Uses a variable for the number instead of hard-coding it in the locales files.
Removes some old, unused locales strongs and an associated variable
from when we had a million users.
* remove removePunctuationFromString function from test code
It's not needed now that the test banned words don't contain underscores.
* prevent tests accidentally throwing messageGroupChatSpam
This commit makes the user for most tests have contributor tiers so
that the user can't trigger the messageGroupChatSpam error message
(for posting messages too quickly).
This is useful when some of the tests fail due to broken code
because that makes more messages be posted than expected. If the user
doesn't have tiers, the messageGroupChatSpam error message would be
triggered, which gives misleading information about the test failure.
* add tests for banned swear and slur words posted in mixed case
* allow banned word error message to show bad words in the same case the user typed them
* stop using randomly-chosen real banned words in tests
The test modified in this commit had been using real banned words,
which meant that those words were being displayed to the contributors
when the test failed.
NB the 'check all banned words are matched' test also uses the real
banned words but the test failure messages don't show the words.
* improve translatability of bannedWordUsed error message
* update antidote display and functionality - fixes#9758 and #10160
update antidote display and functionality - fixes#9758 and #10160
update antidote display and functionality - fixes#9758 and #10160
update antidote display and functionality - fixes#9758 and #10160
* clean up / refactor
* prevent unpin of all items which don't have a pinType
* remove the double boolean casting / fix lint
* update antidote display and functionality - fixes#9758 and #10160
update antidote display and functionality - fixes#9758 and #10160
update antidote display and functionality - fixes#9758 and #10160
update antidote display and functionality - fixes#9758 and #10160
* clean up / refactor
* prevent unpin of all items which don't have a pinType
* remove the double boolean casting / fix lint
* problem location identified (breaks code)
* problem identification notes
* Add class checking to ES (does not yet notify user)
* Add error message
* Add .gitattributes
Attempting to fix line ending disaster
* package stuff
so I can see what's broken
* add reminder and hopefully fix gitattributes
* Fix lint errors
* Redo surge fail notifs
* exterminate rogue comment, fix gitattributes
* Remove unused import
As per @paglias' request.
* fix(lint): remove extraneous expression
* Delete .gitattributes
* Fix skill key surge -> mpheal
* Show notification only when there are mages in party
* Fix notification being too big and appearing outside the notification div
* Remove unused code
* Only show the notification on parties with 2 or more mages
The caster is a mage, so certainly at least 1 mage will be counted.
* Automated test: mpheal does not heal other mages
* Fix lint error
* Fix typo in test description
* Increase performance of test
* Using target instead of requestion partyMembers again
* Rename variable 'party' to 'partyMembers'
* Update strings in English
* spell -> Skill
* Added links to contact form
* Fixed encoding link. Added link to tavern. Updated copy
* Converted link to cookie link
* Updated domain format
* Updated links
* Added apikey to cookie
* fix: fix quest shop to not use string addition when buying quests
fixes#10115
* Fixing quest purchase quantity interpretted as a string on the server side.
* Adjusting pull-request according to comments.
* Updating according to PR comments.
* Show keys to pets immediately
* Ensured keys to pets dissapear after use
* Added resdirect to stable after purchase
* Added mount check and updated keys to mounts and to both
* Added api calls
* Added check for beastmaster progress
* Added mount check for release mounts. Added pets and mount check to release both
* Added actions
* Added catch to common tests
* Added beast count and reload
* Removed extra console log
* `/task/user` `GET` endpoint takes plurals of task types as allowed
parameters, plus another custom `completedTodos` type
* `/tasks/group/:groupId` and `/tasks/challenge/:challengeId`
`GET` endpoints task plurals of task types as allowed parameters
* Updated from origin and added invite error fixes
* Update test for capitalization issue
* New error display
Changed app.vue to display error message using error.response.data.message
* feat(world-boss): barebones API
* fix(world): use Express respond for better JSON
* fix(api): respond with code 200
* feat(content): canonical Dysheartener desc and Rage
* fix(world-boss): enable progress
* WIP(test): world state API
* WIP(test): refactor world boss setup
* WIP(test): better expectations
* fix(test): more expect polishing
* feat(event): server side World Boss
* fix(strings): accidental deletion
* fix(content): include encouragement after Rage
* refactor(world-boss): address comments
* include class bonus in sorting
* wip - show more information in the attributes grid
* attributes tooltip + dialog redesign
* fix stat calculation
* fix spacings
* show class in equip-gear-modal
* fix buy-modal attributes-grid, clean up css
* show attributes popover in profile-stats overview
* add class / purchase type colors to colors.scss - replace colors by variable - clean up
* translate strings
* replaced an outdated link //habitrpg.wikia.com
Since http://habitica.wikia.com is the official link. Also, there are still incorrect paths in the footer menu, such as "Go to Social > Challenges" and others, when 'Challenges' is already on the menu bar.
* fix Party to Guilds _mistake
Here is a simple mistake, because of what does not pass the verification
* testing additional event trigger for sendMessage
* moved keyup event to newmessage
* added keyup event to tavern vue too
* all food items now have version with definite and indefinite article. foodText also adapted in messages json
* modified api.food, and feed, armoire and drop mechanism
* drops now ok, removed dropArticle, corrected feed test
* test correction
* api doc modification for task completion
* prevent re-showing buy-modal after buying a card / fix class-badge in member-selection
* show notifications on card purchase
* move string to generic.json
* translation param "profileName"
* Added initial bailey api
* wip
* implement new panel header
* Fixed lint
* add ability to mark notification as seen
* add notification count, remove top badge from user and add ability to mark multiple notifications as seen
* add support dismissall and mark all as read
* do not dismiss actionable notif
* mark as seen when menu is opened instead of closed
* implement ordering, list of actionable notifications
* add groups messages and fix badges count
* add notifications for received cards
* send card received notification to target not sender
* rename notificaion field
* fix integration tests
* mark cards notifications as read and update tests
* add mystery items notifications
* add unallocated stats points notifications
* fix linting
* simplify code
* refactoring and fixes
* fix dropdown opening
* start splitting notifications into their own component
* add notifications for inbox messages
* fix unit tests
* fix default buttons styles
* add initial bailey support
* add title and tests to new stuff notification
* add notification if a group task needs more work
* add tests and fixes for marking a task as needing more work
* make sure user._v is updated
* remove console.log
* notification: hover status and margins
* start styling notifications, add separate files and basic functionalities
* fix tests
* start adding mystery items notification
* wip card notification
* fix cards text
* initial implementation inbox messages
* initial implementation group messages
* disable inbox notifications until mobile is ready
* wip group chat messages
* finish mystery and card notifications
* add bailey notification and fix a lot of stuff
* start adding guilds and parties invitations
* misc invitation fixes
* fix lint issues
* remove old code and add key to notifications
* fix tests
* remove unused code
* add link for public guilds invite
* starts to implement needs work notification design and feature
* fixes to needs work, add group task approved notification
* finish needs work feature
* lots of fixes
* implement quest notification
* bailey fixes and static page
* routing fixes
* fixes # this.$store.dispatch(guilds:join, {groupId: group.id, type: party});
* read notifications on click
* chat notifications
* fix tests for chat notifications
* fix chat notification test
* fix tests
* fix tests (again)
* try awaiting
* remove only
* more sleep
* add bailey tests
* fix icons alignment
* fix issue with multiple points notifications
* remove merge code
* fix rejecting guild invitation
* make remove area bigger
* fix error with notifications and add migration
* fix migration
* fix typos
* add cleanup migration too
* notifications empty state, new counter color, fix marking messages as seen in guilds
* fixes
* add image and install correct packages
* fix mongoose version
* update bailey
* typo
* make sure chat is marked as read after other requests