habitica/website/common/locales/en/npc.json

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2014-01-26 19:32:40 +00:00
{
"npc": "NPC",
"npcAchievementName": "<%= key %> NPC",
"npcAchievementText": "Backed the Kickstarter project at the maximum level!",
"welcomeTo": "Welcome to",
"welcomeBack": "Welcome back!",
"justin": "Justin",
"justinIntroMessage1": "Hello there! You must be new here. My name is <strong>Justin</strong>, and I'll be your guide in Habitica.",
"justinIntroMessage3": "Great! Now, what are you interested in working on throughout this journey?",
"justinIntroMessageUsername": "Before we begin, lets figure out what to call you. Below youll find a display name and username Ive generated for you. After youve picked a display name and username, well get started by creating an avatar!",
"justinIntroMessageAppearance": "So how would you like to look? Dont worry, you can change this later.",
"introTour": "Here we are! I've filled out some Tasks for you based on your interests, so you can get started right away. Click a Task to edit or add new Tasks to fit your routine!",
"prev": "Prev",
"next": "Next",
"randomize": "Randomize",
"mattBoch": "Matt Boch",
"mattBochText1": "Welcome to the stable! Im Matt, the beastmaster. Every time you complete a task, you'll have a random chance at receiving an Egg or a Hatching Potion to hatch Pets. When you hatch a Pet, it will appear here! Click a Pet's image to add it to your Avatar. Feed them with the Pet Food you find, and they'll grow into hardy Mounts.",
"welcomeToTavern": "Welcome to The Tavern!",
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"sleepDescription": "Need a break? Pause Damage (located in Settings) to pause some of Habitica's more difficult game mechanics:",
"sleepBullet1": "Your missed Dailies won't damage you (bosses will still do damage caused by other Party member's missed Dailies)",
"sleepBullet2": "Your Task streaks and Habit counters will not reset",
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"sleepBullet3": "Your damage to the Quest boss or found collection items will remain pending until you resume Damage",
"pauseDailies": "Pause Damage",
"unpauseDailies": "Unpause Damage",
"staffAndModerators": "Staff and Moderators",
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"communityGuidelinesIntro": "Habitica tries to create a welcoming environment for users of all ages and backgrounds, especially in spaces like Groups and Parties. If you have any questions, please consult our <a href='/static/community-guidelines' target='_blank'>Community Guidelines</a>.",
"acceptCommunityGuidelines": "I agree to follow the Community Guidelines",
"worldBossEvent": "World Boss Event",
"worldBossDescription": "World Boss Description",
"welcomeMarketMobile": "Welcome to the Market! Buy hard-to-find eggs and potions! Come see what we have to offer.",
"customizationsShopText": "Want to change up your style? You came to the right place! We stock the freshest looks to fit the season.",
"howManyToSell": "How many would you like to sell?",
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"yourBalance": "Your balance:",
"sell": "Sell",
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"sellItems": "Sell Items",
"buyNow": "Buy Now",
"sortByNumber": "Number",
"featuredItems": "Featured Items!",
"hideLocked": "Hide locked",
"hidePinned": "Hide pinned",
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"hideMissing": "Hide Missing",
"amountExperience": "<%= amount %> Experience",
Update Party / Group Sidebar / Quest states (#12793) * move groups/sidebar to groupSidebar.vue * lint files * extract group/party sidebar to rightSidebar.vue * wip stories with example data * update stories - wip sidebar re-styling * message party / group leader + move items to the menu * update paddings /place for quest section * invite to party / guild * update labels (* Party / Guild ) * guild-background to group-background * correct menu order + missing a label based on the group type * no quest - styles / layout applied * quest owner / not started - styles applied + extracted questActions from questDetailsModal.vue to a mixin * no challenge style * hover with underlines * quest-pending area layout / margins * "Collection Quest/Quest Owner Participating" Styling Done * group sidebar menu with icons / background * remove most participate button styles * fix quest-invite panel * move "Start Quest" + add "Leave Quest" * Not Participating + Boss + Rage Quests restyling * party quest changes - invitedToQuest + button styles + no-items style + view details * fix icons + rage value + colors * fix duplicate key * hide items label if 0 items found + hide pending damage if there is none + sidebar section margin + fix percent calculation 0 => 0% * combine quest abandon / cancel to one call + hide begin if quest has already started + close modal if quest was canceled * remove unused translate string * allow leaving an accepted but inactive quest + disable leave when user is quest leader * update "are you sure" questions - remove "doubleSureAbort" - add "sureLeaveInactive" * sidebar margins + menu icon color * refactored css rules * improve some styles * fix button spacing * fix dropmenu with icon hover * hide leave quest for leaders + fix quest buttons spacing * add pending items label * remove "X items found" label * first round of fixes * last v-once * Update Quest Dialogs (#13112) * new quest rewards panel + extract questPopover and itemWithLabel * WIP: questInfo still not applying the row-height.. * split up start-quest-modal into select and detail modal - also rename the current quest-details to be the group-quest-details modal * remove start-quest-modal from modal-scss * update package-lock * WIP before using the quest sidebar branch as a base * move quest detail actions to the "new" details dialog * quest details layout for owner / participant * fix quest rewards - open details modal from sidebar * apply quest-details dialog styles to the buyQuestModal one * fix quest reward icons / popover / texts * WIP back to quest selection * fix lint * merge selectQuestModal.vue with questDetailModal.vue + UI for the select quest * fix margins / layout / labels * fix quest detail + wip invitationListModal.vue / participantListModal.vue * fix questmodal user label centered * fix centered reward items + grouping items and adding a count-badge * sort quests by AZ or quantity * invitations modal * remove console.info * complete participantListModal.vue + extracted getClassName * missed a file for getClassName extraction * fix invitations * select the actual quest on details * fix margins on invite to party / start quest buttons * replace buyQuestModal close button and title * fix recursion due to the same name * missing import * sort quantity by highest first * fix "Can't find a Quest to start" styles * fix "your balance" padding * fix quest collections / drop items * fix member details in participants list * fix quest info * remove nullable because the build doesn't like it (on this file..) * add questCompleted to the stories + fix getDropName * replace quest-rewards in questCompleted.vue * fix questCompleted.vue style * delete obsolete components * add missing spritesheets to storebook * requested pr changes * refactored fetchMember * revert optional chaining * fix merge conflicts * fix rightSidebar hover colors - $scss var to css var * overflow auto instead of scroll * prevent wrapping of quest collections * rollback to multi line quest items * use min-width for the quest popover
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"amountExp": "<%= amount %> Exp",
"amountGold": "<%= amount %> Gold",
"namedHatchingPotion": "<%= type %> Hatching Potion",
"buyGems": "Buy Gems",
"purchaseGems": "Purchase Gems",
Stripe: upgrade module and API, switch to Checkout (#12785) * upgrade stripe module * switch stripe api to latest version * fix api version in tests * start upgrading client and server * client: switch to redirect * implement checkout session creation for gems, start implementing webhooks * stripe: start refactoring one time payments * working gems and gift payments * start adding support for subscriptions * stripe: migrate subscriptions and fix cancelling sub * allow upgrading group plans * remove console.log statements * group plans: upgrade from static page / create new one * fix #11885, correct group plan modal title * silence more stripe webhooks * fix group plans redirects * implement editing payment method * start cleaning up code * fix(stripe): update in-code docs, fix eslint issues * subscriptions tests * remove and skip old tests * skip integration tests * fix client build * stripe webhooks: throw error if request fails * subscriptions: correctly pass groupId * remove console.log * stripe: add unit tests for one time payments * wip: stripe checkout tests * stripe createCheckoutSession unit tests * stripe createCheckoutSession unit tests * stripe createCheckoutSession unit tests (editing card) * fix existing webhooks tests * add new webhooks tests * add more webhooks tests * fix lint * stripe integration tests * better error handling when retrieving customer from stripe * client: remove unused strings and improve error handling * payments: limit gift message length (server) * payments: limit gift message length (client) * fix redirects when payment is cancelled * add back "subUpdateCard" string * fix redirects when editing a sub card, use proper names for products, check subs when gifting
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"nGems": "<%= nGems %> Gems",
"nGemsGift": "<%= nGems %> Gems (Gift)",
"nMonthsSubscriptionGift": "<%= nMonths %> Month(s) Subscription (Gift)",
"items": "Items",
"AZ": "A-Z",
"sort": "Sort",
"sortBy": "Sort By",
"groupBy2": "Group By",
"sortByName": "Name",
"quantity": "Quantity",
"cost": "Cost",
"shops": "Shops",
"custom": "Custom",
"wishlist": "Wishlist",
"wrongItemType": "The item type \"<%= type %>\" is not valid.",
"wrongItemPath": "The item path \"<%= path %>\" is not valid.",
"unpinnedItem": "You unpinned <%= item %>! It will no longer display in your Rewards column.",
"cannotUnpinItem": "This item cannot be unpinned.",
"purchasedItem": "You bought <%= itemName %>",
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"ianTextMobile": "Can I interest you in some quest scrolls? Activate them to battle monsters with your Party!",
"featuredQuests": "Featured Quests!",
"cannotBuyItem": "You can't buy this item.",
"mustPurchaseToSet": "Must purchase <%= val %> to set it on <%= key %>.",
"typeRequired": "Type is required",
"positiveAmountRequired": "Positive amount is required",
"notAccteptedType": "Type must be in [eggs, hatchingPotions, premiumHatchingPotions, food, quests, gear]",
"contentKeyNotFound": "Key not found for Content <%= type %>",
"plusGem": "+<%= count %> Gem",
"typeNotSellable": "Type is not sellable. Must be one of the following <%= acceptedTypes %>",
"userItemsKeyNotFound": "Key not found for user.items <%= type %>",
"userItemsNotEnough": "You do not have enough <%= type %>",
"pathRequired": "Path string is required",
"unlocked": "Items have been unlocked",
"notAvailable": "This item is not available.",
"alreadyUnlocked": "Full set already unlocked.",
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"alreadyUnlockedPart": "Full set already partially unlocked. It is cheaper to buy the remaining items individually.",
"invalidUnlockSet": "This set of items is invalid and cannot be unlocked.",
"invalidQuantity": "Quantity to purchase must be a positive whole number.",
"USD": "(USD)",
"newStuff": "New Stuff by Bailey",
Notifications v2 and Bailey API (#9716) * Added initial bailey api * wip * implement new panel header * Fixed lint * add ability to mark notification as seen * add notification count, remove top badge from user and add ability to mark multiple notifications as seen * add support dismissall and mark all as read * do not dismiss actionable notif * mark as seen when menu is opened instead of closed * implement ordering, list of actionable notifications * add groups messages and fix badges count * add notifications for received cards * send card received notification to target not sender * rename notificaion field * fix integration tests * mark cards notifications as read and update tests * add mystery items notifications * add unallocated stats points notifications * fix linting * simplify code * refactoring and fixes * fix dropdown opening * start splitting notifications into their own component * add notifications for inbox messages * fix unit tests * fix default buttons styles * add initial bailey support * add title and tests to new stuff notification * add notification if a group task needs more work * add tests and fixes for marking a task as needing more work * make sure user._v is updated * remove console.log * notification: hover status and margins * start styling notifications, add separate files and basic functionalities * fix tests * start adding mystery items notification * wip card notification * fix cards text * initial implementation inbox messages * initial implementation group messages * disable inbox notifications until mobile is ready * wip group chat messages * finish mystery and card notifications * add bailey notification and fix a lot of stuff * start adding guilds and parties invitations * misc invitation fixes * fix lint issues * remove old code and add key to notifications * fix tests * remove unused code * add link for public guilds invite * starts to implement needs work notification design and feature * fixes to needs work, add group task approved notification * finish needs work feature * lots of fixes * implement quest notification * bailey fixes and static page * routing fixes * fixes # this.$store.dispatch(guilds:join, {groupId: group.id, type: party}); * read notifications on click * chat notifications * fix tests for chat notifications * fix chat notification test * fix tests * fix tests (again) * try awaiting * remove only * more sleep * add bailey tests * fix icons alignment * fix issue with multiple points notifications * remove merge code * fix rejecting guild invitation * make remove area bigger * fix error with notifications and add migration * fix migration * fix typos * add cleanup migration too * notifications empty state, new counter color, fix marking messages as seen in guilds * fixes * add image and install correct packages * fix mongoose version * update bailey * typo * make sure chat is marked as read after other requests
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"newBaileyUpdate": "New Bailey Update!",
"tellMeLater": "Tell Me Later",
"dismissAlert": "Dismiss This Alert",
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"donateText3": "Habitica is an open source project that depends on our users for support. The money you spend on gems helps us keep the servers running, maintain a small staff, develop new features, and provide incentives for our volunteers",
"helpSupportHabitica": "Help Support Habitica",
"card": "Credit Card",
"paymentMethods": "Purchase using",
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"paymentSuccessful": "Your payment was successful!",
"paymentYouReceived": "You received:",
"paymentYouSentGems": "You sent <strong><%- name %></strong>:",
"paymentYouSentSubscription": "You sent <strong><%- name %></strong><br> a <%= months %> month(s) Habitica subscription.",
"paymentSubBilling": "Your subscription will be billed <strong>$<%= amount %></strong> every <strong><%= months %> months</strong>.",
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"groupsPaymentSubBilling": "Your next billing date is <strong><%= renewalDate %></strong>.",
"paymentSubBillingWithMethod": "Your subscription will be billed <strong>$<%= amount %></strong> every <strong><%= months %> months</strong> via <strong><%= paymentMethod %></strong>.",
"paymentAutoRenew": "This subscription will auto-renew until it is canceled. If you need to cancel this subscription, you can do so from your settings.",
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"groupsPaymentAutoRenew": "This subscription will auto-renew until it is canceled. If you need to cancel, you can do so from the Group Billing tab.",
"paymentCanceledDisputes": "Weve sent a cancelation confirmation to your email. If you dont see the email, please contact us to prevent future billing disputes.",
"success": "Success!",
"classGear": "Class Gear",
"classGearText": "Congratulations on choosing a class! I've added your new basic weapon to your inventory. Take a look below to equip it!",
"autoAllocate": "Auto Allocate",
"spells": "Skills",
"skillsTitle": "<%= classStr %> Skills",
"toDo": "To Do",
"tourStatsPage": "This is your Stats page! Earn achievements by completing the listed tasks.",
"tourTavernPage": "Welcome to the Tavern, an all-ages chat room! You can keep your Dailies from hurting you in case of illness or travel by clicking \"Pause Damage\". Come say hi!",
Squashed commit of the following: commit 00affb306655a543f5d29b3af6361e686b577a97 Author: SabreCat <sabe@habitica.com> Date: Tue May 2 09:47:25 2023 -0500 fix(tests): account for invite limit changes commit 47661117f9fd661b8bc8f63b7cc7c8d5f8fa0fd7 Author: SabreCat <sabe@habitica.com> Date: Mon May 1 17:39:29 2023 -0500 fix(lfp): final polish commit 6a1e5af1db0dd90be3ced7e223f53c9183a206f5 Merge: 728ed2ddad 9e0777bb42 Author: SabreCat <sabe@habitica.com> Date: Mon May 1 16:54:12 2023 -0500 Merge branch 'release' into sabrecat/party-seeking commit 728ed2ddad7f0962d28f1ab0a271e3555b19296c Author: SabreCat <sabe@habitica.com> Date: Thu Apr 27 16:51:06 2023 -0500 fix(lfp): loading layout and page visit event commit 8a56ab329bff922e05963e3ef78fbc26ff273924 Author: SabreCat <sabe@habitica.com> Date: Wed Apr 26 16:54:46 2023 -0500 fix(faq): copy and style updates commit 6fd00d7f30150a1802e5a37edbb914ef120caf9a Author: SabreCat <sabe@habitica.com> Date: Fri Apr 21 17:12:52 2023 -0500 feat(lfp): fixes, analytics, FAQ commit 4b5d7304ad7cfc5f72320b23456ed2898e53caac Author: SabreCat <sabe@habitica.com> Date: Mon Apr 17 15:13:03 2023 -0500 fix(lfp): smol tweaks commit 9a5476a2558eb17a603f4aae1b5b2d35773be8b4 Author: SabreCat <sabe@habitica.com> Date: Thu Apr 13 16:03:33 2023 -0500 feat(lfp): refresh button commit aa58f5018469f38a9a9d31c3bffa26bb88a8c672 Merge: bbb03d006e c8adf20804 Author: SabreCat <sabe@habitica.com> Date: Tue Apr 11 17:44:56 2023 -0500 Merge branch 'release' into sabrecat/party-seeking commit bbb03d006e8b122bb7206bdc778a31de422167bb Author: SabreCat <sabe@habitica.com> Date: Tue Apr 4 18:30:50 2023 -0500 fix(lint): whitespace and const commit 23683ad29a4cce0b0da061ad6c030982034c0a9c Author: SabreCat <sabe@habitica.com> Date: Tue Apr 4 17:02:57 2023 -0500 chore(LFP): add analytics also re-fix loading state commit 4477d84f5266c87f5583368029b72153f00f0568 Author: SabreCat <sabe@habitica.com> Date: Mon Apr 3 16:24:26 2023 -0500 fix(LFP): address issues with loading commit bdc5154f24bb5e50963376c3c0c9cc73c0b05ccc Merge: 81923eef6f 229ed46425 Author: SabreCat <sabe@habitica.com> Date: Mon Apr 3 15:58:12 2023 -0500 Merge branch 'release' into sabrecat/party-seeking commit 81923eef6f0c627d079475a28f9d93d8e4628934 Author: SabreCat <sabe@habitica.com> Date: Thu Mar 30 16:44:49 2023 -0500 feat(LFP): release candidate commit fe1f8939fc6b09d36cfaf0b6e5838df04e41009d Author: SabreCat <sabe@habitica.com> Date: Wed Mar 29 17:35:54 2023 -0500 WIP(LFP): fixes commit afc361f5a9f806cbd814ad910d1274e3a6609efd Merge: d6b5cbdebc 7ede3acd01 Author: SabreCat <sabe@habitica.com> Date: Wed Mar 29 16:24:39 2023 -0500 Merge branch 'release' into sabrecat/party-seeking commit d6b5cbdebc2829e9325ea57fb5deeccc128c1635 Author: SabreCat <sabe@habitica.com> Date: Tue Mar 28 16:13:18 2023 -0500 WIP(LFP): change copy, add close X, fix API response commit 4274a4625862351ef0ecf33c8a3249ca5ebec7cb Author: SabreCat <sabe@habitica.com> Date: Mon Mar 27 17:07:36 2023 -0500 fix(LFP): layout, unset when stopping commit 95abfcfa5f13c9cce6385206947a47f85b76d11d Merge: 4a360eedd8 53c536b525 Author: SabreCat <sabe@habitica.com> Date: Mon Mar 27 16:32:46 2023 -0500 Merge branch 'release' into sabrecat/party-seeking commit 4a360eedd8b9cf41d3a0fe7a4cfaa72c5bd7bd26 Author: SabreCat <sabe@habitica.com> Date: Thu Mar 23 16:54:49 2023 -0500 feat(LFP): completed style and infinite scroll commit bbc439d9d03c9631a450236eb33af66f0428fa50 Author: SabreCat <sabe@habitica.com> Date: Tue Mar 21 10:40:26 2023 -0500 WIP(LFP): nicer layout, buffs fix commit 1658688597456663477ab19da61ae1b9bc85cf2a Merge: 664507434f 027e61a93e Author: SabreCat <sabe@habitica.com> Date: Tue Mar 21 09:29:02 2023 -0500 Merge branch 'release' into sabrecat/party-seeking commit 664507434f2f76e6bf3b61cdc9e3daddb81204af Author: SabreCat <sabe@habitica.com> Date: Fri Mar 17 17:13:08 2023 -0500 WIP(LFP): API and client adjustments commit 2f0b6f2517f9e2d634cb23ee303cfb4542e998ce Merge: 0db1704325 a16098ccda Author: SabreCat <sabe@habitica.com> Date: Fri Mar 17 16:45:13 2023 -0500 Merge branch 'release' into sabrecat/party-seeking commit 0db1704325c3555f0b5d9c8d1dfc44177e90c093 Author: SabreCat <sabe@habitica.com> Date: Mon Mar 13 14:48:10 2023 -0500 fix(modal): scrollbar for squashed viewports commit 733c35192e0a4e31e1bebfdd7488cfc1f7587f36 Author: SabreCat <sabe@habitica.com> Date: Thu Mar 9 12:51:02 2023 -0600 WIP(party): seekers functional rough commit d4b854410b557db26eec6e6a26b6d174c02cee3a Merge: 7fe919825a 0b6b967753 Author: SabreCat <sabe@habitica.com> Date: Thu Mar 9 10:07:28 2023 -0600 Merge branch 'release' into sabrecat/party-seeking commit 7fe919825abfb6d518cb93b91f5997d3831bd0b5 Author: SabreCat <sabe@habitica.com> Date: Thu Mar 2 14:40:09 2023 -0600 feat(party): several adjustments to seeking feature commit c93900efcf925f7aaa4c4cb56b4451f19adfb1b3 Author: SabreCat <sabe@habitica.com> Date: Wed Mar 1 20:37:11 2023 -0600 feat(party): initial Seeking API commit 8bb784daeceb14c23992a6f3af1054a900fc26c1 Merge: e19a661a21 f327795761 Author: SabreCat <sabe@habitica.com> Date: Wed Mar 1 18:58:20 2023 -0600 Merge branch 'release' into sabrecat/party-seeking commit e19a661a2163a50307a286379bffb44201ed392e Author: SabreCat <sabe@habitica.com> Date: Fri Feb 24 15:51:42 2023 -0600 WIP(parties): add seeking flag and modal toggle
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"tourPartyPage": "Welcome to your new Party! You can invite other players to your Party by username, email, or from a list of players looking for a Party to earn the exclusive Basi-List Quest Scroll.<br/><br/>Select <a href='/static/faq#parties'>FAQ</a> from the Help dropdown to learn more about how Parties work.",
"tourChallengesPage": "Challenges are themed task lists created by users! Joining a Challenge will add its tasks to your account. Compete against other users to win Gem prizes!",
"tourMarketPage": "Every time you complete a task, you'll have a random chance at receiving an Egg, a Hatching Potion, or a piece of Pet Food. You can also buy these items here.",
"tourHallPage": "Welcome to the Hall of Heroes, where open-source contributors to Habitica are honored. Whether through code, art, music, writing, or even just helpfulness, they have earned Gems, exclusive equipment, and prestigious titles. You can contribute to Habitica, too!",
"tourPetsPage": "Welcome to the stable! Every time you complete a task, you'll have a random chance at receiving an Egg or a Hatching Potion to hatch Pets. When you hatch a Pet, it will appear here! Click a Pet's image to add it to your Avatar. Feed them with the Pet Food you find and they'll grow into hardy Mounts.",
"tourMountsPage": "Once you've fed a pet enough food to turn it into a mount, it will appear here. Click a mount to saddle up!",
"tourEquipmentPage": "This is where your Equipment is stored! Your Battle Gear affects your Stats. If you want to show different Equipment on your avatar without changing your Stats, click \"Enable Costume.\"",
"equipmentAlreadyOwned": "You already own that piece of equipment",
"tourOkay": "Okay!",
"tourSplendid": "Splendid!",
"welcomeToHabit": "Welcome to Habitica!",
"welcome1": "Create a basic avatar.",
"welcome1notes": "This avatar will represent you as you progress.",
"welcome2": "Set up your tasks.",
"welcome2notes": "How well you do on your real-life tasks will control how well you do in the game!",
"welcome3": "Progress in life and the game!",
"welcome3notes": "As you improve your life, your avatar will level up and unlock pets, quests, equipment, and more!",
"limitedOffer": "Available until <%= date %>",
"limitedAvailabilityDays": "Available for <%= days %>d <%= hours %>h <%= minutes %>m",
"limitedAvailabilityHours": "Available for <%= hours %>h <%= minutes %>m",
"limitedAvailabilityMinutes": "Available for <%= minutes %>m <%= seconds %>s"
}