habitica/website/common/locales/zh_TW/character.json

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{
"communityGuidelinesWarning": "請記得你的角色名稱,簡介頭像以及簡介內容必須遵守<a href='https://habitica.com/static/community-guidelines' target='_blank'>使用者規範</a>(比如說:不可有猥褻行為、不可有成人議題、不可汙辱他人等等)。如果你不確定某些事有沒有合乎規定,歡迎來信到 <%= hrefCommunityManagerEmail %>!",
"profile": "基本資料",
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"avatar": "客制化角色圖像",
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"editAvatar": "編輯角色",
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"noDescription": "此 Habitica 玩家未新增說明。",
"noPhoto": "此 Habitica 玩家未新增相片。",
"other": "其他",
"fullName": "全名",
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"displayName": "顯示名稱",
"displayPhoto": "照片",
"displayBlurb": "自我介紹",
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"displayBlurbPlaceholder": "請介紹你自己",
"photoUrl": "照片網址",
"imageUrl": "圖片網址",
"inventory": "背包",
"social": "社交",
"lvl": "等級",
"buffed": "增益魔法",
"bodyBody": "身體",
"bodySize": "體格",
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"size": "身材",
"bodySlim": "纖細",
"bodyBroad": "壯碩",
"unlockSet": "解鎖 - <%= cost %>",
"locked": "未解鎖",
"shirts": "上衣",
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"shirt": "襯衣",
"specialShirts": "特殊上衣",
"bodyHead": "髮型及髮色",
"bodySkin": "皮膚",
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"skin": "皮膚",
"color": "顏色",
"bodyHair": "頭髮",
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"hair": "頭髮",
"bangs": "瀏海",
"hairBangs": "瀏海",
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"ponytail": "馬尾",
"glasses": "眼鏡",
"hairBase": "髮尾",
"hairSet1": "髮型 1",
"hairSet2": "髮型 2",
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"hairSet3": "髮型 3",
"bodyFacialHair": "鬍鬚",
"beard": "落腮鬍",
"mustache": "八字鬍",
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"flower": "花朵",
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"accent": "Accent",
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"headband": "髮箍",
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"wheelchair": "輪椅",
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"extra": "其他",
"basicSkins": "基本膚色",
"rainbowSkins": "彩色膚色",
"pastelSkins": "柔和膚色",
"spookySkins": "萬聖節膚色",
"supernaturalSkins": "超自然膚色",
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"splashySkins": "吸引膚色",
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"winterySkins": "寒天膚色",
"rainbowColors": "彩色髮色",
"shimmerColors": "柔光髮色",
"hauntedColors": "幽靈髮色",
"winteryColors": "冷色髮色",
"equipment": "裝備",
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"equipmentBonus": "裝備",
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"equipmentBonusText": "裝備中的戰鬥裝備會提供屬性加成獎勵。在背包底下的裝備分頁中可以選擇你的戰鬥裝備。",
"classBonusText": "你的職業戰士如果你還沒解鎖或選擇其他職業比起其他職業的戰鬥裝備能夠更有效地使用自己職業的裝備。穿著和你現在職業相同的裝備會提供50%的屬性加成獎勵提升。",
"classEquipBonus": "職業加成",
"battleGear": "戰鬥裝備",
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"gear": "裝備",
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"battleGearText": "這是你穿上戰場的裝備,在你做任務時會影響一些數值。",
"autoEquipBattleGear": "自動穿上新裝備",
"costume": "服裝",
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"costumeText": "如果你覺得其他裝備的外觀更勝於你現在的裝備,勾選「使用服裝」框穿上想被看到的服裝,而你不會看到戰鬥裝備。",
"useCostume": "使用服裝",
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"useCostumeInfo1": "Click \"Use Costume\" to equip items to your avatar without affecting the Stats from your Battle Gear! This means that you can equip for the best Stats on the left, and dress up your avatar with your equipment on the right.",
"useCostumeInfo2": "Once you click \"Use Costume\" your avatar will look pretty basic... but don't worry! If you look on the left, you'll see that your Battle Gear is still equipped. Next, you can make things fancy! Anything you equip on the right won't affect your Stats, but can make you look super awesome. Try out different combos, mixing sets, and coordinating your Costume with your pets, mounts, and backgrounds.<br><br>Got more questions? Check out the <a href=\"http://habitica.wikia.com/wiki/Equipment#Costumes\">Costume page</a> on the wiki. Find the perfect ensemble? Show it off in the <a href=\"/groups/guild/3884eeaa-2d6a-45e8-a279-ada6de9709e1\">Costume Carnival guild</a> or brag in the Tavern!",
"costumePopoverText": "Select \"Use Costume\" to equip items to your avatar without affecting the Stats from your Battle Gear! This means that you can dress up your avatar in whatever outfit you like while still having your best Battle Gear equipped.",
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"autoEquipPopoverText": "選取此選項以在您購買裝備後自動穿上。",
"costumeDisabled": "您已停用服裝。",
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"gearAchievement": "你已達成「終極裝備」成就:升級到職業的最高裝備!你已完成以下組合:",
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"moreGearAchievements": "想獲得更多終極裝備徽章,可在<a href='/user/settings/site' target='_blank'>設定 &gt; 網站頁面</a>變更職業並購買新職業的裝備!",
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"armoireUnlocked": "獲得更多的裝備請購買<strong>神秘寶箱!</strong> 點擊神秘寶箱可獲得隨機的特殊裝備!!也有可能是獲得隨機的經驗值或是食物。",
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"ultimGearName": "終極裝備 - <%= ultClass %>",
"ultimGearText": "已經升級到 <%= ultClass %> 的最高武器和盔甲。",
"level": "等級",
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"levelUp": "升級了!",
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"gainedLevel": "你升級了!",
"leveledUp": "因為你在現實生活完成目標,你升級到 <strong> 等級 <%= level %>!</strong>",
"fullyHealed": "你完全康復了!",
"huzzah": "太好了!",
"mana": "魔力",
"hp": "HP",
"mp": "MP",
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"xp": "經驗值",
"health": "生命值",
"allocateStr": "分配給力量的屬性點:",
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"allocateStrPop": "增加一點力量",
"allocateCon": "分配給體質的屬性點:",
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"allocateConPop": "增加一點體質",
"allocatePer": "分配給感知的屬性點:",
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"allocatePerPop": "增加一點感知",
"allocateInt": "分配給智力的屬性點:",
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"allocateIntPop": "增加一點智力",
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"noMoreAllocate": "Now that you've hit level 100, you won't gain any more Stat Points. You can continue leveling up, or start a new adventure at level 1 by using the <a href='http://habitica.wikia.com/wiki/Orb_of_Rebirth' target='_blank'>Orb of Rebirth</a>, now available for free in the Market.",
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"stats": "狀態統計",
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"achievs": "成就",
"strength": "力量",
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"strText": "力量會增加「會心一擊」的機率,而會心一擊時會提升金幣、經驗和物品掉落的機率。力量還能幫助你傷害 BOSS。",
"constitution": "體質",
"conText": "體質會降低壞習慣和未達成的每日任務造成的傷害。",
"perception": "感知",
"perText": "感知會增加你獲得的金幣,一但市場解鎖後,物品掉落的機率也會增加。",
"intelligence": "智力",
"intText": "智力會增加經驗值,一但你解鎖了職業,會決定你的魔力。",
"levelBonus": "等級加成",
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"levelBonusText": "每個屬性會獲得相當於(你的等級-1的一半的加成獎勵。",
"allocatedPoints": "已分配的屬性點",
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"allocatedPointsText": "Stat Points you've earned and assigned. Assign Points using the Character Build column.",
"allocated": "已分配",
"buffs": "增益魔法",
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"buffsText": "Temporary Stat bonuses from abilities and achievements. These wear off at the end of your day. The abilities you've unlocked appear in the Rewards list of your Tasks page.",
"characterBuild": "角色建立",
"class": "職業",
"experience": "經驗值",
"warrior": "戰士",
"healer": "醫者",
"rogue": "盜賊",
"mage": "法師",
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"wizard": "法師",
"mystery": "神秘",
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"changeClass": "Change Class, Refund Stat Points",
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"lvl10ChangeClass": "你必須達到10級才能改變職業。",
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"changeClassConfirmCost": "確定要用 3 個寶石變更您的職業嗎?",
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"invalidClass": "此職業不存在。請指定\"戰士\"、\"盜賊\"、\"法師\"、或\"醫者\"。",
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"levelPopover": "Each level earns you one Point to assign to a Stat of your choice. You can do so manually, or let the game decide for you using one of the Automatic Allocation options.",
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"unallocated": "未分配屬性點",
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"haveUnallocated": "你有<%= points %>點未分配屬性點。",
"autoAllocation": "自動分配",
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"autoAllocationPop": "Places Points into Stats according to your preferences, when you level up.",
"evenAllocation": "Distribute Stat Points evenly",
"evenAllocationPop": "Assigns the same number of Points to each Stat.",
"classAllocation": "Distribute Points based on Class",
"classAllocationPop": "Assigns more Points to the Stats important to your Class.",
"taskAllocation": "Distribute Points based on task activity",
"taskAllocationPop": "Assigns Points based on the Strength, Intelligence, Constitution, and Perception categories associated with the tasks you complete.",
"distributePoints": "分配未使用的屬性點",
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"distributePointsPop": "Assigns all unallocated Stat Points according to the selected allocation scheme.",
"warriorText": "戰士有更大的機率觸發「會心一擊」,並在完成任務時隨機獲得額外的金幣、經驗和掉落率。他們還能對 Boss造成嚴重的傷害。如果你希望獲得隨機的高額獎勵或者在 Boss任務中重創 Boss來玩戰士吧",
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"wizardText": "法師學習迅速,經驗值獲取和升級比其他職業來得快。他們也擁有用以施展特殊技能的大量魔力。如果您喜歡 Habitica 的遊戲策略性,或者升級和解鎖進階功能可讓您抱有強大動力,就玩法師吧!",
"mageText": "法師學習迅速,經驗值獲取和升級比其他職業來得快。他們也擁有用以施展特殊技能的大量魔力。如果您喜歡 Habitica 的遊戲策略性,或者升級和解鎖進階功能可讓您抱有強大動力,就玩法師吧!",
"rogueText": "盜賊熱衷於積累財富,比其他人獲得更多的金幣,還擅長尋找隨機物品。他們特有的匿蹤技能使得他們能夠躲避未完成的每日任務帶來的傷害。如果你希望獲得更多的獎勵、成就並渴求戰利品及徽章,來玩盜賊吧!",
"healerText": "醫者頑強地對抗突如其來的傷害,並且保護其他的人。錯過的日常任務和一些壞習慣不太能影響他們,他們總是想方設法幫你治療。如果你熱衷於輔助其他的隊友或者是享受那種從死神手裡奪回生命的快感,那就成為一名醫者吧!",
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"optOutOfClasses": "暫時不選擇",
"optOutOfPMs": "暫時不選擇",
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"chooseClass": "選擇您的職業",
"chooseClassLearnMarkdown": "[了解關於 Habitica 職業系統的更多資訊](http://habitica.wikia.com/wiki/Class_System)",
"optOutOfClassesText": "懶得選職業嗎?想晚點再決定嗎?可以暫時不選擇 - 您將會是戰士而沒有特別技能。可以在之後到遊戲維基了解職業系統,並隨時在使用者圖示 > 設定中啟用職業。",
"selectClass": "選擇<%= heroClass %>",
"select": "選擇",
"stealth": "匿蹤",
"stealthNewDay": "新的一天開始時,錯過了的每日任務不會傷害到你。",
"streaksFrozen": "連擊凍結",
"streaksFrozenText": "被錯過的每日任務上的連擊將不會在今天結束時被重置。",
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"respawn": "重生!",
"youDied": "你死了!",
"dieText": "你已經失去了一個等級你所有的金幣和隨機一件裝備。起來Habit公民然後再試一次遏制這些負面的習慣慎加的完成每日任務並當你虛弱時持有讓死亡敬而遠之的治療藥水",
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"sureReset": "Are you sure? This will reset your character's class and allocated Stat Points (you'll get them all back to re-allocate), and costs 3 Gems.",
"purchaseFor": "花費 <%= cost %> 顆寶石嗎?",
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"purchaseForHourglasses": "Purchase for <%= cost %> Hourglasses?",
"notEnoughMana": "魔力不足。",
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"invalidTarget": "無法在此目標施展法術。",
"youCast": "你施放了 <%= spell %>。",
"youCastTarget": "你對 <%= target %>施放了 <%= spell %>。",
"youCastParty": "你對整個隊伍施放了 <%= spell %>。",
"critBonus": "會心一擊!額外加成:",
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"gainedGold": "您獲得了一些金幣",
"gainedMana": "您獲得了一些魔力",
"gainedHealth": "您獲得了一些生命值",
"gainedExperience": "您獲得了一些經驗值",
"lostGold": "您花費了一些金幣",
"lostMana": "您使用了一些魔力",
"lostHealth": "您失去了一些生命值",
"lostExperience": "您失去了一些經驗值",
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"displayNameDescription1": "此訊息與你的角色圖像會一併顯示在你酒館、公會與隊伍聊天室的貼文中。如果要更改,請按上面的\"更改\"按鈕。而如果你想要更改登入名稱,請至",
"displayNameDescription2": "設定->網站",
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"displayNameDescription3": "並查看註冊部分。",
"unequipBattleGear": "卸下戰鬥裝備",
"unequipCostume": "卸下服裝",
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"equip": "裝備",
"unequip": "取消裝備",
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"unequipPetMountBackground": "卸下寵物、座騎、背景",
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"animalSkins": "動物膚色",
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"chooseClassHeading": "選擇你的職業!或是等會再選。",
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"warriorWiki": "<a href='http://habitica.wikia.com/wiki/Warrior' target='_blank'>戰士</a>_",
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"mageWiki": "<a href='http://habitica.wikia.com/wiki/Mage' target='_blank'>法師</a>",
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"rogueWiki": "<a href='http://habitica.wikia.com/wiki/Rogue' target='_blank'>盜賊</a>",
"healerWiki": "<a href='http://habitica.wikia.com/wiki/Healer' target='_blank'>醫者</a>",
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"chooseClassLearn": "<a href='http://habitica.wikia.com/wiki/Class_System' target='_blank'>了解職業</a>",
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"str": "力量",
"con": "體質",
"per": "感知",
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"int": "智力",
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"showQuickAllocation": "顯示屬性分配",
"hideQuickAllocation": "隱藏屬性分配",
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"quickAllocationLevelPopover": "Each level earns you one Point to assign to a Stat of your choice. You can do so manually, or let the game decide for you using one of the Automatic Allocation options found in User Icon > Stats.",
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"notEnoughAttrPoints": "你沒足夠的屬性點。",
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"style": "樣式",
"facialhair": "臉部",
"photo": "照片",
"info": "資訊",
"joined": "加入時間",
"totalLogins": "總簽到數",
"latestCheckin": "最後簽到時間",
"editProfile": "編輯個人資料",
"challengesWon": "獲勝的挑戰",
"questsCompleted": "完成的任務",
"headAccess": "頭部裝飾",
"backAccess": "後背附件",
"bodyAccess": "身體配件",
"mainHand": "主手",
"offHand": "副手",
"pointsAvailable": "可用點數",
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"pts": "點"
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}