Previously, the player would accrue Mana for every checklist item when a To-Do was completed, regardless of whether or not those checklist items were complete. This was inconsistent with XP and Gold, which were only multiplied based on the number of checklist items previously clicked. Now Mana acts the same way, multiplying MP scored by (1 + completed checklist items).
OK, I lied. I accidentally killed a pixel on the Skeleton Gryphon's wing, so I've put that back and attached it in a way that looks good. Now! Done! Until I do some entirely unrelated mount sprite tinkering. :P
Third time's the charm. This version uses a 5x, 3y offset, preserving the wingtip. I've also moved the skeleton gryphon's wing so it emerges from the shoulder similar to the fleshy gryphons' wings, no longer obscuring the avatar's face. Now I'm done for reals; more expert pixelists can tweak from here ^.^;
Corrects positioning errors of gryphon mounts vs. avatar sprites. Known issue: we lose one chunky!pixel from the uttermost tip of the wing. More adept Pixelist work welcome!
Implements @baconsaur's revised placement of wings for Gryphon mounts. Avatars now sit behind the wing, which protrudes from the Gryphon's shoulder facing the player. There are further fixes to be done, but this should get us closer to the artist's original vision.
This does several things:
- Moves the calculation of the ultimateGear achievement into its own
function on user.ops.
- Only computes ultimateGear if item is last and the user does not
already have the achievement
- Fixes bug where ultimateGear was not awarded if user wasn't wearing
their class gear at the time of item purchase.
- Adds content.classes and content.gearTypes which we should start using
elsewhere.
- Added tests for ultimateGear
FixesHabitRPG/habitrpg#2232.
Previously, all To-Do scoring was multiplied by the length of the checklist, including cron "reddening" and ultimate scoring. The checkboxes themselves only affected MP bonuses. Now, checklist tasks redden at the same rate as any other task, and the score multiplier only applies to checklist items that have actually been accomplished when the user concludes the overall To-Do.
FixesHabitRPG/habitrpg#2327, HabitRPG/habitrpg#2405, and HabitRPG/habitrpg#2483.
Previously, on cron, the reddening of To-Dos would subtract from the stat training for task-based auto-allocation. This had a tendency to cause users with lots of active tasks to get backward stat allocations on levelup. Now the "down" direction for To-Dos is not counted for attribute training. (Missed Dailies will still detrain.)
Fixes HabitRPG/habitrpg/#2247