* Log all gem transactions to database
* Also store hourglass transactions
* Fix tests
* Display transaction history in hall of heroes for admins
* add tests to new API call
* hide transaction settings tab for non admins
* fix(lint): remove console
* fix(lint): various automatic corrections
* fix(transactions): use enum expected pluralizations
* fix api unit tests
* fix lint
* fix failing test
* Fix minor inconsistencies
* Log all gem transactions to database
* Also store hourglass transactions
* Fix tests
* Display transaction history in hall of heroes for admins
* add tests to new API call
* hide transaction settings tab for non admins
* fix(lint): remove console
* fix(lint): various automatic corrections
* fix(transactions): use enum expected pluralizations
* fix api unit tests
* fix lint
* Fix minor inconsistencies
Co-authored-by: Sabe Jones <sabrecat@gmail.com>
* added logic to exclude completed tasks from having task.value set to 0
* logic refinement
* fix(rebirth): complete D
Co-authored-by: SabreCat <sabe@habitica.com>
* i18n string updates (issue #9210)
* change offHand to offHandCapitalized
* added removeTasks to challenge.json
* added hairBangs back to character.json
* added hairBangs back to character.json
* more hairBangs nonsense
* added hairBangs to hair-settings.vue, removed same from character.json
* changed levelUp to levelup in levelUp.vue and achievements.json
* fix duplicate string values
* fixed different strings with same content in different files
* updated test/api/v3 and test/api/v4 with messageTaskNotFound
* Delete POST-tasks_taskId_checklist_itemId_score.test.js
File got copied to a new directory, doesn't need to be here.
* fix: userID token in patrons.vue and heroes.vue
* removed: unused clock of code
* Restored eggsItemType to inventory.json
Co-authored-by: Sabe Jones <sabrecat@gmail.com>
* Fixed party size and notification when inviting
Fixed party limit to 30 members (previously 31) and pop-up when trying
to invite someone, when party has already reached it's members limit, to properly
show members number.
* Fixed View Party button in header
Fixed View Party button in header to properly show Load More button
when party size exceeds party limit.
* Fixed View Party button to properly open party
Fixed View Party button to properly open party members list on refreshing the main page, this bug was
caused by previous commit.
* Fixed SelectMembersModal to properly show Load More button
Fixed SelectMembersModal (the modal that apperas when casting
cards/specials on party member) to properly show Load More button when party size exceeds party limit
* fix(test): limit now technically 29 plus leader
* fix(test): adjust for tweakage
Co-authored-by: Sabe Jones <sabrecat@gmail.com>
* WIP notifications only show 2 at once
* separate and bundle notifications to pairs
* notification fadein/-out/move animations - remove notifications on an interval instead of calculated timeouts
* easier way to import all sprite css files
* add stories + fix sizes / paddings + click to hide + animation fixes
* keep notification at the top but always under the toolbars
* change animations to ease-in 0.25s + add prop to change the delay between deletion and add
* fix adding logic in a rare case of added notifications when only one item is currently visible + add debug mode
* disable lint for notification console
* add more notification example trigger buttons
* potential fix of animation / queue
* increase amount of notifications to 4
* fix sanity
* fix test:unit call again
* new notification styles - fix animations
* keep error notifications visible until manually removed + refactor adding/removal logic
* fix margins
* prevent multiple filling + different delay on filling
* stop and restart removal timer on new notifications
* reduce line-height / apply different margin for icons
* move sprites.scss out and use it in app.vue as well
* update sprites back to 31
* Fix habits' dropdown list overlap
Fix habits' tags dropdown list to properly close after expanding
difficulties dropdown list so they don't overlap
* Fix transform antidote unpin after rebirth
Fix transformation buff antidote to properly unpin from Rewards section
after using Orb of Rebirth
* Revert "Fix habits' dropdown list overlap"
This reverts commit 6a72e27b89dfaa337169ea0137ec1e7b0ca11c02.
Co-authored-by: Sabe Jones <sabrecat@gmail.com>
* move groups/sidebar to groupSidebar.vue
* lint files
* extract group/party sidebar to rightSidebar.vue
* wip stories with example data
* update stories - wip sidebar re-styling
* message party / group leader + move items to the menu
* update paddings /place for quest section
* invite to party / guild
* update labels (* Party / Guild )
* guild-background to group-background
* correct menu order + missing a label based on the group type
* no quest - styles / layout applied
* quest owner / not started - styles applied + extracted questActions from questDetailsModal.vue to a mixin
* no challenge style
* hover with underlines
* quest-pending area layout / margins
* "Collection Quest/Quest Owner Participating" Styling Done
* group sidebar menu with icons / background
* remove most participate button styles
* fix quest-invite panel
* move "Start Quest" + add "Leave Quest"
* Not Participating + Boss + Rage Quests restyling
* party quest changes - invitedToQuest + button styles + no-items style + view details
* fix icons + rage value + colors
* fix duplicate key
* hide items label if 0 items found + hide pending damage if there is none + sidebar section margin + fix percent calculation 0 => 0%
* combine quest abandon / cancel to one call + hide begin if quest has already started + close modal if quest was canceled
* remove unused translate string
* allow leaving an accepted but inactive quest + disable leave when user is quest leader
* update "are you sure" questions - remove "doubleSureAbort" - add "sureLeaveInactive"
* sidebar margins + menu icon color
* refactored css rules
* improve some styles
* fix button spacing
* fix dropmenu with icon hover
* hide leave quest for leaders + fix quest buttons spacing
* add pending items label
* remove "X items found" label
* first round of fixes
* last v-once
* Update Quest Dialogs (#13112)
* new quest rewards panel + extract questPopover and itemWithLabel
* WIP: questInfo still not applying the row-height..
* split up start-quest-modal into select and detail modal - also rename the current quest-details to be the group-quest-details modal
* remove start-quest-modal from modal-scss
* update package-lock
* WIP before using the quest sidebar branch as a base
* move quest detail actions to the "new" details dialog
* quest details layout for owner / participant
* fix quest rewards - open details modal from sidebar
* apply quest-details dialog styles to the buyQuestModal one
* fix quest reward icons / popover / texts
* WIP back to quest selection
* fix lint
* merge selectQuestModal.vue with questDetailModal.vue + UI for the select quest
* fix margins / layout / labels
* fix quest detail + wip invitationListModal.vue / participantListModal.vue
* fix questmodal user label centered
* fix centered reward items + grouping items and adding a count-badge
* sort quests by AZ or quantity
* invitations modal
* remove console.info
* complete participantListModal.vue + extracted getClassName
* missed a file for getClassName extraction
* fix invitations
* select the actual quest on details
* fix margins on invite to party / start quest buttons
* replace buyQuestModal close button and title
* fix recursion due to the same name
* missing import
* sort quantity by highest first
* fix "Can't find a Quest to start" styles
* fix "your balance" padding
* fix quest collections / drop items
* fix member details in participants list
* fix quest info
* remove nullable because the build doesn't like it (on this file..)
* add questCompleted to the stories + fix getDropName
* replace quest-rewards in questCompleted.vue
* fix questCompleted.vue style
* delete obsolete components
* add missing spritesheets to storebook
* requested pr changes
* refactored fetchMember
* revert optional chaining
* fix merge conflicts
* fix rightSidebar hover colors - $scss var to css var
* overflow auto instead of scroll
* prevent wrapping of quest collections
* rollback to multi line quest items
* use min-width for the quest popover
* upgrade stripe module
* switch stripe api to latest version
* fix api version in tests
* start upgrading client and server
* client: switch to redirect
* implement checkout session creation for gems, start implementing webhooks
* stripe: start refactoring one time payments
* working gems and gift payments
* start adding support for subscriptions
* stripe: migrate subscriptions and fix cancelling sub
* allow upgrading group plans
* remove console.log statements
* group plans: upgrade from static page / create new one
* fix#11885, correct group plan modal title
* silence more stripe webhooks
* fix group plans redirects
* implement editing payment method
* start cleaning up code
* fix(stripe): update in-code docs, fix eslint issues
* subscriptions tests
* remove and skip old tests
* skip integration tests
* fix client build
* stripe webhooks: throw error if request fails
* subscriptions: correctly pass groupId
* remove console.log
* stripe: add unit tests for one time payments
* wip: stripe checkout tests
* stripe createCheckoutSession unit tests
* stripe createCheckoutSession unit tests
* stripe createCheckoutSession unit tests (editing card)
* fix existing webhooks tests
* add new webhooks tests
* add more webhooks tests
* fix lint
* stripe integration tests
* better error handling when retrieving customer from stripe
* client: remove unused strings and improve error handling
* payments: limit gift message length (server)
* payments: limit gift message length (client)
* fix redirects when payment is cancelled
* add back "subUpdateCard" string
* fix redirects when editing a sub card, use proper names for products, check subs when gifting
* Begin refactoring news API to return individual markdown posts
* Implement simple bailey CMS
* Prevented users with lvl less than 10 from seeing mana
* Added in class checks and notification tests
* Added getter use
* Fixed class check
* chore(i18n): update locales
* 4.60.2
* remove tests that are no longer needed because we won't be purging private messages (#10670)
Ref: this comment from paglias: https://github.com/HabitRPG/habitica/issues/7940#issuecomment-406489506
* remove .only
* allow challenge leader/owner to view/join/modify challenge in private group they've left - fixes#9753 (#10606)
* rename hasAccess to canJoin for challenges
This is so the function won't be used accidentally for other
purposes, since hasAccess could be misinterpretted.
* add isLeader function for challenges
* allow challenge leader to join/modify/end challenge when they're not in the private group it's in
* delete duplicate test
* clarify title of existing tests
* add tests and adjust existing tests to reduce privileges of test users
* fix lint errors
* remove pointless isLeader check (it's checked in canJoin)
* Correct Challenges tooltip in Guild view (#10667)
* Fix new party member cannot join pending quest (#10648)
* Saved sort selection into local storage for later use - fixes#10432 (#10655)
* Saved sort selection into local storage for later use
* Updated code to use userLocalManager module
* Fix initial position item info when selecting one item after another (fixes#10077) (#10661)
* Update lastMouseMoveEvent even when dragging an egg or potion.
* Update lastMouseMoveEvent even when dragging a food item.
* Refactor/market vue (#10601)
* extract inventoryDrawer from market
* show scrollbar only if needed
* extract featuredItemsHeader / pinUtils
* extract pageLayout
* extract layoutSection / filterDropdown - fix sortByNumber
* rollback sortByNumber order-fix
* move equipment lists out of the layout-section (for now)
* refactor sellModal
* extract checkbox
* extract equipment section
* extract category row
* revert scroll - remove sellModal item template
* fix(lint): commas and semis
* Created category item component (#10613)
* extract filter sidebar
* fix gemCount - fix raising the item count if the item wasn't previously owned
* fixes#10659
* remove unneeded method
* fix typo when importing component
* feat(content): Forest Friends Quest Bundle
* chore(sprites): compile
* chore(i18n): update locales
* 4.60.3
* fix(bcrypt): install fork compatible with Node 8
* chore(i18n): update locales
* 4.60.4
* add swear words - TRIGGER / CONTENT WARNING: assault, slurs, swearwords, etc
* add pinUtils-mixin - fixes#10682 (#10683)
* chore(news): Bailey
* chore(i18n): update locales
* 4.60.5
* Improve rendering banner about sleeping in the inn
See #10695
* Display settings in one column
* Small Updates (#10701)
* small updates
* fix client unit test
* fix uuid validation
* Revert "Small Updates (#10701)" (#10702)
This reverts commit dd7fa73961.
* feat(event): Fall Festival 2018
* chore(sprites): compile
* chore(i18n): update locales
* 4.61.0
* Move inbox to its own model (#10428)
* shared model for chat and inbox
* disable inbox schema
* inbox: use separate model
* remove old code that used group.chat
* add back chat field (not used) and remove old tests
* remove inbox exclusions when loading user
* add GET /api/v3/inbox/messages
* add comment
* implement DELETE /inbox/messages/:messageid in v4
* implement GET /inbox/messages in v4 and update tests
* implement DELETE /api/v4/inbox/clear
* fix url
* fix doc
* update /export/inbox.html
* update other data exports
* add back messages in user schema
* add user.toJSONWithInbox
* add compativility until migration is done
* more compatibility
* fix tojson called twice
* add compatibility methods
* fix common tests
* fix v4 integration tests
* v3 get user -> with inbox
* start to fix tests
* fix v3 integration tests
* wip
* wip, client use new route
* update tests for members/send-private-message
* tests for get user in v4
* add tests for DELETE /inbox/messages/:messageId
* add tests for DELETE /inbox/clear in v4
* update docs
* fix tests
* initial migration
* fix migration
* fix migration
* migration fixes
* migrate api.enterCouponCode
* migrate api.castSpell
* migrate reset, reroll, rebirth
* add routes to v4 version
* fix tests
* fixes
* api.updateUser
* remove .only
* get user -> userLib
* refactor inbox.vue to work with new data model
* fix return message when messaging yourself
* wip fix bug with new conversation
* wip
* fix remaining ui issues
* move api.registerLocal, fixes
* keep only v3 version of GET /inbox/messages
* Fix API early Stat Point allocation (#10680)
* Refactor hasClass check to common so it can be used in shared & server-side code
* Check that user has selected class before allocating stat points
* chore(event): end Ember Hatching Potions
* chore(analytics): reenable navigation tracking
* update bcrypt
* Point achievement modal links to main site (#10709)
* Animal ears after death (#10691)
* Animal Ears purchasable with Gold if lost in Death
* remove ears from pinned items when set is bought
* standardise css and error handling for gems and coins
* revert accidental new line
* fix client tests
* Reduce margin-bottom of checklist-item from 10px to -3px. (#10684)
* chore(i18n): update locales
* 4.61.1
* Position inn banner when window is resized
* feat(content): Subscriber Items and Magic Potions
* chore(sprites): compile
* chore(i18n): update locales
* 4.62.0
* Update inn banner handling
* Fix banner offset on initial load
* Fix minor issues.
* Issue: 10660 - Fixed. Changed default to Please Enter A Value (#10718)
* Issue: 10660 - Fixed. Changed default to Please Enter A Value
* Issue: 10660 - Fixed/revision 2 Changed default to Enter A Value
* chore(news): Bailey announcements
* chore(i18n): update locales
* 4.62.1
* adjust wiki link for usernameInfo string
https://github.com/HabitRPG/habitica-private/issues/7#issuecomment-425405425
* raise coverage for tasks api calls (#10029)
* - updates a group task - approval is required
- updates a group task with checklist
* add expect to test the new checklist length
* - moves tasks to a specified position out of length
* remove unused line
* website getter tasks tests
* re-add sanitizeUserChallengeTask
* change config.json.example variable to be a string not a boolean
* fix tests - pick the text / up/down props too
* fix test - remove changes on text/up/down - revert sanitize condition - revert sanitization props
* chore(i18n): update locales
* 4.62.2
* chore(news): Bailey
* chore(i18n): update locales
* 4.62.3
* inbox: fix avatar display and order
* Username announcement (#10729)
* Change update username API call
The call no longer requires a password and also validates the username.
* Implement API call to verify username without setting it
* Improve coding style
* Apply username verification to registration
* Update error messages
* Validate display names.
* Fix API early Stat Point allocation (#10680)
* Refactor hasClass check to common so it can be used in shared & server-side code
* Check that user has selected class before allocating stat points
* chore(event): end Ember Hatching Potions
* chore(analytics): reenable navigation tracking
* update bcrypt
* Point achievement modal links to main site (#10709)
* Animal ears after death (#10691)
* Animal Ears purchasable with Gold if lost in Death
* remove ears from pinned items when set is bought
* standardise css and error handling for gems and coins
* revert accidental new line
* fix client tests
* Reduce margin-bottom of checklist-item from 10px to -3px. (#10684)
* chore(i18n): update locales
* 4.61.1
* feat(content): Subscriber Items and Magic Potions
* chore(sprites): compile
* chore(i18n): update locales
* 4.62.0
* Display notification for users to confirm their username
* fix typo
* WIP(usernames): Changes to address #10694
* WIP(usernames): Further changes for #10694
* fix(usernames): don't show spurious headings
* Change verify username notification to new version
* Improve feedback for invalid usernames
* Allow user to set their username again to confirm it
* Improve validation display for usernames
* Temporarily move display name validation outside of schema
* Improve rendering banner about sleeping in the inn
See #10695
* Display settings in one column
* Position inn banner when window is resized
* Update inn banner handling
* Fix banner offset on initial load
* Fix minor issues.
* Issue: 10660 - Fixed. Changed default to Please Enter A Value (#10718)
* Issue: 10660 - Fixed. Changed default to Please Enter A Value
* Issue: 10660 - Fixed/revision 2 Changed default to Enter A Value
* chore(news): Bailey announcements
* chore(i18n): update locales
* 4.62.1
* adjust wiki link for usernameInfo string
https://github.com/HabitRPG/habitica-private/issues/7#issuecomment-425405425
* raise coverage for tasks api calls (#10029)
* - updates a group task - approval is required
- updates a group task with checklist
* add expect to test the new checklist length
* - moves tasks to a specified position out of length
* remove unused line
* website getter tasks tests
* re-add sanitizeUserChallengeTask
* change config.json.example variable to be a string not a boolean
* fix tests - pick the text / up/down props too
* fix test - remove changes on text/up/down - revert sanitize condition - revert sanitization props
* Change update username API call
The call no longer requires a password and also validates the username.
* feat(content): Subscriber Items and Magic Potions
* Re-add register call
* Fix merge issue
* Fix issue with setting username
* Implement new alert style
* Display username confirmation status in settings
* Add disclaimer to change username field
* validate username in settings
* Allow specific fields to be focused when opening site settings
* Implement requested changes.
* Fix merge issue
* Fix failing tests
* verify username when users register with username and password
* Set ID for change username notification
* Disable submit button if username is invalid
* Improve username confirmation handling
* refactor(settings): address remaining code comments on auth form
* Revert "refactor(settings): address remaining code comments on auth form"
This reverts commit 9b6609ad646b23d9e3e394c1856f149d9a2d0995.
* Social user username (#10620)
* Refactored private functions to library
* Refactored social login code
* Added username to social registration
* Changed id library
* Added new local auth check
* Fixed export error. Fixed password check error
* fix(settings): password not available on client
* refactor(settings): more sensible placement of methods
* chore(migration): script to hand out procgen usernames
* fix(migration): don't give EVERYONE new names you doofus
* fix(migration): limit data retrieved, be extra careful about updates
* fix(migration): use missing field, not migration tag, for query
* fix(migration): unused var
* fix(usernames): only generate 20 characters
* fix(migration): set lowerCaseUsername
* fix(lint): comma
* fix(lint): comma spacing
* chore(i18n): update locales
* 4.63.0
* chore(news): Bailey
* chore(i18n): update locales
* 4.63.1
* fix(usernames): various
Reword invalid characters error
Correct typo in slur error
Remove extraneous Confirm button
Reset username field if empty on blur
Restore ability to add local auth to social login
* fix(auth): account for new username paradigm in add-local flow
* fix(auth): alert on successful addLocal
* chore(i18n): update locales
* 4.63.2
* fix(auth): Don't try to check existing username on new reg
* 4.63.3
* feat(content): Armoire and BGs 2018/10
* chore(sprites): compile
* fix(passport): use graph API v2.8
* chore(i18n): update locales
* 4.64.0
* Begin refactoring news API to return individual markdown posts
* Implement simple bailey CMS
* remove old news markdown
* Correctly display images in bailey modal
* Remove need for newStuff migration
* Add basic tests
* Fix authentication issue
* Fix tests
* Update news model
* add API route to get single post
* remove news admin frontend code
* fix lint error
* Fix merge mixups
* Fix lint errors
* fix api call
* fix lint error
* Fix issues caused by merging
* remove console log
* Improve news display
* Correctly update users notifications
* Fix date display for news posts
* Fix tests
* remove old cache file
* correctly create date
* correctly create promise
* Better check for existance.
* Improve docs
* Fix minor issues
* Add method to get latest post
* fix lint errors
* use correct call for 404
* add comment about old newStuff field
* paginate news
* Fix lint errors
* Remove unnecessary await
* Fix broken tests
* ...
* correct existence check
* fix database queries
* change approach to cached news posts
* fix tests
* Change how news posts are cached
* Fetch last news post at an interval
* Fix typos and other small things
* add new permission for modifying bailey posts
* add test for ensureNewsPoster
* return last news post with legacy api
* Fix test
* Hopefully fix test
* change fields to _id
* Fixes
* Fixes
* fix test
* Fixes
* make all tests pass
* fix lint
* id -> _id
* _id -> id
* remove identical tell me later route from api v4
* fix lint
* user model: fix issues with newStuff
* improve user#toJSONTransform
* fix typo
* improve newsPost.js
* fix(integration tests): do not return flags.newStuff if it was not selected
* fix news controller
* server side fixes, start refactoring client
* more client fixes
* automatically set author
* new stuff: show one post per user + drafts
* change default border radius for modals to 8px
* required fields and defaults
* slit news into its own component and fix static page
* noNewsPoster: move from i18n to apiError
* remove unused strings
* fix unit tests
* update apidocs
* add backward comparibility for flags.newStuff in api v3
* fix integration tests
* POST news: make integration test independent of number of posts
* api v3 news: render markdown
* static new-stuff: add padding and fix when user not logged in
* test flags.newStuff
* api v3: test setting flags.newStuff on PUT /user
* refactor news post cache and add tests
* remove new locales file
* more resilient tests
* more resilient tests
* refactor tests for NewsPost.updateLastNewsPost
* api v4: fix tests
* api v3: fix tests
* can set flags.newStuff in api v4
Co-authored-by: Keith Holliday <keithrholliday@gmail.com>
Co-authored-by: Sabe Jones <sabrecat@gmail.com>
Co-authored-by: Alys <Alys@users.noreply.github.com>
Co-authored-by: Matteo Pagliazzi <matteopagliazzi@gmail.com>
Co-authored-by: Carl Vuorinen <carl.vuorinen@gmail.com>
Co-authored-by: Rene Cordier <rene.cordier@gmail.com>
Co-authored-by: Forrest Hatfield <github@forresthatfield.com>
Co-authored-by: lucubro <88whacko@gmail.com>
Co-authored-by: negue <negue@users.noreply.github.com>
Co-authored-by: Alys <alice.harris@oldgods.net>
Co-authored-by: J.D. Sandifer <sandifer.jd@gmail.com>
Co-authored-by: Kirsty <kirsty-tortoise@users.noreply.github.com>
Co-authored-by: beatscribe <rattjp@gmail.com>
Co-authored-by: Phillip Thelen <phillip@habitica.com>
* content: add gems blocks
* gemsBlocks: include ios and android identifiers
* wip: promo code
* split common constants into multiple files
* add second promo part
* geCurrentEvent, refactor promo
* fix lint
* fix exports, use world state api
* start adding world state tests
* remove console.log
* use gems block for purchases
* remove comments
* fix most unit tests
* restore comment
* fix lint
* prevent apple/google gift tests from breaking other tests when stub is not reset
* fix unit tests, clarify tests names
* iap: use gift object when gifting gems
* allow gift object with less data
* fix iap tests, remove findById stubs
* iap: require less data from the mobile apps
* apply discounts
* add missing worldState file
* fix lint
* add test event
* start removing 20 gems option for web
* start adding support for all gems packages on web
* fix unit tests for apple, stripe and google
* amazon: support all gems blocks
* paypal: support all gems blocks
* fix payments unit tests, add tests for getGemsBlock
* web: add gems plans with discounts, update stripe
* fix amazon and paypal clients, payments success modals
* amazon pay: disabled state
* update icons, start abstracting payments buttons
* begin redesign
* redesign gems modal
* fix buttons
* fix hover color for gems modal close icon
* add key to world state current event
* extend test event length
* implement gems modals designs
* early test fall2020
* fix header banner position
* add missing files
* use iso 8601 for dates, minor ui fixes
* fix time zones
* events: fix ISO8601 format
* fix css indentation
* start abstracting banners
* refactor payments buttons
* test spooky, fix group plans box
* implement gems promo banners, refactor banners, fixes
* fix lint
* fix dates
* remove unused i18n strings
* fix stripe integration test
* fix world state integration tests
* the current active event
* add missing unit tests
* add storybook story for payments buttons component
* fix typo
* fix(stripe): correct label when gifting subscriptions
* Add new API call to complete multiple task scorings in one call
* Improve API response
* Improve saving process
* Improve handling for multiple tasks scored at once
* Handle challenge task errors better
* Improve check for alias
* Improve check for task scorings
* Fix merge errors
* make nodemon ignore content_cache
* Fix completing group tasks
* fix test
* fix tests (again)
* typo
* WIP(a11y): task modal updates
* fix(tasks): borders in modal
* fix(tasks): circley locks
* fix(task-modal): placeholders
* WIP(task-modal): disabled states, hide empty options, +/- restyle
* fix(task-modal): box shadows instead of borders, habit control pointer
* fix(task-modal): button states?
* fix(modal): tighten up layout, new spacing utils
* fix(tasks): more stylin
* fix(tasks): habit hovers
* fix(css): checklist labels, a11y colors
* fix(css): one more missed hover issue
* fix(css): lock Challenges, label fixes
* fix(css): scope input/textarea changes
* fix(style): task tweakies
* fix(style): more button fixage
* WIP(component): start select list story
* working example of a templated selectList
* fix(style): more button corrections
* fix(lint): EOL
* fix(buttons): factor btn-secondary to better override Bootstrap
* fix(styles): standardize more buttons
* wip: difficulty select - style fixes
* selectDifficulty works! 🎉 - fix styles
* change the dropdown-item sizes only for the selectList ones
* selectTranslatedArray
* changed many label margins
* more correct dropdown style
* fix(modals): button corrections
* input-group styling + datetime picker without today button
* Style/margins for "repeat every" - extract selectTag.vue
* working tag-selection / update - cleanup
* fix stories
* fix svg color on create modal (purple)
* fix task modal bottom padding
* correct dropdown shadow
* update dropdown-toggle caret size / color
* fixed checklist style
* sync checked state
* selectTag padding
* fix spacing between positive/negative streak inputs
* toggle-checkbox + fix some spacings
* disable repeat-on when its a groupTask
* fix new checklist-item
* fix toggle-checkbox style - fix difficulty style
* fix checklist ui
* add tags label , when there arent any tags selected
* WORKING select-tag component 🎉
* fix taglist story
* show max 5 items in tag dropdown + "X more" label
* fix datetime clear button
* replace m-b-xs to mb-1 (bootstrap) - fix input-group-text style
* fix styles of advanced settings
* fix delete task styles
* always show grippy on hover of the item
* extract modal-text-input mixin + fix the borders/dropshadow
* fix(spacing): revert most to Bootstrap
* feat(checklists): make local copy of master checklist non-editable
also aggressively update checklists because they weren't syncing??
* fix(checklists): handle add/remove options better
* feat(teams): manager notes field
* fix select/dropdown styles
* input border + icon colors
* delete task underline color
* fix checklist "delete icon" vertical position
* selectTag fixes - normal open/close toggle working again - remove icon color
* fixing icons:
Trash can - Delete
Little X - Remove
Big X - Close
Block - Block
* fix taglist margins / icon sizes
* wip margin overview (in storybook)
* fix routerlink
* remove unused method
* new selectTag style + add markdown inside tagList + scrollable tag selection
* fix selectTag / selectList active border
* fix difficulty select (svg default color)
* fix input padding-left + fix reset habit streak fullwidth / padding + "repeat every" gray text (no border)
* feat(teams): improved approval request > approve > reward flow
* fix(tests): address failures
* fix(lint): oops only
* fix(tasks): short-circuit group related logic
* fix(tasks): more short circuiting
* fix(tasks): more lines, less lint
* fix(tasks): how do i keep missing these
* feat(teams): provide assigning user summary
* fix(teams): don't attempt to record assiging user if not supplied
* fix advanced-settings styling / margin
* fix merge + hide advanced streak settings when none enabled
* fix styles
* set Roboto font for advanced settings
* Add Challenge flag to the tag list
* add tag with enter, when no other tag is found
* fix styles + tag cancel button
* refactor footer / margin
* split repeat fields into option mt-3 groups
* button all the things
* fix(tasks): style updates
* no hover state for non-editable tasks on team board
* keep assign/claim footer on task after requesting approval
* disable more fields on user copy of team task, and remove hover states
for them
* fix(tasks): functional revisions
* "Claim Rewards" instead of "x" in task approved notif
* Remove default transition supplied by Bootstrap, apply individually to
some elements
* Delete individual tasks and related notifications when master task
deleted from team board
* Manager notes now save when supplied at task initial creation
* Can no longer dismiss rewards from approved task by hitting Dismiss
All
* fix(tasks): clean tasksOrder
also adjust related test expectation
* fix(tests): adjust integration expectations
* fix(test): ratzen fratzen only
* fix lint
* fix tests
* fix(teams): checklist, notes
* handleSharedCompletion: handle error, make sure it is run after the user task has been saved
* fix typo
* correctly handle errors in handleSharedCompletion when approving a task
* fix(teams): improve disabled states
* handleSharedCompletion: do not increase completions by 1 manually to adjust for last approval not saved yet
* revert changes to config.json.example
* fix(teams): more style fixage
* add unit tests for findMultipleByIdOrAlias
* exclude api v4 route from apidocs
* BREAKING(teams): return 202 instead of 401 for approval request
* fix(teams): better taskboard sync
also re-re-fix checklist borders
* scoreTasks: validate body
* fix tests, move string to api errors
* fix(tests): update expectations for breaking change
* start updating api docs, process tasks sequentially to avoid conflicts with user._tmp
* do not crash entire bulk operation in case of errors
* save task only if modified
* fix lint
* undo changes to error handling: either all tasks scoring are successfull or none
* remove stale code
* do not return user._tmp when bulk scoring, it would be the last version only
* make sure user._tmp.leveledUp is not lost when bulk scoring
* rewards tests
* mixed tests
* fix tests, allow scoring the same task multiple times
* finish integration tests
* fix api docs for the bulk score route
* refactor(task-modal): lockable label component
* wip loading spinner
* refactor(teams): move task scoring to mixin
* fix(teams): style corrections
* fix(btn): fix padding to have height of 32px
* implement loading spinner
* remove console.log warnings
* fix(tasks): spacing and wording corrections
* fix(teams): don't bork manager notes
* fix(teams): assignment fix and more approval flow revisions
* WIP(teams): use tag dropdown control for assignment
* finish merge - never throw an error when a group task requires approval (wip - needs tests)
* fix taskModal merge
* fix merge
* fix(task modal): add newline
* fix(column.vue): add newline at end of file
* mvp yesterdaily modal
* fix tests
* fix api docs for bulk scoring group tasks
* separate task scoring and _tmp handling
* handle _tmp when bulk scoring
* rya: close modal before calling cron API, prevents issues with modals
* rya: fix conflicts with other modals
* add sounds, support for group plans, analytics
* use asyncResource for group plans
* fix lint
* streak bonus: add comment about missing in rya
* move yesterdailyModal
* fix issues with level up modals and rya
* add comments for future use, fix level up modals not showing up at levels with a quest drop
* handle errors in rya modal
* bundle quest and crit notifications
Co-authored-by: Phillip Thelen <phillip@habitica.com>
Co-authored-by: Phillip Thelen <viirus@pherth.net>
Co-authored-by: Sabe Jones <sabrecat@gmail.com>
Co-authored-by: negue <eugen.bolz@gmail.com>
* Added logic for a repeating Chilling Frost skill. Added test case for redundant chilling frost skill cast. Added comments for the logic of repeating Stealth skill because of an error.
* Added logic for a repeating Stealth skill. Avoiding MP reduction still pending because of console error. Test cases pending.
* Completed the logic for a repeated Stealth skill. Added repeated frost skill cast check in common. Removed exclusive test. Test cases are pending.
* Added test case for Stealth skill recast. Fixed lint errors. Fixed a flaw in if statement which led to test case failure.
* Fixed lint errors in test case.
* Added a common JSON entry for skil recasts in three files. Other files remaining. Added Chilling Frost recast check in common code. Modified test cases.
* Added spellDisabled condition in client code.
* Reverted JSON messages for three languages. Added spellAlreadyCast attribute to JSON file in locales/en. Made changes for showing appropriate message in client code.
* Added an import for throwing BadRequest in common code. Modified test case accordingly.
* Update website/common/script/content/spells.js
Co-authored-by: Matteo Pagliazzi <matteopagliazzi@gmail.com>
* Added target and req attributes in cast() method arguments.
* Changed common code test case because of increased function parameters. Moved chilling frost test casse to common tests instead of server tests.
* Changed the test case format in common tests.
* Added a missing done statement.
* Fixed a minor error which led to failing test case. Removed the exclusive test which led to lint error.
* Fixed lint errors.
* Added a class named 'disabled' for the frontend change.
* fix(skills): style cleanup
* fix(skills): unfix
Co-authored-by: Matteo Pagliazzi <matteopagliazzi@gmail.com>
Co-authored-by: Sabe Jones <sabrecat@gmail.com>
* WIP(a11y): task modal updates
* fix(tasks): borders in modal
* fix(tasks): circley locks
* fix(task-modal): placeholders
* WIP(task-modal): disabled states, hide empty options, +/- restyle
* fix(task-modal): box shadows instead of borders, habit control pointer
* fix(task-modal): button states?
* fix(modal): tighten up layout, new spacing utils
* fix(tasks): more stylin
* fix(tasks): habit hovers
* fix(css): checklist labels, a11y colors
* fix(css): one more missed hover issue
* fix(css): lock Challenges, label fixes
* fix(css): scope input/textarea changes
* fix(style): task tweakies
* fix(style): more button fixage
* WIP(component): start select list story
* working example of a templated selectList
* fix(style): more button corrections
* fix(lint): EOL
* fix(buttons): factor btn-secondary to better override Bootstrap
* fix(styles): standardize more buttons
* wip: difficulty select - style fixes
* selectDifficulty works! 🎉 - fix styles
* change the dropdown-item sizes only for the selectList ones
* selectTranslatedArray
* changed many label margins
* more correct dropdown style
* fix(modals): button corrections
* input-group styling + datetime picker without today button
* Style/margins for "repeat every" - extract selectTag.vue
* working tag-selection / update - cleanup
* fix stories
* fix svg color on create modal (purple)
* fix task modal bottom padding
* correct dropdown shadow
* update dropdown-toggle caret size / color
* fixed checklist style
* sync checked state
* selectTag padding
* fix spacing between positive/negative streak inputs
* toggle-checkbox + fix some spacings
* disable repeat-on when its a groupTask
* fix new checklist-item
* fix toggle-checkbox style - fix difficulty style
* fix checklist ui
* add tags label , when there arent any tags selected
* WORKING select-tag component 🎉
* fix taglist story
* show max 5 items in tag dropdown + "X more" label
* fix datetime clear button
* replace m-b-xs to mb-1 (bootstrap) - fix input-group-text style
* fix styles of advanced settings
* fix delete task styles
* always show grippy on hover of the item
* extract modal-text-input mixin + fix the borders/dropshadow
* fix(spacing): revert most to Bootstrap
* feat(checklists): make local copy of master checklist non-editable
also aggressively update checklists because they weren't syncing??
* fix(checklists): handle add/remove options better
* feat(teams): manager notes field
* fix select/dropdown styles
* input border + icon colors
* delete task underline color
* fix checklist "delete icon" vertical position
* selectTag fixes - normal open/close toggle working again - remove icon color
* fixing icons:
Trash can - Delete
Little X - Remove
Big X - Close
Block - Block
* fix taglist margins / icon sizes
* wip margin overview (in storybook)
* fix routerlink
* remove unused method
* new selectTag style + add markdown inside tagList + scrollable tag selection
* fix selectTag / selectList active border
* fix difficulty select (svg default color)
* fix input padding-left + fix reset habit streak fullwidth / padding + "repeat every" gray text (no border)
* feat(teams): improved approval request > approve > reward flow
* fix(tests): address failures
* fix(lint): oops only
* fix(tasks): short-circuit group related logic
* fix(tasks): more short circuiting
* fix(tasks): more lines, less lint
* fix(tasks): how do i keep missing these
* feat(teams): provide assigning user summary
* fix(teams): don't attempt to record assiging user if not supplied
* fix advanced-settings styling / margin
* fix merge + hide advanced streak settings when none enabled
* fix styles
* set Roboto font for advanced settings
* Add Challenge flag to the tag list
* add tag with enter, when no other tag is found
* fix styles + tag cancel button
* refactor footer / margin
* split repeat fields into option mt-3 groups
* button all the things
* fix(tasks): style updates
* no hover state for non-editable tasks on team board
* keep assign/claim footer on task after requesting approval
* disable more fields on user copy of team task, and remove hover states
for them
* fix(tasks): functional revisions
* "Claim Rewards" instead of "x" in task approved notif
* Remove default transition supplied by Bootstrap, apply individually to
some elements
* Delete individual tasks and related notifications when master task
deleted from team board
* Manager notes now save when supplied at task initial creation
* Can no longer dismiss rewards from approved task by hitting Dismiss
All
* fix(tasks): clean tasksOrder
also adjust related test expectation
* fix(tests): adjust integration expectations
* fix(test): ratzen fratzen only
* fix(teams): checklist, notes
* fix(teams): improve disabled states
* fix(teams): more style fixage
* BREAKING(teams): return 202 instead of 401 for approval request
* fix(teams): better taskboard sync
also re-re-fix checklist borders
* fix(tests): update expectations for breaking change
* refactor(task-modal): lockable label component
* refactor(teams): move task scoring to mixin
* fix(teams): style corrections
* fix(tasks): spacing and wording corrections
* fix(teams): don't bork manager notes
* fix(teams): assignment fix and more approval flow revisions
* WIP(teams): use tag dropdown control for assignment
* refactor(tasks): better spacing, generic multi select
* fix(tasks): various visual and behavior updates
* fix(tasks): incidental style tweaks
* fix(teams): standardize approval request response
* refactor(teams): correct test, use res.respond message param
* fix(storybook): renamed component
* fix(teams): age approval-required To Do's
Fixes#8730
* fix(teams): sync personal data as well as team on mixin sync
* fix(teams): hide unclaim button, not whole footer; fix switch focus
* fix(achievements): unrevert width fix
Co-authored-by: Sabe Jones <sabrecat@gmail.com>
* Issue 10209 - Remove read usages of zone
* Issue 10209 - Add coverage on daysSince and startOfDay cron utility functions
* Issue 10209 - Add unit test for daysUserHasMissed method
* Issue 10209 - Remove usages of deprecated `moment.js#zone` method.
* Issue 10209 - Add helper function to centralise logic
Also simplify timezoneOffsetToUtc function in site.vue
* Issue 10209 - Also add getUtcOffset as method on user
Co-authored-by: Matteo Pagliazzi <matteopagliazzi@gmail.com>
* simplify ip address management by using the trust proxy express option
* add setupExpress file
* fix redirects middleware tests
* fix lint
* short circuit the ip blocking middleware
* basic implementation with ip based limiting
* improve logging
* upgrade apidoc
* apidoc: add introduction section
* fix lint
* fix tests
* fix lint
* add unit tests for rate limiter
* do not send retry-after header when points are available
* automatically fix lint
* fix more lint issues
* use userId as key for rate limit when available
* Issue 12220 - Show dailies protected by Stealth
A feature on the old site showed the number of
dailies protected by casting Stealth. This is
now showing again in the Stealth tooltip. The
skillNotes section was not being called. It
adds additional skill-specific info: the dailies
avoided by stealth, whether stealth no longer
needs to be cast (dailies already avoided) and
whether frost is no longer useful to cast.
Speculation: the spellDisabled method had some
commented out code regarding Stealth, which
may have broken due to a change in how dailies
are referenced. I have fixed this line, so it
seemed alright to keep the entirety of the
skillNotes function as it had been. However,
this includes more than just showing dailies
in the tooltip.
Behavior changes:
- tooltip shows dailies avoided for Stealth
- tooltip shows maxed out message for
Stealth when all dailies are covered
- tooltip shows frost already cast message
when frost has already been cast
* clean up conditions in skillNotes
* use future tense for rogue stealth dailies tooltip
* use getter for accurate task length
* consider stealth disabled based on incomplete dailies due, not all dailies
* Issue 12220 - Show dailies protected by Stealth
A feature on the old site showed the number of
dailies protected by casting Stealth. This is
now showing again in the Stealth tooltip. The
skillNotes section was not being called. It
adds additional skill-specific info: the dailies
avoided by stealth, whether stealth no longer
needs to be cast (dailies already avoided) and
whether frost is no longer useful to cast.
Speculation: the spellDisabled method had some
commented out code regarding Stealth, which
may have broken due to a change in how dailies
are referenced. I have fixed this line, so it
seemed alright to keep the entirety of the
skillNotes function as it had been. However,
this includes more than just showing dailies
in the tooltip.
Behavior changes:
- tooltip shows dailies avoided for Stealth
- tooltip shows maxed out message for
Stealth when all dailies are covered
- tooltip shows frost already cast message
when frost has already been cast
* factor out stealthBuffsToAdd for casting stealth + tooltip previewing dailies avoided
* fix merge conflict
* Only show attainable and owned special pets/mounts
Fixes#9498
* #9498: Handle comments
Don't change API,
put canFind in petInfo and mountInfo
* #9498: Move canFind to itemInfo, to allow sync
* #9498: Create a show method, to allow update without reload.
* buyMysterySet records every item in Amplitude.
Record only the mysterySet
Fixes: #11705
* buyMysterySet records every item in Amplitude.
Extend unit test
Fixes: #11705
* Issue 11050 - Small tuneups to unlock.js
- Use includes i.o. indexOf
- Extract small function for object setting duplication
- Use every instead of custom counter
* Issue 11050 - Properly store purchased items when purchasing them
* Issue 11050 - Couple more tuneups in unlock.js and implemented partial failure scenario
* Issue 11050 - Fix last lint issue
* Issue 11050 - Check path for gear i.o. failing to write it to purchased
* Issue 11050 - Guarantee variation coverage in tests
* Issue 11050 - Use startsWith instead of includes for background check
* Issue 11050 - Don't unlock lost items
* Added check for wacky pet before feeding
* added test for feeding wacky pets
* Fixed typo in test for feeding wacky pets
Co-authored-by: Jack Somers <somersjw9@gmail.com>
* add date check
* achievements modal polishing
* refresh private-messages page when you are already on it
* add countbadge knob to change the example
* fix lint
* typos
* typos
* typos
* add toggle for achievements categories
* typo
* fix test
* fix edit avatar modal cannot be closed
* WIP(settings): subscriber page improvements
* WIP(subscriptions): more design build-out
* fix(css): disabled button styles
* fix(css): better Amazon targeting
* fix hide tooltip + align header correctly
* disable perfect scroll
* load messages on refresh event
* fix header label + conversation actions not breaking layout on hover
* WIP(g1g1): notif
* WIP(g1g1): notif cont'd
* fix(test): snowball change
* fix(event): feature NYE card
* chore(sprites): compile
* fix(bgs): include TT required field
* add gifting banner to the max height calculation
* chore(event): enable winter customizations
* WIP(gifting): partial modal implementation
* feat(gifting): select giftee modal
* fix(gifting): notification order, modal dismiss
* Begin implementing sign in with apple
# Conflicts:
# package-lock.json
# website/common/script/constants.js
# website/server/libs/auth/social.js
# website/server/models/user/schema.js
* Add apple sign in button to website
* fix lint errors
* fix config json
* fix(modals): correct some repops
* fix(gifting): style updates
* fix(buy): modal style changes
* fix(modals): also clean out "prev"
* Attempt workaround for sign in with apple on android
* temporarily log everything as error
* refactor(modals): hide in dismiss event
* fix temporary test failure
* changes to sign in with apple
* fix: first batch of layout issues for private messages + auto sizing textarea
* fix(modals): new dismiss logic
* fix(modals): new dismiss no go??
* Only use email scope
* print debugging
* .
* ..
* ...
* username second line - open profile on face-avatar/conversation name - fix textarea height
* temporarily disable apple auth and just return data for debugging
* Hopefully this works
* .....
* WIP(subscription): unsubscribed state
* .
* ..
* MAYBE THIS ACTUALLY WORKS???
* Implement apple sign in
* fix some urls
* fix urls
* fix redirect and auth
* attempt to also request name
* fix lint error
* WIP(subscription): partial subscribed
* chore(sprites): compile
* Change approach so that it actually works
* fix config error
* fix lint errors
* Fix
* fix lint error
* lint error
* WIP(subscription): finish subscribed
* refresh on sync
* new "you dont have any messages" style + changed min textarea height
* new conversationItem style / layout
* reset message unread on reload
* chore(npm): update package-locks
* fix styles / textarea height
* feat(subscription): revised sub page RC
* list optOut / chatRevoked informations for each conversation + show why its disabled
* Improve apple redirect view
* Fix apple icon on group task registration page
* WIP(adventure): prereqs
* Block / Unblock - correct disabled states - $gray-200 instead of 300/400
* canReceive not checking chatRevoked
* fix: faceAvatar / userLink open the selected conversation user
* check if the target user is blocking the logged-in user
* fix(subs): style tweaks
* fix(profiles): short circuit contributor
Attempted fix for #11830
* chore(sprites): compile
* fix(content): missing potion data
* fix(content): missing string
* WIP(drops): new modal
* fix(subs): moar style tweaks
* check if blocks is undefined
* max-height instead of height
* fix "no messages" state + canReceive on a new conversation
* WIP(adventure): analytics fixes etc
* Improve apple signin handling
* fixed conversations width (280px on max 768 width page)
* feat(adventure): random egg+potion on 2nd task
* fix(lint): noworkies
* fix(modal): correctly construct classes
* fix(tests): expectations and escape
* Fix typo
* use base url from env variables
* fix lint
* call autosize after message is sent
* fix urls
* always verify token
* throw error when social auth could not retrieve id
* Store emails correctly for apple auth
* Retrieve name when authenticating through apple
* Fix lint errors
* fix all lint errors
* fix(content): missing strings
* Revert "always verify token"
This reverts commit 8ac40c76bfa880f68fa3ce350a86ce2151b9cf95.
# Conflicts:
# website/server/libs/auth/social.js
* Correctly load name
* remove extra changes
* remove extra logger call
* reset package and package-lock
* add back missing packages
* use name from apple
* add support for multiple apple public keys
* add some unit and integration tests
* add apple auth integration test
* tweak social signup buttons
* pixel pushing
Co-authored-by: Matteo Pagliazzi <matteopagliazzi@gmail.com>
Co-authored-by: Sabe Jones <sabrecat@gmail.com>
Co-authored-by: negue <eugen.bolz@gmail.com>
Co-authored-by: Phillip Thelen <phillip@habitica.com>
* WIP(adventure): prereqs
* WIP(drops): new modal
* WIP(adventure): analytics fixes etc
* feat(adventure): random egg+potion on 2nd task
* fix(lint): noworkies
* fix(modal): correctly construct classes
* fix(tests): expectations and escape
* fix(first-drops): address comments
* fix(first-drops): don't give random drops until first drops
* fix(drops): remove more Level 3 references
* refactor(drops): no need for cloning
* refactor(drops): unnecessary export
* fix(first-drops): force sync
* fix(first-drops): move to server
* fix(first-drops): escape in case we get here with >0 items
* fix(lint): line length
* fix(pet-food): remove unused string
* feat(subscriber): award mystery items at cron
* fix(mystery): backfill skipped months
* fix(mystery): adjust subscriber text
* fix(mystery): correct moment logic
and remove irrelevant tests
* fix(mystery): build set one month in advance
* fix(mystery): don't add empty set to Time Travelers
* refactor(mystery): readability
* password min length: server + client side registering
* tweak text, add tests
* misc
* use red border for invalid inputs
* fix auth form for groups
* remove default firefox box shadown on invalid elements
* fix css in authForm
* fix margings
* misc fixes to forms and buttons
* fix typo
- Rewrite exports of debuffPotion functions
- Force clear debuffPotions in setDebuffPotionItems to make the same behavior as in develop branch
- Change class of debuffPotion items to shop_{key}
- Resolve lint warnings
* Fix: moved debuffPotions from vue component
- Move logic of choosing proper debuf potion from vue component to website commons
- introduce new function to get debuffSpellItems
* Fix: move debuffPotions to server
* Refactoring: move setting of debuff potion to func
* Fix: sanity
* Refactoring & Tests:
- Create test case for get and set DebuffPotionItems functions
- Fix setDebuffPotionItems function to not create duplicated debuff items
- Make debuff potion type of items unpinnable
- Move list of debuffs to constant to reuse it in tests and functions
* Fix: typo in test describe
* Fix: translation of unpin
* Fix: setDebuffPotionItems on cron buffs reset
* Fix: use full path for debuff potions
* Fix: Reset negative quest scrolls number to zero on purchase(gem)
* Refactor: rename website/common/script/ops/buy/buyQuest.js to website/common/script/ops/buy/buyQuestGold.js and update related files
* Test: add two tests related to negative quest scrolls
* fix(teams): no hover bg change for noninteractive checkboxes
* feat(teams): send notification to managers on task claim
Also fix client unit test broken by prev commit
* feat(groups): don't penalize for tasks assigned since last activity
* fix(tests): actually fix client unit
* fix(teams): improve task styles
* fix(teams): let people other than leader see relevant approvals
Also more style fixes
* fix(approvals): better filtering and task headings for approval data
* fix(test): correct test expectations for new GET /approvals behavior
* fix(groups): style tweaks
* different border for group and normal tasks
* fix(teams): remove extra click for claiming
* fix(teams): leaders & managers can check off approval-required tasks
* fix(teams): don't notify user of own claim
* fix group task margin and z-index on hover
* fix(menu): sporadic error in top bar
* fix(teams): more approval header and footer adjustments
* fix(tests): adjust expectations for self-approval
* fix(teams): address PR comments
* refactor(timestamps): date user activity on authenticated requests
* refactor(timestamps): update local user instead of direct db update
* wip: createIntro / onboard ui rework
* extract more methods - working body settings component
* move justin above the dialog
* extract submenu + fix styles
* white background on items, working example of "none" item, item border radius
* extract options as component
* move more subMenu's to the component
* add chair margins
* move tasks to common/content
* add menu indicator
* extract more parts of onboarding-intro
* refactor / fully converted hair-settings
* extract extra-settings
* fix sprite positions / lint
* extract task-strings to be translatable
* style fixes - hide submenu's if not editing
* style / margin fixes
* more style fixes
* show hair styles at onboarding - use arrowleft/right as svg instead of image fix next color
* finish button style - full set background/purchase button
* fix footer - prev/next hover
* Add Default Tasks + `byHabitica` property
* customize-options click item on the full zone
* purple tasks
* footer animation => none
* fix onboarding task habit up/down
* onboarding circle color/position
* task styles
* fix onboarding position
* show seasonal options
* add hover to (locked-) options
* added the correct behavior of shop-items to onboarding options
* hide hover on active options
* Fix: reset streak for habits after rebirth
- Modify current test of reseting streaks
- Add new if branch for task with "habit" type
* Fix: reset habits by another keys (counterDown/counterUp):
- Fix test for correct way of reseting habits
- Use another keys for reseting habits
* feat(content): Hourglass Quest
* fix(hourglasses): NaN from undefined
* fix(quests): sanity check for negative scrolls
* fix(hourglasses): don't show quantity selection for binary items
* fix(route): validate number, use body not params
* test(timetrav): add quest tests
* move existing tests for chatRevoked users to 'mute user' describe block
* give consistent names to chatRevoked tests and use const not let
* improve methods for restoring chat permissions to test users
* add tests for shadow-muting and define constants for flag-related numbers
* update user profile URLs and reverse private/public 'if' statements
* implement shadow muting in the API and schemas
* add interface for mods to turn shadow muting on/off for a user
- checkbox in the Hall
- icon in the user's profile
* mark chat posts as being shadow muted (marking is visible to mods only)
* convert Admin Tools in profile from icons to text; make crown icon a toggle
* move logic for displaying flag count to a computed property
* prevent chat notifications for shadow-muted posts