th' onslaught o' yer tasks. Ye gain a buff t' Constitution! (Based on: Unbuffed CON)",
"spellWarriorValorousPresenceText": "Valorous Presence",
"spellWarriorValorousPresenceNotes": "Your presence emboldens your party. Your whole party gains a buff to Strength! (Based on: Unbuffed STR)",
"spellWarriorValorousPresenceNotes": "Yer presence emboldens yer crew. Yer whole crew gains a buff t' Strength! (Based on: Unbuffed STR)",
"spellWarriorIntimidateText": "Intimidatin' Gaze",
"spellWarriorIntimidateNotes": "Your gaze strikes fear into your enemies. Your whole party gains a buff to Constitution! (Based on: Unbuffed CON)",
"spellWarriorIntimidateNotes": "Yer gaze strikes fear into yer enemies. Yer whole crew gains a buff t' Constitution! (Based on: Unbuffed CON)",
"spellRoguePickPocketText": "Pickpocket",
"spellRoguePickPocketNotes": "You rob a nearby task. You gain gold! Click on a task to cast. (Based on: PER)",
"spellRogueBackStabText": "Backstab",
"spellRogueBackStabNotes": "You betray a foolish task. You gain gold and XP! Click on a task to cast. (Based on: STR)",
"spellRogueBackStabNotes": "Ye betray a foolish task. Ye gain gold an' XP! Click on a task t' cast. (Based on: STR)",
"spellRogueToolsOfTradeText": "Tools 'o the Trade",
"spellRogueToolsOfTradeNotes": "You share your talents with friends. Your whole party gains a buff to Perception! (Based on: Unbuffed PER)",
"spellRogueToolsOfTradeNotes": "Ye share yer talents with friends. Yer whole crew gains a buff t' Perception! (Based on: Unbuffed PER)",
"spellRogueStealthText": "Stealth",
"spellRogueStealthNotes": "You are too sneaky to spot. Some of your undone Dailies will not cause damage tonight, and their streaks/color will not change. (Cast multiple times to affect more Dailies)",
"spellRogueStealthNotes": "Ye be too sneaky t' spot. Some o' yer undone Dailies will not cause damage tonight, an' their streaks/color will not change. (Cast multiple times t' affect more Dailies)",
"spellHealerHealText": "Patch Yerself Up",
"spellHealerHealNotes": "Light covers your body, healing your wounds. You regain health! (Based on: CON and INT)",
"spellHealerBrightnessText": "Head Mirror",
"spellHealerBrightnessNotes": "A burst of light dazzles your tasks. They become more blue and less red! (Based on: INT)",
"spellHealerProtectAuraText": "Preventative Medicine",
"spellHealerProtectAuraNotes": "You shield your party from damage. Your whole party gains a buff to Constitution! (Based on: Unbuffed CON)",
"spellHealerProtectAuraNotes": "Ye shield yer crew from damage. Yer whole crew gains a buff t' Constitution! (Based on: Unbuffed CON)",
"spellHealerHealAllText": "Bandage Yer Mates",
"spellHealerHealAllNotes": "A soothing aura surrounds you. Your whole party regains health! (Based on: CON and INT)",
"spellHealerHealAllNotes": "A soothin' aura surrounds ye. Yer whole crew regains health! (Based on: CON an' INT)",
"spellSpecialSnowballAuraText": "Snowball",
"spellSpecialSnowballAuraNotes": "Throw a snowball at a crew mate! Could anythin' go wrong? Lasts 'til mate's new day.",
"spellSpecialSaltText": "Sea Salt",
@ -46,5 +46,5 @@
"spellSpecialSeafoamText": "Seafoam",
"spellSpecialSeafoamNotes": "Turn a friend into a sea creature!",
"spellSpecialSandText": "Sand",
"spellSpecialSandNotes": "Cancel the effects of Seafoam."
}
"spellSpecialSandNotes": "Cancel th' effects o' Seafoam."
}

View file

@ -1,7 +1,7 @@
{
"subscription": "Subscription",
"subscriptions": "Subscriptions",
"subDescription": "Buy gems with gold, get monthly mystery items, retain progress history, double daily drop-caps, support the devs. Click for more info.",
"subDescription": "Buy gems with gold, get monthly mystery items, retain progress history, double daily drop-caps, support th' devs. Click fer more info.",
"buyGemsGold": "Buy Gems with Doubloons",
"buyGemsGoldText": "Alexander th' Merchant 'll sell ye gems at a cost of <%= gemCost %> gold a gem. His monthly shipments are initially capped at <%= gemLimit %> gems a month, but this cap increases by 5 gems f'r every three months of consecutive subscription, up to a maximum of 50 gems a month!",
"retainHistory": "Retain full log entries",
@ -11,13 +11,13 @@
"mysteryItem": "Unique Monthly Subscription Items",
"mysteryItemText": "Each month ye 'll receive a unique cosmetic item for yer avatar! Plus, for every three months o' consecutive subscription, the Mysterious Time Travelers 'll grant you access t' historic (an' futuristic!) cosmetic items.",
"supportDevs": "Supports th' developers",
"supportDevsText": "Yer subscription helps keep Habitica thriving an' helps fund th' development o' new features. Thank ye f'r yer generosity!",
"supportDevsText": "Yer subscription helps keep Habitica thrivin' an' helps fund th' development o' new features. Thank ye f'r yer generosity!",
"monthUSD": "USD / Month",
"organization": "Organization",
"groupPlans": "Corporate Plans",
"indivPlan1": "Fer individuals, Habitica is free t' play. Even fer small interest groups, free (er cheap)",
"indivPlan2": "can be used to motivate participants in behavioral modification. Think writing crews, art duels, and more.",
"groupText1": "But some group leaders will want more control, privacy, security, and support. Examples of such groups be clans, health and wellness groups, bilge rat groups, and more. These plans provide private instances of Habitica for yer group or organization, secure and independent of",
"indivPlan2": "can be used t' motivate participants in behavioral modification. Think writin' crews, art duels, an' more.",
"groupText1": "But some group leaders will want more control, privacy, security, an' support. Examples of such groups be clans, health an' wellness groups, bilge rat groups, an' more. These plans provide private instances o' Habitica fer yer group or organization, secure an' independent o'",
"groupText2": "See below fer additional plan perks, an' contact us fer more information!",
"planFamily": "Clan (Comin' Soon)",
"planGroup": "Crew (Comin' Soon)",
@ -47,8 +47,8 @@
"gameFeatures": "Game features",
"gold2Gem": "Gems purchasable with doubloons",
"gold2GemText": "Members will be able t' purchase gems with doubloons, meaning none o' yer participants need t' buy anything with real money.",
"infiniteGem": "Infinite leader gems",
"infiniteGemText": "We will provide thee organization leaders with as many gems as they need, for things like challenge prizes, alliance-creation, etc.",
"infiniteGem": "Infinite leader sapphires",
"infiniteGemText": "We will provide the organization leaders with as many sapphiers as they need, fer things like challenge prizes, alliance-creation, etc.",
"notYetPlan": "Plan not yet available, but click t' contact us an' we'll keep ye updated.",
"contactUs": "Contact Us",
"checkout": "Checkout",

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