Commit graph

200 commits

Author SHA1 Message Date
Alice Harris
01595fcf1a insert messageEvolve into correct locations, replacing incorrect messageAlreadyMount
Currently, when you feed a pet enough to turn it into a mount, you see the messageAlreadyMount notification ("You already have that mount. Try feeding another pet."). This fix changes it to the messageEvolve notification ("You have tamed <%= egg %>, let's go for a ride!").
2014-05-17 19:44:59 +10:00
Tyler Renelle
519154dc89 Revert "feat(archive_todo)" (see http://goo.gl/mCygbz) 2014-05-15 23:48:02 -06:00
Tyler Renelle
8ca6ad47b5 Merge pull request #204 from deilann/scrollfix
if negative scrolls, allow purchase to work
2014-05-11 17:03:25 -06:00
Tyler Renelle
629fec7b23 Merge pull request #203 from deilann/removingthelevelcap
Removing level cap, free rebirth at 100
2014-05-11 16:29:35 -06:00
Tyler Renelle
c72c8a948f fix(cron): plan check so it passes tests 2014-05-11 15:35:35 -06:00
deilann
3dcd5e15bf scroll quickfix 2014-05-11 09:30:43 -07:00
deilann
5fd1f2eb0f level 100 modal strings and removing level cap 2014-05-11 07:53:31 -07:00
Matteo Pagliazzi
a1c53ec2aa fix(i18n): fix messages, pet and mount names and update locales 2014-05-06 19:51:36 +02:00
Matteo Pagliazzi
fcd33f32ee fix(i18n): missing strings 2014-05-06 19:51:35 +02:00
Matteo Pagliazzi
ad7a890160 refactor(i18n): start using strings for api messages 2014-05-06 19:51:33 +02:00
Matteo Pagliazzi
5a897eedb1 refactor(i18n): use i18n-ready strings in index.coffee for content 2014-05-06 19:51:33 +02:00
Matteo Pagliazzi
7af95edc8c chore(i18n:): implement i18n module, start moving content to locales/en/content.json, recompile 2014-05-06 19:51:31 +02:00
Tyler Renelle
d92a2eb86e feat(subscriptions): allow one month after sub start-date before it's terminated. 2014-05-05 23:59:28 -06:00
Tyler Renelle
00147a8671 Merge pull request #198 from jbutz/todo_archive_flag_cron
feat(archive_todo): add cron to archive todos
2014-05-03 21:44:11 -06:00
Sabe Jones
676d90fda0 fix(cron): Move daily MP after Perfect Day
Previously, users gained MP very early in the cron process. This meant that no buffs affected daily MP gain. Now, MP gain happens after the Perfect Day bonus is applied, so getting an INT boost that pushes you over 100 max MP gives you a tangible benefit.
2014-04-22 21:05:58 -05:00
Jason Butz
52ff5a7d5a feat(archive_todo): update to archive todos
I thought this bit of code was in the other repo. So long as part 3 follows
close behind this, there shouldn't be an issue
2014-04-18 12:33:45 -04:00
Jason Butz
17aed0a9d7 feat(archive_todo): add cron to archive todos
This is part 2 of habitrpg#3062. Part 1 MUST be merged first.
Part 1 pull request: habitrpg#3302
2014-04-18 11:45:21 -04:00
Tyler Renelle
b93bf8be7f feat(accessories): add body accessory & better handling of gear sorting 2014-04-16 17:44:13 -06:00
Tyler Renelle
bd8d2dcbd0 feat(eggQuest): add april egg quest 2014-04-06 21:29:34 -06:00
deilann
1db3b7cf98 free orb of rebirth for level 100(+) users
Orb of Rebirth now only spits out "not enough gems" if user is under level 100 and has less than 8 gems. It also only charges if the user is below level 100.
2014-03-27 22:27:37 -07:00
Peter Hatch
e019985e81 Gain the class bonus when using event equipment that belongs to your class. 2014-03-23 15:29:47 -07:00
Sabe Jones
4178f0ba32 fix(quests): Remove double chance for quest drops
Makes collection quests maybe, possibly take more than a single day to complete for an average party. Doubled chances not fed through diminishingReturns: overkill.
2014-03-21 22:56:28 -05:00
Tyler Renelle
50132f1a35 feat(equipment): remove base gear from equipment tabs. now clicking the
same gear you have equipped will un-equip it
2014-03-21 15:06:26 -06:00
Tyler Renelle
74f62e7c1c feat(accessories): add head accessory 2014-03-21 14:02:29 -06:00
Tyler Renelle
e53ef26d4c feat(flower): add flower customization option 2014-03-21 12:30:36 -06:00
Jason Butz
887a0c3c8e Fix #730: id property ignored when updating task
When calling the user.updateTask function if there was an id in the body it would override the id from the request URI
2014-03-20 16:56:34 -04:00
Sabe Jones
4d33d33868 fix(drops): Correct rarity tiers
Quick and dirty fix to Golden potions being more common than Zombie etc. Golden potions are now 2% of drops (down from 3%); Zombie and Cotton Candy potions each 2.33% of drops (up from 2%); Red, Shade, and Skeleton 3% of drops (unchanged); Base, White, and Desert 4% of drops (unchanged).

Fixes #169.
2014-03-06 22:34:43 -06:00
Sabe Jones
505b473d42 Fix(drop-cap): Reduce PERception drop boost
+1 drop/day per 10 PER was a bit too much. A tricked-out subscriber could keep getting drops unto 50 or so! This commit cuts the boost by more than half; should still be noticeable, but not quite so overkill at the high end.
2014-03-03 20:16:35 -06:00
Sabe Jones
d232743f2a fix(drops): Ratchet up base chance some more
Ups the base drop chance to an expected 15% for typical tasks, brings back diminishing returns for super bonuses, reduces effect of checklists. Should be acceptable to most people?
2014-03-02 12:46:09 -06:00
Sabe Jones
b0f574d598 fix(strength): Remove threat reduction, increase crit chance
Tweaks the STR attribute's algorithmic effects. (1) Task "redness" no longer declines faster with high STR. (2) The 3% chance of a critical hit is multiplied by a percentage factor equal to STR. (3) The value of STR in dealing damage to bosses is increased by 25% (.5% instead of .4%).

Fixes HabitRPG/habitrpg/#2464.
2014-03-02 12:44:23 -06:00
Sabe Jones
734d558580 fix(drops): Boost base drop chance
Initial feedback from the drop chance overhaul was that non-minmaxed characters had their drops severely curtailed, while tricked-out Rogues with enormous streaks were still scoring drops every time. Lots of complaining ensued! This commit doubles the base chance, establishes a minimum base chance of 2%, and halves the effectiveness of the high-end offenders.
2014-03-01 18:56:09 -06:00
Tyler Renelle
a21e0ac440 Merge pull request #150 from Alys/patch-3
prevent critical hit when unticking a task
2014-02-27 09:38:29 -08:00
Sabe Jones
c32d91a331 fix(drops): Further overhaul drop chance
Reduces the divisors for several modifiers to give them a more noticeable effect (especially PERception, so Rogues continue to be durn sharp).
2014-02-26 20:44:43 -06:00
Sabe Jones
e0e0b154fc Merge branch 'develop' of https://github.com/HabitRPG/habitrpg-shared into sabe/drops 2014-02-26 20:35:37 -06:00
Tyler Renelle
1a40a52ab5 feat(premium): add mystery-item handling 2014-02-22 20:42:35 -08:00
Tyler Renelle
cdd59adab9 feat(accessories): add back accessory 2014-02-22 20:42:34 -08:00
Sabe Jones
98d91a24ce fix(drops): Increase base value, improve comments 2014-02-16 23:52:26 -06:00
Sabe Jones
b75000188f fix(drops): Overhaul drops to a percentage multiplier system
WIP. Initial draft of an overhaul to drop chance. Most important bits: (1) A modular system of percentage-based multipliers on the task-value-based initial drop chance. (2) Perception increases the daily drop cap by 1 per 10 points.

Fixes HabitRPG/habitrpg/#1922.
2014-02-16 11:12:04 -06:00
Alice Harris
17b9104e09 prevent critical hit when unticking a task
Fixes https://github.com/HabitRPG/habitrpg/issues/2356

Currently, when you untick a todo or daily, there's a chance of a critical hit. This prevents that.
2014-02-16 08:21:32 +10:00
Tyler Renelle
608b829d7e feat(valentine): valentine event 2014-02-13 18:20:12 -07:00
Tyler Renelle
1b2bcc4683 feat(event-tracking): track purchases 2014-02-11 17:48:44 -07:00
Lorian
c39d2a8a13 Separated stable into dropped pets, quest pets, and rare pets, and made countPets only count the former. Made countMounts only count dropped and quest-hatched mounts, not rare mounts. 2014-02-08 16:56:07 -08:00
Tyler Renelle
35d0688f4a Merge pull request #123 from HabitRPG/sabe/fix
fix(checklists): Bring MP behavior in sync with XP/Gold
2014-02-04 11:04:53 -08:00
Tyler Renelle
4ff9a3de7d fix(quests): drop vice1 when lvl 30+, fixes https://github.com/HabitRPG/habitrpg/issues/2694 2014-02-01 16:14:47 -08:00
Tyler Renelle
1b36425099 fix(drops): don't random-drop cakes, fixes #2700 2014-02-01 15:44:56 -08:00
Sabe Jones
14fc4a3c31 fix(checklists): Bring MP behavior in sync with XP/Gold
Previously, the player would accrue Mana for every checklist item when a To-Do was completed, regardless of whether or not those checklist items were complete. This was inconsistent with XP and Gold, which were only multiplied based on the number of checklist items previously clicked. Now Mana acts the same way, multiplying MP scored by (1 + completed checklist items).
2014-02-01 10:26:26 -06:00
Tyler Renelle
2a2024262b fix(errors): ooo, and some other stray unecessary 500s 2014-01-30 22:02:35 -07:00
Tyler Renelle
1331ff0f12 fix(pets): 401 error when can't hatch a pet, not 500 2014-01-30 21:51:44 -07:00
Tyler Renelle
05b139be78 chore(logging): remove console logging 2014-01-30 15:21:03 -07:00
Cole Gleason
8fdae0b35c Merge branch 'sabe/attributes' into develop
Conflicts:
	dist/habitrpg-shared.js
	locales/en/main.json
2014-01-30 10:44:49 -06:00