* change strings and images for Community Guidelines
* move image from next to new "quick version" list to under it
* small adjustments to the new Community Guidelines strings and code
* update list of Mods and staff in Tavern sidebar
* fix layout issue caused by long moderator names
* chore(i18n): remove unused strings
Co-authored-by: Sabe Jones <sabrecat@gmail.com>
* move groups/sidebar to groupSidebar.vue
* lint files
* extract group/party sidebar to rightSidebar.vue
* wip stories with example data
* update stories - wip sidebar re-styling
* message party / group leader + move items to the menu
* update paddings /place for quest section
* invite to party / guild
* update labels (* Party / Guild )
* guild-background to group-background
* correct menu order + missing a label based on the group type
* no quest - styles / layout applied
* quest owner / not started - styles applied + extracted questActions from questDetailsModal.vue to a mixin
* no challenge style
* hover with underlines
* quest-pending area layout / margins
* "Collection Quest/Quest Owner Participating" Styling Done
* group sidebar menu with icons / background
* remove most participate button styles
* fix quest-invite panel
* move "Start Quest" + add "Leave Quest"
* Not Participating + Boss + Rage Quests restyling
* party quest changes - invitedToQuest + button styles + no-items style + view details
* fix icons + rage value + colors
* fix duplicate key
* hide items label if 0 items found + hide pending damage if there is none + sidebar section margin + fix percent calculation 0 => 0%
* combine quest abandon / cancel to one call + hide begin if quest has already started + close modal if quest was canceled
* remove unused translate string
* allow leaving an accepted but inactive quest + disable leave when user is quest leader
* update "are you sure" questions - remove "doubleSureAbort" - add "sureLeaveInactive"
* sidebar margins + menu icon color
* refactored css rules
* improve some styles
* fix button spacing
* fix dropmenu with icon hover
* hide leave quest for leaders + fix quest buttons spacing
* add pending items label
* remove "X items found" label
* first round of fixes
* last v-once
* Update Quest Dialogs (#13112)
* new quest rewards panel + extract questPopover and itemWithLabel
* WIP: questInfo still not applying the row-height..
* split up start-quest-modal into select and detail modal - also rename the current quest-details to be the group-quest-details modal
* remove start-quest-modal from modal-scss
* update package-lock
* WIP before using the quest sidebar branch as a base
* move quest detail actions to the "new" details dialog
* quest details layout for owner / participant
* fix quest rewards - open details modal from sidebar
* apply quest-details dialog styles to the buyQuestModal one
* fix quest reward icons / popover / texts
* WIP back to quest selection
* fix lint
* merge selectQuestModal.vue with questDetailModal.vue + UI for the select quest
* fix margins / layout / labels
* fix quest detail + wip invitationListModal.vue / participantListModal.vue
* fix questmodal user label centered
* fix centered reward items + grouping items and adding a count-badge
* sort quests by AZ or quantity
* invitations modal
* remove console.info
* complete participantListModal.vue + extracted getClassName
* missed a file for getClassName extraction
* fix invitations
* select the actual quest on details
* fix margins on invite to party / start quest buttons
* replace buyQuestModal close button and title
* fix recursion due to the same name
* missing import
* sort quantity by highest first
* fix "Can't find a Quest to start" styles
* fix "your balance" padding
* fix quest collections / drop items
* fix member details in participants list
* fix quest info
* remove nullable because the build doesn't like it (on this file..)
* add questCompleted to the stories + fix getDropName
* replace quest-rewards in questCompleted.vue
* fix questCompleted.vue style
* delete obsolete components
* add missing spritesheets to storebook
* requested pr changes
* refactored fetchMember
* revert optional chaining
* fix merge conflicts
* fix rightSidebar hover colors - $scss var to css var
* overflow auto instead of scroll
* prevent wrapping of quest collections
* rollback to multi line quest items
* use min-width for the quest popover
* fix(profile): detect attempt to use banned words as display name. refactor profanity detection method.
* fix(profile): detect attempt to use banned words in blurb. further refactor profanity detection. inform the user their chat privileges have been revoked.
* refactor: add function to normalize Unicode strings and remove diacritics
* fix: improve regEx to prevent false partial matches e.g. 'hello' being recognised as banned words. porting fix from #12309
* fix(profile): refactor of profanity detection for #12445
* fix(profile): add test for swear words in new profile. fix existing tests
* fix(profile): show different error message for attempted slur use in username by new users.
* fix(profile): remove incorrect slur test
* fix(profile): fix slurs not caught at start of end of strings connect by punctuation
* tests(profile): fix tests for profanity checking
* remove exclusive test
* 11865 - update text for slur warnings
* 11865 - remove unused string from locale files
* 11865 - improve naming of banned word usage locale string
* 11865 - improve logic so that differentiated warnings are shown depending on whether a slur or other profanity has been used in a display name
* 11865 - construct slur regexes outside the validation function in which they are used
* 11865 - fix tests
* Add lvl block on high lvl spell, add i18n for not enough gold/lvl for spell.
Add space for invalidClass because of simple lint
* Wrap i18n in the msgbox funcion
* Remove trailing whitespace (as seen in a comment weblate)
* Block level first
Change blocking order so that the spell is prevented based on lvl, then mana, then gold
* Strip notEnoughLvl pop-up error (and i18n):
Button is already visually distinguishable
* fix lint (mv comment, return null)
* upgrade stripe module
* switch stripe api to latest version
* fix api version in tests
* start upgrading client and server
* client: switch to redirect
* implement checkout session creation for gems, start implementing webhooks
* stripe: start refactoring one time payments
* working gems and gift payments
* start adding support for subscriptions
* stripe: migrate subscriptions and fix cancelling sub
* allow upgrading group plans
* remove console.log statements
* group plans: upgrade from static page / create new one
* fix#11885, correct group plan modal title
* silence more stripe webhooks
* fix group plans redirects
* implement editing payment method
* start cleaning up code
* fix(stripe): update in-code docs, fix eslint issues
* subscriptions tests
* remove and skip old tests
* skip integration tests
* fix client build
* stripe webhooks: throw error if request fails
* subscriptions: correctly pass groupId
* remove console.log
* stripe: add unit tests for one time payments
* wip: stripe checkout tests
* stripe createCheckoutSession unit tests
* stripe createCheckoutSession unit tests
* stripe createCheckoutSession unit tests (editing card)
* fix existing webhooks tests
* add new webhooks tests
* add more webhooks tests
* fix lint
* stripe integration tests
* better error handling when retrieving customer from stripe
* client: remove unused strings and improve error handling
* payments: limit gift message length (server)
* payments: limit gift message length (client)
* fix redirects when payment is cancelled
* add back "subUpdateCard" string
* fix redirects when editing a sub card, use proper names for products, check subs when gifting
* challenge won notification: add more info
* update tests
* use new notification on web, fixes#7716
* wip design
* finalize design
* fix markdown rendering
* Update title for tabs not including challenges, guild and team
* add section titles to challenges, guilds, and groups
* Update dynamic title to use vuex action
* Remove duplicate key
* Actually remove duplicate key
* Fix section sub section in group
* Add note to implement setTitle when adding a page
* Add missing sections to dynamic title
* Features string not translated
* Use onGroupUpdate to update group titles
* Add watcher to challenges for dynamic title updates
* Small fixes
* Add register and login to title, remove duplicate keys
* Add home page dynamic title functionality
* Minor name changes
* remove wrong i18n strings from front.js
* refactor router note
Co-authored-by: Matteo Pagliazzi <matteopagliazzi@gmail.com>
Fixes#12417
Squashed commit of the following:
commit 1f074175c480a638cf61e2c72ca57cdc6f8699b6
Author: Matteo Pagliazzi <matteopagliazzi@gmail.com>
Date: Mon Oct 26 10:57:23 2020 +0100
fix(i18n): remove unused string questLevelTooHigh
commit 12cc74002ec87c14cc000b008454f34475fd3636
Merge: 4fc260e552 ad9b551de3
Author: Matteo Pagliazzi <matteopagliazzi@gmail.com>
Date: Mon Oct 26 10:50:39 2020 +0100
Merge branch 'feature/level-locked-quests-should-be-used-at-any-level' of https://github.com/hamboomger/habitica into hamboomger-feature/level-locked-quests-should-be-used-at-any-level
commit ad9b551de3b85d7e60c93c011ef82720c79a4787
Author: hamboomger <hamboomger@gmail.com>
Date: Thu Oct 8 13:34:19 2020 +0300
fix(quests): Quests that are level-locked for purchase can now be used at any level
* add cannotRemoveQuestLeader string
* throw error when member is quest leader
* add the new apidoc error
* change i18n key name
* fix apidoc formatting and change key in throw()
* add test for preventing removing quest owner
* patch(groups): change error codes
* Removed unused I18N strings from the `challenges.json` file (locales\en)
* Removed unused I18N `challenge.json` strings from all other languages
Co-authored-by: Matteo Pagliazzi <matteopagliazzi@gmail.com>
* Removed unused I18N strings from the `character.json` file (locales\en)
* Removed unused I18N `character.json` strings from the other languages
Co-authored-by: Matteo Pagliazzi <matteopagliazzi@gmail.com>
* Removed unused I18N strings from the `generic.json` file (locales\en)
* Removed unused I18N `generic.json` strings from all the other languages
Co-authored-by: Matteo Pagliazzi <matteopagliazzi@gmail.com>
* Begin refactoring news API to return individual markdown posts
* Implement simple bailey CMS
* Prevented users with lvl less than 10 from seeing mana
* Added in class checks and notification tests
* Added getter use
* Fixed class check
* chore(i18n): update locales
* 4.60.2
* remove tests that are no longer needed because we won't be purging private messages (#10670)
Ref: this comment from paglias: https://github.com/HabitRPG/habitica/issues/7940#issuecomment-406489506
* remove .only
* allow challenge leader/owner to view/join/modify challenge in private group they've left - fixes#9753 (#10606)
* rename hasAccess to canJoin for challenges
This is so the function won't be used accidentally for other
purposes, since hasAccess could be misinterpretted.
* add isLeader function for challenges
* allow challenge leader to join/modify/end challenge when they're not in the private group it's in
* delete duplicate test
* clarify title of existing tests
* add tests and adjust existing tests to reduce privileges of test users
* fix lint errors
* remove pointless isLeader check (it's checked in canJoin)
* Correct Challenges tooltip in Guild view (#10667)
* Fix new party member cannot join pending quest (#10648)
* Saved sort selection into local storage for later use - fixes#10432 (#10655)
* Saved sort selection into local storage for later use
* Updated code to use userLocalManager module
* Fix initial position item info when selecting one item after another (fixes#10077) (#10661)
* Update lastMouseMoveEvent even when dragging an egg or potion.
* Update lastMouseMoveEvent even when dragging a food item.
* Refactor/market vue (#10601)
* extract inventoryDrawer from market
* show scrollbar only if needed
* extract featuredItemsHeader / pinUtils
* extract pageLayout
* extract layoutSection / filterDropdown - fix sortByNumber
* rollback sortByNumber order-fix
* move equipment lists out of the layout-section (for now)
* refactor sellModal
* extract checkbox
* extract equipment section
* extract category row
* revert scroll - remove sellModal item template
* fix(lint): commas and semis
* Created category item component (#10613)
* extract filter sidebar
* fix gemCount - fix raising the item count if the item wasn't previously owned
* fixes#10659
* remove unneeded method
* fix typo when importing component
* feat(content): Forest Friends Quest Bundle
* chore(sprites): compile
* chore(i18n): update locales
* 4.60.3
* fix(bcrypt): install fork compatible with Node 8
* chore(i18n): update locales
* 4.60.4
* add swear words - TRIGGER / CONTENT WARNING: assault, slurs, swearwords, etc
* add pinUtils-mixin - fixes#10682 (#10683)
* chore(news): Bailey
* chore(i18n): update locales
* 4.60.5
* Improve rendering banner about sleeping in the inn
See #10695
* Display settings in one column
* Small Updates (#10701)
* small updates
* fix client unit test
* fix uuid validation
* Revert "Small Updates (#10701)" (#10702)
This reverts commit dd7fa73961.
* feat(event): Fall Festival 2018
* chore(sprites): compile
* chore(i18n): update locales
* 4.61.0
* Move inbox to its own model (#10428)
* shared model for chat and inbox
* disable inbox schema
* inbox: use separate model
* remove old code that used group.chat
* add back chat field (not used) and remove old tests
* remove inbox exclusions when loading user
* add GET /api/v3/inbox/messages
* add comment
* implement DELETE /inbox/messages/:messageid in v4
* implement GET /inbox/messages in v4 and update tests
* implement DELETE /api/v4/inbox/clear
* fix url
* fix doc
* update /export/inbox.html
* update other data exports
* add back messages in user schema
* add user.toJSONWithInbox
* add compativility until migration is done
* more compatibility
* fix tojson called twice
* add compatibility methods
* fix common tests
* fix v4 integration tests
* v3 get user -> with inbox
* start to fix tests
* fix v3 integration tests
* wip
* wip, client use new route
* update tests for members/send-private-message
* tests for get user in v4
* add tests for DELETE /inbox/messages/:messageId
* add tests for DELETE /inbox/clear in v4
* update docs
* fix tests
* initial migration
* fix migration
* fix migration
* migration fixes
* migrate api.enterCouponCode
* migrate api.castSpell
* migrate reset, reroll, rebirth
* add routes to v4 version
* fix tests
* fixes
* api.updateUser
* remove .only
* get user -> userLib
* refactor inbox.vue to work with new data model
* fix return message when messaging yourself
* wip fix bug with new conversation
* wip
* fix remaining ui issues
* move api.registerLocal, fixes
* keep only v3 version of GET /inbox/messages
* Fix API early Stat Point allocation (#10680)
* Refactor hasClass check to common so it can be used in shared & server-side code
* Check that user has selected class before allocating stat points
* chore(event): end Ember Hatching Potions
* chore(analytics): reenable navigation tracking
* update bcrypt
* Point achievement modal links to main site (#10709)
* Animal ears after death (#10691)
* Animal Ears purchasable with Gold if lost in Death
* remove ears from pinned items when set is bought
* standardise css and error handling for gems and coins
* revert accidental new line
* fix client tests
* Reduce margin-bottom of checklist-item from 10px to -3px. (#10684)
* chore(i18n): update locales
* 4.61.1
* Position inn banner when window is resized
* feat(content): Subscriber Items and Magic Potions
* chore(sprites): compile
* chore(i18n): update locales
* 4.62.0
* Update inn banner handling
* Fix banner offset on initial load
* Fix minor issues.
* Issue: 10660 - Fixed. Changed default to Please Enter A Value (#10718)
* Issue: 10660 - Fixed. Changed default to Please Enter A Value
* Issue: 10660 - Fixed/revision 2 Changed default to Enter A Value
* chore(news): Bailey announcements
* chore(i18n): update locales
* 4.62.1
* adjust wiki link for usernameInfo string
https://github.com/HabitRPG/habitica-private/issues/7#issuecomment-425405425
* raise coverage for tasks api calls (#10029)
* - updates a group task - approval is required
- updates a group task with checklist
* add expect to test the new checklist length
* - moves tasks to a specified position out of length
* remove unused line
* website getter tasks tests
* re-add sanitizeUserChallengeTask
* change config.json.example variable to be a string not a boolean
* fix tests - pick the text / up/down props too
* fix test - remove changes on text/up/down - revert sanitize condition - revert sanitization props
* chore(i18n): update locales
* 4.62.2
* chore(news): Bailey
* chore(i18n): update locales
* 4.62.3
* inbox: fix avatar display and order
* Username announcement (#10729)
* Change update username API call
The call no longer requires a password and also validates the username.
* Implement API call to verify username without setting it
* Improve coding style
* Apply username verification to registration
* Update error messages
* Validate display names.
* Fix API early Stat Point allocation (#10680)
* Refactor hasClass check to common so it can be used in shared & server-side code
* Check that user has selected class before allocating stat points
* chore(event): end Ember Hatching Potions
* chore(analytics): reenable navigation tracking
* update bcrypt
* Point achievement modal links to main site (#10709)
* Animal ears after death (#10691)
* Animal Ears purchasable with Gold if lost in Death
* remove ears from pinned items when set is bought
* standardise css and error handling for gems and coins
* revert accidental new line
* fix client tests
* Reduce margin-bottom of checklist-item from 10px to -3px. (#10684)
* chore(i18n): update locales
* 4.61.1
* feat(content): Subscriber Items and Magic Potions
* chore(sprites): compile
* chore(i18n): update locales
* 4.62.0
* Display notification for users to confirm their username
* fix typo
* WIP(usernames): Changes to address #10694
* WIP(usernames): Further changes for #10694
* fix(usernames): don't show spurious headings
* Change verify username notification to new version
* Improve feedback for invalid usernames
* Allow user to set their username again to confirm it
* Improve validation display for usernames
* Temporarily move display name validation outside of schema
* Improve rendering banner about sleeping in the inn
See #10695
* Display settings in one column
* Position inn banner when window is resized
* Update inn banner handling
* Fix banner offset on initial load
* Fix minor issues.
* Issue: 10660 - Fixed. Changed default to Please Enter A Value (#10718)
* Issue: 10660 - Fixed. Changed default to Please Enter A Value
* Issue: 10660 - Fixed/revision 2 Changed default to Enter A Value
* chore(news): Bailey announcements
* chore(i18n): update locales
* 4.62.1
* adjust wiki link for usernameInfo string
https://github.com/HabitRPG/habitica-private/issues/7#issuecomment-425405425
* raise coverage for tasks api calls (#10029)
* - updates a group task - approval is required
- updates a group task with checklist
* add expect to test the new checklist length
* - moves tasks to a specified position out of length
* remove unused line
* website getter tasks tests
* re-add sanitizeUserChallengeTask
* change config.json.example variable to be a string not a boolean
* fix tests - pick the text / up/down props too
* fix test - remove changes on text/up/down - revert sanitize condition - revert sanitization props
* Change update username API call
The call no longer requires a password and also validates the username.
* feat(content): Subscriber Items and Magic Potions
* Re-add register call
* Fix merge issue
* Fix issue with setting username
* Implement new alert style
* Display username confirmation status in settings
* Add disclaimer to change username field
* validate username in settings
* Allow specific fields to be focused when opening site settings
* Implement requested changes.
* Fix merge issue
* Fix failing tests
* verify username when users register with username and password
* Set ID for change username notification
* Disable submit button if username is invalid
* Improve username confirmation handling
* refactor(settings): address remaining code comments on auth form
* Revert "refactor(settings): address remaining code comments on auth form"
This reverts commit 9b6609ad646b23d9e3e394c1856f149d9a2d0995.
* Social user username (#10620)
* Refactored private functions to library
* Refactored social login code
* Added username to social registration
* Changed id library
* Added new local auth check
* Fixed export error. Fixed password check error
* fix(settings): password not available on client
* refactor(settings): more sensible placement of methods
* chore(migration): script to hand out procgen usernames
* fix(migration): don't give EVERYONE new names you doofus
* fix(migration): limit data retrieved, be extra careful about updates
* fix(migration): use missing field, not migration tag, for query
* fix(migration): unused var
* fix(usernames): only generate 20 characters
* fix(migration): set lowerCaseUsername
* fix(lint): comma
* fix(lint): comma spacing
* chore(i18n): update locales
* 4.63.0
* chore(news): Bailey
* chore(i18n): update locales
* 4.63.1
* fix(usernames): various
Reword invalid characters error
Correct typo in slur error
Remove extraneous Confirm button
Reset username field if empty on blur
Restore ability to add local auth to social login
* fix(auth): account for new username paradigm in add-local flow
* fix(auth): alert on successful addLocal
* chore(i18n): update locales
* 4.63.2
* fix(auth): Don't try to check existing username on new reg
* 4.63.3
* feat(content): Armoire and BGs 2018/10
* chore(sprites): compile
* fix(passport): use graph API v2.8
* chore(i18n): update locales
* 4.64.0
* Begin refactoring news API to return individual markdown posts
* Implement simple bailey CMS
* remove old news markdown
* Correctly display images in bailey modal
* Remove need for newStuff migration
* Add basic tests
* Fix authentication issue
* Fix tests
* Update news model
* add API route to get single post
* remove news admin frontend code
* fix lint error
* Fix merge mixups
* Fix lint errors
* fix api call
* fix lint error
* Fix issues caused by merging
* remove console log
* Improve news display
* Correctly update users notifications
* Fix date display for news posts
* Fix tests
* remove old cache file
* correctly create date
* correctly create promise
* Better check for existance.
* Improve docs
* Fix minor issues
* Add method to get latest post
* fix lint errors
* use correct call for 404
* add comment about old newStuff field
* paginate news
* Fix lint errors
* Remove unnecessary await
* Fix broken tests
* ...
* correct existence check
* fix database queries
* change approach to cached news posts
* fix tests
* Change how news posts are cached
* Fetch last news post at an interval
* Fix typos and other small things
* add new permission for modifying bailey posts
* add test for ensureNewsPoster
* return last news post with legacy api
* Fix test
* Hopefully fix test
* change fields to _id
* Fixes
* Fixes
* fix test
* Fixes
* make all tests pass
* fix lint
* id -> _id
* _id -> id
* remove identical tell me later route from api v4
* fix lint
* user model: fix issues with newStuff
* improve user#toJSONTransform
* fix typo
* improve newsPost.js
* fix(integration tests): do not return flags.newStuff if it was not selected
* fix news controller
* server side fixes, start refactoring client
* more client fixes
* automatically set author
* new stuff: show one post per user + drafts
* change default border radius for modals to 8px
* required fields and defaults
* slit news into its own component and fix static page
* noNewsPoster: move from i18n to apiError
* remove unused strings
* fix unit tests
* update apidocs
* add backward comparibility for flags.newStuff in api v3
* fix integration tests
* POST news: make integration test independent of number of posts
* api v3 news: render markdown
* static new-stuff: add padding and fix when user not logged in
* test flags.newStuff
* api v3: test setting flags.newStuff on PUT /user
* refactor news post cache and add tests
* remove new locales file
* more resilient tests
* more resilient tests
* refactor tests for NewsPost.updateLastNewsPost
* api v4: fix tests
* api v3: fix tests
* can set flags.newStuff in api v4
Co-authored-by: Keith Holliday <keithrholliday@gmail.com>
Co-authored-by: Sabe Jones <sabrecat@gmail.com>
Co-authored-by: Alys <Alys@users.noreply.github.com>
Co-authored-by: Matteo Pagliazzi <matteopagliazzi@gmail.com>
Co-authored-by: Carl Vuorinen <carl.vuorinen@gmail.com>
Co-authored-by: Rene Cordier <rene.cordier@gmail.com>
Co-authored-by: Forrest Hatfield <github@forresthatfield.com>
Co-authored-by: lucubro <88whacko@gmail.com>
Co-authored-by: negue <negue@users.noreply.github.com>
Co-authored-by: Alys <alice.harris@oldgods.net>
Co-authored-by: J.D. Sandifer <sandifer.jd@gmail.com>
Co-authored-by: Kirsty <kirsty-tortoise@users.noreply.github.com>
Co-authored-by: beatscribe <rattjp@gmail.com>
Co-authored-by: Phillip Thelen <phillip@habitica.com>
* Remove `iAcceptCommunityGuidelines` from `communityGuidelines.json`
The string currently in use is `acceptCommunityGuidelines` located in
`website/common/locales/en/npc.json`
* Removed unused `communityGuidelines.json` strings from other languages
* Removed unused I18N strings from `defaultTasks.json` file (locales\en)
* Removed unused I18N `defaultTasks.json` strings from all the other languages
* Removed unused I18N strings from the `contrib.json` file (locales\en)
* Removed unused I18N `contrib.json` strings from all the other languages
Co-authored-by: Matteo Pagliazzi <matteopagliazzi@gmail.com>
* Removed unused I18N strings from the `pets.json` file (locales\en)
* Removed unused I18N strings from the `pets.json` file in all the languages
Co-authored-by: Matteo Pagliazzi <matteopagliazzi@gmail.com>
* Removed unused I18N strings from the `messages.json` file (locales\en)
* Removed unused I18N `messages.json` strings from all the other languages
Co-authored-by: Matteo Pagliazzi <matteopagliazzi@gmail.com>
* Removed unused I18N strings from the `quests.json` file (locales/en)
* Remove whereAreMyQuests, yourQuests and getMoreQuests (locales/en)
* Removed unused I18N `quests.json` strings from all the others languages
Co-authored-by: Matteo Pagliazzi <matteopagliazzi@gmail.com>
* content: add gems blocks
* gemsBlocks: include ios and android identifiers
* wip: promo code
* split common constants into multiple files
* add second promo part
* geCurrentEvent, refactor promo
* fix lint
* fix exports, use world state api
* start adding world state tests
* remove console.log
* use gems block for purchases
* remove comments
* fix most unit tests
* restore comment
* fix lint
* prevent apple/google gift tests from breaking other tests when stub is not reset
* fix unit tests, clarify tests names
* iap: use gift object when gifting gems
* allow gift object with less data
* fix iap tests, remove findById stubs
* iap: require less data from the mobile apps
* apply discounts
* add missing worldState file
* fix lint
* add test event
* start removing 20 gems option for web
* start adding support for all gems packages on web
* fix unit tests for apple, stripe and google
* amazon: support all gems blocks
* paypal: support all gems blocks
* fix payments unit tests, add tests for getGemsBlock
* web: add gems plans with discounts, update stripe
* fix amazon and paypal clients, payments success modals
* amazon pay: disabled state
* update icons, start abstracting payments buttons
* begin redesign
* redesign gems modal
* fix buttons
* fix hover color for gems modal close icon
* add key to world state current event
* extend test event length
* implement gems modals designs
* early test fall2020
* fix header banner position
* add missing files
* use iso 8601 for dates, minor ui fixes
* fix time zones
* events: fix ISO8601 format
* fix css indentation
* start abstracting banners
* refactor payments buttons
* test spooky, fix group plans box
* implement gems promo banners, refactor banners, fixes
* fix lint
* fix dates
* remove unused i18n strings
* fix stripe integration test
* fix world state integration tests
* the current active event
* add missing unit tests
* add storybook story for payments buttons component
* fix typo
* fix(stripe): correct label when gifting subscriptions
* Removed unused I18N strings from the `settings.json` file (locales/en)
* Remove `couponText` (duplicated) from locales/en
Note: "...coupon codes..."
* Removed `settings.json`'s unused I18N strings from all the other languages
Co-authored-by: Matteo Pagliazzi <matteopagliazzi@gmail.com>
* Removed unused I18N strings from the `subscriber.json` file (locales/en)
* Remove gemsPurchaseNote and subscriptionAlreadySubscribedLeadIn from locales/en
@paglias: "They're going to be removed in an upcoming PR"
* Removed `subscriber.json`'s unused I18N strings in all other languages
* Added the "Allow banned words" checkbox to create/update guild forms
Added the "Allow banned words" checkbox to guild create/update forms which are only visible to Admins
* Updated create/update group API to include bannedWordsAllowed property
Added logic to set bannedWordsAllowed depending on conditions
* Updated word banning logic to use bannedWordsAllowed guild value instead
Updated word banning logic to use bannedWordsAllowed guild value and deleted hardcoded guild file & import
* Updated banned words test
* Pull Request amends
Removed the setting of bannedWordsAllowed during group creation
Added v-once to elements
Updated existing test and added tests related to bannedWordsAllowed functionality
* Small amend
* Small amend
Removed leftover code that was left during testing
* issue(11266) - Restyle level-up modal with sparkles
* issue(11266) - Add reward display to level up modal
At levels 15, 30, 40 and 60 the earned quests are now shown in the level-up modal.
* issue(11266) - Simplify css and don't use custom footer
* issue(11266) - Don't show pink bars and use colour variables
* Add new API call to complete multiple task scorings in one call
* Improve API response
* Improve saving process
* Improve handling for multiple tasks scored at once
* Handle challenge task errors better
* Improve check for alias
* Improve check for task scorings
* Fix merge errors
* make nodemon ignore content_cache
* Fix completing group tasks
* fix test
* fix tests (again)
* typo
* WIP(a11y): task modal updates
* fix(tasks): borders in modal
* fix(tasks): circley locks
* fix(task-modal): placeholders
* WIP(task-modal): disabled states, hide empty options, +/- restyle
* fix(task-modal): box shadows instead of borders, habit control pointer
* fix(task-modal): button states?
* fix(modal): tighten up layout, new spacing utils
* fix(tasks): more stylin
* fix(tasks): habit hovers
* fix(css): checklist labels, a11y colors
* fix(css): one more missed hover issue
* fix(css): lock Challenges, label fixes
* fix(css): scope input/textarea changes
* fix(style): task tweakies
* fix(style): more button fixage
* WIP(component): start select list story
* working example of a templated selectList
* fix(style): more button corrections
* fix(lint): EOL
* fix(buttons): factor btn-secondary to better override Bootstrap
* fix(styles): standardize more buttons
* wip: difficulty select - style fixes
* selectDifficulty works! 🎉 - fix styles
* change the dropdown-item sizes only for the selectList ones
* selectTranslatedArray
* changed many label margins
* more correct dropdown style
* fix(modals): button corrections
* input-group styling + datetime picker without today button
* Style/margins for "repeat every" - extract selectTag.vue
* working tag-selection / update - cleanup
* fix stories
* fix svg color on create modal (purple)
* fix task modal bottom padding
* correct dropdown shadow
* update dropdown-toggle caret size / color
* fixed checklist style
* sync checked state
* selectTag padding
* fix spacing between positive/negative streak inputs
* toggle-checkbox + fix some spacings
* disable repeat-on when its a groupTask
* fix new checklist-item
* fix toggle-checkbox style - fix difficulty style
* fix checklist ui
* add tags label , when there arent any tags selected
* WORKING select-tag component 🎉
* fix taglist story
* show max 5 items in tag dropdown + "X more" label
* fix datetime clear button
* replace m-b-xs to mb-1 (bootstrap) - fix input-group-text style
* fix styles of advanced settings
* fix delete task styles
* always show grippy on hover of the item
* extract modal-text-input mixin + fix the borders/dropshadow
* fix(spacing): revert most to Bootstrap
* feat(checklists): make local copy of master checklist non-editable
also aggressively update checklists because they weren't syncing??
* fix(checklists): handle add/remove options better
* feat(teams): manager notes field
* fix select/dropdown styles
* input border + icon colors
* delete task underline color
* fix checklist "delete icon" vertical position
* selectTag fixes - normal open/close toggle working again - remove icon color
* fixing icons:
Trash can - Delete
Little X - Remove
Big X - Close
Block - Block
* fix taglist margins / icon sizes
* wip margin overview (in storybook)
* fix routerlink
* remove unused method
* new selectTag style + add markdown inside tagList + scrollable tag selection
* fix selectTag / selectList active border
* fix difficulty select (svg default color)
* fix input padding-left + fix reset habit streak fullwidth / padding + "repeat every" gray text (no border)
* feat(teams): improved approval request > approve > reward flow
* fix(tests): address failures
* fix(lint): oops only
* fix(tasks): short-circuit group related logic
* fix(tasks): more short circuiting
* fix(tasks): more lines, less lint
* fix(tasks): how do i keep missing these
* feat(teams): provide assigning user summary
* fix(teams): don't attempt to record assiging user if not supplied
* fix advanced-settings styling / margin
* fix merge + hide advanced streak settings when none enabled
* fix styles
* set Roboto font for advanced settings
* Add Challenge flag to the tag list
* add tag with enter, when no other tag is found
* fix styles + tag cancel button
* refactor footer / margin
* split repeat fields into option mt-3 groups
* button all the things
* fix(tasks): style updates
* no hover state for non-editable tasks on team board
* keep assign/claim footer on task after requesting approval
* disable more fields on user copy of team task, and remove hover states
for them
* fix(tasks): functional revisions
* "Claim Rewards" instead of "x" in task approved notif
* Remove default transition supplied by Bootstrap, apply individually to
some elements
* Delete individual tasks and related notifications when master task
deleted from team board
* Manager notes now save when supplied at task initial creation
* Can no longer dismiss rewards from approved task by hitting Dismiss
All
* fix(tasks): clean tasksOrder
also adjust related test expectation
* fix(tests): adjust integration expectations
* fix(test): ratzen fratzen only
* fix lint
* fix tests
* fix(teams): checklist, notes
* handleSharedCompletion: handle error, make sure it is run after the user task has been saved
* fix typo
* correctly handle errors in handleSharedCompletion when approving a task
* fix(teams): improve disabled states
* handleSharedCompletion: do not increase completions by 1 manually to adjust for last approval not saved yet
* revert changes to config.json.example
* fix(teams): more style fixage
* add unit tests for findMultipleByIdOrAlias
* exclude api v4 route from apidocs
* BREAKING(teams): return 202 instead of 401 for approval request
* fix(teams): better taskboard sync
also re-re-fix checklist borders
* scoreTasks: validate body
* fix tests, move string to api errors
* fix(tests): update expectations for breaking change
* start updating api docs, process tasks sequentially to avoid conflicts with user._tmp
* do not crash entire bulk operation in case of errors
* save task only if modified
* fix lint
* undo changes to error handling: either all tasks scoring are successfull or none
* remove stale code
* do not return user._tmp when bulk scoring, it would be the last version only
* make sure user._tmp.leveledUp is not lost when bulk scoring
* rewards tests
* mixed tests
* fix tests, allow scoring the same task multiple times
* finish integration tests
* fix api docs for the bulk score route
* refactor(task-modal): lockable label component
* wip loading spinner
* refactor(teams): move task scoring to mixin
* fix(teams): style corrections
* fix(btn): fix padding to have height of 32px
* implement loading spinner
* remove console.log warnings
* fix(tasks): spacing and wording corrections
* fix(teams): don't bork manager notes
* fix(teams): assignment fix and more approval flow revisions
* WIP(teams): use tag dropdown control for assignment
* finish merge - never throw an error when a group task requires approval (wip - needs tests)
* fix taskModal merge
* fix merge
* fix(task modal): add newline
* fix(column.vue): add newline at end of file
* mvp yesterdaily modal
* fix tests
* fix api docs for bulk scoring group tasks
* separate task scoring and _tmp handling
* handle _tmp when bulk scoring
* rya: close modal before calling cron API, prevents issues with modals
* rya: fix conflicts with other modals
* add sounds, support for group plans, analytics
* use asyncResource for group plans
* fix lint
* streak bonus: add comment about missing in rya
* move yesterdailyModal
* fix issues with level up modals and rya
* add comments for future use, fix level up modals not showing up at levels with a quest drop
* handle errors in rya modal
* bundle quest and crit notifications
Co-authored-by: Phillip Thelen <phillip@habitica.com>
Co-authored-by: Phillip Thelen <viirus@pherth.net>
Co-authored-by: Sabe Jones <sabrecat@gmail.com>
Co-authored-by: negue <eugen.bolz@gmail.com>
* hide upgrade button for public guilds
* prevent group plans for public guilds
* fix unit tests
* fix integration and unit tests that assumed group plans could be public guilds
* more unit tests fixes
* more resilient unit test
* more resilient unit test
* Added logic for a repeating Chilling Frost skill. Added test case for redundant chilling frost skill cast. Added comments for the logic of repeating Stealth skill because of an error.
* Added logic for a repeating Stealth skill. Avoiding MP reduction still pending because of console error. Test cases pending.
* Completed the logic for a repeated Stealth skill. Added repeated frost skill cast check in common. Removed exclusive test. Test cases are pending.
* Added test case for Stealth skill recast. Fixed lint errors. Fixed a flaw in if statement which led to test case failure.
* Fixed lint errors in test case.
* Added a common JSON entry for skil recasts in three files. Other files remaining. Added Chilling Frost recast check in common code. Modified test cases.
* Added spellDisabled condition in client code.
* Reverted JSON messages for three languages. Added spellAlreadyCast attribute to JSON file in locales/en. Made changes for showing appropriate message in client code.
* Added an import for throwing BadRequest in common code. Modified test case accordingly.
* Update website/common/script/content/spells.js
Co-authored-by: Matteo Pagliazzi <matteopagliazzi@gmail.com>
* Added target and req attributes in cast() method arguments.
* Changed common code test case because of increased function parameters. Moved chilling frost test casse to common tests instead of server tests.
* Changed the test case format in common tests.
* Added a missing done statement.
* Fixed a minor error which led to failing test case. Removed the exclusive test which led to lint error.
* Fixed lint errors.
* Added a class named 'disabled' for the frontend change.
* fix(skills): style cleanup
* fix(skills): unfix
Co-authored-by: Matteo Pagliazzi <matteopagliazzi@gmail.com>
Co-authored-by: Sabe Jones <sabrecat@gmail.com>
* WIP(a11y): task modal updates
* fix(tasks): borders in modal
* fix(tasks): circley locks
* fix(task-modal): placeholders
* WIP(task-modal): disabled states, hide empty options, +/- restyle
* fix(task-modal): box shadows instead of borders, habit control pointer
* fix(task-modal): button states?
* fix(modal): tighten up layout, new spacing utils
* fix(tasks): more stylin
* fix(tasks): habit hovers
* fix(css): checklist labels, a11y colors
* fix(css): one more missed hover issue
* fix(css): lock Challenges, label fixes
* fix(css): scope input/textarea changes
* fix(style): task tweakies
* fix(style): more button fixage
* WIP(component): start select list story
* working example of a templated selectList
* fix(style): more button corrections
* fix(lint): EOL
* fix(buttons): factor btn-secondary to better override Bootstrap
* fix(styles): standardize more buttons
* wip: difficulty select - style fixes
* selectDifficulty works! 🎉 - fix styles
* change the dropdown-item sizes only for the selectList ones
* selectTranslatedArray
* changed many label margins
* more correct dropdown style
* fix(modals): button corrections
* input-group styling + datetime picker without today button
* Style/margins for "repeat every" - extract selectTag.vue
* working tag-selection / update - cleanup
* fix stories
* fix svg color on create modal (purple)
* fix task modal bottom padding
* correct dropdown shadow
* update dropdown-toggle caret size / color
* fixed checklist style
* sync checked state
* selectTag padding
* fix spacing between positive/negative streak inputs
* toggle-checkbox + fix some spacings
* disable repeat-on when its a groupTask
* fix new checklist-item
* fix toggle-checkbox style - fix difficulty style
* fix checklist ui
* add tags label , when there arent any tags selected
* WORKING select-tag component 🎉
* fix taglist story
* show max 5 items in tag dropdown + "X more" label
* fix datetime clear button
* replace m-b-xs to mb-1 (bootstrap) - fix input-group-text style
* fix styles of advanced settings
* fix delete task styles
* always show grippy on hover of the item
* extract modal-text-input mixin + fix the borders/dropshadow
* fix(spacing): revert most to Bootstrap
* feat(checklists): make local copy of master checklist non-editable
also aggressively update checklists because they weren't syncing??
* fix(checklists): handle add/remove options better
* feat(teams): manager notes field
* fix select/dropdown styles
* input border + icon colors
* delete task underline color
* fix checklist "delete icon" vertical position
* selectTag fixes - normal open/close toggle working again - remove icon color
* fixing icons:
Trash can - Delete
Little X - Remove
Big X - Close
Block - Block
* fix taglist margins / icon sizes
* wip margin overview (in storybook)
* fix routerlink
* remove unused method
* new selectTag style + add markdown inside tagList + scrollable tag selection
* fix selectTag / selectList active border
* fix difficulty select (svg default color)
* fix input padding-left + fix reset habit streak fullwidth / padding + "repeat every" gray text (no border)
* feat(teams): improved approval request > approve > reward flow
* fix(tests): address failures
* fix(lint): oops only
* fix(tasks): short-circuit group related logic
* fix(tasks): more short circuiting
* fix(tasks): more lines, less lint
* fix(tasks): how do i keep missing these
* feat(teams): provide assigning user summary
* fix(teams): don't attempt to record assiging user if not supplied
* fix advanced-settings styling / margin
* fix merge + hide advanced streak settings when none enabled
* fix styles
* set Roboto font for advanced settings
* Add Challenge flag to the tag list
* add tag with enter, when no other tag is found
* fix styles + tag cancel button
* refactor footer / margin
* split repeat fields into option mt-3 groups
* button all the things
* fix(tasks): style updates
* no hover state for non-editable tasks on team board
* keep assign/claim footer on task after requesting approval
* disable more fields on user copy of team task, and remove hover states
for them
* fix(tasks): functional revisions
* "Claim Rewards" instead of "x" in task approved notif
* Remove default transition supplied by Bootstrap, apply individually to
some elements
* Delete individual tasks and related notifications when master task
deleted from team board
* Manager notes now save when supplied at task initial creation
* Can no longer dismiss rewards from approved task by hitting Dismiss
All
* fix(tasks): clean tasksOrder
also adjust related test expectation
* fix(tests): adjust integration expectations
* fix(test): ratzen fratzen only
* fix(teams): checklist, notes
* fix(teams): improve disabled states
* fix(teams): more style fixage
* BREAKING(teams): return 202 instead of 401 for approval request
* fix(teams): better taskboard sync
also re-re-fix checklist borders
* fix(tests): update expectations for breaking change
* refactor(task-modal): lockable label component
* refactor(teams): move task scoring to mixin
* fix(teams): style corrections
* fix(tasks): spacing and wording corrections
* fix(teams): don't bork manager notes
* fix(teams): assignment fix and more approval flow revisions
* WIP(teams): use tag dropdown control for assignment
* refactor(tasks): better spacing, generic multi select
* fix(tasks): various visual and behavior updates
* fix(tasks): incidental style tweaks
* fix(teams): standardize approval request response
* refactor(teams): correct test, use res.respond message param
* fix(storybook): renamed component
* fix(teams): age approval-required To Do's
Fixes#8730
* fix(teams): sync personal data as well as team on mixin sync
* fix(teams): hide unclaim button, not whole footer; fix switch focus
* fix(achievements): unrevert width fix
Co-authored-by: Sabe Jones <sabrecat@gmail.com>
* Issue 12220 - Show dailies protected by Stealth
A feature on the old site showed the number of
dailies protected by casting Stealth. This is
now showing again in the Stealth tooltip. The
skillNotes section was not being called. It
adds additional skill-specific info: the dailies
avoided by stealth, whether stealth no longer
needs to be cast (dailies already avoided) and
whether frost is no longer useful to cast.
Speculation: the spellDisabled method had some
commented out code regarding Stealth, which
may have broken due to a change in how dailies
are referenced. I have fixed this line, so it
seemed alright to keep the entirety of the
skillNotes function as it had been. However,
this includes more than just showing dailies
in the tooltip.
Behavior changes:
- tooltip shows dailies avoided for Stealth
- tooltip shows maxed out message for
Stealth when all dailies are covered
- tooltip shows frost already cast message
when frost has already been cast
* clean up conditions in skillNotes
* use future tense for rogue stealth dailies tooltip
* use getter for accurate task length
* consider stealth disabled based on incomplete dailies due, not all dailies
* Issue 12220 - Show dailies protected by Stealth
A feature on the old site showed the number of
dailies protected by casting Stealth. This is
now showing again in the Stealth tooltip. The
skillNotes section was not being called. It
adds additional skill-specific info: the dailies
avoided by stealth, whether stealth no longer
needs to be cast (dailies already avoided) and
whether frost is no longer useful to cast.
Speculation: the spellDisabled method had some
commented out code regarding Stealth, which
may have broken due to a change in how dailies
are referenced. I have fixed this line, so it
seemed alright to keep the entirety of the
skillNotes function as it had been. However,
this includes more than just showing dailies
in the tooltip.
Behavior changes:
- tooltip shows dailies avoided for Stealth
- tooltip shows maxed out message for
Stealth when all dailies are covered
- tooltip shows frost already cast message
when frost has already been cast
* factor out stealthBuffsToAdd for casting stealth + tooltip previewing dailies avoided
* fix merge conflict
by @Shuyinsama
Squashed commit of the following:
commit 0c05ff510e4bd0d7161c49245dd11e6abe882d96
Author: Matteo Pagliazzi <matteopagliazzi@gmail.com>
Date: Sat Jun 27 19:41:58 2020 +0200
fix lint
commit 2e1e1e4071d57fa2853a4a8f481c94bd5836037f
Merge: cbc9af4ef5 fc46d73b1d
Author: Matteo Pagliazzi <matteopagliazzi@gmail.com>
Date: Sat Jun 27 19:39:58 2020 +0200
Merge branch 'feature/Deleting-a-reward-asks-you-if-you-want-to-delete-the-task' of https://github.com/Shuyinsama/habitica into Shuyinsama-feature/Deleting-a-reward-asks-you-if-you-want-to-delete-the-task
commit fc46d73b1d39a81dfc84fea0236350d3f09cd6c3
Author: Patrick van Zadel <Shuyinsama@users.noreply.github.com>
Date: Sat Jun 27 18:54:08 2020 +0200
Renamed keys and fixed a check in the modal
commit ec5b765f5c72188597703c3630f750f8b1eed6b5
Author: Patrick van Zadel <Shuyinsama@users.noreply.github.com>
Date: Sat Jun 27 18:45:25 2020 +0200
Renamed translation keys
commit f0837dc57133fbaffcc63f27a64568aaaed83c32
Author: Patrick van Zadel <patrickvanzadel@eleven.nl>
Date: Tue Jun 23 23:06:59 2020 +0200
Added the task type to the "Delete" alert window so it now asks if you want to delete the task of type
Edited the "Delete this ..." button in the edit task modal to represent the task type
* NewPartyPlaceholder "Enter your party's name"
* Added new placeholder and if statement to display either "party's name" or "guild's name" (issue 12273)
* Added a full stop to shieldArmoireHorseshoeNotes.
* Added a full stop to shieldMystery201902Notes.
* Added a full stop to shieldMystery201902Notes.
* Added a full stop to shieldArmoireHorseshoeNotes.
* Fixed full stop and formating errors in gear.json.
* Fixed full stop and formating errors in gear.json.
* Change Transifex to Weblate in Community Guidelines
* Remove closing bracket from
* Revert "Remove closing bracket from"
This reverts commit 962698528fd36a418c34e063b2233f30a2b4a701.
* Remove closing bracket from schoolTodoNotes
* Fix privateMessageGiftSubscriptionMessage trailing space
* Fix userAlreadyInAParty trailing space and double space
* Removed trailing space from alreadyEarnedQuestRewardEnglish and alreadyEarnedQuestLevel
* Removed starting space from spellWizardFrostAlreadyCast and spellRogueStealthMaxedOut
* Removed trailing space from
* Changed http to https
Changed "Great job catching the that would-be arsonist..." to "Great job catching that would-be arsonist..." in the quest completion text for "Bye, Bye, Butterfry."
* WIP(adventure): prereqs
* WIP(drops): new modal
* WIP(adventure): analytics fixes etc
* feat(adventure): random egg+potion on 2nd task
* fix(lint): noworkies
* fix(modal): correctly construct classes
* fix(tests): expectations and escape
* fix(first-drops): address comments
* fix(first-drops): don't give random drops until first drops
* fix(drops): remove more Level 3 references
* refactor(drops): no need for cloning
* refactor(drops): unnecessary export
* fix(first-drops): force sync
* fix(first-drops): move to server
* fix(first-drops): escape in case we get here with >0 items
* fix(lint): line length
* fix(pet-food): remove unused string
* fix: first batch of layout issues for private messages + auto sizing textarea
* username second line - open profile on face-avatar/conversation name - fix textarea height
* refresh on sync
* new "you dont have any messages" style + changed min textarea height
* new conversationItem style / layout
* reset message unread on reload
* fix styles / textarea height
* list optOut / chatRevoked informations for each conversation + show why its disabled
* Block / Unblock - correct disabled states - $gray-200 instead of 300/400
* canReceive not checking chatRevoked
* fix: faceAvatar / userLink open the selected conversation user
* check if the target user is blocking the logged-in user
* check if blocks is undefined
* max-height instead of height
* fix "no messages" state + canReceive on a new conversation
* fixed conversations width (280px on max 768 width page)
* call autosize after message is sent
* only color the placeholder
* only load the current user avatar/settings/flags
* show only the current avatar on private messages
Introduce a new error type blockedToSendToThisUser for the cases where you have blocked a player from sending private messages to you, if you try to message them or if you try to transfer gems to them, you will see the error "You can't send to this player because you have block this player."
* feat(subscriber): award mystery items at cron
* fix(mystery): backfill skipped months
* fix(mystery): adjust subscriber text
* fix(mystery): correct moment logic
and remove irrelevant tests
* fix(mystery): build set one month in advance
* fix(mystery): don't add empty set to Time Travelers
* refactor(mystery): readability
* password min length: server + client side registering
* tweak text, add tests
* misc
* use red border for invalid inputs
* fix auth form for groups
* remove default firefox box shadown on invalid elements
* fix css in authForm
* fix margings
* misc fixes to forms and buttons
* fix typo
* move the update username route to v3 (#10836)
* Add API Call to retrieve auto-complete options for usernames
* Create links to users profile in chat messages
* Begin adding server-side autocomplete to web client
* Add Test to opt out of username being searchable
* Fix issue with username highlighting
* Correctly update message text when using autocomplete
* remove old autocomplete component
* Improve chat input design
* rewrite mongoose migration to avoid using recursion
* fixes
* select more fields
* use lean and .update
* fix(tests): correct expects
* fix(tests): linting & more expects
Also one more tweak for invite validation responsiveness
* chore(news): Bailey
* chore(i18n): update locales
* 4.70.0
* fix(chat): less intrusive highlight and better margins
* fix(chat): more width tweakage
* feat(content): Oddballs Bundle
Also includes one more tweak to @mention text highlighting
* chore(sprites): compile
* chore(i18n): update locales
* 4.71.0
* groupChatReceived webhook fix (#10802)
* Moved sendGroupChatReceivedWebhooks to group.sendChat function.
* Added test for new functionality.
* Set width on .custom-control-label (#10840)
Set `width: 100%` on the `.custom-control-label`.
Although `overflow-wrap: break-word` is set on the parent `.checklist-item` element, it doesn't seem to take effect unless a width is set on the label.
* Very large Guild member counts overflow the badge #10753 (#10812)
* Update superagent to the latest version 🚀 (#10848)
* fix(package): update superagent to version 4.0.0
* chore(package): update lockfile package-lock.json
* fix(chat): prevent duplicate messages, closes#10823
* Fix for #10814, prevent ParallelSave errors (#10852)
* fix(group leave): prevent ParallelSave errors while leaving a group with multiple group or challenge tasks
* fix typo
* move computed-props to methods - refactor mountItem to use the states inside (#10853)
* feat(content): Frost Hatching Potions
* chore(sprites): compile
* chore(i18n): update locales
* 4.72.0
* fix(stable): remove progress number from petItem
* add two slurs - TRIGGER / CONTENT WARNING: assault, slurs, swearwords, etc
* more checks on the item.klass, also added the specialClass checks (#10859)
* feat(content): Turkey Day 2018
* chore(sprites): compile
* chore(i18n): update locales
* 4.73.0
* chore(i18n): update locales
* 4.73.1
* feat(footer): always show expanded footer (#10862)
* Fixes issue #10857 ("Tags have extra space at the bottom when they should be centered") (#10861)
* Fix for #10857 centered category tag text
* Fixes#10857 and #10856 display tag markdown.
* Attach client to chat messages (#10845)
* Attach client to chat messages
* Word
* Design tweaks
* Fix potential error
* chore(event): end Thanksgiving tweaks
* chore(i18n): update locales
* 4.73.2
* Improve chat input design
* Fix test errors
* Move tier icons import to index
* correctly name event variable
* Debounce autocomplete calls
* optimize mention highlighting
* fix failing tests
* Fix sending private messages
* Cache username autocomplete requests
* optimize autocomplete regex
* Fix lint error
* add optional parameters to limit autocompletion to specific group
* Fix non-profile urls not being usable.
* Correctly handle autocomplete for public and private guilds
* Add check to make sure users don’t search for parties/guilds they are not part of
* fix lint error
* limit autocomplete results to 5
* fix(mentioning): change default, adapt settings control to checkbox
* Improve auto completing
* improve username autocomplete
* Fix merge issue
* remove old code
* Send push notifications on mentions
* Improve handling for sending mention notifications
* Fix lint error
* Update schema.js
* Fix failing test
* Don't send push notification to users who aren't in the party
* Remove tributejs from dependencies
* Add more achievements to notifications list
* use addNotification
* Fix logic to not award stable achievements over and over
* Improve achievement display
* Fix setting notifications for party inviter
* Add tests that notifications are added correctly
* Fix tests
* Fix: moved debuffPotions from vue component
- Move logic of choosing proper debuf potion from vue component to website commons
- introduce new function to get debuffSpellItems
* Fix: move debuffPotions to server
* Refactoring: move setting of debuff potion to func
* Fix: sanity
* Refactoring & Tests:
- Create test case for get and set DebuffPotionItems functions
- Fix setDebuffPotionItems function to not create duplicated debuff items
- Make debuff potion type of items unpinnable
- Move list of debuffs to constant to reuse it in tests and functions
* Fix: typo in test describe
* Fix: translation of unpin
* Fix: setDebuffPotionItems on cron buffs reset
* Fix: use full path for debuff potions
* fix(teams): no hover bg change for noninteractive checkboxes
* feat(teams): send notification to managers on task claim
Also fix client unit test broken by prev commit
* feat(groups): don't penalize for tasks assigned since last activity
* fix(tests): actually fix client unit
* fix(teams): improve task styles
* fix(teams): let people other than leader see relevant approvals
Also more style fixes
* fix(approvals): better filtering and task headings for approval data
* fix(test): correct test expectations for new GET /approvals behavior
* fix(groups): style tweaks
* different border for group and normal tasks
* fix(teams): remove extra click for claiming
* fix(teams): leaders & managers can check off approval-required tasks
* fix(teams): don't notify user of own claim
* fix group task margin and z-index on hover
* fix(menu): sporadic error in top bar
* fix(teams): more approval header and footer adjustments
* fix(tests): adjust expectations for self-approval
* fix(teams): address PR comments
* refactor(timestamps): date user activity on authenticated requests
* refactor(timestamps): update local user instead of direct db update
* wip: createIntro / onboard ui rework
* extract more methods - working body settings component
* move justin above the dialog
* extract submenu + fix styles
* white background on items, working example of "none" item, item border radius
* extract options as component
* move more subMenu's to the component
* add chair margins
* move tasks to common/content
* add menu indicator
* extract more parts of onboarding-intro
* refactor / fully converted hair-settings
* extract extra-settings
* fix sprite positions / lint
* extract task-strings to be translatable
* style fixes - hide submenu's if not editing
* style / margin fixes
* more style fixes
* show hair styles at onboarding - use arrowleft/right as svg instead of image fix next color
* finish button style - full set background/purchase button
* fix footer - prev/next hover
* Add Default Tasks + `byHabitica` property
* customize-options click item on the full zone
* purple tasks
* footer animation => none
* fix onboarding task habit up/down
* onboarding circle color/position
* task styles
* fix onboarding position
* show seasonal options
* add hover to (locked-) options
* added the correct behavior of shop-items to onboarding options
* hide hover on active options
* feat(content): Hourglass Quest
* fix(hourglasses): NaN from undefined
* fix(quests): sanity check for negative scrolls
* fix(hourglasses): don't show quantity selection for binary items
* fix(route): validate number, use body not params
* test(timetrav): add quest tests
* merge all changes to one commit of PR #11157 / #11226
* rename the new paged messages route
* rename event, move map-method to the Inbox schema, fix lint
* move `mapMessage`-call to `getUserInbox`
* revert schema.method back to a normal one
- adds Username
- changes placeholders to labels (subheadings) for consistency
- lists common and rare contributor titles to assist with keeping them consistent
- converts translated text to hard-coded English for consistency and to minimise work for translators
- removes unused locale strings
* Trigger confirmation modal for quests that have a currency of gems
https://github.com/HabitRPG/habitica/issues/11244
* Trigger purchase confirmation dialog for gold-purchasable quests
* Refactor to use confirmPurchase method
* load messages per conversation
* only sort ones in ui
* add contributor to message
* fix correct message layout/message
* mugenScroll on chatMessages
* fix lint, no mugen-scroll, use own scroll handler
* fix height / margin of modal + use button to load more
* fix tests
* user data from inbox
* style "load earlier messages"
* move mapMessage to the inbox api result / extract sentMessage of members-api-controller
* fix test back
* fix test
* keep last scroll position
* just set the Id of the returned message instead of all other properties
* fix add new messages (buttons were hidden) + load more
* item-mounted debounce to trigger the re-scrolling
* Changed the suggested guild string to a translatable string and made changes so that the string only shows within 60 days of user profile creation.
* Removed whitespace.
I found this question in the Help guild:
'I'm deleting my account and aren't able to find the "cap" to type in
"delete" in order to finish deleting process. Any ideas were that
"cap" is?'
This improves the wording in the error notification that a player
sees when they've been blocked.
It also also changes markdown links to plain text because raw
markdown was being shown in some locations (for example when you saw
the error messages on the command line while using an API command).
These changes have been discussed with and approved by beffymaroo
and the other mods.
* wip: better group plan cancellation
* add cancelation confirm modal
* abstract confirm modal for subs
* abstract canceled modal for subs
* working code
* add missing files
* fix text and margins
* fix(cancel modal): share css and add close icon
* WIP(groups): quickish wins
* WIP(groups): two quick wins
1. Don't show task creation button if user is not leader or manager
2. Don't require JS confirm() for approving tasks
* fix(group-plans): allow delete from options button
* fix(group-plans): update tasksOrder when task deleted
* fix(group-tasks): dismiss notification when user takes action
* refactor(tasks): DRY out create button styling
* fix(group-tasks): sync after claiming/unclaiming
* fix(claiming): better sync and notif handling
* fix(tasks): force sync instead of explicitly clearing notif
* fix(tasks): reposition task creation button
* fix(group-tasks): default to single completion
* fix(group-tasks): move completion condition field above approval switch
* fix(group-tasks): todo validation error and approval notif dismissal
* fix(group-tasks): default single completion on client
* fix(group-tasks): move completion condition up more
* fix(group-tasks): maintain client-side user assignment list
* fix(group-tasks): remove approval notifications when task deleted
* fix(group-tasks): send assigned task to top of task list
* fix(group-tasks): remove useless tag filter dropdown
* feat(group-tasks): notify user of assigned task
* fix(group-tasks): don't allow approval of tasks w/ no approval request
* fix(tests): adjust expectations
* fix(group-tasks): more sensible action on assignment notif click
* fix(purchasing): more number validation
* test(purchasing): add error cases
Also refactor NaN check and create client mixin
* fix(purchasing): cover "purchase" cases
* WIP(groups): quickish wins
* WIP(groups): two quick wins
1. Don't show task creation button if user is not leader or manager
2. Don't require JS confirm() for approving tasks
* fix(group-plans): allow delete from options button
* fix(group-plans): update tasksOrder when task deleted
* fix(group-tasks): dismiss notification when user takes action
* refactor(tasks): DRY out create button styling
* fix(group-tasks): sync after claiming/unclaiming
* start implementing separate amazon button component
* wio
* switch amazon to new flow
* adjust amazon pay button size
* design buttons and add them to the settings page
* abstract css
* fixes and buy gems modal
* group plans css
* new buttons for gifts, fix padding in settings
* gift modal styles
* final style fixes
* show grabbing cursor while dragging
* 40px height search + tags button
* remove margin of task-title markdown-p-tag
* remove pointer on disabled task-controls
* show `Options` instead of `Show More`
* remove margin of checklist items
* remove space between notes and checklist
* re-add instagram icon+link
* fix donate button hover - smaller icons if not desktop
* lower margin on the small icons
* Update appFooter.vue
remove DevBlog link from footer
* Creating default encryption test to improve coverage
* Revert "Creating default encryption test to improve coverage"
This reverts commit 5d5f8efabb0b3344f1895fdb4864c9f92cc817c5.
* Removing two-handed item duplicated description from all locales
* feat(subscription): promo banner in modal
* feat(subscription): promo banner on main page
* fix(banners): remove extraneous margin adjustment
* fix(banners): various
* feat(promotion): gift 1, get 1
* fix(promo): various
* chore(promo): add Bailey
* fix(promo): use different email template for promo beneficiary
* fix(promo): turns out Winter is meaningful
* Display message on My Guilds page when filters dont' match anything
* Display message on Discover Guilds page when filters dont' match anything
* Display message on My Challenges page when filters dont' match anything
* Display message on Discover Challenges page when filters dont' match anything
* Don't show Load More button when there is nothing to load
* Fix Guild search
Previously was not possible to clear after searching
* fix(groups): more intelligent member actions
* fix(groups): further member action improvements
* fix(groups): don't show "Remove Manager" if user doesn't have authority
* fix(lint): bad if syntax
* fix(groups): unnecessary if on icon
Reword invalid characters error
Correct typo in slur error
Remove extraneous Confirm button
Reset username field if empty on blur
Restore ability to add local auth to social login
* Change update username API call
The call no longer requires a password and also validates the username.
* Implement API call to verify username without setting it
* Improve coding style
* Apply username verification to registration
* Update error messages
* Validate display names.
* Fix API early Stat Point allocation (#10680)
* Refactor hasClass check to common so it can be used in shared & server-side code
* Check that user has selected class before allocating stat points
* chore(event): end Ember Hatching Potions
* chore(analytics): reenable navigation tracking
* update bcrypt
* Point achievement modal links to main site (#10709)
* Animal ears after death (#10691)
* Animal Ears purchasable with Gold if lost in Death
* remove ears from pinned items when set is bought
* standardise css and error handling for gems and coins
* revert accidental new line
* fix client tests
* Reduce margin-bottom of checklist-item from 10px to -3px. (#10684)
* chore(i18n): update locales
* 4.61.1
* feat(content): Subscriber Items and Magic Potions
* chore(sprites): compile
* chore(i18n): update locales
* 4.62.0
* Display notification for users to confirm their username
* fix typo
* WIP(usernames): Changes to address #10694
* WIP(usernames): Further changes for #10694
* fix(usernames): don't show spurious headings
* Change verify username notification to new version
* Improve feedback for invalid usernames
* Allow user to set their username again to confirm it
* Improve validation display for usernames
* Temporarily move display name validation outside of schema
* Improve rendering banner about sleeping in the inn
See #10695
* Display settings in one column
* Position inn banner when window is resized
* Update inn banner handling
* Fix banner offset on initial load
* Fix minor issues.
* Issue: 10660 - Fixed. Changed default to Please Enter A Value (#10718)
* Issue: 10660 - Fixed. Changed default to Please Enter A Value
* Issue: 10660 - Fixed/revision 2 Changed default to Enter A Value
* chore(news): Bailey announcements
* chore(i18n): update locales
* 4.62.1
* adjust wiki link for usernameInfo string
https://github.com/HabitRPG/habitica-private/issues/7#issuecomment-425405425
* raise coverage for tasks api calls (#10029)
* - updates a group task - approval is required
- updates a group task with checklist
* add expect to test the new checklist length
* - moves tasks to a specified position out of length
* remove unused line
* website getter tasks tests
* re-add sanitizeUserChallengeTask
* change config.json.example variable to be a string not a boolean
* fix tests - pick the text / up/down props too
* fix test - remove changes on text/up/down - revert sanitize condition - revert sanitization props
* Change update username API call
The call no longer requires a password and also validates the username.
* feat(content): Subscriber Items and Magic Potions
* Re-add register call
* Fix merge issue
* Fix issue with setting username
* Implement new alert style
* Display username confirmation status in settings
* Add disclaimer to change username field
* validate username in settings
* Allow specific fields to be focused when opening site settings
* Implement requested changes.
* Fix merge issue
* Fix failing tests
* verify username when users register with username and password
* Set ID for change username notification
* Disable submit button if username is invalid
* Improve username confirmation handling
* refactor(settings): address remaining code comments on auth form
* Revert "refactor(settings): address remaining code comments on auth form"
This reverts commit 9b6609ad646b23d9e3e394c1856f149d9a2d0995.
* Social user username (#10620)
* Refactored private functions to library
* Refactored social login code
* Added username to social registration
* Changed id library
* Added new local auth check
* Fixed export error. Fixed password check error
* fix(settings): password not available on client
* refactor(settings): more sensible placement of methods
* chore(migration): script to hand out procgen usernames
* fix(migration): don't give EVERYONE new names you doofus
* fix(migration): limit data retrieved, be extra careful about updates
* fix(migration): use missing field, not migration tag, for query
* fix(migration): unused var
* fix(usernames): only generate 20 characters
* fix(migration): set lowerCaseUsername
* removing duplicate keys
* adding chair assets and wiring them to customize screen
* adding customization data for new wheelchair types
* removing an unused locale key and moving the code style override closer to the affected area
* explicitly re-enabilng linting rule
* adding button-sized chair assets
* updating assets to new resolution
* moving chair keys into component data
The `noNotifications` string was not being used so changing it for
this purpose makes sense. Non-English users will see meaningful
text even before the new text is translated.
* WIP(groups): add shared completion prop
Also fix an issue where the Needs Approval toggle would not read/save
correctly.
* fix(groups): save group options on task create
Also, correct count of assigned members when viewing user is among
assignments
* fix(groups): display correct messages in two places
* fix(tasks): eliminate console error related to filtering
Also localize a group plans string
* WIP(groups): implement single completion for approval workflow
* WIP(groups): Add shared completion handling to no-approval-needed flow
* WIP(groups): cover approval flow case for all-assigned
Also save new field on initial task creation
* fix(tasks): use default sharedCompletion value when creating tasks
* WIP(tests): non-working draft test
* Added completed todo to group query
* WIP(group-tasks): fix bugs, add tests
* refactor(group-tasks): deleteMany op, add more tests
* refactor(group-tasks): move shared completion handling to lib
* WIP(group-tasks): broken refactor
* WIP(group-tasks): await all the things
* Turned complete master task to save
* WIP(group-tasks): show completed
* fix(filtering): don't try to filter if no list is passed
* refactor(group-tasks): load completed to-dos on demand, not at start
* fix(group-tasks): don't double up on repeat visits
* fix(group-tasks): include brief explanation in dropdown
* fix(group-tasks): improve wording some more