Tyler Renelle
b3fd859cad
chore(npcs): back to normal npcs
2014-08-01 14:07:01 -06:00
Tyler Renelle
75eb860650
feat(mystery): july mystery items
2014-07-24 19:40:27 -06:00
Tyler Renelle
f1db2bf1d5
refactor(dotSet): move dotSet & dotGet to exports
2014-07-17 12:55:45 -06:00
Tyler Renelle
b449387cc0
fix(dilatory): add honey https://twitter.com/ogbajoj/status/489515513148497920
2014-07-16 15:50:42 -06:00
Tyler Renelle
4cb79c6fff
fix(dilatory): update rewards: 0gp, 0xp, food drops
2014-07-16 13:24:06 -06:00
Tyler Renelle
9f0e6607c5
chore(grunt): run grunt for summer gear prices, fixes https://github.com/HabitRPG/habitrpg/issues/3727
2014-07-14 20:01:26 -06:00
Tyler Renelle
5cd0039171
fix(reset): don't remove special gear on reset #3349
2014-07-07 19:06:48 -06:00
Tyler Renelle
9e85a886ba
feat(quests): seahorse quest
2014-07-07 14:56:47 -06:00
Tyler Renelle
3a83ca1770
feat(gaymerx): gaymerx special gear
2014-07-02 16:53:13 -06:00
Tyler Renelle
6e46b7670c
feat(backgrounds): add Set2 bgs
2014-07-02 16:33:21 -06:00
Tyler Renelle
6f615ad634
fix(dilatory): double-woops... rage/3
2014-06-30 20:49:46 -06:00
Tyler Renelle
3900f52026
fix(dilatory): woops, rage*3 (should cast it 3x during 30days)
2014-06-30 20:31:17 -06:00
Tyler Renelle
893f04aaa2
fix(dilatory): update stats with real avgs from global usage
2014-06-30 19:55:51 -06:00
Tyler Renelle
92fc8bd5cf
feat(dilatory): broken matt
2014-06-27 13:07:37 -07:00
Tyler Renelle
e62a18bd37
feat(dilatory): Add dilatory boss. Add limit-break (rage) to bosses. Add defense
2014-06-25 14:49:24 -06:00
Tyler Renelle
fd645fb6a5
feat(mystery): mystery items 062014
2014-06-24 16:41:18 -06:00
Tyler Renelle
f939bdcbcb
feat(summer): summer event
2014-06-20 15:28:29 -06:00
Tyler Renelle
81108a0039
feat(backgrounds): i18n for backgrounds
2014-06-10 18:29:33 -06:00
Tyler Renelle
1151576e6c
feat(backgrounds): group bgs into sets in content.coffee, for easier
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"purchase set"
2014-06-10 17:47:08 -06:00
Tyler Renelle
d95528a205
feat(backgrounds): add backgrounds feature
2014-06-10 17:47:08 -06:00
Tyler Renelle
9767c540c3
feat(bosses): add Octohulu quest
2014-06-09 14:23:46 -06:00
Alice Harris
9f084e1ac4
show "unequipped" message instead of "equipped" when taking off gear
2014-05-27 12:08:15 +10:00
Tyler Renelle
cfd2c427e8
feat(mystery): add 05/2014 mystery item
2014-05-23 00:33:39 +02:00
Tyler Renelle
73b8128af9
fix(accessories): add body accessory to user model, fixes https://github.com/HabitRPG/habitrpg/issues/3346
2014-05-22 23:23:30 +02:00
Alice Harris
c09e06e73a
fix #3513 - if contrib level is NaN, use 0
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Fixes (I hope) https://github.com/HabitRPG/habitrpg/issues/3513 . NOTE that private code will need to be edited too - ref f49ed5436c
2014-05-22 16:25:08 +10:00
Tyler Renelle
25ce644915
feat(mystery): 0 GP mystery items @deilann
2014-05-21 08:49:51 -06:00
Tyler Renelle
912f2152a1
chore(grunt): grunt
2014-05-21 08:29:35 -06:00
Tyler Renelle
b0f4c9e9e3
Merge pull request #217 from Alys/messageEvolve
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insert messageEvolve into correct locations, replacing incorrect messageAlreadyMount
2014-05-17 19:21:24 -06:00
Tyler Renelle
fea7e9e69d
Merge pull request #218 from Alys/todo-with-checklist-untick
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fix bug where an un-checked to-do with checklist removes only part of reward
2014-05-17 19:20:48 -06:00
Alice Harris
7edeb53cda
add correct message for equipping equipment
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Currently, when you put on equipment, you see the messageBought notification. There was no messageEquipped notification in the code so I've added one.
I've updated ALL locale files IN ENGLISH, following the convention already in place for using English when there is no translation (e.g., locales/pl/messages.json, locales/sv/messages.json).
2014-05-18 10:45:24 +10:00
Alice Harris
8f07f06cb0
fix bug where an un-checked to-do with checklist removes only part of reward
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When a to-do is checked off, the rewards are increased by the number of checklist items that have been completed. However as reported in https://github.com/HabitRPG/habitrpg/issues/3474 , if the to-do is later un-checked, then the rewards subtracted are not being similarly increased by the number of checklist items completed. This fix will change that - the number of checklist items completed will have an equal effect on checking and unchecking a to-do.
This of course won't fix the problem of, upon unchecking, not being able to calculate the exact value of the rewards that had been given upon checking, so there will still be a discrepancy between checking and unchecking, but it will be much smaller than it is currently.
2014-05-17 19:55:08 +10:00
Alice Harris
01595fcf1a
insert messageEvolve into correct locations, replacing incorrect messageAlreadyMount
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Currently, when you feed a pet enough to turn it into a mount, you see the messageAlreadyMount notification ("You already have that mount. Try feeding another pet."). This fix changes it to the messageEvolve notification ("You have tamed <%= egg %>, let's go for a ride!").
2014-05-17 19:44:59 +10:00
Tyler Renelle
519154dc89
Revert "feat(archive_todo)" (see http://goo.gl/mCygbz )
2014-05-15 23:48:02 -06:00
Matteo Pagliazzi
0d1d53fff6
Merge branch 'develop' of https://github.com/HabitRPG/habitrpg-shared into develop
2014-05-15 23:12:18 +02:00
Matteo Pagliazzi
77c7e1aa93
fix(i18n): recognize t() funcs
2014-05-15 23:11:52 +02:00
Matteo Pagliazzi
a78dcabddd
Merge pull request #215 from Alys/develop
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change spellSpecialSnowballNotes to spellSpecialSnowballAuraNotes
2014-05-15 22:56:31 +02:00
Matteo Pagliazzi
78589f9af4
fix(i18n): fallback to english if locale not avalaible
2014-05-15 22:45:22 +02:00
Alice Harris
321258cd27
change spellSpecialSnowballNotes to spellSpecialSnowballAuraNotes
2014-05-16 06:13:33 +10:00
Alice Harris
cc38f9c9b6
change spellSpecialSnowballText to the correct spellSpecialSnowballAuraText
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https://github.com/HabitRPG/habitrpg/issues/3466#issuecomment-43166675
2014-05-15 19:56:43 +10:00
Alice Harris
9f97b5528a
replace messageBought with messageUnEquipped in the equip function
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Users are getting "Bought <item name>" messages when they take off their equipment.
2014-05-15 16:19:58 +10:00
Alice Harris
a7a3abd462
fix typo : Canycane -> Candycane
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"Candycane" had the "d" left out in headSpecialCanycaneText and headSpecialCanycaneNotes. I've inserted the "d" in all places that needed it.
I've checked all locale files and none of them had that typo.
2014-05-15 15:16:09 +10:00
Matteo Pagliazzi
f8be09dc78
chore(i18n): use t() syntax for questEggs, grunt, update locales
2014-05-14 17:09:15 +02:00
Tyler Renelle
86c51535c5
feat(rat): add rat quest
2014-05-14 08:47:43 -06:00
Matteo Pagliazzi
f8912c8506
fix(i18n): mistery -> mystery
2014-05-12 17:16:11 +02:00
Tyler Renelle
cc424dac03
chore(grunt): grunt
2014-05-11 21:10:17 -06:00
Matteo Pagliazzi
4868d31496
chore(i18n): update locales & grunt
2014-05-06 20:11:02 +02:00
Matteo Pagliazzi
4083d62f16
chore(i18n): sync with develop
2014-05-06 19:51:36 +02:00
Matteo Pagliazzi
a1c53ec2aa
fix(i18n): fix messages, pet and mount names and update locales
2014-05-06 19:51:36 +02:00
Matteo Pagliazzi
17a221f475
chore(i18n): grunt and update locales
2014-05-06 19:51:35 +02:00
Matteo Pagliazzi
17aaa13785
fix(i18n): rebase, fix and compile
2014-05-06 19:51:35 +02:00
Matteo Pagliazzi
c57df7fbc4
fix(i18n): use right syntax and add a few strings
2014-05-06 19:51:33 +02:00
Matteo Pagliazzi
37f999fabe
chore(i18n): move new content to strings, update locales
2014-05-06 19:51:33 +02:00
Matteo Pagliazzi
cdaf9285a2
chore(i18n): upload new locales
2014-05-06 19:51:33 +02:00
Matteo Pagliazzi
ad7a890160
refactor(i18n): start using strings for api messages
2014-05-06 19:51:33 +02:00
Matteo Pagliazzi
f80cff8916
refactor(i18n): refactor & fix
2014-05-06 19:51:33 +02:00
Matteo Pagliazzi
85d0ebbc8e
improve(i18n): move potion to strings, add content.json for generic content
2014-05-06 19:51:32 +02:00
Matteo Pagliazzi
fdfbd17cf7
improve(i18n): move gear strings to gear.json, recompile
2014-05-06 19:51:32 +02:00
Matteo Pagliazzi
a0ed07996d
chore(i18n): move attributes values to interpolation
2014-05-06 19:51:32 +02:00
Matteo Pagliazzi
fcbe8a76f2
chore(i18n): move armor items to content.json
2014-05-06 19:51:32 +02:00
Matteo Pagliazzi
c2d8dc5549
chore(i18n): move all the weapons to content.json and update README.md
2014-05-06 19:51:32 +02:00
Matteo Pagliazzi
968c899836
improve(i18n): add locales for content.json, add code for server to i18n, build
2014-05-06 19:51:31 +02:00
Matteo Pagliazzi
7af95edc8c
chore(i18n:): implement i18n module, start moving content to locales/en/content.json, recompile
2014-05-06 19:51:31 +02:00
Tyler Renelle
d92a2eb86e
feat(subscriptions): allow one month after sub start-date before it's terminated.
2014-05-05 23:59:28 -06:00
Tyler Renelle
746ce6de4f
feat(spring): take egg hunt quest out of the market
2014-04-30 22:28:54 -06:00
Tyler Renelle
b304243119
feat(spring): back to normal npcs
2014-04-30 22:17:59 -06:00
Tyler Renelle
34c86a869f
chore(grunt): grunt
2014-04-30 00:31:23 -06:00
Tyler Renelle
db95376b52
feat(mystery): april mystery items
2014-04-24 17:42:36 -06:00
Tyler Renelle
b0c1b13af0
fix(vice3): allow re-purchase of broken "Stephen Weber's Shaft of the
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Dragon". Fixes https://github.com/HabitRPG/habitrpg/issues/3308
2014-04-22 12:27:35 -06:00
Tyler Renelle
4d4339903a
chore(grunt): grunt
2014-04-18 08:36:59 -07:00
Tyler Renelle
bc5ff6412a
feat(wondercon): add wondercon gear
2014-04-16 17:47:09 -06:00
Tyler Renelle
b93bf8be7f
feat(accessories): add body accessory & better handling of gear sorting
2014-04-16 17:44:13 -06:00
Tyler Renelle
462ffe5fd3
chore(grunt): grunt
2014-04-06 21:51:40 -06:00
Tyler Renelle
bd8d2dcbd0
feat(eggQuest): add april egg quest
2014-04-06 21:29:34 -06:00
Tyler Renelle
806151dbe7
chore(grunt): grunt
2014-03-30 18:26:34 -06:00
Peter Hatch
8d325794fd
Redid all shop images.
...
Reworked all shop images to always be 2x2 pixel blocks (2/3rds the
original size), never scaled unevenly.
Also went through and touched up every image if needed, removing
transparent pixels for the hand on each weapon, removing arm outlines
from armors that don't cover the arm, and so on.
2014-03-27 13:18:51 -07:00
Tyler Renelle
f8d5fad086
feat(mystery): march mystery set
2014-03-24 23:40:09 -06:00
Tyler Renelle
c42117dfd4
chore(grunt): grunt
2014-03-24 22:20:18 -06:00
Peter Hatch
c30fbcfe71
Updated dist files by running grunt full.
2014-03-23 16:36:06 -07:00
Tyler Renelle
ca290692dd
feat(deer): add ghost-stag quest & deer pets + mounts.
2014-03-21 21:34:24 -06:00
Tyler Renelle
bfa7fbabd0
fix(spring): 'mage' => 'wizard' class for spring-fling gear
2014-03-21 16:14:09 -06:00
Tyler Renelle
50132f1a35
feat(equipment): remove base gear from equipment tabs. now clicking the
...
same gear you have equipped will un-equip it
2014-03-21 15:06:26 -06:00
Tyler Renelle
6c2b45ff01
feat(spring): spring fling event class gear. Also! moving tons of folders around for better organizationfeat(spring): spring event class gear. Also! moving tons of spritesmith folders around for better organization
2014-03-21 14:53:30 -06:00
Tyler Renelle
e53ef26d4c
feat(flower): add flower customization option
2014-03-21 12:30:36 -06:00
Sabe Jones
fe8e42c5c3
fix(quests): Make Gryphon and Hedgebeast drop 3 eggs
2014-03-16 22:26:09 -05:00
Tyler Renelle
dfa4814af3
fix(mystery): fix canOwn for mystery items, so they don't permenantly
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break. Fixes https://github.com/HabitRPG/habitrpg/issues/2999
2014-03-09 17:23:45 -06:00
Tyler Renelle
bede329d11
feat(mystery): add mystery items to spritesmith, so 3rd parties can use them too.
2014-03-08 21:14:20 -07:00
Sabe Jones
d232743f2a
fix(drops): Ratchet up base chance some more
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Ups the base drop chance to an expected 15% for typical tasks, brings back diminishing returns for super bonuses, reduces effect of checklists. Should be acceptable to most people?
2014-03-02 12:46:09 -06:00
Sabe Jones
b0f574d598
fix(strength): Remove threat reduction, increase crit chance
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Tweaks the STR attribute's algorithmic effects. (1) Task "redness" no longer declines faster with high STR. (2) The 3% chance of a critical hit is multiplied by a percentage factor equal to STR. (3) The value of STR in dealing damage to bosses is increased by 25% (.5% instead of .4%).
Fixes HabitRPG/habitrpg/#2464.
2014-03-02 12:44:23 -06:00
Sabe Jones
734d558580
fix(drops): Boost base drop chance
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Initial feedback from the drop chance overhaul was that non-minmaxed characters had their drops severely curtailed, while tricked-out Rogues with enormous streaks were still scoring drops every time. Lots of complaining ensued! This commit doubles the base chance, establishes a minimum base chance of 2%, and halves the effectiveness of the high-end offenders.
2014-03-01 18:56:09 -06:00
Tyler Renelle
3c77f6e9c6
fix(quests): fix hedgehog drop text, fixes https://github.com/HabitRPG/habitrpg/issues/2979
2014-03-01 08:37:24 -07:00
Tyler Renelle
5fc920356a
chore(grunt): grunt for hedgehog quest
2014-02-27 18:32:04 -08:00
Tyler Renelle
8b8011f0cb
chore(grunt): grunt
2014-02-27 09:52:10 -08:00
Tyler Renelle
27da784cf6
fix(ultimateGear): add last:true to the only back piece
2014-02-27 08:39:15 -08:00
Sabe Jones
c32d91a331
fix(drops): Further overhaul drop chance
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Reduces the divisors for several modifiers to give them a more noticeable effect (especially PERception, so Rogues continue to be durn sharp).
2014-02-26 20:44:43 -06:00
Tyler Renelle
335d063512
chore(grunt): revert f3c5d3f73a and
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fb63ae25f0 . Was causing broken
customizer.css, fixes https://github.com/HabitRPG/habitrpg/issues/2934
. cc @paglias
2014-02-22 22:44:33 -08:00
Matteo Pagliazzi
a1ec40e77e
chore(): update dependencies (not moment because we keep the same version as habitrpg), move tests from /tests to /test so that it correctly uses mocha.opts
2014-02-22 17:10:29 +01:00
Sabe Jones
5469b5013e
Merge pull request #157 from denis-sokolov/issue-2880
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fix(items): fix mage ultimate per bonus #2880
2014-02-20 19:44:19 -06:00
Denis
35f3eac626
fix(items): fix mage ultimate per bonus #2880
2014-02-18 20:27:36 +02:00
Tyler Renelle
b03c377294
feat(valentine): remove valentine event
2014-02-18 11:20:31 -07:00
Tyler Renelle
20387bf21c
chore(grunt): grunt
2014-02-14 19:50:53 -07:00
Tyler Renelle
a6b2191927
fix(valentine): what? cards aren't getting added to array first time,
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only 2nd+. Maybe an issue with markModified?
2014-02-13 23:09:00 -07:00
Tyler Renelle
608b829d7e
feat(valentine): valentine event
2014-02-13 18:20:12 -07:00
Tyler Renelle
1b2bcc4683
feat(event-tracking): track purchases
2014-02-11 17:48:44 -07:00
Lorian
82b58a7435
dropEggs and questEggs now automatically make the full content.eggs list; no manual duplication required.
2014-02-08 20:14:50 -08:00
Lorian
c39d2a8a13
Separated stable into dropped pets, quest pets, and rare pets, and made countPets only count the former. Made countMounts only count dropped and quest-hatched mounts, not rare mounts.
2014-02-08 16:56:07 -08:00
Matteo Pagliazzi
6104767711
fix(css): gems alignment and remove unused code
2014-02-08 17:35:43 +01:00
Tyler Renelle
6a5df319ed
feat(critical-hammer): add Critical Hammer of Bug-Crushing
2014-02-07 11:48:06 -07:00
Tyler Renelle
3047a7f8a0
chore(grunt): grunt
2014-02-04 12:32:19 -07:00
Tyler Renelle
35d0688f4a
Merge pull request #123 from HabitRPG/sabe/fix
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fix(checklists): Bring MP behavior in sync with XP/Gold
2014-02-04 11:04:53 -08:00
Tyler Renelle
4ff9a3de7d
fix(quests): drop vice1 when lvl 30+, fixes https://github.com/HabitRPG/habitrpg/issues/2694
2014-02-01 16:14:47 -08:00
Tyler Renelle
1b36425099
fix(drops): don't random-drop cakes, fixes #2700
2014-02-01 15:44:56 -08:00
Sabe Jones
14fc4a3c31
fix(checklists): Bring MP behavior in sync with XP/Gold
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Previously, the player would accrue Mana for every checklist item when a To-Do was completed, regardless of whether or not those checklist items were complete. This was inconsistent with XP and Gold, which were only multiplied based on the number of checklist items previously clicked. Now Mana acts the same way, multiplying MP scored by (1 + completed checklist items).
2014-02-01 10:26:26 -06:00
Tyler Renelle
39285e2d0b
feat(quests): Vice quest
2014-01-31 14:50:24 -07:00
Tyler Renelle
1331ff0f12
fix(pets): 401 error when can't hatch a pet, not 500
2014-01-30 21:51:44 -07:00
Tyler Renelle
949386f44f
feat(habitBirthday): add habitrpg birthday event. includes cakes for all
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pets, absurd party robes, npc swap, badge, etc. @lemoness
2014-01-30 19:19:30 -07:00
Matteo Pagliazzi
47da2b4406
i18n(merge): merge @Sinza- changes & rebuild
2014-01-30 22:00:20 +01:00
Cole Gleason
8fdae0b35c
Merge branch 'sabe/attributes' into develop
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Conflicts:
dist/habitrpg-shared.js
locales/en/main.json
2014-01-30 10:44:49 -06:00
Tyler Renelle
67e76798af
chore(grunt):
2014-01-29 21:38:24 -07:00
Sabe Jones
33222e0f15
feat(attributes): Add backfill button in flat and classbased allocation modes
2014-01-28 08:55:42 -06:00
Sabe Jones
9d2e00f408
fix(mounts): Correct one more bungle on Skeleton Gryphon
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OK, I lied. I accidentally killed a pixel on the Skeleton Gryphon's wing, so I've put that back and attached it in a way that looks good. Now! Done! Until I do some entirely unrelated mount sprite tinkering. :P
2014-01-26 20:13:49 -08:00
Tyler Renelle
be986e09f6
fix(beastmaster): allow hatching pets when petOwned<=0 (fyi
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@deilann). Man, browserify adds so many lines - this commit is a
one-liner, lol
2014-01-26 17:47:27 -08:00
Sabe Jones
f1bbd92ceb
fix(mounts): Relocate wing to head layer
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Implements @baconsaur's revised placement of wings for Gryphon mounts. Avatars now sit behind the wing, which protrudes from the Gryphon's shoulder facing the player. There are further fixes to be done, but this should get us closer to the artist's original vision.
2014-01-26 10:20:39 -08:00
Cole Gleason
b246a6d430
Merge branch 'round-boss' into develop
2014-01-24 15:33:30 -06:00
Cole Gleason
e76c81b3d7
refactor(api.percent): allow for round direction to be specified
2014-01-24 15:31:08 -06:00
Cole Gleason
a501d5c3ba
perf(ultimateGear): move ultimateGear from ops to fns so it only runs once
2014-01-24 00:02:51 -06:00
Cole Gleason
2283093845
fix(ultimateGear): fix bug where ultimateGear isn't awarded
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This does several things:
- Moves the calculation of the ultimateGear achievement into its own
function on user.ops.
- Only computes ultimateGear if item is last and the user does not
already have the achievement
- Fixes bug where ultimateGear was not awarded if user wasn't wearing
their class gear at the time of item purchase.
- Adds content.classes and content.gearTypes which we should start using
elsewhere.
- Added tests for ultimateGear
Fixes HabitRPG/habitrpg#2232 .
2014-01-23 23:49:04 -06:00
Tyler Renelle
2ee93763fc
feat(quests): add the gryphon quest, mount, pet, egg. For the glory of @baconsaur!
2014-01-21 14:41:07 -08:00
Tyler Renelle
965e57ed2f
chore(grunt): grunt with @sabrecat's mount=>spritesmith, + my multi-drops
2014-01-21 13:32:46 -08:00
Tyler Renelle
cb7e654c48
refactor(sprites): grunt spritesmith for @sabrecat's e44c84bef9
2014-01-19 17:48:06 -08:00
Tyler Renelle
587a660ac1
fix(todos): add dateCompleted to todos so they're archived 3 days after completion, not 3 days after creation. fixes https://github.com/HabitRPG/habitrpg/issues/2478
2014-01-19 17:11:19 -08:00
Tyler Renelle
77b2e5400f
Merge pull request #100 from HabitRPG/sabe/fix
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fix(calculateDelta): don't detrain stats on ripening To-Dos
2014-01-19 15:18:05 -08:00
Sabe Jones
a770d0c72f
fix(checklists): Make checklist To-Do behavior more intuitive
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Previously, all To-Do scoring was multiplied by the length of the checklist, including cron "reddening" and ultimate scoring. The checkboxes themselves only affected MP bonuses. Now, checklist tasks redden at the same rate as any other task, and the score multiplier only applies to checklist items that have actually been accomplished when the user concludes the overall To-Do.
Fixes HabitRPG/habitrpg#2327 , HabitRPG/habitrpg#2405 , and HabitRPG/habitrpg#2483 .
2014-01-19 10:36:04 -06:00
Sabe Jones
70394ea0b9
fix(autoAllocate): don't detrain stats on ripening To-Dos
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Previously, on cron, the reddening of To-Dos would subtract from the stat training for task-based auto-allocation. This had a tendency to cause users with lots of active tasks to get backward stat allocations on levelup. Now the "down" direction for To-Dos is not counted for attribute training. (Missed Dailies will still detrain.)
Fixes HabitRPG/habitrpg/#2247
2014-01-19 09:36:23 -06:00
Sabe Jones
2ae7d1dede
Merge pull request #86 from HabitRPG/sabe/preferences
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Finish up @wc8 suggested user preferences
2014-01-19 06:40:34 -08:00
Cole Gleason
ffb77e45ed
grunt browserify
2014-01-18 22:11:52 -06:00
Tyler Renelle
06113f46e3
grunt browserify
2014-01-17 23:32:08 -07:00
Tyler Renelle
18ccbb51df
Merge remote-tracking branch 'colegleason/drops' into develop
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Conflicts:
dist/habitrpg-shared.js
2014-01-15 17:40:07 -07:00
Tyler Renelle
5dac20d9e8
Merge remote-tracking branch 'colegleason/checklist-mp' into develop
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Conflicts:
dist/habitrpg-shared.js
2014-01-15 16:52:13 -07:00
Tyler Renelle
8df7fe65c5
feat(perfect-day achievement) here's one for the road @wc8 @sabrecat, if
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you perform a perfect day of dailies, you get an achievement PLUS lvl/2
buff to all stats for the next day
2014-01-15 16:26:47 -07:00
Cole Gleason
c967c1c21d
Generate new browser code
2014-01-15 00:13:52 -06:00
Cole Gleason
2f51041bf4
fix randomVal to be actually random. Fixes habitrpg/habitrpg#2176
2014-01-14 21:54:54 -06:00
Tyler Renelle
3e290b4734
Revert auto-clearing completed to-dos, instead we'll hide stale completeds from our angular app
2014-01-14 17:59:35 -07:00
Tyler Renelle
d3a076a405
give all tasks a creation date. When to-dos are completed, if they're
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sitting in "completed" section for more than 3 days, delete them on
cron. @sabrecat @paglias @colegleason @wc8 heads up. this should help
with the performance issues people are experiencing when they don't know
to clear completeds, but let me know if this you think this is a bad
idea. @wizonesolutions sorry for the delay ;)
2014-01-14 16:49:52 -07:00
Tyler Renelle
9b01ea5072
grunt
2014-01-09 20:49:12 -07:00
Tyler Renelle
cfd475a7c7
grunt
2014-01-09 11:27:54 -07:00
Sabe Jones
8c7b27cca0
Finish up @wc8 suggested user preferences: tags and Advanced Options start collapsed
2014-01-08 22:21:32 -06:00
Tyler Renelle
87aa1ab731
Revert " #85 i heart lodash"
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This reverts commit 8097dc38d1 .
2014-01-08 18:55:46 -07:00
Tyler Renelle
8097dc38d1
#85 i heart lodash
2014-01-08 18:49:13 -07:00
Sabe Jones
a89ef25e23
Rebirth fix: flip owned items to explicit false instead of wiping them out, so limited edition gear can be repurchased
2014-01-08 19:35:54 -06:00
Tyler Renelle
60641524cf
Merge pull request #82 from HabitRPG/sabe/preferences
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New user preference: open new tasks in edit mode
2014-01-08 14:31:29 -08:00