Alice Harris
cc38f9c9b6
change spellSpecialSnowballText to the correct spellSpecialSnowballAuraText
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https://github.com/HabitRPG/habitrpg/issues/3466#issuecomment-43166675
2014-05-15 19:56:43 +10:00
Alice Harris
9f97b5528a
replace messageBought with messageUnEquipped in the equip function
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Users are getting "Bought <item name>" messages when they take off their equipment.
2014-05-15 16:19:58 +10:00
Alice Harris
a7a3abd462
fix typo : Canycane -> Candycane
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"Candycane" had the "d" left out in headSpecialCanycaneText and headSpecialCanycaneNotes. I've inserted the "d" in all places that needed it.
I've checked all locale files and none of them had that typo.
2014-05-15 15:16:09 +10:00
Matteo Pagliazzi
f8be09dc78
chore(i18n): use t() syntax for questEggs, grunt, update locales
2014-05-14 17:09:15 +02:00
Tyler Renelle
86c51535c5
feat(rat): add rat quest
2014-05-14 08:47:43 -06:00
Matteo Pagliazzi
f8912c8506
fix(i18n): mistery -> mystery
2014-05-12 17:16:11 +02:00
Tyler Renelle
cc424dac03
chore(grunt): grunt
2014-05-11 21:10:17 -06:00
Matteo Pagliazzi
4868d31496
chore(i18n): update locales & grunt
2014-05-06 20:11:02 +02:00
Matteo Pagliazzi
4083d62f16
chore(i18n): sync with develop
2014-05-06 19:51:36 +02:00
Matteo Pagliazzi
a1c53ec2aa
fix(i18n): fix messages, pet and mount names and update locales
2014-05-06 19:51:36 +02:00
Matteo Pagliazzi
17a221f475
chore(i18n): grunt and update locales
2014-05-06 19:51:35 +02:00
Matteo Pagliazzi
17aaa13785
fix(i18n): rebase, fix and compile
2014-05-06 19:51:35 +02:00
Matteo Pagliazzi
c57df7fbc4
fix(i18n): use right syntax and add a few strings
2014-05-06 19:51:33 +02:00
Matteo Pagliazzi
37f999fabe
chore(i18n): move new content to strings, update locales
2014-05-06 19:51:33 +02:00
Matteo Pagliazzi
cdaf9285a2
chore(i18n): upload new locales
2014-05-06 19:51:33 +02:00
Matteo Pagliazzi
ad7a890160
refactor(i18n): start using strings for api messages
2014-05-06 19:51:33 +02:00
Matteo Pagliazzi
f80cff8916
refactor(i18n): refactor & fix
2014-05-06 19:51:33 +02:00
Matteo Pagliazzi
85d0ebbc8e
improve(i18n): move potion to strings, add content.json for generic content
2014-05-06 19:51:32 +02:00
Matteo Pagliazzi
fdfbd17cf7
improve(i18n): move gear strings to gear.json, recompile
2014-05-06 19:51:32 +02:00
Matteo Pagliazzi
a0ed07996d
chore(i18n): move attributes values to interpolation
2014-05-06 19:51:32 +02:00
Matteo Pagliazzi
fcbe8a76f2
chore(i18n): move armor items to content.json
2014-05-06 19:51:32 +02:00
Matteo Pagliazzi
c2d8dc5549
chore(i18n): move all the weapons to content.json and update README.md
2014-05-06 19:51:32 +02:00
Matteo Pagliazzi
968c899836
improve(i18n): add locales for content.json, add code for server to i18n, build
2014-05-06 19:51:31 +02:00
Matteo Pagliazzi
7af95edc8c
chore(i18n:): implement i18n module, start moving content to locales/en/content.json, recompile
2014-05-06 19:51:31 +02:00
Tyler Renelle
d92a2eb86e
feat(subscriptions): allow one month after sub start-date before it's terminated.
2014-05-05 23:59:28 -06:00
Tyler Renelle
746ce6de4f
feat(spring): take egg hunt quest out of the market
2014-04-30 22:28:54 -06:00
Tyler Renelle
b304243119
feat(spring): back to normal npcs
2014-04-30 22:17:59 -06:00
Tyler Renelle
34c86a869f
chore(grunt): grunt
2014-04-30 00:31:23 -06:00
Tyler Renelle
db95376b52
feat(mystery): april mystery items
2014-04-24 17:42:36 -06:00
Tyler Renelle
b0c1b13af0
fix(vice3): allow re-purchase of broken "Stephen Weber's Shaft of the
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Dragon". Fixes https://github.com/HabitRPG/habitrpg/issues/3308
2014-04-22 12:27:35 -06:00
Tyler Renelle
4d4339903a
chore(grunt): grunt
2014-04-18 08:36:59 -07:00
Tyler Renelle
bc5ff6412a
feat(wondercon): add wondercon gear
2014-04-16 17:47:09 -06:00
Tyler Renelle
b93bf8be7f
feat(accessories): add body accessory & better handling of gear sorting
2014-04-16 17:44:13 -06:00
Tyler Renelle
462ffe5fd3
chore(grunt): grunt
2014-04-06 21:51:40 -06:00
Tyler Renelle
bd8d2dcbd0
feat(eggQuest): add april egg quest
2014-04-06 21:29:34 -06:00
Tyler Renelle
806151dbe7
chore(grunt): grunt
2014-03-30 18:26:34 -06:00
Peter Hatch
8d325794fd
Redid all shop images.
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Reworked all shop images to always be 2x2 pixel blocks (2/3rds the
original size), never scaled unevenly.
Also went through and touched up every image if needed, removing
transparent pixels for the hand on each weapon, removing arm outlines
from armors that don't cover the arm, and so on.
2014-03-27 13:18:51 -07:00
Tyler Renelle
f8d5fad086
feat(mystery): march mystery set
2014-03-24 23:40:09 -06:00
Tyler Renelle
c42117dfd4
chore(grunt): grunt
2014-03-24 22:20:18 -06:00
Peter Hatch
c30fbcfe71
Updated dist files by running grunt full.
2014-03-23 16:36:06 -07:00
Tyler Renelle
ca290692dd
feat(deer): add ghost-stag quest & deer pets + mounts.
2014-03-21 21:34:24 -06:00
Tyler Renelle
bfa7fbabd0
fix(spring): 'mage' => 'wizard' class for spring-fling gear
2014-03-21 16:14:09 -06:00
Tyler Renelle
50132f1a35
feat(equipment): remove base gear from equipment tabs. now clicking the
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same gear you have equipped will un-equip it
2014-03-21 15:06:26 -06:00
Tyler Renelle
6c2b45ff01
feat(spring): spring fling event class gear. Also! moving tons of folders around for better organizationfeat(spring): spring event class gear. Also! moving tons of spritesmith folders around for better organization
2014-03-21 14:53:30 -06:00
Tyler Renelle
e53ef26d4c
feat(flower): add flower customization option
2014-03-21 12:30:36 -06:00
Sabe Jones
fe8e42c5c3
fix(quests): Make Gryphon and Hedgebeast drop 3 eggs
2014-03-16 22:26:09 -05:00
Tyler Renelle
dfa4814af3
fix(mystery): fix canOwn for mystery items, so they don't permenantly
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break. Fixes https://github.com/HabitRPG/habitrpg/issues/2999
2014-03-09 17:23:45 -06:00
Tyler Renelle
bede329d11
feat(mystery): add mystery items to spritesmith, so 3rd parties can use them too.
2014-03-08 21:14:20 -07:00
Sabe Jones
d232743f2a
fix(drops): Ratchet up base chance some more
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Ups the base drop chance to an expected 15% for typical tasks, brings back diminishing returns for super bonuses, reduces effect of checklists. Should be acceptable to most people?
2014-03-02 12:46:09 -06:00
Sabe Jones
b0f574d598
fix(strength): Remove threat reduction, increase crit chance
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Tweaks the STR attribute's algorithmic effects. (1) Task "redness" no longer declines faster with high STR. (2) The 3% chance of a critical hit is multiplied by a percentage factor equal to STR. (3) The value of STR in dealing damage to bosses is increased by 25% (.5% instead of .4%).
Fixes HabitRPG/habitrpg/#2464.
2014-03-02 12:44:23 -06:00