Commit graph

390 commits

Author SHA1 Message Date
Tyler Renelle
dfa4814af3 fix(mystery): fix canOwn for mystery items, so they don't permenantly
break. Fixes https://github.com/HabitRPG/habitrpg/issues/2999
2014-03-09 17:23:45 -06:00
Tyler Renelle
8bbc1952e9 Merge pull request #165 from DanielTheBard/develop
Changed "Wizard" text to "Mage" in quests.json + Hedgehog Typo
2014-03-09 16:49:42 -06:00
Tyler Renelle
bede329d11 feat(mystery): add mystery items to spritesmith, so 3rd parties can use them too. 2014-03-08 21:14:20 -07:00
Sabe Jones
4d33d33868 fix(drops): Correct rarity tiers
Quick and dirty fix to Golden potions being more common than Zombie etc. Golden potions are now 2% of drops (down from 3%); Zombie and Cotton Candy potions each 2.33% of drops (up from 2%); Red, Shade, and Skeleton 3% of drops (unchanged); Base, White, and Desert 4% of drops (unchanged).

Fixes #169.
2014-03-06 22:34:43 -06:00
Sabe Jones
505b473d42 Fix(drop-cap): Reduce PERception drop boost
+1 drop/day per 10 PER was a bit too much. A tricked-out subscriber could keep getting drops unto 50 or so! This commit cuts the boost by more than half; should still be noticeable, but not quite so overkill at the high end.
2014-03-03 20:16:35 -06:00
Sabe Jones
d232743f2a fix(drops): Ratchet up base chance some more
Ups the base drop chance to an expected 15% for typical tasks, brings back diminishing returns for super bonuses, reduces effect of checklists. Should be acceptable to most people?
2014-03-02 12:46:09 -06:00
Sabe Jones
b0f574d598 fix(strength): Remove threat reduction, increase crit chance
Tweaks the STR attribute's algorithmic effects. (1) Task "redness" no longer declines faster with high STR. (2) The 3% chance of a critical hit is multiplied by a percentage factor equal to STR. (3) The value of STR in dealing damage to bosses is increased by 25% (.5% instead of .4%).

Fixes HabitRPG/habitrpg/#2464.
2014-03-02 12:44:23 -06:00
Sabe Jones
734d558580 fix(drops): Boost base drop chance
Initial feedback from the drop chance overhaul was that non-minmaxed characters had their drops severely curtailed, while tricked-out Rogues with enormous streaks were still scoring drops every time. Lots of complaining ensued! This commit doubles the base chance, establishes a minimum base chance of 2%, and halves the effectiveness of the high-end offenders.
2014-03-01 18:56:09 -06:00
Tyler Renelle
3c77f6e9c6 fix(quests): fix hedgehog drop text, fixes https://github.com/HabitRPG/habitrpg/issues/2979 2014-03-01 08:37:24 -07:00
Daniel the Bard
43e0fc1ba0 Fixed Typo in Hedgehog Quest 2014-02-28 12:51:26 -05:00
Daniel the Bard
32c12333cc feat(quests): Added Hedgehog to pets list
Conflicts:
	script/content.coffee
2014-02-27 18:32:04 -08:00
Daniel the Bard
3307bb1571 Added Hedgehog Quest + Gryphon completion text
Still needs the actual pets/mounts/egg/boss art added.
2014-02-27 18:32:04 -08:00
Tyler Renelle
a21e0ac440 Merge pull request #150 from Alys/patch-3
prevent critical hit when unticking a task
2014-02-27 09:38:29 -08:00
Tyler Renelle
27da784cf6 fix(ultimateGear): add last:true to the only back piece 2014-02-27 08:39:15 -08:00
Sabe Jones
c32d91a331 fix(drops): Further overhaul drop chance
Reduces the divisors for several modifiers to give them a more noticeable effect (especially PERception, so Rogues continue to be durn sharp).
2014-02-26 20:44:43 -06:00
Sabe Jones
e0e0b154fc Merge branch 'develop' of https://github.com/HabitRPG/habitrpg-shared into sabe/drops 2014-02-26 20:35:37 -06:00
base of tree
aa0c69e082 Fixes #1528. Stores the currently selected tags locally before synchronizing with the server and restores them after the new user object comes back down the pipe. One potential issue that should probably be fixed is if a tag is deleted on another client that has it selected, there is no visual feedback showing that a tag is still selected, but there are no tasks shown because a null tag is selected. This is fixed by pressing "clear filters", but null filters should probably be checked eventually 2014-02-23 22:37:42 -08:00
Tyler Renelle
1a40a52ab5 feat(premium): add mystery-item handling 2014-02-22 20:42:35 -08:00
Tyler Renelle
cdd59adab9 feat(accessories): add back accessory 2014-02-22 20:42:34 -08:00
Sabe Jones
5469b5013e Merge pull request #157 from denis-sokolov/issue-2880
fix(items): fix mage ultimate per bonus #2880
2014-02-20 19:44:19 -06:00
Denis
35f3eac626 fix(items): fix mage ultimate per bonus #2880 2014-02-18 20:27:36 +02:00
Tyler Renelle
b03c377294 feat(valentine): remove valentine event 2014-02-18 11:20:31 -07:00
Sabe Jones
98d91a24ce fix(drops): Increase base value, improve comments 2014-02-16 23:52:26 -06:00
Sabe Jones
b75000188f fix(drops): Overhaul drops to a percentage multiplier system
WIP. Initial draft of an overhaul to drop chance. Most important bits: (1) A modular system of percentage-based multipliers on the task-value-based initial drop chance. (2) Perception increases the daily drop cap by 1 per 10 points.

Fixes HabitRPG/habitrpg/#1922.
2014-02-16 11:12:04 -06:00
Alice Harris
17b9104e09 prevent critical hit when unticking a task
Fixes https://github.com/HabitRPG/habitrpg/issues/2356

Currently, when you untick a todo or daily, there's a chance of a critical hit. This prevents that.
2014-02-16 08:21:32 +10:00
Tyler Renelle
5704b7e818 Merge pull request #148 from tmas/develop
Added attribute associations for stock items
2014-02-14 18:50:28 -07:00
Tyler Renelle
a6b2191927 fix(valentine): what? cards aren't getting added to array first time,
only 2nd+. Maybe an issue with markModified?
2014-02-13 23:09:00 -07:00
Tyler Renelle
608b829d7e feat(valentine): valentine event 2014-02-13 18:20:12 -07:00
Sabe Jones
33fbc5716b fix(Saddle): Tweak wording 2014-02-12 20:10:07 -06:00
Tyler Renelle
1b2bcc4683 feat(event-tracking): track purchases 2014-02-11 17:48:44 -07:00
Thomas Lord
bbd9dec8b3 Added attribute associations for stock items
Taking stairs is strength-based, reading is intelligence-based, etc.
2014-02-10 21:21:38 -05:00
Lorian
82b58a7435 dropEggs and questEggs now automatically make the full content.eggs list; no manual duplication required. 2014-02-08 20:14:50 -08:00
Lorian
c39d2a8a13 Separated stable into dropped pets, quest pets, and rare pets, and made countPets only count the former. Made countMounts only count dropped and quest-hatched mounts, not rare mounts. 2014-02-08 16:56:07 -08:00
Tyler Renelle
d21834ad69 Merge pull request #130 from lorian/stealth-balance
Stealth balance
2014-02-07 23:03:15 -07:00
Tyler Renelle
6a5df319ed feat(critical-hammer): add Critical Hammer of Bug-Crushing 2014-02-07 11:48:06 -07:00
Tyler Renelle
b458828b22 refactor(errors): refactor the way errors, offline, & queued ops are handled 2014-02-06 20:18:19 -07:00
Lorian
ef4303c1f8 Stealth scales with # of dailies as well as per; currently avoids 100% of dailies at 100 total per. 2014-02-05 16:28:30 -08:00
Tyler Renelle
35d0688f4a Merge pull request #123 from HabitRPG/sabe/fix
fix(checklists): Bring MP behavior in sync with XP/Gold
2014-02-04 11:04:53 -08:00
Tyler Renelle
9affe71179 Merge pull request #125 from brandonjreid/develop
Changed some skills to use a hyperbolic formula
2014-02-04 10:35:27 -08:00
brandonjreid
5dcc732e24 Lowered the effectiveness of Pickpocket. 2014-02-02 01:24:28 -07:00
Tyler Renelle
4ff9a3de7d fix(quests): drop vice1 when lvl 30+, fixes https://github.com/HabitRPG/habitrpg/issues/2694 2014-02-01 16:14:47 -08:00
Tyler Renelle
1b36425099 fix(drops): don't random-drop cakes, fixes #2700 2014-02-01 15:44:56 -08:00
Brandon
0458606eeb Left out the critical chance on Brutal Smash changes 2014-02-01 12:37:58 -07:00
Brandon
612f983bf0 Adjusted Searing Brightness, Brutal Smash, and Pickpocket to use a hyperbolic scale. 2014-02-01 12:18:09 -07:00
Sabe Jones
14fc4a3c31 fix(checklists): Bring MP behavior in sync with XP/Gold
Previously, the player would accrue Mana for every checklist item when a To-Do was completed, regardless of whether or not those checklist items were complete. This was inconsistent with XP and Gold, which were only multiplied based on the number of checklist items previously clicked. Now Mana acts the same way, multiplying MP scored by (1 + completed checklist items).
2014-02-01 10:26:26 -06:00
Tyler Renelle
e090e0430d feat(winter): remove WWE scrolls 2014-02-01 07:39:21 -08:00
Tyler Renelle
39285e2d0b feat(quests): Vice quest 2014-01-31 14:50:24 -07:00
Tyler Renelle
2cd7959d2e fix(userServices): only crash client on 500 2014-01-31 10:25:35 -07:00
Tyler Renelle
2a2024262b fix(errors): ooo, and some other stray unecessary 500s 2014-01-30 22:02:35 -07:00
Tyler Renelle
1331ff0f12 fix(pets): 401 error when can't hatch a pet, not 500 2014-01-30 21:51:44 -07:00