Commit graph

  • 94dc0a0c5b fix #2004 don't show party invitations when it's an empty object {} (remember, {} is truthy) Tyler Renelle 2013-12-17 12:12:28 -0700
  • a661c18013 apiv1: add login/register back into apiv1 Tyler Renelle 2013-12-17 12:08:50 -0700
  • a79baba45c fix #2016 (grammar) Tyler Renelle 2013-12-17 12:02:11 -0700
  • 51c6914b56 tmp Tyler Renelle 2013-12-17 09:42:00 -0700
  • 43ce7f11cb [https://github.com/HabitRPG/habitrpg/issues/2009] fix restoring allocatable points on change-class Tyler Renelle 2013-12-17 09:41:42 -0700
  • e13da00a54 fix #2009 how about a compromise. change button to "change and reroll" (it's right next to your class name, so "change what?" should be obvious) Tyler Renelle 2013-12-17 09:26:15 -0700
  • 2b7730b6e3 fix #2007 resotore MPfix restore mp Tyler Renelle 2013-12-17 00:16:48 -0700
  • aef68fdc82 ensure task.priority is number for apiv1 Tyler Renelle 2013-12-17 01:06:20 -0700
  • d3e3775ecd [https://github.com/HabitRPG/habitrpg/issues/2001] hotfix, perception increases GP by .03/pt Tyler Renelle 2013-12-17 00:53:23 -0700
  • 4eab12b355 [https://github.com/HabitRPG/habitrpg/issues/2001] hotfix, perception increases GP by .03/pt Tyler Renelle 2013-12-17 00:42:32 -0700
  • 2ecbb3b3ce [#2001] some hack-job balancing of pickpocket. I'm gonna need someone with math skills to do some real balancing. Also, this commit makes greens/blues better to pick-pocket than reds! I think that's important for motiviation (@sabrecat @danielthebard) Tyler Renelle 2013-12-17 00:15:39 -0700
  • e9ed847a4e classes: updating class-selection description to include note about gear being transfered to inventory. It's in the tour, but most people seem to be missing it... @sabrecat thoughts on this? Tyler Renelle 2013-12-16 23:52:39 -0700
  • 2e098ce87b classes: bailey Tyler Renelle 2013-12-16 23:33:05 -0700
  • 122822e088 challenges: fix TypeError: undefined is not a function Tyler Renelle 2013-12-16 23:00:03 -0700
  • 949cd97b91 fix(#2003) healer gear not showing Tyler Renelle 2013-12-16 22:38:17 -0700
  • c2ace688b9 fix to special gear not showing up properly Tyler Renelle 2013-12-16 22:37:53 -0700
  • 0f142da625 fix to deleteTask Tyler Renelle 2013-12-16 22:11:48 -0700
  • 016a5030c5 groups: 404 when group not found Tyler Renelle 2013-12-16 22:09:54 -0700
  • 7e82e2f5e0 force a hard-refresh if an error is detected (temporary, revisit if causing issues) Tyler Renelle 2013-12-16 22:09:20 -0700
  • 4650e2f592 classes: timeout on justin. would prefer of $state.go() had a callback param Tyler Renelle 2013-12-16 21:16:32 -0700
  • ee3e7c2032 [#1990] Spelling updates Tyler Renelle 2013-12-16 16:01:07 -0700
  • 75b966bda4 [https://github.com/HabitRPG/habitrpg/issues/1994] fixes to purchasing shirts Tyler Renelle 2013-12-16 15:59:46 -0700
  • 91f5da7989 [#1994] dismiss alert fix Tyler Renelle 2013-12-16 15:43:16 -0700
  • b908581473 [#1994] fix "can't add task to challenge" Tyler Renelle 2013-12-16 15:38:40 -0700
  • 41c2218976 [https://github.com/HabitRPG/habitrpg/issues/1994] fix TigerCub not appearing Tyler Renelle 2013-12-16 15:37:04 -0700
  • 3fe74e7708 cleaner stats page Tyler Renelle 2013-12-16 14:29:44 -0700
  • 2175d7733d classes: better stats breakdown, including buffs Tyler Renelle 2013-12-16 14:18:31 -0700
  • 3b4fca506a separate unlock for facial-hair / hair Tyler Renelle 2013-12-16 13:46:54 -0700
  • 302340bee2 [#1997] classes: add MP to restore dialog (@wc8 you might find this useful) Tyler Renelle 2013-12-16 13:38:23 -0700
  • 5251b4ce3c classes: add just guide for classes unlock Tyler Renelle 2013-12-16 13:33:05 -0700
  • a1590f7f3e classes: update some classes wording Tyler Renelle 2013-12-16 13:03:33 -0700
  • ce04027802 classes: fixes & balancing of spells Tyler Renelle 2013-12-16 12:54:46 -0700
  • 8082d8ae30 add unlock set for hairs, beards, mustaches Tyler Renelle 2013-12-16 12:15:59 -0700
  • 7c2e803475 classes: charge gems for class-change Tyler Renelle 2013-12-16 11:47:55 -0700
  • 64db3041da classes: add .3*PER to chanceMultiplier in drops. Add .5+(.05*STR) to crits (.03 chance) This is a temporary until we get all the numbers worked out. @SabreCat Tyler Renelle 2013-12-16 11:47:06 -0700
  • 953e062cbe classes: charge gems for change-class Tyler Renelle 2013-12-16 11:25:59 -0700
  • b055b2d9a4 classes: replenish 10MP on cron Tyler Renelle 2013-12-16 11:11:47 -0700
  • 49ba74f9bd classes: add maxMP to statsComputed [https://github.com/HabitRPG/habitrpg/issues/1994] Tyler Renelle 2013-12-16 11:09:03 -0700
  • 5f689960b6 [#1994] fixes to MP bar Tyler Renelle 2013-12-16 11:08:39 -0700
  • 61d95cfda8 classes: [#1989] migrate tasks for users as well Tyler Renelle 2013-12-16 09:47:49 -0700
  • 171d233686 [#1992] fix for contrib sword not getting ported Tyler Renelle 2013-12-16 09:24:30 -0700
  • f60166301e mongo auto_reconncet option Tyler Renelle 2013-12-16 09:00:49 -0700
  • e6d684ed7a show message when buying items Tyler Renelle 2013-12-16 00:34:44 -0700
  • a7100b6606 classes: cast URL fix Tyler Renelle 2013-12-16 00:18:50 -0700
  • 616cf41017 MOBILE_APP on static, deep-watch user.items.gear.equipped Tyler Renelle 2013-12-15 23:17:09 -0700
  • 07a27d1c22 use updateStore outside of user.fns (habitrpg-shared#5d39056) Tyler Renelle 2013-12-15 22:38:08 -0700
  • 58a2f2de67 move updateStore back outside of user.fns. It's causing issues there, need to investigate Tyler Renelle 2013-12-15 22:37:40 -0700
  • 5d390561d2 move userServices.js to habitrpg-shared, so mobile can share the code Tyler Renelle 2013-12-15 21:29:28 -0700
  • b9f8ae3f62 move userServices.js to habitrpg-shared, so mobile can share the code Tyler Renelle 2013-12-15 21:28:59 -0700
  • 2b92ced77a Merge remote-tracking branch 'origin/sabe/classes' into develop Tyler Renelle 2013-12-15 18:24:52 -0700
  • 259f9033c4 APIv2: add paths /api/v2/* and /api/v1/*. v1 has limited deprecated routes (only the things I know currently work), and we'll notify 3rd-partyists to migrate to apiv2 once it's documented and tested Tyler Renelle 2013-12-15 17:22:35 -0700
  • 91e1287d06 APIv2: some finalization of APIv2. Add new routes, re-rigg query/param/body requirements. This overhauls the API pretty substantially, so we'll indeed be moving this to apiv2, using v1 for the old API, and limiting it's use substantially Tyler Renelle 2013-12-15 14:49:22 -0700
  • c8a3c8ce9e APIv2 some finalization of apiv2. Re-rigging some query/params vars, and bug-fixes Tyler Renelle 2013-12-15 14:49:41 -0700
  • d0b07ba4db apiv2: move tags to apiv2 (remove from client/server, move to Shared.ops) Tyler Renelle 2013-12-15 14:01:57 -0700
  • 7e8ae43958 apiv2: move tags (update, delete, create) to Shared.ops Tyler Renelle 2013-12-15 14:02:15 -0700
  • 12cc6f51eb classes: reposition inventory, fix saddle confirm dialog, gems & food tweaks Tyler Renelle 2013-12-15 12:35:20 -0700
  • ab27840a61 mark task*tags as modified (since Schema.Types.Mixed) Tyler Renelle 2013-12-15 13:23:27 -0700
  • 7b2c21f538 Include the ??? Helm Sabe Jones 2013-12-15 13:51:52 -0600
  • 9f32d3e7b8 Fix userServicesSpecs by adding notificationServices Dušan Juretić 2013-12-15 16:49:53 -0300
  • e869bc281c Complete draft of rogue, backer, and contributor gear Sabe Jones 2013-12-15 13:39:03 -0600
  • 774775de7a fixes: appliedTags, add moment to rootScope (repeat i18n issues). Also, discard the sync-queue if errors were detected. Previously, if an op triggered server error, the op is still in the queue and will keep trying. Thus, in-browser user is corrupt - they'll need to logout / clear localStorage. This *should* fix that, while still allowing the sync-queue to build up when offline (status appears to == 0 in those cases). @paglias just FYI - should be good, but wanna loop you in just in case. Tyler Renelle 2013-12-15 12:11:25 -0700
  • 786061d116 classes: fixes to two-handed handling Tyler Renelle 2013-12-15 11:26:13 -0700
  • bc0034f022 apiv2 handle notifications circular-dependency. migration fixes. Rest=>Sleep fixes Tyler Renelle 2013-12-14 21:58:53 -0700
  • 63765ec013 classes: rogue tree = knife*4 > chuck > katana > hook. alas that we were pressed for time, we can revisit later. Edit starter rogue details for content.coffee Tyler Renelle 2013-12-14 23:42:31 -0700
  • 03aa5cc229 misc cleanup Tyler Renelle 2013-12-14 23:37:13 -0700
  • ae4ca337c8 Merge pull request #1949 from bobbyroberts99/develop Tyler Renelle 2013-12-14 21:21:45 -0800
  • 0f5afbedfb Merge pull request #1988 from HabitRPG/sabe/tweak Tyler Renelle 2013-12-14 21:09:25 -0800
  • 68155045d1 classes: Fix migration (some users had 1e+18+ for "restore user" values, causing script to crash). Default to skin_c06534 Tyler Renelle 2013-12-14 17:53:58 -0700
  • ba580f2e41 Class, backer, contrib equipment WIP Sabe Jones 2013-12-14 20:03:49 -0600
  • 68b2c8b6bc Add explicit cancel button to Fortify modal Sabe Jones 2013-12-14 19:23:40 -0600
  • d1a34f570d customizations: migrate skins for more PCs, start building out migration Tyler Renelle 2013-12-14 15:29:56 -0700
  • f939ca7d8e customizations: rename skins for more political correctness (see https://trello.com/c/YKXmHNjY/306-customization-redo) Tyler Renelle 2013-12-14 15:29:30 -0700
  • ab7e05b19c bug fix subtractPoints() for hp modification Tyler Renelle 2013-12-14 13:19:48 -0700
  • 6a107db7a3 death: notify users of broken item Tyler Renelle 2013-12-14 13:01:13 -0700
  • 2d23803207 classes: use predictable randomness. This allows us to run an op on both client and server, and if randomness is involved (eg, item drops, critical hits, losing gear/stats on death) - then it will be equivalent on both client and server, while still seeming "random". This is required for the new death mechanic. Kudos to @snicker for providing the predictableRandom() function. @paglias we can probably stop using _.tmp now, and simply flag on the client when user drops an item / streak bonus. @SabreCat this will be used for crits, I'll keep you posted Tyler Renelle 2013-12-14 12:48:43 -0700
  • 182a34ed7e Update footer FAQ to wiki Bob Steffes 2013-12-14 10:59:45 -0800
  • 26697546e8 classes: header z-index:100, generalized shop_money classes, only show owned gear if == true Tyler Renelle 2013-12-14 11:34:41 -0700
  • 8a5c46da2b classes: fix item & stat loss on death bugs Tyler Renelle 2013-12-14 11:33:11 -0700
  • 376e977238 Fixes #1959: petCount was only being updated... Magnilucent 2013-12-14 02:38:08 -0500
  • dc348d5601 [#1969] add in @Fandekasp's shirts, had to do separate commit for handling of user.preferences.shirt Tyler Renelle 2013-12-14 00:35:03 -0700
  • adc7b7f6a6 [https://github.com/HabitRPG/habitrpg/pull/1969] move armor_base_0_* to shirt_*, special handling under user.preferences.shirt. Removed stray pixels to bottom left. Tyler Renelle 2013-12-14 00:22:50 -0700
  • 31fec0c173 fixes: unlock, task.history, customizations Tyler Renelle 2013-12-13 22:38:54 -0700
  • 549add08ed classes: 2gems / new hair,beard,stache Tyler Renelle 2013-12-13 22:39:15 -0700
  • 6ae14cc42f classes: misc fixes Tyler Renelle 2013-12-13 21:53:42 -0700
  • bf52efa2ca classes: add a second grunt-spritesmith pass which creates .customize-options.SPRITE_NAME to resize buttons as 60x60 & reposition the sprite. This seems pretty dirty because the images are parsed twice, @paglias let me know if you think there's a better way Tyler Renelle 2013-12-13 21:48:23 -0700
  • c85450db04 classes: add task attributes for point allocations Tyler Renelle 2013-12-13 17:50:43 -0700
  • 9142bba779 classes: add level-up stat point & auto-allocation handling Tyler Renelle 2013-12-13 17:50:09 -0700
  • d2121a8587 fix(classes) misc fixes Tyler Renelle 2013-12-13 17:08:25 -0700
  • 2f8b4c552b classes: refactor score function. Merge all separate functions into the score function (I'll do something for unit tests, they were just too scattered). Factor in the new passive-stats (STR, PER, INT, CON). They're not formalized, just starters. @SabreCat :) Tyler Renelle 2013-12-13 15:55:47 -0700
  • bf41216a9b Fixed challenge prize logic to avoid double paying Brandon McPhail 2013-12-13 15:48:18 -0800
  • 15826f3722 start moving scoring functions from module.exports to user.fns. Will want to clean this up & optimize Tyler Renelle 2013-12-13 15:11:04 -0700
  • 9d9b8120cd classes: migrate priority from !,!!,!!! to Number (prep for passive stats) Tyler Renelle 2013-12-12 20:39:47 -0700
  • d9bef28c5d migrate flags.rest => preferences.sleep Tyler Renelle 2013-12-12 20:23:25 -0700
  • cb20776858 classes: migrate priority from !,!!,!!! to Number (prep for passive stats) Tyler Renelle 2013-12-12 20:40:05 -0700
  • 5fd7ff9bbf migrate flags.rest => preferences.sleep Tyler Renelle 2013-12-12 20:23:32 -0700
  • 478be61113 fix(classes) misc class fixes (not @snicker, ng-if on item store since we dynamically swap it sometimes) Tyler Renelle 2013-12-12 19:29:20 -0700
  • 6d0a2ad5b3 fix(classes) misc class fixes Tyler Renelle 2013-12-12 19:28:29 -0700
  • b5a4177719 separate saddle out to it's own market section Tyler Renelle 2013-12-12 18:38:05 -0700
  • 98be57a82c [#1977] misc fixes Tyler Renelle 2013-12-12 17:38:19 -0700
  • 6b0a6692ff [#1977] misc fixes Tyler Renelle 2013-12-12 17:38:01 -0700