Commit graph

327 commits

Author SHA1 Message Date
Tyler Renelle
6c2b45ff01 feat(spring): spring fling event class gear. Also! moving tons of folders around for better organizationfeat(spring): spring event class gear. Also! moving tons of spritesmith folders around for better organization 2014-03-21 14:53:30 -06:00
Tyler Renelle
7b8e0dc0a4 feat(march): replace npcs with march versions (revert here when done) 2014-03-21 12:31:47 -06:00
Tyler Renelle
e53ef26d4c feat(flower): add flower customization option 2014-03-21 12:30:36 -06:00
Tyler Renelle
3927b14119 feat(stPatties): st. patties npc_daniel 2014-03-17 13:07:48 -06:00
Sabe Jones
fe8e42c5c3 fix(quests): Make Gryphon and Hedgebeast drop 3 eggs 2014-03-16 22:26:09 -05:00
Tyler Renelle
dfa4814af3 fix(mystery): fix canOwn for mystery items, so they don't permenantly
break. Fixes https://github.com/HabitRPG/habitrpg/issues/2999
2014-03-09 17:23:45 -06:00
Tyler Renelle
bede329d11 feat(mystery): add mystery items to spritesmith, so 3rd parties can use them too. 2014-03-08 21:14:20 -07:00
Tyler Renelle
a741b744b1 fix(hedgehogs): flip sprites, expand template to 81x99, position down &
left. Fixes https://github.com/HabitRPG/habitrpg/issues/3000
2014-03-07 14:57:58 -07:00
Tyler Renelle
75cd8c2ec3 feat(mystery): update mystery box 2014-03-02 12:59:57 -07:00
Sabe Jones
d232743f2a fix(drops): Ratchet up base chance some more
Ups the base drop chance to an expected 15% for typical tasks, brings back diminishing returns for super bonuses, reduces effect of checklists. Should be acceptable to most people?
2014-03-02 12:46:09 -06:00
Sabe Jones
b0f574d598 fix(strength): Remove threat reduction, increase crit chance
Tweaks the STR attribute's algorithmic effects. (1) Task "redness" no longer declines faster with high STR. (2) The 3% chance of a critical hit is multiplied by a percentage factor equal to STR. (3) The value of STR in dealing damage to bosses is increased by 25% (.5% instead of .4%).

Fixes HabitRPG/habitrpg/#2464.
2014-03-02 12:44:23 -06:00
Sabe Jones
734d558580 fix(drops): Boost base drop chance
Initial feedback from the drop chance overhaul was that non-minmaxed characters had their drops severely curtailed, while tricked-out Rogues with enormous streaks were still scoring drops every time. Lots of complaining ensued! This commit doubles the base chance, establishes a minimum base chance of 2%, and halves the effectiveness of the high-end offenders.
2014-03-01 18:56:09 -06:00
Tyler Renelle
9f1bec79f5 fix(quests): hedgehog fix alignments 2014-03-01 12:26:55 -07:00
Tyler Renelle
3c77f6e9c6 fix(quests): fix hedgehog drop text, fixes https://github.com/HabitRPG/habitrpg/issues/2979 2014-03-01 08:37:24 -07:00
Tyler Renelle
4010bb950c fix(spritesmith): add padding between sprites to avoid stray-pixels
issue, fixes https://github.com/HabitRPG/habitrpg/issues/2938
2014-02-28 10:23:45 -08:00
Tyler Renelle
1223294267 fix(spritesmith): add background-size property to all sprites. Fixes https://github.com/HabitRPG/habitrpg/issues/2510 , see https://github.com/Ensighten/grunt-spritesmith/issues/67 2014-02-28 10:19:04 -08:00
Tyler Renelle
5fc920356a chore(grunt): grunt for hedgehog quest 2014-02-27 18:32:04 -08:00
Tyler Renelle
29f6f8e140 feat(quests): add hedgehog sprites 2014-02-27 18:32:04 -08:00
Tyler Renelle
8b8011f0cb chore(grunt): grunt 2014-02-27 09:52:10 -08:00
Tyler Renelle
27da784cf6 fix(ultimateGear): add last:true to the only back piece 2014-02-27 08:39:15 -08:00
Sabe Jones
c32d91a331 fix(drops): Further overhaul drop chance
Reduces the divisors for several modifiers to give them a more noticeable effect (especially PERception, so Rogues continue to be durn sharp).
2014-02-26 20:44:43 -06:00
Tyler Renelle
335d063512 chore(grunt): revert f3c5d3f73a and
fb63ae25f0 . Was causing broken
customizer.css, fixes https://github.com/HabitRPG/habitrpg/issues/2934
. cc @paglias
2014-02-22 22:44:33 -08:00
Matteo Pagliazzi
a1ec40e77e chore(): update dependencies (not moment because we keep the same version as habitrpg), move tests from /tests to /test so that it correctly uses mocha.opts 2014-02-22 17:10:29 +01:00
Matteo Pagliazzi
fb63ae25f0 fix(css spritesheet): prevent duplication of css in customizer.css 2014-02-22 16:26:15 +01:00
Tyler Renelle
68dc117adb chore(grunt): grunt with new food images 2014-02-21 17:28:03 -08:00
Sabe Jones
5469b5013e Merge pull request #157 from denis-sokolov/issue-2880
fix(items): fix mage ultimate per bonus #2880
2014-02-20 19:44:19 -06:00
Denis
35f3eac626 fix(items): fix mage ultimate per bonus #2880 2014-02-18 20:27:36 +02:00
Tyler Renelle
b03c377294 feat(valentine): remove valentine event 2014-02-18 11:20:31 -07:00
Tyler Renelle
20387bf21c chore(grunt): grunt 2014-02-14 19:50:53 -07:00
Tyler Renelle
07eef7c723 chore(grunt): bailey valentine 2014-02-13 23:29:55 -07:00
Tyler Renelle
a6b2191927 fix(valentine): what? cards aren't getting added to array first time,
only 2nd+. Maybe an issue with markModified?
2014-02-13 23:09:00 -07:00
Tyler Renelle
608b829d7e feat(valentine): valentine event 2014-02-13 18:20:12 -07:00
Matteo Pagliazzi
207d88757d fix(spritesmith): upload spritesmith 2014-02-12 15:59:08 +01:00
Matteo Pagliazzi
cddf513359 refactor(grunt): spritesmith cached on server, do not add timestamp to name, remove unused coins icons 2014-02-12 15:11:45 +01:00
Tyler Renelle
1b2bcc4683 feat(event-tracking): track purchases 2014-02-11 17:48:44 -07:00
Matteo Pagliazzi
8170ac746f chore(i18n): prepare english for transifex: remove ending or starting space & _comment strings 2014-02-11 19:30:35 +01:00
Lorian
82b58a7435 dropEggs and questEggs now automatically make the full content.eggs list; no manual duplication required. 2014-02-08 20:14:50 -08:00
Lorian
c39d2a8a13 Separated stable into dropped pets, quest pets, and rare pets, and made countPets only count the former. Made countMounts only count dropped and quest-hatched mounts, not rare mounts. 2014-02-08 16:56:07 -08:00
Matteo Pagliazzi
6104767711 fix(css): gems alignment and remove unused code 2014-02-08 17:35:43 +01:00
Tyler Renelle
7ace7b49b1 fix(critical-hammer): add 40x40 shop icon 2014-02-07 12:31:58 -07:00
Tyler Renelle
6a5df319ed feat(critical-hammer): add Critical Hammer of Bug-Crushing 2014-02-07 11:48:06 -07:00
Tyler Renelle
63f691b00d feat(premium): add mystery-item present box. Doesn't do anything yet,
will add logic later this month
2014-02-07 10:53:08 -07:00
Tyler Renelle
619d254cc0 feat(rainbow-hair): add rainbow hair colors 2014-02-07 09:45:10 -07:00
Tyler Renelle
3047a7f8a0 chore(grunt): grunt 2014-02-04 12:32:19 -07:00
Tyler Renelle
35d0688f4a Merge pull request #123 from HabitRPG/sabe/fix
fix(checklists): Bring MP behavior in sync with XP/Gold
2014-02-04 11:04:53 -08:00
Tyler Renelle
4ff9a3de7d fix(quests): drop vice1 when lvl 30+, fixes https://github.com/HabitRPG/habitrpg/issues/2694 2014-02-01 16:14:47 -08:00
Tyler Renelle
1b36425099 fix(drops): don't random-drop cakes, fixes #2700 2014-02-01 15:44:56 -08:00
Sabe Jones
14fc4a3c31 fix(checklists): Bring MP behavior in sync with XP/Gold
Previously, the player would accrue Mana for every checklist item when a To-Do was completed, regardless of whether or not those checklist items were complete. This was inconsistent with XP and Gold, which were only multiplied based on the number of checklist items previously clicked. Now Mana acts the same way, multiplying MP scored by (1 + completed checklist items).
2014-02-01 10:26:26 -06:00
Tyler Renelle
64fa6d9a53 feat(npcs): return npcs back to normal (incl npc_ian as a gif) 2014-01-31 15:45:38 -07:00
Tyler Renelle
39285e2d0b feat(quests): Vice quest 2014-01-31 14:50:24 -07:00