habitica/website/common/locales/zh/character.json

223 lines
15 KiB
JSON
Raw Normal View History

{
2017-07-31 20:33:55 +00:00
"communityGuidelinesWarning": "请注意您的用户名、头像和简介,必须遵从<a href='https://habitica.com/static/community-guidelines' target='_blank'>社区指南</a>(例如,不能包含亵渎言论、成人话题及侮辱言论)。如果您对某件事是否适当有任何问题,欢迎发送电子邮件到 <%= hrefBlankCommunityManagerEmail %>",
"profile": "角色信息",
"avatar": "自订形象",
2017-10-02 01:49:12 +00:00
"editAvatar": "编辑角色形象",
2017-10-24 20:34:47 +00:00
"noDescription": "这个Habitican没有添加描述。",
"noPhoto": "这个Habitican没有添加图像",
"other": "其他",
"fullName": "全名",
"displayName": "显示名",
"displayPhoto": "图片",
"displayBlurb": "简述",
2015-06-25 09:51:48 +00:00
"displayBlurbPlaceholder": "请介绍你自己",
"photoUrl": "图片链接",
"imageUrl": "图像链接",
"inventory": "物品栏",
"social": "社交",
"lvl": "等级",
"buffed": "增益魔法",
"bodyBody": "身体",
2014-09-01 09:13:07 +00:00
"bodySize": "身材",
2017-10-02 01:49:12 +00:00
"size": "身材",
2014-09-01 09:13:07 +00:00
"bodySlim": "瘦小",
"bodyBroad": "强壮",
"unlockSet": "解锁 - <%= cost %>",
"locked": "未解锁",
"shirts": "上衣",
2017-10-02 01:49:12 +00:00
"shirt": "上衣",
"specialShirts": "特制上衣",
"bodyHead": "发型和发色",
"bodySkin": "皮肤",
2017-10-02 01:49:12 +00:00
"skin": "皮肤",
"color": "颜色",
"bodyHair": "头发",
2017-10-02 01:49:12 +00:00
"hair": "头发",
"bangs": "刘海",
"hairBangs": "刘海",
2017-10-02 01:49:12 +00:00
"ponytail": "马尾",
"glasses": "眼镜",
2015-03-26 18:44:28 +00:00
"hairBase": "发尾",
"hairSet1": "发型系列1",
2015-02-14 16:56:11 +00:00
"hairSet2": "发型系列2",
"hairSet3": "髮型 3",
2014-09-01 09:13:07 +00:00
"bodyFacialHair": "胡须",
"beard": "落腮胡",
2014-10-07 15:35:21 +00:00
"mustache": "八字胡",
"flower": "花",
"wheelchair": "輪椅",
2017-10-02 01:49:12 +00:00
"extra": "其他",
2014-09-01 09:13:07 +00:00
"basicSkins": "基本肤色",
2015-04-15 15:13:07 +00:00
"rainbowSkins": "彩虹肤色",
"pastelSkins": "柔和肤色",
"spookySkins": "万圣节色",
2014-10-07 15:35:21 +00:00
"supernaturalSkins": "超自然肤色",
2015-07-16 17:04:10 +00:00
"splashySkins": "鳞光肤色",
"winterySkins": "中年人的肤色",
"rainbowColors": "七彩",
2015-04-15 15:13:07 +00:00
"shimmerColors": "微光七彩",
2014-10-19 10:45:50 +00:00
"hauntedColors": "幽灵的颜色",
2015-01-23 20:01:24 +00:00
"winteryColors": "冷色",
2014-09-01 09:13:07 +00:00
"equipment": "装备",
2015-07-31 03:49:22 +00:00
"equipmentBonus": "装备",
2018-01-19 03:58:59 +00:00
"equipmentBonusText": "Stat bonuses provided by your equipped battle gear. See the Equipment tab under Inventory to select your battle gear.",
"classBonusText": "Your class (Warrior, if you haven't unlocked or selected another class) uses its own equipment more effectively than gear from other classes. Equipped gear from your current class gets a 50% boost to the Stat bonus it grants.",
"classEquipBonus": "职业奖励",
2014-09-01 09:13:07 +00:00
"battleGear": "战斗装备",
2015-06-25 09:51:48 +00:00
"battleGearText": "这是你在战斗中的装备;这会影响您在任务重的各项数值",
"autoEquipBattleGear": "自动配备新装备",
"costume": "服装",
2015-04-15 15:13:07 +00:00
"costumeText": "如果你更喜欢其它装备的样子,勾选\"显示服装\"的按钮,在装备战斗装备的情况下换一个造型。",
2014-09-01 09:13:07 +00:00
"useCostume": "显示服装",
2018-01-19 03:58:59 +00:00
"useCostumeInfo1": "Click \"Use Costume\" to equip items to your avatar without affecting the Stats from your Battle Gear! This means that you can equip for the best Stats on the left, and dress up your avatar with your equipment on the right.",
"useCostumeInfo2": "Once you click \"Use Costume\" your avatar will look pretty basic... but don't worry! If you look on the left, you'll see that your Battle Gear is still equipped. Next, you can make things fancy! Anything you equip on the right won't affect your Stats, but can make you look super awesome. Try out different combos, mixing sets, and coordinating your Costume with your pets, mounts, and backgrounds.<br><br>Got more questions? Check out the <a href=\"http://habitica.wikia.com/wiki/Equipment#Costumes\">Costume page</a> on the wiki. Find the perfect ensemble? Show it off in the <a href=\"/groups/guild/3884eeaa-2d6a-45e8-a279-ada6de9709e1\">Costume Carnival guild</a> or brag in the Tavern!",
"costumePopoverText": "Select \"Use Costume\" to equip items to your avatar without affecting the Stats from your Battle Gear! This means that you can dress up your avatar in whatever outfit you like while still having your best Battle Gear equipped.",
2017-10-02 01:49:12 +00:00
"autoEquipPopoverText": "选择此选项可以在购买后自动装备。",
"costumeDisabled": "你已经脱下了你的服装。",
2015-07-16 17:04:10 +00:00
"gearAchievement": "你因为得到了一个职业的装备组,所以你获得了成就“终极装备”!你已经得到了以下的全套装备:",
2017-10-02 01:49:12 +00:00
"moreGearAchievements": "为了获得更多终极装备的徽章,在<a href='/user/settings/site' target='_blank'>你的角色属性及成就页面</a>改变职业,以及购买你的新职业装备!",
2016-11-02 22:20:46 +00:00
"armoireUnlocked": "想要得到更多装备,快来看看<strong>魔法衣橱吧!</strong>点击魔法衣橱就可以得到随机的特殊装备奖励!而且还可能得到随机的经验值或食物。",
2016-12-17 14:17:53 +00:00
"ultimGearName": "终极装备 - <%= ultClass %>",
"ultimGearText": "已经 将<%= ultClass %>职业的武器和装备升级到满级。",
"level": "级",
"levelUp": "升级了!",
"gainedLevel": "你提升了一个等级!",
"leveledUp": "藉由完成你现实生活中的目标,你已经提升到<strong>等级 <%= level %>!</strong>",
2017-07-31 20:33:55 +00:00
"fullyHealed": "你的生命值已經完全恢復!",
"huzzah": "了解!",
2014-09-01 09:13:07 +00:00
"mana": "魔法值",
2015-08-10 12:52:07 +00:00
"hp": "生命值",
2015-08-14 22:52:37 +00:00
"mp": "MP",
2015-08-10 12:52:07 +00:00
"xp": "经验",
2015-03-26 18:44:28 +00:00
"health": "生命值",
"allocateStr": "分配到力量的点数",
2018-01-19 03:58:59 +00:00
"allocateStrPop": "Add a Point to Strength",
"allocateCon": "分配到体质的点数",
2018-01-19 03:58:59 +00:00
"allocateConPop": "Add a Point to Constitution",
"allocatePer": "分配到感知的点数",
2018-01-19 03:58:59 +00:00
"allocatePerPop": "Add a Point to Perception",
"allocateInt": "分配到智力的点数",
2018-01-19 03:58:59 +00:00
"allocateIntPop": "Add a Point to Intelligence",
"noMoreAllocate": "Now that you've hit level 100, you won't gain any more Stat Points. You can continue leveling up, or start a new adventure at level 1 by using the <a href='http://habitica.wikia.com/wiki/Orb_of_Rebirth' target='_blank'>Orb of Rebirth</a>, now available for free in the Market.",
"stats": "状态",
2016-09-14 12:56:52 +00:00
"achievs": "成就",
"strength": "力量",
2018-01-19 03:58:59 +00:00
"strText": "Strength increases the chance of random \"critical hits\" and the Gold, Experience, and drop chance boost from them. It also helps deal damage to boss monsters.",
"constitution": "体质",
"conText": "体质值越高,你从每日任务和坏习惯中所受到的伤害会越少。",
"perception": "感知",
"perText": "感知值增加你每次获得的金币量。当你解锁市场后,物品掉落的几率也会增加。",
"intelligence": "智力",
"intText": "\"智力\"属性能提高你的经验值,解锁职业系统后,决定了你的最大魔法值。",
"levelBonus": "等级加成",
2018-01-19 03:58:59 +00:00
"levelBonusText": "Each Stat gets a bonus equal to half of (your Level minus 1).",
"allocatedPoints": "分配的属性点",
2018-01-19 03:58:59 +00:00
"allocatedPointsText": "Stat Points you've earned and assigned. Assign Points using the Character Build column.",
"allocated": "分配",
"buffs": "增益魔法",
2018-01-19 03:58:59 +00:00
"buffsText": "Temporary Stat bonuses from abilities and achievements. These wear off at the end of your day. The abilities you've unlocked appear in the Rewards list of your Tasks page.",
"characterBuild": "角色塑造",
"class": "职业",
"experience": "经验值",
"warrior": "战士",
2015-03-12 15:26:45 +00:00
"healer": "医者",
"rogue": "盗贼",
"mage": "法师",
2017-10-02 01:49:12 +00:00
"wizard": "法师",
"mystery": "神秘",
2018-01-19 03:58:59 +00:00
"changeClass": "Change Class, Refund Stat Points",
"lvl10ChangeClass": "你最少要到等級10才能變更職業。",
2017-10-03 01:38:52 +00:00
"changeClassConfirmCost": "你确定你想使用3颗宝石来更换你的职业吗",
"invalidClass": "无效的职业。请指定'战士', '盗贼', '法师', 或'治愈师'。",
2018-01-19 03:58:59 +00:00
"levelPopover": "Each level earns you one Point to assign to a Stat of your choice. You can do so manually, or let the game decide for you using one of the Automatic Allocation options.",
"unallocated": "Unallocated Stat Points",
"haveUnallocated": "You have <%= points %> unallocated Stat Point(s)",
"autoAllocation": "自动分配",
2018-01-19 03:58:59 +00:00
"autoAllocationPop": "Places Points into Stats according to your preferences, when you level up.",
"evenAllocation": "Distribute Stat Points evenly",
"evenAllocationPop": "Assigns the same number of Points to each Stat.",
"classAllocation": "Distribute Points based on Class",
"classAllocationPop": "Assigns more Points to the Stats important to your Class.",
"taskAllocation": "Distribute Points based on task activity",
"taskAllocationPop": "Assigns Points based on the Strength, Intelligence, Constitution, and Perception categories associated with the tasks you complete.",
"distributePoints": "配置未分配的属性点",
2018-01-19 03:58:59 +00:00
"distributePointsPop": "Assigns all unallocated Stat Points according to the selected allocation scheme.",
2015-03-12 15:26:45 +00:00
"warriorText": "战士们会有更大的机率触发暴击并在完成任务时随机获得额外的金币经验和掉率。他们还能对boss造成严重的伤害。如果你希望获得随机性的奖励或者在boss任务中重创boss来玩战士吧",
2017-10-02 01:49:12 +00:00
"wizardText": "法师相比其他职业拥有可以通过快速学习来更快的获得经验和等级提升的优势。他们在使用特殊技能时也会获得大量的法力。如果你热衷于habitica游戏里策略性部分或者是如果升级和解锁高级功能为你提供强大动力的话那就来当个法师吧",
"mageText": "法师相比其他职业拥有可以通过快速学习来更快的获得经验和等级提升的优势。他们在使用特殊技能时也会获得大量的法力。如果你热衷于habitica游戏里策略性部分或者是如果升级和解锁高级功能为你提供强大动力的话那就来当个法师吧",
"rogueText": "盗贼热衷于积累财富,比其他人获得更多的金币,还擅长寻找随机物品。他们标志性的潜行技能使得他们能够躲避未完成的日常带来的伤害。如果你希望获得更多的奖励,成就,掉落以及徽章,来玩盗贼吧!",
2015-06-22 16:24:37 +00:00
"healerText": "医师们对伤害的抗性很强,也可以保护其他的人。错过的日常任务和坏习惯无法伤害他们太多,而且他们有很多回血的技能。如果你热衷于辅助其他的队友,或者是享受那种从死神手里夺取生命的快感,那就成为一名医师吧!",
2016-02-15 03:13:40 +00:00
"optOutOfClasses": "有权退出",
"optOutOfPMs": "有权退出",
2017-10-02 01:49:12 +00:00
"chooseClass": "选择你的职业",
"chooseClassLearnMarkdown": "[想知道更多关于Habitica的职业系统](http://habitica.wikia.com/wiki/Class_System)",
2017-10-14 01:45:08 +00:00
"optOutOfClassesText": "不知道选什么职业?想以后再选?没问题 - 你现在可以先做一个没有特殊技能的战士。我们的维基页面上有关于职业系统的介绍,你看了之后随时可以在用户图标->设定界面确定你的职业。",
2017-10-02 01:49:12 +00:00
"selectClass": "选择 <%= heroClass %>",
"select": "选择",
"stealth": "潜行",
"stealthNewDay": "新的一天开始时,错过了的每日任务不会伤害到你。",
2015-03-26 18:44:28 +00:00
"streaksFrozen": "连击冻结",
"streaksFrozenText": "被错过的每日任务上的连击将不会在今天结束时被重置。",
"respawn": "重生!",
2015-03-26 18:44:28 +00:00
"youDied": "你已经死亡!",
"dieText": "你掉了一级失去所有的金币和随机的一件装备。起来吧Habit世界的居民再接再厉远离那些坏习惯、注意完成每日任务、并在快支撑不住的时候使用生命药水免于死亡",
2018-01-19 03:58:59 +00:00
"sureReset": "Are you sure? This will reset your character's class and allocated Stat Points (you'll get them all back to re-allocate), and costs 3 Gems.",
"purchaseFor": "花费<%= cost %>宝石购买?",
2017-12-20 02:43:00 +00:00
"purchaseForHourglasses": "用<%= cost %>砂漏去购买",
"notEnoughMana": "魔法值不足。",
2017-10-02 01:49:12 +00:00
"invalidTarget": "无效的目标。",
"youCast": "你使用了<%= spell %>。",
"youCastTarget": "你对<%= target %>使用了<%= spell %>。",
"youCastParty": "你对队伍使用了<%= spell %>。",
2015-01-23 20:01:24 +00:00
"critBonus": "致命一击!额外奖励:",
2017-10-02 01:49:12 +00:00
"gainedGold": "你获得了几枚金币",
"gainedMana": "你恢复了一些魔法",
"gainedHealth": "你恢复了一些生命值",
"gainedExperience": "你获得了一些经验值",
"lostGold": "你花了一些金币",
"lostMana": "你使用了一些魔法",
"lostHealth": "你损失了一些生命值",
"lostExperience": "你失去了一些经验值",
2016-10-28 03:03:58 +00:00
"displayNameDescription1": "这将会与显示在您人物形象上的部分一起显示在你发布在酒馆,工会,和队伍两天的消息中.想要修改的话,点击上面的编辑按钮.如果你想要修改登录名称,到",
2015-01-27 19:36:03 +00:00
"displayNameDescription2": "设置->站点",
2016-10-28 03:03:58 +00:00
"displayNameDescription3": "并查看注册部分。",
2015-03-26 18:44:28 +00:00
"unequipBattleGear": "卸除战斗装备",
"unequipCostume": "卸除戏服",
2017-10-02 01:49:12 +00:00
"equip": "装备",
"unequip": "卸除装备",
2015-05-17 13:54:18 +00:00
"unequipPetMountBackground": "卸除宠物、坐骑、背景",
2015-06-25 09:51:48 +00:00
"animalSkins": "动物皮肤",
"chooseClassHeading": "选择您的职业!或者可以稍后再选择",
2015-07-31 03:49:22 +00:00
"warriorWiki": "<a href='http://habitica.wikia.com/wiki/Warrior' target='_blank'>战士</a>",
"mageWiki": "<a href='http://habitica.wikia.com/wiki/Mage' target='_blank'>法师</a>",
"rogueWiki": "<a href='http://habitica.wikia.com/wiki/Rogue' target='_blank'>盗贼</a>",
"healerWiki": "<a href='http://habitica.wikia.com/wiki/Healer' target='_blank'>医师</a>",
"chooseClassLearn": "<a href='http://habitica.wikia.com/wiki/Class_System' target='_blank'>了解更多关于职业的情况</a>",
2015-08-10 12:52:07 +00:00
"str": "力量",
"con": "体质",
"per": "感知",
2016-03-22 13:31:14 +00:00
"int": "智力",
2018-01-19 03:58:59 +00:00
"showQuickAllocation": "Show Stat Allocation",
"hideQuickAllocation": "Hide Stat Allocation",
"quickAllocationLevelPopover": "Each level earns you one Point to assign to a Stat of your choice. You can do so manually, or let the game decide for you using one of the Automatic Allocation options found in User Icon > Stats.",
"invalidAttribute": "\"<%= attr %>\" is not a valid Stat.",
"notEnoughAttrPoints": "You don't have enough Stat Points.",
2017-10-02 01:49:12 +00:00
"style": "风格",
"facialhair": "面部",
"photo": "图片",
"info": "信息",
"joined": "加入Habitica大陆的日期",
"totalLogins": "总签到次数",
"latestCheckin": "最近一次的签到",
"editProfile": "编辑角色信息",
"challengesWon": "赢得的奖励",
"questsCompleted": "任务完成",
"headAccess": "头部配件",
"backAccess": "背部挂件",
"bodyAccess": "身体配件",
"mainHand": "主要",
"offHand": "副手",
"pointsAvailable": "可用的属性点",
2017-11-03 03:04:15 +00:00
"pts": "pts",
2017-11-07 23:53:47 +00:00
"statsObjectRequired": "需要统计更新"
2015-08-08 13:14:48 +00:00
}