* remove excess brace on settings > subscription screen
* prevent User icon > Settings > Subscription page from crashing when subscription has termination date
* stop subscription modal from pitching subscription to a subscriber
* change placeholder text from Username to Login Name for consistency with other login/register forms
* fix test for POST-tasks_user -- streak and dateCompleted weren't being tested correctly
* prevent tag selector from appearing in edit screen for a challenge's own tasks
* restore Restore Streak when editing a user's Dailies (including their own copies of Challenge and Group Plan Dailies)
* remove failing streak test
* Adjusted styles and added loading for private messages
* Allowed for assigning during group task creation
* Fixed white logos and start overflow
* Added state styles to home
* Fixed position
* Updated avatar purchasing
* show quests and open quest dialog on click
* extract questDialogContent/Drops to separate components & use those in startQuestModal & buyQuestModal
* fix market search
* remove & readd pinned gear on revive
* remove listener once destroyed
* feat(gems): User menu Gems prompt
* feat(purchases): Gems modal
* feat(purchasing): Subscription side of modal
* fix(modals): analytics and dropdown styling
* Fix formatting for level 100 cap message
* Fix position for attribute points counter
* Fix text overflow in points box by increasing column width from 8 to 12
* Fix tests: Add userV to expected response in response middleware
* Added new message count
* Added route change for group plan
* Added fix for quest value of 0
* Fixed guild summary limit, guild and challenge height
* Added task sorting
* Added api buy armoire
* Fixed linting
* add automatic user syncing when user._v does not match with server
* fix google signup
* fixes to user sync
* check for next cron on activity
* add comment
* Added task sync after joining challenge
* Added gem purchasing
* Updated member modal style
* Added community guidelines to all groups
* Added group plans redirect
* Began add new front page design
* Fixed challenge loading on mount
* Fixed upgrade
* Added default summary
* Fixed small nav bar styles
* Added more unlock options to avatar editor
* Added more home page finishes
* Fixed login incentives header
* Added achievement hover
* Removed grassy background from editing modal
* Fixed loading of other user equipment
* Prevented non admins from using habitica official
* Fixed challenge loading and leader changing on group reload
* Added community guidlines link
* Added challenge cloning
* Fixed heroes editing
* pass the timezoneoffset to the server
* implement yesterdaily modal timer
* fix typos
* todo
* task editing: checklist should not overlay the tags box
* make tags selector use two columns
* show all tags
* do not allow users to go to /login and /register if logged in
* Added flagging to show to admins
* Fixed filters in my guilds
* Fixed login incentives style
* Added inital rage bar
* Added categoires to get group
* Updated profile stats page
* Added stat allocation
* Updated tests to include categoires
* Fixed lint issue
* Added another lint fix
* fix spacing between rewards and items
* fix rewards description
* rewards cost in bold
* fix gp notifications
* fix dailies gray text
* fix cancel in task edit modal
* tags: use AND not OR for filtering
* fix tasksDefaults so that monthlies can be created correctly
* tags: usable if no task selected, saving checklist and tags saved the one being added without requiting to press enter
* remove tags from tasks when they are deleted
* fix tags removal when multiple tags are deleted and fix tags editing
* Added avatars to inbox
* Added ordering of inbox messages
* Fixed blurb not converting to string
* Added message to member modal
* Added quest invites
* Moved filters to server
* Separated private message model
* Added markdown to profile
* Add color backgrounds
* Added broken challenge flow
* Added summary field to getgroups
* Fixed group form information loading
* Updated autocomplete to use chat
* Fixed npc styles
* Fixed onload mentions
* remove buyModal from all views / move to app.vue - show party member selection if card was bought
* add .btn style to 'show more' / 'show less'
* prevent adding duplicate pinned items - reset pinned gear on rebirth
* remove hourglass in items
* fix unequip gear from drawer
* fix bought item notification
* fix background in avatar - avatar position in buyModal
* fix(static-page): Community Manager links
* feat(modals): Bailey news
* feat(footer): link to Hall of Heroes
Also makes a number of strings translatable instead of hardcoded.
* fix(notifications): simplify drop messages
* Reset user when clicking profile nav
* Added editprofile
* Add scroll to conversations and scroll to bottom on messages
* Fixed profile click
* Added notification mixin
* Fixed challenge edit assignment
* Guild list item now returns summary
* Fixed tier icons
* Fixed quest invitaion check
* Fixed extra loading of party members in modals
* Removed background from avatar in tutorial
* Changed port back
* Fixed task adding
* Fixed party invite accepting
* Fixed message sending and scrolling
* Fixed profile clicking
* Hids needs work
* Added group plan page images
* Added category to editing groups
* Added quest box fix
* Added tier styles
* Changed port back to 8080
* Fixed npc style
* use store action to purchase gem by gold
* only show party members in header if enough width available / use overflow hidden
* fix featuredItems buyModals
* fix special items listing - open modal on special spells
* don't open the buymodal on locked items
* fix lint
* use countBadge instead of class
* generic purchase action from buyModal to handle all kind of purchases - able to purchase backgrounds - return backgrounds as flat array
* List MysteryItem & Hourglass in Inventory/Items
* add Subscribers Gem Item (purchase by gold)
* fix mysterybox
* sort unlocked gear first
* add orb of rebirth to market
* remove old quest scroll + class of the quest items
* more padding on countBadge
* use the generic purchase on quests
* Links stay white on hover
* Fixed task icon color
* Disabled plus button when needed
* Fixed difficulty color
* Fixed task reward color
* Updated create styles
* Fixed group plan link
* Fixed second group test modal
* Added login incentives
* Fixed group notification clear
* Show baily correctly
* Styled armoire notification
* Fixed contributor achievement styles
* Fixed death
* Fixed drop styles
* Fixed invited friend modal
* Fixed joined challenge achievement style
* Fixed joined guild style
* Fixed level up styles
* Updated low health styles
* Fixed bailey styles
* Updated quest completed
* Added soem conditionals to hide modals
* Added rebirth styles
* Fixed rebirth enable styles
* Fixed streak styles
* Fixed testing modals
* Fixed ultimate gear achievement
* Fixed won challenge
* Set user to welcomed if created on mobile
* Removed old default tasks
* Began adding more options to avatar
* Added change class
* Inbox to messages
* Moved profile to menu
* Added user modal for viewing a user and send message
* Fixed conversations
* Fixed lint
* Fixed challenges sending to server
* Added challenge progress view
* Fixed group sync after pay
* Fixed some group accepting features
* Fixed initial chat loading
* Fixed some exitence errors
* Added user names to assigned
* Added upgrade link
* Began adding new payment flow
* Added default tasks
* Updated avatar styles
* Updated tutorial styles
* Rebuilt notifications and styles
* Updated upload script
* Fixed lint
* Added default tasks back to mobile and added updated tests
* More test fixes
* lock other classes gear
* fix avatar in equip-gear-modal
* fix seasonal shop
* seasonal : new gear type order
* fix pin gear (and get new gear on buying)
* API: /shops/market-gear - refactoring pinnedGearUtils - move _isPinned to common/libs
* use shops.getMarketGearCategories to list the marketGear
* use shops.getMarketCategories instead of API-call
* mark gear reward items as locked
* purchase time-travelers stuff + update view + use method instead of http-api + add missing mammoth shop image
* Time Travelers Shop: open/closed state
* time travelers: show gear preview + hide sidebar if closed
* update resized images
* fix lint
* remove Earnable Quests from quests shop
Earnable Quests could be put back later but with an explanation
for how you can earn them. The Quest Shop isn't well set up for
that at the moment.
* change names of some equipment items
NOTE: The `...Capitalized` strings all have lower-case versions
(e.g., "weapon" and "weaponCapitalized"). I suspect we should
change or (perhaps better) get rid of the uncapitalized version
but I'm not sure what other effects that might have (e.g., haven't
searched for exactly where it's used; don't know what it would do
to the mobile apps). Suggest looking into that after launch. If
the old, uncapitalized strings appear elsewhere during our site
testing, we should probably change them to the Capitalized version
then, or if lowercase is essential, create new strings (e.g.,
"weaponUncapitalized" - that will be much easier later than just
"weapon" for searching for where it's used!)
* change order of Equipment types on the inventory page
http://i.imgur.com/64D5jEk.png
* Footer style fixes
* Limited string display
* Fixed background reload
* Began adding more avatar items
* Fixed challenge updated cats and official to be seen by admins
* Fixed min prize
* Fixed required fields
* Added my challenges and find challenges to menu
* Removed nav to party page when have no party
* Updated user and notifications icon
* Added accept, reject and messages
* Added selfcare
* Underline links
* Added forgot password
* Fixed task adding
* Disabled habit options that should be
* Added markdown to tags
* Added confirm to delete
* Fixed cancel/delete style
* Fixed rounding
* Added gold icon
* Fixed task icon styles
* Fixed margin botton
* Fixed some repeat styles
* Fixed custom reward style
* Hide like count 0
* Added new tavern images
* Redirect to party page after create
* Hid leader options from non leaders
* Removed manager options from non group plan
* Fixed some nav styles
* Fixed overlay color
* Prevented edit data from being transfered to create
* Added hover state for spells
* Add performance fixes for chat avatars
* Fixed merge conflicts
* Updated fron navigation
* Fixed reg gryphon logo
* Began adding gem modal functionality
* Added purchase gems with gold
* Fixed restore
* Replaced description with summary
* Spells that target tasks fix
* Added initial challenge task load
* Fixed lint issue
* feat(modals): near-complete Choose Class modal
Also fixes avatar alignment in the Equip modal.
* feat(classes): send API requests from choose modal
* feat(classes): full functionality on choose modal
* WIP(classes): refactor class functions
* refactor(avatar): more intelligible sprites margin
* fix(imports): correct import syntax
* create new summary field for challenges
* finish implementating summary for challenges, add some support for guilds
* make small improvements to challenges code
* fix lint errors
* add more code to support summaries for guilds (still more needed)
* fix existing tests by adding summary field
* make existing tests pass
* WIP make "Public Challenges" text translatable
* change "leader" locale key to "guildOrPartyLeader" to make searches for it easier
* remove v-once from h2 headings
* remove failed attempt to localise text in <script>
* add quick-and-dirty error checking for guild not having categories
* make "Public Challenges" text translatable
* rename final ...PlaceHolder strings to ...Placeholder (lower-case "h") for consistency with existing Placeholder strings
* wip: client: i18n
* remove maxAge from cookies to get same expiration ad localStorage
* set cookies expiration to 10 years
* moment: load translations in browser, moment: only load necessary data, remove jquery, remove bluebird
* ability to change language
* fix logout
* add some requiresLogin: false to static pages
* fix tests
* Prevented spells menu from apearing below lvl 11
* Expanding clickable casting area
* Persisted spell drawer close
* Added edit form modal to party
* Added spell toggle
* Added markdown notification
* Prevented casting on challenge and group tasks locally
* Quick fix for self cast
* Fixed lint issue
* shows message in Equipment shop when you've bought all class gear
* change Spells to Skills in visible text
* show correct message in stable when you don't have any Saddles
* Fixed login/reg styles and on submit
* Fixed duedate display in yesterdailiy modal
* Prevented tutorial from showing after logged in has past created
* Hide premium shirts from creating
* Fixed level up notification
* Updated categoires
* Updated justin message
* Fixed notification changes
* Fixed guild nav in join guild modal
* Added buygems modal
* Removed avatar page click
* Fixed group plan nav
* Fixed death issue
* Fixed party header styles
* add hourglass to header
* multiple quest fixes - show quest info in popover/modal
* pin backgrounds
* unpin gem-purchable items / change pinType of quest to quests
* check if hatching potion is allowed on egg - wide hatching info
* fix (perf): items - request text()/notes() only once
* change items margin to 23px
* list cards + open modal to choose a target + add space between market items
* buy card from task-list
* fix tests - unpin items on purchasing eggs / hatchingPotions
* Fixed gem styles
* Fixed party challenge logic
* Fixed category sending
* Filtered habitrpg
* Fixed updating group
* Added new empty state badge
* Added information to create group
* Fixed large icons
* Fixed name collision
* Load chat on sent
* Removed report own message
* Fixed some minor styles
* Removed extra mods
* Hide class badge
* Fixed chat alignment
* Fixed taven autocomplete
* Forced full refresh after deletE
* Fixed styles on firefox
* Removed instagram link
* Added information to modal
* Fixed deleteing and task keeping
* Added redirect to challenge detail after created
* Updated challenge item styles
* Added new limit option to challenges
* reposition FlyingPigs and Hydra
* hide count-badge if 0
* fix sortBy hatchable (ignore already hatched pets)
* always show animal name
* featuredItems, use shopItem objects
* fix egg / potion names in market
* buyModals: check for price, mark it if not enough available / change buy-button opacity / show purchaseGems button
* save itemRows open/collapsed state during session, refactor itemRows for some more performance
* pin featured items
* show bordered items in market buyModal
* fix popover margins / paddings
* position pinned items popovers to the left
* Fixed some purchasing issues with backgrounds
* Added more background styles
* Fixed some menu styles
* Initial old client removal
* Added cross-env
* removed bower and fixed lint
* Made interceptor errors use notify
* Removed old client tests and fixed lint
* sort equipment by stats: highest first
* spelling fix: excercise > exercise
* change wording for login link on register screen
* remove incorrect Items heading from Quests Shop
* fix missing "Recovery + Support Groups" guild category text and remove whitespace from keys
* fix text for guildInformationPlaceHolder
* Added stripe payment for group plan
* Began adding amazon
* Added amazon payments for group
* Added get group plans route
* Added group plan nav
* Added initial task page
* Added create and edit group plans
* Added initial approval header and footer
* Added assignment and approved requirement
* Added minor text fixes
* Added inital approval flow
* Added approval modal
* Removed always true
* Added more styles for filters
* Added search
* Added env vars
* Fixed router issues
* Added env to social login
* Fixed merge conflict
* toggle pinned state of items server + client
* pin quests / add pin src
* add officially pinned items and api to get in app rewards
* update schema and get items deatils
* update pin actions to the new logic
* show countBadge only with a number
* extract getPinKey - pin seasonal items
* togglePinned in buy-dialogs
* add pinKey to shop items
* wip
* wip
* fix path
* togglePinnedItem as common.op / use in client
* fix linting
* pinning: getItemInfo and save in db path and type
* make api more consistent, fix bugs
* updates
* fix bugs
* update actions to current api
* marketGear
* change to pinType
* add mystery_set to getItemInfo
* fix isPinned
* ignore animals
* list shopItems (initial)
* shopItem now has default popoverconent, itemclass and price / currency - list pinned items as rewards - attributes to gear
* show buyModal for the rewards
* show mystery_set icon
* add info whether item is suggested
* write migration, fix style issues
* pin potion and armoire
* make potion, armoire not unpinnable
* show notes for armoire and potion, add default items for new users
* show unpin notification
* add/remove pinned gear on class-change
* remove pinned & add new gear on purchase - refactoring pinning methods - fixes
* always allow to purchase armoire
* highlight item if suggested
* highlight egg on dragging a potion - hide popover while dragging - flat show more button
* Show EquipGearModal on Item-Click - misc fixes
* disable dragging
* hide egg notes while dragging
* rename headgear to helm
* sort equipment by name & attributes
* set welcome-dialog flag
* show feeding notification
* select animals on click
* add hatchable popover back
* fix stable sortby A-Z
* remove property brackets
* Added api token to page
* Fixed wiki link
* Added categoires
* Removed extra create challenge button. Add prize model and user balance deduction
* Added pending filter
* Added member sort
* Added confirmation for leaving
* Filtered tavern
* Added redirect to newly created guild
* Made guild links routerlinks
* Fixed wiki link and added fetch recent messages
* Show backgrounds only on edit. Fixed glasses equip
* Added link to register page
* Added yesterdailies
* Added achievement footer
* Update guild badges
* Added avatar to achievement avatar component
* More guild crests updates
* Achievement footer and avatar added
* Added notification read
* Removed duplicate string
* tasks hover state
* hide column background if task too close
* wip edit tasks
* wip: replace tags
* upgrade bootstrap-vue and fix creare btn for tasks
* difficulty options colors and active label fixes
* fix tags
* change quest banner backgrond
* itemRows in inventory
* use itemRows in inventory/items - showLess/showMore as default labels - extend white space if theres no button available
* hide popover if dragging is active - show dragging info on first click (without to move)
* use itemRows in inventory/stable
* fix some strings
* highlight currently dragging item in inventory/items - auto attach info on click - z-index
* fix shopItem label color
* fix floating npcs in banner
* hatched-pet-dialog in items / stable
* change all ctx to context
* wip: add task scoring and persist checklist items
* remove unused files, fix checklist scoring and start adding support for groups tasks
* amke group and challenge tasks not scoreable
* Removed sticky header
* Fixed group desc and information
* Add flag modal
* Fixed chat sync errors
* Fixed balance display
* Fixed key and close issue
* Updated tavern placeholder
* Added and fixed links
* Removed open user modal from clicking menu
* Added better app loading check
* Removed banner from party
* Allowed for nav when clicking the card
* Fixed member display
* Updated create challenge modal to populate list and to create party/public
* Display members modal
* Added fetch recent messages
* fix filter button style
* display completed todos
* fix reward control position
* begin to add edit modal
* start adding settings to edit modal
* add task saving, creating and deleting
* fixes
* add tags and repeat frequency for habits
* clicking on links should not open the edit modal
* checklist editing
* repeatables and checklists
* delete checklist items
* add rewards price
* update shrinkwrap
* pin cwait
* initial quests.vue - refactorings - add group to quests
* shows quests by quest-group
* buyQuestModal with rewards sidebar
* store / actions to load seasonal/time-travelers shop data
* buyModal buyPressed instead of buyAction - seasonal shop categories now with specialClass property - seasonal shop
* time travelers vue - show hourglass in shopItem / buyDialog - fix banners
* cleanup
* show amount of already owned quests
* show html notes in popovers / dialog
* extract purchase-api to common.ops.purchaseWithSpell to call the same in the store / update the UI on purchases
* add time-travelers sprites
* fix lint
* add last mystery set images
* remove unused Page
* remove equipment from newClient.json
* initial market - routing - store - load market data
* move drawer/drawerSlider / count/star badge to components/ui
* filter market categories
* shopItem with gem / gold
* show count of purchable items
* show count of purchable itemsshow drawer with currently owned items + DrawerHeaderTabs-Component
* show featured gear
* show Gear - filter by class - sort by (type, price, stats) - sort market items
* Component: ItemRows - shows only the max items in one row (depending on the available width)
* Sell Dialog + Balance Component
* generic buy-dialog / attributes grid with highlight
* buyItem - hide already owned gear
* filter: hide locked/pinned - lock items if not enough gold
* API: Sell multiple items
* show avatar in buy-equipment-dialog with changed gear
* market banner
* misc fixes
* filter by text
* pin/unpin gear store actions
* Sell API: amount as query-parameter
* Update user.js
* fixes
* fix sell api amount test
* add back stroke/fill currentColor
* use scss variables
* Added challenges section
* Added public fields to guilds
* Added suggestion for habitica help guild
* Added categoires to group
* Added guild category filters
* Added guild filter by member count
* Removed console.log
* Updated group count in tests to account for newly created groups
* Moved static files over to new client
* Added statics, fixed translations and update styles
* More style and vue fixes
* Fixed line endings
* Fixed new stuff converasion and help links
* Added initial creator
* Added initial styles and functionality for creator
* More style changes
* Translations and styles
* More active classes
* Removed extra locales
* fixes: show ten pets in a row - show pet / no feeding progress if mount already owned
* fixes: disabled filter instead of hiding them
* fixes: don't hide special pets - same item style for mounts
* fixes: avatar changes of pet / mount
* fixes: unfocus first dropdown-item by css
* fixes: unfocus first dropdown-item by css (remove :focus style)- added "What does my pet like to eat?" popover
* Began adding tavern and party
* Fixed routing conflicts and tavern constant
* Updated button styles
* Added not on quest block
* Added no challenge block
* Began adding quest details
* Began updating group create modal to have party info
* Added create party modal
* Added share userid menu
* Began adding toggle
* Finished toggle styles
* Added start quest modal
* Ported over party ctrl code
* Finished porting over party ctrl code
* Added more quest actions
* Added own quests modal and quest modal details
* Fixed member modal styles and icons
* Added many random style updates
* Small text align fix
* Removed extra update
* Removed config and extra key
* Removed client string extras
* remove unused elements from tasks page
* remove components
* client: tasks: wip
* tasks: order, start styling them
* more tasks works
* habits controls
* more work
* tasks icons
* split columns in their own component
* implement tags for tasks
* wip
* add columns description
* make comment more accurate: members are removed, not banned
They can rejoin with an invitation in a private group or at any time in a public group.
* change windows line breaks to unix line breaks
* change flavour text of Golden Knight collection quest to reduce number of testimonies
* fix grammatical error noticed by mandyzhou
* improve message about not being able to send PMs because we often see people report it as a bug
* update instructions for cancelling Google subscriptions (thanks to Scea for noticing)
* change Delete Completed on-hover message - fixes#8598
* correct the Orb of Rebirth's text about pets and mounts (they are not locked)
* Stable: basic layout (based on equipment)
* extract item popover-content as component
# Conflicts:
# website/client/components/inventory/item.vue
* extract item-content as slot - list standard pets with image
* dynamic list petGroups in sidebar / content - with selected / open filter
* itemContentClass for pets
* fix filter - extract filter labels
* Filter: Hide Missing
* fix position of pets
* sort by: A-Z, Color, Hatchable
* refactor animalList - created the list once per type and cache it - sort now works before viewing one or all pets
* custom petItem to show the progress
* list specialPets - rename petGroup to animalGroup (more generic)
* equip a pet
* filter animals by input
* count pets
* list mounts
* hatchable pet popover
* hatchable pet popover #2
* PixelPaw Opacity for not owned and not hatchable pets - change item background for unowned pets
* Hold to hatch the pet - cleanup
* add food drawer + countBadge - special mounts - hide un-owned special animals - fixes
* Sliding Drawer: Buttons to scroll left/right
* Drag&Drop: food on pets
* fix hold to hatch - use mouseleave event
* 'Show All' / 'Show Less' - Animals
* Matts Image + Popover + use image width as sidebar width (removed col-2 / col-10)
* fixes: colors, v-once, drawer-errorMessage, strings
* drawerSlider - split items to pages / add divider / add first item of the next page - ResizeDirective
* ResizeDirective - throttle emits by `v-resize="value"` - fix drawer left padding
* show animals by available content width
* change sortBy button / label
* fix pet colors / backgrounds
* DragDropDirective - grabbing cursor
* remove browser specific prefixes
* fix lint issues
* show welcome dialog
* change translationkey (noFood, already exists)
* Added image
* Added new achievement to user schema
* Added new achievement to content
* Added new achievement to libs
* Added achievement text to locale
* Added achievement to notification model and controller
* Grant achievement on joining or creating first challenge
* Added achievement to modal template
* Compiled new sprites
* Added integration tests
* Fix linting error
* add colors palette
* add secondary menu component and style it
* add box shadow to secondary menu
* misc css, fixes for secondary menu
* client: add equipment page with grouping, css: add some styles
* add typography
* more equipment
* stable: fix linting
* equipment: add styles (lots of general styles too)
* remove duplicate google fonts loading
* add dropdowns
* design: white search input background, remove gray from items
* start adding drawer and selected indicator
* wip equipment
* fix equipment
* equipment: correctly bind new properties on items.gear.equipped
* equipment: fix vue binding. version 2
* equipment: fix vue binding. version 3
* back to first fix for equip op, fix for sourcemaps, send http request when an item is equipped, load bootstrap-vue components where needed
* checkboxes and radio buttons
* correctly renders selected items in first postion during the first render
* add search
* general changes, constants part of app state, add popovers
* add toggle switch, rename css
* correct offset
* upgrade deps
* upgrade deps
* drawer and lot of other work
* update equipping mechanism
* finish equipment
* fix compilation and upgrade deps
* use v-show in place of v-if to fix ui issues
* v-show -> v-if
* Start of guild syyles
* fix linting in test/client
* fix es6 compilation in test/client
* fix babel compilation for tests
* fix groupsUtilities mixin tests
* More designs
* Added public guild state
* Added my guilds store
* client: buttons
* client: buttons: fix colors
* Added join and leave
* Began adding new guild form
* Create form updates
* Added search to local data
* Added filtering
* Added initial code for group create
* Added more create checks
* Added more guild routes
* Added styles to guild page
* Added more chat styles
* Began porting over angular functions
* Moved over group service functions
* Added paging
* Updated sidebar
* Updated join/leave and minor text
* Added new sidebar functions
* Updated paging
* Added some form updates
* Added more translations and styles
* Updated shrinkwrap
* Removed features config
* Lint cleanup
* Added member modal
* Added more member actions
* Updated nav
* Fixed filter toggling
* Updated create guild
* Added no guild page
* Added sort select
* Added more styles
* Added update guild form
* Removed extra css and other minor changes
* Many css and syntax fixes
* Fixed color and merge conflic
* Removed paging from my guilds
* Removed extra strings
* Many requests updates
* Small style fixes
* client: start working on Inventory/Items
* i18n changes and fixes
* initial displaying of eggs, food and potions + sorting
* add missing files
* remove comment
* show food, eggs and potions
* add label to dropdowns acting as select menus
* popovers
* move badge to slot and component if necessary, general refactor
* fix quantity ordering
* some special items, reorganize
* add colors palette
* add secondary menu component and style it
* add box shadow to secondary menu
* misc css, fixes for secondary menu
* client: add equipment page with grouping, css: add some styles
* add typography
* more equipment
* stable: fix linting
* equipment: add styles (lots of general styles too)
* remove duplicate google fonts loading
* add dropdowns
* design: white search input background, remove gray from items
* start adding drawer and selected indicator
* wip equipment
* fix equipment
* equipment: correctly bind new properties on items.gear.equipped
* equipment: fix vue binding. version 2
* equipment: fix vue binding. version 3
* back to first fix for equip op, fix for sourcemaps, send http request when an item is equipped, load bootstrap-vue components where needed
* checkboxes and radio buttons
* correctly renders selected items in first postion during the first render
* add search
* general changes, constants part of app state, add popovers
* add toggle switch, rename css
* correct offset
* upgrade deps
* upgrade deps
* drawer and lot of other work
* update equipping mechanism
* finish equipment
* fix compilation and upgrade deps
* use v-show in place of v-if to fix ui issues
* v-show -> v-if
* fix linting in test/client
* fix es6 compilation in test/client
* fix babel compilation for tests
* fix groupsUtilities mixin tests
* client: buttons
* client: buttons: fix colors
* client: finish buttons and dropdowns
* upgrade bootstrap-vue, finish buttons and dropdowns
* fix tasks page layout
* misc fixes for buttons
* add textareas
* fix app menu
* add inputs
* fixes for toggleSwitch
* typography
* checkboxes and radio buttons
* add checkbox icon
* fix equip.js
* extract strings to newClient.json
* add Popover above 'Use Costume' / 'Auto Equip' slider - disable item select if costume-mode and 'useCostume' isn't active
* show "you have disabled your costume" error above the drawer items
* check errorMessage for null
* hide star if costume not enabled
* fix errorMessage (!errorMessage seems not to work for string)
* show minimize / expand icon - always centered by css
* drawer test
* drawer: fix centering on large screens
* fix show more button
* add margin when two dropdowns are next to each other
* adjust the page padding based on the drawer, misc fixes
* drawer fixes
* Release Mergeback (#8644)
* Remove email addresses from translatable strings (#8448)
* Fix User > Profile showing {getProgressDisplay()}
* Remove bad nextRewardAt check
* 1st iteration of issue #8385 - more pending
* #8385 config and jade fixes, tests pending
* #8385 fixing lint errors
* Fix faqs string and test
* Fix faq.jade and add workaround for faq.js
* Fixing accidental checking for faq.js
* fix emails in faq.js
* fetch emails once in auth.js
* Fixing community manager email in auth.js
(cherry picked from commit 842fbe42a8)
* chore(i18n): update locales
(cherry picked from commit b2225f05e5)
* Merge branch 'stripe-webhook' into develop
(cherry picked from commit 30f514e46f)
* add recent Grand Gala seasonal special equipment names (#8606)
This is to help translators add good glossary entries now for keeping the current wiki pages consistent with future additions to the website's seasonal shop.
(cherry picked from commit 4846bc5769)
* stripe webhook for unpaid subs: add 3 days of remaining time
(cherry picked from commit 1d7b733759)
* New default background (#8597)
* feat(bgs): new default background
* feat(bgs): backfill migration
* fix(migration): extraneous imports, bad paths
* fix(bgs): address comments
* fix(test): assert equality
(cherry picked from commit 03088f1d9f)
* chore(sprites): compile
(cherry picked from commit 831b122ce2)
* chore(i18n): update locales
(cherry picked from commit be1754ab07)
* chore(public-docs): Community Guidelines update
Also Bailey announcement
(cherry picked from commit 565d50dd99)
* chore(i18n): update locales
(cherry picked from commit d4198f8913)
* 3.83.0
(cherry picked from commit ea18489991)
* chore(news): Bailey
* rebuild shrinkwrap
(cherry picked from commit 96ce948e1a)
* stripe webhook: fix handling of automatic requests
(cherry picked from commit c4463f991b)
* 3.83.1
* v3.83.2 - April Fools 2017 (#8632)
* feat(event): April Fools 2017
* feat(event): NPCs and Bailey
* fix(event): tweak NPCs, add challenge link
* chore(sprites): compile
* 3.83.2
* v3.83.3 Fooling Fix (#8633)
* fix(fooling): add logic to party and member modals
* 3.83.3
* v3.83.4 Export fooling (#8634)
* fix(fooling): allow export
* 3.83.4
* v3.83.5 End Fooling (#8638)
* chore(event): no more foolin
* chore(sprites): compile
* 3.83.5
* fix(merge-conflict): prefer develop
for config.json.example
* fix(merge-conflict): fewer istanbul deps
* Replace golden rock mount body sprite
* feat(content): BGs and Armoire 2017-04
Also fixes a positioning issue on Spring Healer headgear.
* chore(sprites): compile
* chore(i18n): update locales
* 3.84.0
* client: semantic ui -> bootstrap 4 and less -> scss
* start porting components to boostrap
* port header, start porting menu
* port loading screen
* port most of the menu
* port secondary menus
* port guilds and stable
* disable tavern for now, port inbox
* typo
* put back old tavern code
* some stable work and faster less recompilation
* user with zero tasks can use the app
* wip work to show loading status of resources
* revert changes to sync
* try to freeze content object
* deep freeze the content object, start to implement stable
* freeze at the /common level
* go back to freezing content only on the client
* use deep-frezze-strict to support phantomjs
* use own version of deepFreeze
* update comment about deepFreeze
* change name of Newbies Guild to Habitica Help: Ask a Question guild
* remove ": Ask a Question" from "Habitica Help: Ask a Question" in locations where we are linking to the guild or its wiki page
* Added read me and Inbox Page
* Fixed inbox linting
* Added converstaion route
* Added temp data and style
* Added social page and nav
* Fixed Inbox routes
* Added basic layout for Tavern Page
* initial work
* new client: working navigation and tasks showing up
* finish header menu and add avatar component
* fix sprites in new client
* initial header version
* initial styling for top menu
* more progress on the header menu
* almost complete menu and avatar
* correctly apply active class for /social and /help
* fix header colors and simplify css
* switch from Roboto to native fonts
* remove small avatar and add viewport
* fixes
* fix user menu with and progress bars
* fix avatar rendeting
* move bars colors to theme
* add site overrides
* fix tests
* shrinkwrap
* fix sprites path
* another try at fixing the sprites path
* another try at fixing the sprites path
* vue: use our own store in place of vuex
* vue store: add getters, watcher and use internal vue instance
* vue store: better state getter and credits to Vuex
* vue store: $watch -> watch
* vuex store: pass store to getters and fix typos
* add comments to store, start writing tests
* fix unit tests and add missing ones
* cleanup components, add less folder, fetch tassks
* use Vuex helpers
* pin vuex version
* move semantic-ui theme to assets/less, keep website/build empty but in git
* import helpers from vuex
* wip: vuex structure
* add missing files
* client: do not fail dev build on eslint error
* eslint does not block compilation, mount app when data is ready
* eslintrc.js -> eslintrc
* add vuex, cleanup client directory and create example components
* disale sample unit test
* disable import for non existing file
* correct regexp for unit tests, add simple test to avoid error, add babel-polyfill for Vuex
* add line wrongly removed, update regexp
* add files for new client side and reorg gulp tasks
* add deps and script for new client
* fix webpack paths so that building works
* fix static assets not copied into prod build
* fix linting
* add eslint deps and re-enable it in webpack
* add most missing deps for client side and split .babelrc for client
* reorganize .eslintignore
* update client tests paths and .gitignore
* uncomment code
* client: move App component
* client: update oaths in App component
* fix client tests and add more deps
* add client side tests to npm test
* fix typo in depencency name
* update more deps
* fix karma.conf.js and upgrade phantomjs
* fix dep and move karma.conf to subdirectory
* update karma.conf.js position in Gruntfile
* try downgrading phantomjs
* Fixup client tests (#8032)
* Use phantom 2
* fix(tests): Fix refresher test
* gitignore translation mock
* Update karma version
* disable e2e tests for new client from build
* write vue templates with pug
* add basic routing
* remove unnecessary Function.bind shim
* remove unused dependency
* separate stats and achievs tabs, move 'enable class system' button to stats
* move stats layout stuff from profile.jade to stats.jade
* shuffle stats page into more columns
* separate stats and achievs in expandable navbar submenus
* add multiple options for stats.jade: col1, col2, all; fixes weirdly crowded members modal
* make stats and achievs strings consistent
* remove mobile checks in profile.jade
* fix merge issue
* fixes the commit that shows actual task values when task edit is canceled.
This reverts commit 3d64f2b849.
* removing _edit references from fields of a task that can't change and are always set
* removing _edit from task.type as type cannot change while editing.
* Addressing comments by blade
* fix: correct translation strings for pet/mount names
* chore: expose potion and egg key, not object in pet content api
* fix: Update feed route to use potion and egg objects
* refactor: Update feed route to use petInfo
* Use pet/mount text method for name
* correct feed route
* add tests for beastMaster, mountMaster, and triadBingo achievements
* add tests for challengeWon, streak, ultimateGear, rebirth, and contributor achievements
* add achievement service that has openModal function
* achievement test pass again
* fix indentation, rename openModal to more descriptive displayAchievement
* add unit tests for achievements service
* initialize user.preferences.suppressModals in specHelper.newUser
* update achievement tests to account for new notification service
* add new achievementServices file to manifest.json
* fix tests
* award wonChallenge achiev like other achievs
* differentiate between small and normal achiev modals
* refactor achievementService.displayAchievement() to take options param
* Allowing the flagging of messages that were written by user accounts that have since been deleted
* replacing ternary operator with else if, else paradigm
* formatting fixes
* fixing message in tests
* add basic party loading message code; doesn't work yet
* fixup party loading messages, remove rpg-style messages
* move party-loading messages back into groups.json
* party-loading message logic returns a string instead of a number
* Align guild gems box with other page elements
Fixes#7796.
* Fix issues caused by aligning guild gems box
* Remove unnecessary comment
* Connect gem total box and plus/add gems button
When the add gems button is displayed, set border-radius on touching
corners between the two buttons to 0, so that they are displayed as a
unit rather than two separate buttons.
* Add API call for market inventory
* changes to shop api calls
* optimize shop categories
* add API call for quests
* add api call for time travelers shop
* fic buying items in shops
* fix linting errors
* shop adjustments for iOS app
* add tests to shops
* fix syntax issues
* Code formatting
* correct indentation
* add tests for api routes
* fix time travelers and seasonal
* Increase test coverage for shop routes
* refactor: Pull out trinket count in time traveler route
* refactor: Clarify instructions for seasonal shop script
* lint: Remove extra new line
* Adjust shops common test
* feat(realtime-chat): add Pusher library to the server
* feat(realtime-chat): only for private groups
* feat(realtime-chat): add authentication endpoint for Pusher
* feat(realtime-chat): client proof of concept
* fix typo in apidoc
* feat(realtime-chat): redo authentication and write integration tests
* remove firebase code
* fix client side tests
* fix line ending in bower.json
* feat(realtime chat): use presence channels for parties, send events & disconnect clients if user leaves or is removed from party, automatically update UI
* pusher: enable all events in the background
* fix pusher integration tests
* fix(auth): correctly redirect to logout page if localstorage is corrupted
* fix(auth): do not break site if localStorage has invalid JSON
* fix(karma): use $window instead of windo
* disable failing karma tests
* fix(tests): Provide mockwindow for tests
* fix(tests): Call habitrpgShared without $window
Closes#7636Closes#7651
This commit creates a new button on the equipment page that allows the user to group their equipment type (body location) instead of simply by class.
* move remaining files frm /common/script/public to website/public
* remove localstorage
* add back noscript template and put all javascript in the footer
* fixes client side tests
* remove double quotes where possible
* simplify jade code and add tests for buildManifest
* loading page with logo and spinner
* better loading screen in landscape mode
* icon on top of text logo
* wip: user.notifications
* notifications: simpler and working code
* finish implementing notifications
* correct loading screen css and re-inline images
* add tests for user notifications
* split User model in multiple files
* remove old comment about missing .catch()
* correctly setup hooks and methods for User model. Cleanup localstorage
* include UserNotificationsService in static page js and split loading-screen css in its own file
* add cron notification and misc fixes
* remove console.log
* fix tests
* fix multiple notifications
* WIP(drops): get drops out of _tmp
* fix(notifications): no watch for drops/mystery
* fix(ops): only two response values
* fix(test): update op expectation
Also update API docs for modified route.
* fix(lint): remove trailing space
* fix(test): update integration check
Tag removal functionality was broken. Turns out the issue was simply
that we weren't removing the tag from the local `task` object, so the
tag was removed, but readded upon sync/pressing save.
Closes#7412
* Fixed more tests
* Added tags into user service
* Added api-v3 auth urls
* v3: fix package.json
* v3: fix package.json
* Fixed auth tests. Updated Authctrl response
* v3: remove newrelic config file in favour of env variables
* v3: upgrade some deps
* switch from Q to Bluebird
* v3 fix tests with deferred
* Removed extra consoles.log. Changed data.data to res.data
* v3 fix tests and use coroutines instead of regenerator
* v3: fix tests
* v3: do not await a non promise
* v3: q -> bluebird
* Changed id param for registration response
* Updated party query and create
* Ensured login callback happens after user sync
* Add challenges to groups. Fixed isMemberOfGuild check
* Updated party and group tests
* Fixed cron test
* return user.id and send analytics event before changing page
* fix trailing spaces
* disable redirects
* Api v3 party tavern fixes (#7191)
* Added check if user is in party before query
* Cached party query. Prevented party request when user is not in party. Updated Party create with no invites
* Update tavern ctrl to use new promise
* v3: misc fixes
* Api v3 task fixes (#7193)
* Update task view to use _id
* Added try catch to user service ops calls
* v3 client: saving after syncing is complete
* Fixed test broken by part sync change (#7195)
* v3: fix todo scoring and try to fix production testing problem
* revert changes to mongoose config
* mongoose: increase keepAlive
* test mongoose fix
* fix: Only apply captureStackTrace if it exists on the error object
* v3: fix reminders with no startDate
* mongoose: use options
* chore(): rename website/src -> website/server and website/public -> website/client (#7199)
* v3 fix GET /groups: return an error only if an invalid type is supplied not when there are 0 results (#7203)
* [API v3] Fix calls to user.ops and deleting tags (#7204)
* v3: fixes calls to user.ops from views and deleting tags
* v3: fix tests that use user._statsComputed
* Api v3 fixes continued (#7205)
* Added timzeone offset back
* Added APIToken back to settings page
* Fixed fetch recent messages for party
* Fixed returning group description
* Fixed check if user is member of challenge
* Fixed party members appearing in header
* Updated get myGroups param to include public groups. Fixed isMemberOf group
* Fixed hourglass purchase
* Fixed challenge addding tasks on first creating
* Updated tests to accomidate new changes
* fix: Correct checklist on client
Closes#7207
* fix: Pin eslint to 2.9
* minor improvements to cron code for clarity; fix inaccurate comments; add TODOs for rest-in-inn actions
* fix: Add missing type param to equip call
closes#7212
* rename and reword pubChalsMinPrize to reflect that it's only for Tavern challenges
* allows players to send gems to each other; other minor related changes - fixes https://github.com/HabitRPG/habitrpg/issues/7227
* fix tests for /members/transfer-gems
* fix: Set gems sent notification as translatable string
* chore: Remove unusued variable
* fix: Remove requirement on message paramter in transfer-gems
* add a missing variable declaration
* chore: clarify comments on cron code
* fix: Correct client request from habitrpg -> tavern
* update apidoc URL in package.json
Closes#7222
* Fixed start party by invites
* Updated spell casting to v3
* Fixed adding and removing tags on tasks
* Fixed page reload on settings change
* Fixed battle monsters with friends button
* Loaded completed todos when done is clicked
* chore: Reinstate floating version number for eslint
babel-eslint regression fixed
* Fixed reload tests
* change "an user" to "a user" in comments and text (no code changes) (#7257)
* fix: Alert user that drops were recieved
* remove userServices.js from karma.conf - it's been moved to website/client/js/services
* feat: Create debug update user route
* fix: Correct set cron debug function
* feat: Add make admin button to debug menu
* lint: Add missing semicolons in test
* fix: Temporarilly comment out udpate user debug route
* v3: fix _tmp for crit and streakBonus
* v3: execute all actions when leaving a solo party
* v3 client: fix group not found when leaving party
* v3 migration: fix challenge prize
* v3 cron: only save modified tasks
* v3: add CHALLENGE_TASK_NOT_FOUND to valid broken reasons
* v3: fix tasks chart
* v3 client: fix ability to leave challenge
* v3 client: fix filtering by tag and correctly show tag tooltip
* v3 common: fix tags tests
* v3 client: support unlinking not found challenges tasks
* v3: disable Bluebird warning for missing return, fixes#7269
* feat: Separate out update-user into set-cron and make-admin debug routes
* chore: Disable make admin debug route for v3 prod testing
* v3: misc fixes
* v3: misc fixes
* v3: fix adding multiple tasks
* Fixed join/leave button updates
* Queried only user groups to be available when creating challenges
* Fixed bulk add tasks to challenge
* Synced challenge tasks after leave and join.
* Fixed default selected group
* Fixed challenge member info. Fixed challenge winner selection
* Fixed deleting challenge tasks
* Fixed particiapting filter
* v3 client: fix casting spells
* v3: do not log sensitive data
* v3: always save user when casting spell
* v3: always save user when casting spell
* v3: more fixes for spells
* fix typos and missing information in apidocs - fixes https://github.com/HabitRPG/habitrpg/issues/7277 (#7282)
* v3: add TODO for client side spells
* feat: Add modify inventory debug menu
* Fixed viewing user progress on challenge
* Updated tests
* fix: Fix quest progress button
* fix incorrect Armoire test; remove unneeded param details from apidocs; disambiguate health potion
* v3: fix stealth casting
* v3: fix tasks saving and selection for rebirth reroll and reset (server-only)
* v3: fix auto allocation
* v3 client: misc fixes
* rename buyPotion and buy-potion to buyHealthPotion and buy-health-potion; fix apidoc param error
* Added delete for saved challenge task
* Fixed member modal on front page
* adjust text in apidocs for errors / clarity / consistency / standard terminology (no code changes) (#7298)
* fix bug in Rebirth test, add new tests, adjust apidocs (#7293)
* Updated task model to allow setting streak (#7306)
* fix: Correct missing * in apidoc comments
* Api v3 challenge fixes (#7287)
* Fixed join/leave button updates
* Queried only user groups to be available when creating challenges
* Fixed bulk add tasks to challenge
* Synced challenge tasks after leave and join.
* Fixed default selected group
* Fixed challenge member info. Fixed challenge winner selection
* Fixed deleting challenge tasks
* Fixed particiapting filter
* Fixed viewing user progress on challenge
* Updated tests
* Added delete for saved challenge task
* v3: fix sorting
* [API v3] add CRON_SAFE_MODE (#7286)
* add CRON_SAFE_MODE to example config file, fix some bugs, add an unrelated low-priority TODO
* create CRON_SAFE_MODE to disable parts of cron for use after extended outage - fixes https://github.com/HabitRPG/habitrpg/issues/7161
* fix a bug with CRON_SAFE_MODE, remove duplicated code, remove completed TODO comment
* fix check for CRON_SAFE_MODE
* v3 client: fix typo
* adjust debug menu Modify Inventory: hungrier pets, fewer Special items, "Hide" buttons
* completed To-Dos: return the 30 most recent instead of 30 oldest (#7318)
* v3 migration: fix createdAt date
* adjust locales text, key names, and files for Rebirth, Reset, and Fortify / ReRoll for consistency with existing strings (#7321)
* v3: fix unlinking multiple tasks
* v3 fix releasing pets
* v3: fix authenticating with apiUrl
* v3: fix typo
* v3 fix client tests for unlinking
* v3 client: do not show start quest button when quest is active
* v3 client: fix ability to send cards
* v3 client: fix misc challenge issues
* v3: fix notifications
* v3 client: more user friendly errors
* v3 client: only load completed todos once
* v3 client: fix tests
* v3: move TAVERN_ID to common code
* fix: Provide default type and text for new task creation in score route
* fix: Provide default history [] for habit in score route
* fix: Add _legacyId prop to tasks to support non-uuid identifiers
* chore: Change v3 migration to use _legacyId instead of legacyId
* fix: check for _legacyId in tasks if id does not exist
* refactor: Extract out finding task by id or _legacyId into a function
* Api v3 party quest fixes (#7341)
* Fix display of add challenge message when group challenges are empty
* Fixed forced quest start to update quest without reload
* Fixed needing to reload when accepting party invite
* Fix group leave and join reload
* Fixed leave current party and join another
* Updated party tests
* v3 client: remove console.log statement
* v3: misc fixes
* v3 client: fix predicatbale random
* v3: info about API v3
* v3: update footer with links to developer resources
* v3: support party invitation from email
* v3 client: fix chat flagging
* fix: Correct get tasks route to properly get todos (#7349)
* move locales strings from api-v3.json to other locales files (#7347)
* move locales strings from api-v3.json: authentication strings -> front.json
* move locales strings from api-v3.json: authentication strings -> tasks.json
* move locales strings from api-v3.json: authentication strings -> groups.json
* move locales strings from api-v3.json: authentication strings -> challenge.json
* move locales strings from api-v3.json: authentication strings -> groups.json (again)
* move locales strings from api-v3.json: authentication strings -> quests.json
* move locales strings from api-v3.json: authentication strings -> subscriber.json
* move locales strings from api-v3.json: authentication strings -> spells.json
* move locales strings from api-v3.json: authentication strings -> character.json
* move locales strings from api-v3.json: authentication strings -> groups.json (PMs)
* move locales strings from api-v3.json: authentication strings -> npc.json
* move locales strings from api-v3.json: authentication strings -> pets.json
* move locales strings from api-v3.json: authentication strings -> miscellaneous
* move locales strings from api-v3.json: authentication strings -> contrib.json and settings.json
* move locales strings from api-v3.json: delete unused string (invalidTasksOwner), delete api-v3.json, whitespace cleanup
* v3 client: fix sticky header
* v3: remove unused code
* v3 client: correctly redirect after inviting
* Removed v2 calls from views (#7351)
* v3: fix tests for challenge export
* v3: fallbackto authWithHeaders if wuthWithSession or authWithUrl fails
* Added force cache update when fetching new messages (#7360)
* v3: fetch whole user when booting from group tto avoid issues with pre save hook expecting all data
* v3: misc fixes for payments
* v3: limit fields of challenge tasks that can be updated
* fix(tests): never connect to NODE_DB_URI for tests
* Added new route for setting last cron and updated front end
* v3: fix iap url
* v3: fix build and ios IAP
* Changed route to user set custom day start
* v3: iap accessible under /api/v3, fixes to spells and groups invitations
* v3: correctly use v3 routes in client
* remove XP, GP when unticking a Daily with a completed checklist - fixes https://github.com/HabitRPG/habitrpg/issues/7246
* use natural language for error message about skills on challenge tasks (#7336), fix other gramatical error
* Updated ui when user rejects a guild invite (#7368)
* feat: complete custom day start route
Closes#7363
* fix: Correct spelling of healAll skill
fix: Correct sprite name of healAll skill
* fix: Change all instances of spookDust -> spookySparkles
* add dateCreated to all tasks; add empty challenge object to tasks that don't have one (#7386)
* add plumilla to artists for Tangle Tree in Bailey message
* Fixed quest drop modal (#7377)
* Fixed quest drop modal
* Fixed broken party test
* [API v3] Maintenance Mode (#7367)
* WIP(maintenance): maintenance
* WIP(maintenance): working locale features
* fix(maintenance): don't translate info page target
* WIP(maintenance): start adding info page
* fix(maintenance): linting
* feat: Add container to maintenance info page
* fix(maintenance): add config.json edits
Also DRY variables for main vs info pages
* fix(maintenance): linting
* refactor(maintenance): further slim down variables
* refactor: Remove unnecessary variables
* fix: Correct string interpolation in maintenace view
* feat: Dynamically add time to maintenance pages
* maintenance mode: do not connect to mongodb
* fix(maintenance): clean up timezones etc.
* fix(maintenance): remove unneeded sprite
* Tavern party challenges invites fix (#7394)
* Added challenges and invitations to party
* Loaded tavern challenges
* Updated group and quest services tests
* v3: implement automatic syncing if user is not up to date
* Removed unnecessary fields when updating groups and challenges (#7395)
* v3: do not saved populated user
* v3: correctly return user subset
* Chained party promises together (#7396)
* v3: $w -> splitWhitespace
* use bluebird
* use babel polyfill
* migration: fix items
* update links for v3
* Updated shortname validation to support multiple browsers
* Docs changes (#7401)
* chore: Clarify transfer-gems documentation
* chore: Clarify api status route documentation
* chore: Mark webhooks as BETA
* Added tags update route. Added sort to user service (#7381)
* Added tags update route. Added sort to user service
* Change update tasks route to reorder tasks
* Fixed linting issue
* Changed params for reorder tags route
* Fixed not found tag and added test
* Added password confirmation when deleteing account (#7402)
* fix production logging
* feat(commit): push
* empty commit
* feat(maintenance): post-downtime news & awards (#7406)
* fix exporting avatar
* second attempt at fixing exporting avatar
* fix production logging
* s3: convert moment to date instance
* fix avatar sharing and caching (30 minutes)
* fix: Correct missing parameter
Closes#7433
* fix: Validate challenge shortname on server
* adjust text strings - fixes https://github.com/HabitRPG/habitrpg/issues/5631 and also Short Name -> Tag Name
* Added tags update route. Added sort to user service
* Change update tasks route to reorder tasks
* Fixed linting issue
* Changed params for reorder tags route
* Fixed not found tag and added test
* Fix display of add challenge message when group challenges are empty
* Fixed forced quest start to update quest without reload
* Fixed needing to reload when accepting party invite
* Fix group leave and join reload
* Fixed leave current party and join another
* Updated party tests
* Fixed join/leave button updates
* Queried only user groups to be available when creating challenges
* Fixed bulk add tasks to challenge
* Synced challenge tasks after leave and join.
* Fixed default selected group
* Fixed challenge member info. Fixed challenge winner selection
* Fixed deleting challenge tasks
* Fixed particiapting filter
* Fixed viewing user progress on challenge
* Updated tests
* Added delete for saved challenge task
* Added timzeone offset back
* Added APIToken back to settings page
* Fixed fetch recent messages for party
* Fixed returning group description
* Fixed check if user is member of challenge
* Fixed party members appearing in header
* Updated get myGroups param to include public groups. Fixed isMemberOf group
* Fixed hourglass purchase
* Fixed challenge addding tasks on first creating
* Updated tests to accomidate new changes